Gooddess of Destruction @ Best Melee Party

General Discussion Started Last reply 41 posts
I try to make the best Fighter party for Gooddess of Destruction, can help me?
My Plan :


1 tank = Hell Knight
1 Buffer = Bishop
2 Enchanter = Warcryer, BladeDancer
3 DD = Doombringer, plainswalker, Tyrant

Peace
Or Dont make Tyrant, And Make SwS?
1 Buffer = Bishop

I lol'd.
1: WC
2: BD/SWS (in god they will have both songs and dances)
3: DD
4: Bishop/EE
5: DD
6: DD
7: DD or another healer
Hehe I love that kind of questions... I think you need to wait and try it yourself in the game ! And imho bishop is not a buffer but healer ;)

peace !
LOL HI MENS ME ARE FROM PRIVATE SURVUR AND ME NEDS HELP MACKING NICE PARTY MENS PLOX HALP!!

1 GM CORRUPZ
1 BR MENS
! BISHOP BUFFER
1 DD doomcryer
1 HEALER PROPHET
1 BUFFZOR WARSMITH (PR0 BUFFS)
1 GR

PR0 PATTY

You're a ******* imbecile. He could very well be a new player who's been looking around and heard a lot about constant parties, but in the end still doesn't know a whole lot about the game.

***** Christ, retail players are bad.
why 2 enchaters?
bishop is healer not buffer LOL
2 Enchanters = fail party.
2 Enchanters = fail party.

so you prefer a party either without chants or without dances/songs... This is what you say?
I thought it was pretty funny imo lolol
I thought it was pretty funny imo lolol

Your level of mentaility also seems pretty amusing to make such ******ed posts to people who are asking for assistance.
You're a ******* imbecile. He could very well be a new player who's been looking around and heard a lot about constant parties, but in the end still doesn't know a whole lot about the game.

***** Christ, retail players are bad.

You forget that HellHowler also may be from priv server. Judging from his other post he is an obvious troll and wouldn't pay much attention to him.
2 Enchanters = fail party.
untill 85, in party must be bd or sws and WC. after awakening one will change his prof to whatever party needs.
and 1 healer in party = fail.
If this party ****, please tell me the good fighter party.
so you prefer a party either without chants or without dances/songs... This is what you say?

That doesnt need to happen, you can make a party having SE as one of the healer/buffers and then have a bd/sws for songs dances (since both learn combos) pre 85 the only thing you might miss is haste and bless the body, BTB you can get after 76 from transfer skill from SE and before it you can have it by the buffs from npc, about haste it depends you can use pots because after 75 you wont have it from npc or you can put a warlock in your party, the feline queen gives (and also gives btb and bts so you could use the pomander from ur SE in smth else).
So in the end for a melee party i think it should go:

tank+se+bd/sws+summoner+DDs (you should have all buffs pre-85 and be decent set up post-awakening)

The difficult part is to play around with this setup many people say to drop a DD or the summoner and put another healer, but about that im not sure mage parties need it because they run OOM pretty fast in GoD not to say melees and archer dont but a lot slower so if they have good DPS prlly they could end pvp before needing mana or they can xp without sitting. sadly idk theres not many melee parties to watch in RUOFF and i dont trust koean playing melees with light armor xD.

Anyway it makes sense to me at least, needing 1 less healer, mages have more dps they need more to consume to do it itd be stupid to have a party of 4 mages against 4 melees when they obviously will make less dmg altho its not like ncsoft is the balance master but oh well lets say 3 mages vs 4 DDs and DDs make up for having bigger health xD.

And for you guys saying things about them sure thing the guy is a noob but it is a good post, melee population in NA server is actually pretty high and all we are told is melees suck (here im counting daggers and warriors) and is all about mages and archers so its a good discussion. And to give an example a bit to discuss (because im very interested) my party is trying to go this configuration

tank+healer+enchanter+summoner+warrior+dagger+arch er

we are kinda unsure about putting another archer instead of summoner (to add more and faster pvp damage) but summoner in the pvp side seems usefull for debuffs (altho they dont last long and they get cleansed fast after some lvl) and idk has somse interesting things and in the pve side takes adv from anakim so i mean he can do aoe dmg with magic and well his summons are RB destroyers xD, archer has aoe damage aswell and is good on pvp, we kinda have an idea how to do high lvl aoe with warrior which we hope will work and hope for it being good in pvp and well dagger for pvp and lethals and pvp, obviously we are hoping to have enuff mp for pvps and such, as we have seen if the pvp is long this setup loses mp and well dies but we think doing some better playing and playing more with what kind of summons are used in pvp and few augments on the summoner can help out. This also looks like good farming party and both kind are needed in L2 as we all know
1 ench 2healers 1 tank 3 dd's
WC
Bishop
EE
HK
Doombringer
Dancer
Dagger?
I try to make the best Fighter party for Gooddess of Destruction, can help me?
My Plan :


1 tank = Hell Knight
1 Buffer = Bishop
2 Enchanter = Warcryer, BladeDancer
3 DD = Doombringer, plainswalker, Tyrant

Peace

1 Tank - You will be fine with Hell Knight as a tank.

2 Healers - After lv76 EE+SE now can learn bishop skills like Balance of Life. Make them buff your party and drop DC, buy Haste potions for Atk.Spd. Don't forget that 1 of them must be SE for PoWind at lv78. 2 Healers is a must for all harder places pre and past 85. If you will have only 1 it will be out of mp pretty fast.

1 Enchanter - With 2 enchanters in party you will miss 1 DD and you damage output will be low. Take either BD/SWS as those will have same combo songs/dances starting at lv40. If equiped with good weapon pre 85 they can also dish some nice damage ;)

3 DDs - You want to make mele party and Tyrant+Doombringer may work, but I would rethink that Plainswalker dagger. They have nice damage, but Rouges are only single target and you won't make nice aoe style parties with them after Awakening at lv85. This is just a pve concern, in pvp squad they will do fine.
EE/SE won't be able to take balance life. They can only take 40-75 skills from other classes using holy primanders.

After awakened the best setup is:

PVE: Tank, Enchanter, 2x Healers, 3x DD's (Blessing of Eva from healer x2 = Full party MP/HP/CP every 5 mins)
or
PVE: Tank, Enchanter, Healer, Sumoner, 3xDD's (Summoner can recharger healer (unsure on reuse)

PVP: Tank, Enchanter, 2x Healers, 3x DD's. (Without two healers you will get owned)
Before Awakeing what is the best melee party?
That doesnt need to happen, you can make a party having SE as one of the healer/buffers and then have a bd/sws for songs dances (since both learn combos) pre 85 the only thing you might miss is haste and bless the body, BTB you can get after 76 from transfer skill from SE and before it you can have it by the buffs from npc, about haste it depends you can use pots because after 75 you wont have it from npc or you can put a warlock in your party, the feline queen gives (and also gives btb and bts so you could use the pomander from ur SE in smth else).
So in the end for a melee party i think it should go:

tank+se+bd/sws+summoner+DDs (you should have all buffs pre-85 and be decent set up post-awakening)

The difficult part is to play around with this setup many people say to drop a DD or the summoner and put another healer, but about that im not sure mage parties need it because they run OOM pretty fast in GoD not to say melees and archer dont but a lot slower so if they have good DPS prlly they could end pvp before needing mana or they can xp without sitting. sadly idk theres not many melee parties to watch in RUOFF and i dont trust koean playing melees with light armor xD.

Anyway it makes sense to me at least, needing 1 less healer, mages have more dps they need more to consume to do it itd be stupid to have a party of 4 mages against 4 melees when they obviously will make less dmg altho its not like ncsoft is the balance master but oh well lets say 3 mages vs 4 DDs and DDs make up for having bigger health xD.

And for you guys saying things about them sure thing the guy is a noob but it is a good post, melee population in NA server is actually pretty high and all we are told is melees suck (here im counting daggers and warriors) and is all about mages and archers so its a good discussion. And to give an example a bit to discuss (because im very interested) my party is trying to go this configuration

tank+healer+enchanter+summoner+warrior+dagger+arch er

we are kinda unsure about putting another archer instead of summoner (to add more and faster pvp damage) but summoner in the pvp side seems usefull for debuffs (altho they dont last long and they get cleansed fast after some lvl) and idk has somse interesting things and in the pve side takes adv from anakim so i mean he can do aoe dmg with magic and well his summons are RB destroyers xD, archer has aoe damage aswell and is good on pvp, we kinda have an idea how to do high lvl aoe with warrior which we hope will work and hope for it being good in pvp and well dagger for pvp and lethals and pvp, obviously we are hoping to have enuff mp for pvps and such, as we have seen if the pvp is long this setup loses mp and well dies but we think doing some better playing and playing more with what kind of summons are used in pvp and few augments on the summoner can help out. This also looks like good farming party and both kind are needed in L2 as we all know

I believe that a good party before 85 would be:
1.Dark Elf tank(sos helps more than the other 83 skills)
2.Semi dps-mage (egg Soul Hound either for being judicator or for aoe exp now that kamael can wear robes also)
3.Elder(SE for the reasons u just mentioned)
4.Bishop
5.Sws/Bd
6.Wc/Ol
7.True nuker
I believe that a good party before 85 would be:
1.Dark Elf tank(sos helps more than the other 83 skills)
2.Semi dps-mage (egg Soul Hound either for being judicator or for aoe exp now that kamael can wear robes also)
3.Elder(SE for the reasons u just mentioned)
4.Bishop
5.Sws/Bd
6.Wc/Ol
7.True nuker

We stay in Melee party.
Before Awakeing what is the best melee party?
mages are better than melee, take a wizard :)
Before Awakeing what is the best melee party?

Depends what are you looking for? PVP or PVE

each thing got the best format.
For PVE good melee setup will probably be:

1) Paladin
2) Doomcryer
3) Cardinal
4) EE
5) BD
6) Titan
7) Tyrant

BD chosen on top of SWS because of with combo s/d they get almost the same support ability for party regarding this matter, and BD can hex your targets on top of that (raids, tought mobs) and has medusa which is usefull too for both pvp and pve.

For PVP replace the 2 DD's with daggers (maybe tyrants or glads could work nice for pvp too as melee). And replace Paladin with HK.

This is just my option :)

The only problem with awakening this party is that either BD or DC would have to switch class to DD, since awakened party need only one enchanter. And because of this it would be nice if they reach lvl 40 before GoD comes live to get stone of destiny, at least one of them.
1 melee AOEr: Dreadnaught
1 Orc Buffer: Doomcryer
1 Healer: Cardinal
1 Dancer: Spectral Dancer

Forget that single mob BS
1 melee AOEr: Dreadnaught
1 Orc Buffer: Doomcryer
1 Healer: Cardinal
1 Dancer: Spectral Dancer

Forget that single mob BS

Its well known that titan is very very good for AOE smashing (poling). Only problem of titan is missing provoke that makes stuff annoying sometimes. :D But hey, he will have full party of potentional mobs pulling slaves :p

And with the pve party setup i posted they can also participate at freya/tezza CC's at later game and they can solo Zaken instance and raids easily. Even with the pvp melee party version this will be possible. With a DN as DD you would not be able to do such stuff easily.
EE/SE won't be able to take balance life. They can only take 40-75 skills from other classes using holy primanders.

After awakened the best setup is:

PVE: Tank, Enchanter, 2x Healers, 3x DD's (Blessing of Eva from healer x2 = Full party MP/HP/CP every 5 mins)
or
PVE: Tank, Enchanter, Healer, Sumoner, 3xDD's (Summoner can recharger healer (unsure on reuse)

PVP: Tank, Enchanter, 2x Healers, 3x DD's. (Without two healers you will get owned)

You are wrong SE/ee/cardi can take each others 3rd class skills in GoD go read patch notes.
Its well known that titan is very very good for AOE smashing (poling). Only problem of titan is missing provoke that makes stuff annoying sometimes. :D But hey, he will have full party of potentional mobs pulling slaves :p

And with the pve party setup i posted they can also participate at freya/tezza CC's at later game and they can solo Zaken instance and raids easily. Even with the pvp melee party version this will be possible. With a DN as DD you would not be able to do such stuff easily.


I play a Titan and a DN, I find more control with the DN to be honest.
2 Enchanters = fail party.

enchanters do damage.
i'm not saying you need more than 1, just that they can do damage.
have to wait and see.
BD is good because you get old shadow dance.
i don't know why you would bring a DC... i don't know if they get anything unique.
You forget that HellHowler also may be from priv server. Judging from his other post he is an obvious troll and wouldn't pay much attention to him.
My brother was trolling forums on my account cuz he was too lazy to make his own. But i changed pass when i logged in and saw 3 warnings from GM >.>
If you want just to get 85 quick quick the best would be SE+SWS+BP+WLK+DN+Titan+SK/PK
you can aslo do raidbosses with this party but for pvp obviously ur lacking a lot xD

SE gives pretty much all buffs is good support for melees cuz of stigma perfect prophecy for polers and also has bless the blood and lord of vampire (<3) he recharges and stuff, you miss haste which is given by the warlock besides the cat buff which pwnz with crit stun pole, BP heals and has zerk 1, SWS is good because they have song of silence which is very usefull in poling, DN controls and does good damage i like it more than titan ive used both and well titan or another DN depends of ur liking
.The tank i prefer SK skill but its not like the PK one is bad and also he has touch of life which he can give to u so overall whatever u chose here-

Altho tbh discussion about pve group is kinda lol lets talk about pvp setups for melee/mixed after awakening im rlly getting annoyed by this mage superiority which is just cuz they are mad easy 2 play
imho, for pve purposes both 85- and afer awakening i would take:
1. paladin
2. se (or ee + buff pets for everybody)
3. bd
4. warlock
5. dagger (th or aw)
6. destroyer
7. dark summoner / spoiler / warlord

for pvp definatelly u will need other party setup

for pvp i guess daggers + summoners r the best melee possibility, but still i doubt it will be ok cuz it's too easy to get protected from one type of damage (physical here, exept for summoners)

summoners party pve: http://file.karelia.ru/kfvf8f/
daggers party pve http://www.youtube.com/watch?v=d-EmAmv-cXY&feature=player_embedded
it sucks to have only 7 ppl instead of 9...
EE/SE won't be able to take balance life. They can only take 40-75 skills from other classes using holy primanders.

Please first check before posting. Healers will get 7 pomanders in GoD and will be able to link some of the 3rd class skills.
My brother was trolling forums on my account cuz he was too lazy to make his own. But i changed pass when i logged in and saw 3 warnings from GM >.>

Haha! Good one :D
Before Awakeing what is the best melee party?

I would say that best would be a party of Titans.

They have very good dps and can adapt to various situation. With 2 handed swords they can 2 shot weak mobs, and are very popular for raids due to Zealot+Frenzy combo that makes them do insane damage in very short period of time.

Having Pole Mastery is a big advantage. Normal classes without it can hit only 3 targets max when equiped with pole, while Destroyers/Titans can hit 12 mobs at the same time. You will have to find a proper hunting zone for that ofc.

Titans have lots of HP. It's hard to not love that :D
Its well known that titan is very very good for AOE smashing (poling). Only problem of titan is missing provoke that makes stuff annoying sometimes.
Catas are removed, VR is greatly nerfed. Warlord >>> Destro for AoE in GoD.
enchanters do damage.
i'm not saying you need more than 1, just that they can do damage.
have to wait and see.
BD is good because you get old shadow dance.
i don't know why you would bring a DC... i don't know if they get anything unique.
Old shadow? What for? New 'shadow' buff doesn't decrease a character's speed (in 24.08 hot fix) and cannot be cancelled by clicking the Alt button.
And chanters do not enough damage as you think. :)
Its well known that titan is very very good for AOE smashing (poling). Only problem of titan is missing provoke that makes stuff annoying sometimes. :D But hey, he will have full party of potentional mobs pulling slaves :p

And with the pve party setup i posted they can also participate at freya/tezza CC's at later game and they can solo Zaken instance and raids easily. Even with the pvp melee party version this will be possible. With a DN as DD you would not be able to do such stuff easily.


It's all about the DN woot woot
I try to make the best Fighter party for Gooddess of Destruction, can help me?
My Plan :


1 tank = Hell Knight
1 Buffer = Bishop
2 Enchanter = Warcryer, BladeDancer
3 DD = Doombringer, plainswalker, Tyrant

Peace
WTF hahahahaha
idk if works this....

Treasure Hunter
Treasure Hunter
Doombringer
Eva's Saint
Cardinal
Sword Muse
Doom Cryer

would be nice imo...