Well i dont know if these is a problem but my character have now -720 of reputation for PKing one char of my relative same level (14) in Gludio.
The real problem, i can only recover one point of "rep" for each mob and sorry but if u think the new PK system in this way is a great error, killing 720 mobs without receive XP and SP from them, just for kill one problematic kid of my level, well... :(
I sincerely hope this be a temporaly issue and not the new system for the game, coz this is LINEAGE not WoW!! is a PvP based game, we come here to play that and not another more carebear themepark!!
Please help me, coz im clan leader and cant delete my character, so the problem is more complicate, my dudes are waiting that i can solve this problem fast.
Thks for ur time,
PS: Sorry for my bad english, but my native tongue is spanish.
Is really hard enter to some village in red, plus level 14, plus (and most important) if this is the new system of PvP, sorry but i prefer anothers "themeparks", i come here for play one PvP based game, how always be L2, not another game where other player can disturb u and walk away how if nothing happens.
How to remove karma in GOD ? I killed one person who was blinking with pink colour to late so i got Karma, i went and found one high level Mob and killed it, however nothing has changed then i asked another player to kill me i had -720 and after dieing it said , you karma has been changed to -720 , how its possible ?
I saw other people being killed 2-3 times and nothing changed.
Is really hard enter to some village in red, plus level 14, plus (and most important) if this is the new system of PvP, sorry but i prefer anothers "themeparks", i come here for play one PvP based game, how always be L2, not another game where other player can disturb u and walk away how if nothing happens.
:confused:
Simple solution: don't kill someone that hasn't attacked back.
If someone attacks you back, you should be fine to continue killing them.
Its when you kill someone that is not putting up a fight, that there is an issue. PK vs. PvP
The system is like this to discourage PK.
PK = killing someone who doesn't fight back.
PvP = someone who fights back.
When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that character’s Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
If a Chaotic character dies, that character’s Reputation points are not affected.
Simple solution: don't kill someone that hasn't attacked back.
If someone attacks you back, you should be fine to continue killing them.
Its when you kill someone that is not putting up a fight, that there is an issue. PK vs. PvP
The system is like this to discourage PK.
PK = killing someone who doesn't fight back.
PvP = someone who fights back.
shut ur ******* mouth and go back to WoW. we're not discussing wether he should kill anyone he wants or not. the problem here is how to work that karma off, i'd like to know too.
shut ur ******* mouth and go back to WoW. we're not discussing wether he should kill anyone he wants or not. the problem here is how to work that karma off, i'd like to know too.
You eont last long on these forums with a mouth like that. The person you quoted is correct. If you want to go around pking people then you have to deal with the consiquenses. The system is designed to prevent griefing or pking people. There is no penalty for pvp except xp loss. It is two different issues and working properly.
You eont last long on these forums with a mouth like that. The person you quoted is correct. If you want to go around pking people then you have to deal with the consiquenses. The system is designed to prevent griefing or pking people. There is no penalty for pvp except xp loss. It is two different issues and working properly.
No. He didnt go around 'pking ppl' .He clearly said 1 person, it should not be impossible like that to clean that karma. Hell, if we cant kill 1 *** who is stealing our spot or talking ****, we should better be off to world of warcraft or anything else. its clearly bugged
shut ur ******* mouth and go back to WoW. we're not discussing wether he should kill anyone he wants or not. the problem here is how to work that karma off, i'd like to know too.
Sorry, never played WoW, never intend to.
No. He didnt go around 'pking ppl' .He clearly said 1 person, it should not be impossible like that to clean that karma. Hell, if we cant kill 1 *** who is stealing our spot or talking ****, we should better be off to world of warcraft or anything else. its clearly bugged
Regardless of whether or not it is bugged, which it certainly sounds like it is, there's still the simple fact that PK = bad karma.
And what you will say about Rep. increasing. 24 lvl -718 Rep.: 2 white mobs +1 Rep.; 1 red mob +1 Rep. It should be minimum +10 Rep.. now I will be increasing it for ages.. And I became chaotic by accident.. So how do you think it should increase by 1 or by 10 and more?
Killed 2 people tonight, L2 is some 'carebear' game now? *** that. I quit.
Like I'm going to farm 1080 mobs to work off my -1080 reputation that I get for killing two stupid fools, just so I can start leveling again. Good one.
As far as I can tell, you can only kill mobs. Its pretty stupid, all the suggested "karma" solutions are made obsolete by penalties of the system itself.
For example, it states you can regain reputation (instead of XP/SP) through quest rewards, but you cant even get anywhere near quest mobs or a quest NPC due to PvP and/or town gaurds. If you even somehow manage to get through to the town several of the NPC's simply wont even look at you. Mobs wont do you any good either. The only mobs you can possibly hope to farm without being constantly spawn camped dont even grant you reputation, this is regardless of their colour, and even the ones that do only give you one per kill. This makes it pretty much impossible to ever lose your red on a character, having to kill 800 mobs inbetween getting spawn camped is pretty bloody ridiculous.
This could have been better, I dont have any problem with punishing people for pking, I see why its a necessary design choice. But this is pretty extreme, alot of people are being forced to recreate because of it. If they simply allowed the loss of negative rep through death this wouldnt be an issue.
The changes to PK system has been announced long time ago, also, that it will be much harder to clean negative reputation and PK points. Everyone interested had the the time to take precautions and done "repent your sins" multiple times. Removing 1PK point cost 500k fame points(1 siege in GoD gives areound 30k fame points)
You can remove your negative reputation also by killing another chaotic character, but you will not reduce it by killing the same chaotic character over and over again
The changes to PK system has been announced long time ago, also, that it will be much harder to clean negative reputation and PK points. Everyone interested had the the time to take precautions and done "repent your sins" multiple times. Removing 1PK point cost 500k fame points(1 siege in GoD gives areound 30k fame points)
You can remove your negative reputation also by killing another chaotic character, but you will not reduce it by killing the same chaotic character over and over again
That may be manageable for chronos, but new characters in shillien are hitting a dead end. Also, as far as I can tell killing chaotic people does nothing at all.
Well i dont know if these is a problem but my character have now -720 of reputation for PKing one char of my relative same level (14) in Gludio.
...
Please help me, coz im clan leader and cant delete my character, so the problem is more complicate, my dudes are waiting that i can solve this problem fast.
Can your clan find a more competent clan leader and rebuild around him?
Also, as far as I can tell killing chaotic people does nothing at all.
i haven't actually tested it 'cause i haven't logged yet since the update, but i think i read it in the past on rochand forum. Would be nice, if someone could test it(i'm at work till late evening)
Killed 2 people tonight, L2 is some 'carebear' game now? *** that. I quit.
Like I'm going to farm 1080 mobs to work off my -1080 reputation that I get for killing two stupid fools, just so I can start leveling again. Good one.
Lineage 2 was always a pve focused game, If it was meant for open pvp the engagement rules would be different (e.i. no flagging required.)
No. He didnt go around 'pking ppl' .He clearly said 1 person, it should not be impossible like that to clean that karma. Hell, if we cant kill 1 *** who is stealing our spot or talking ****, we should better be off to world of warcraft or anything else. its clearly bugged
Impossible? 700 mobs is impossible?
Secondly, the "spot" never belonged to you, ever, no exceptions.
To be honest, Kudos to the game designers for actually giving PKing a penalty now (the one before was a joke)
OMG!!! Really?? When L2 fully with this class of users!? u cant be serious and told me that for kill one annyone guy how surely knows what him provoke, now i need kill 700 mobs for reduce my rep to 0 again, really?? u never play C1, 2 or 4 not??
Ok, if L2 now is full this type of users and have this new rules, is all for me and suppose that for many, many others old-class guys too, gl with ur new carebear game, is a shame see L2 convert in this, :mad:
If it would be changed to the old situation, these Q_Q people would be crying that they keep being PKed and point out that L2 is a PVP game and not a PK game.
Let the cryers quit the game. This is the Darwinism of Gaming. The weaker will rage quit.
This is the Darwinism of Gaming. The weaker will rage quit.
Sorry bro, but that run for ppl who defend the new system, not the old,
One thing is u dedicate to kill ppl and made 10 PK in one hour, i can believe if for that reason we need kill 700 mobs for retake reputation. BUT another is kill one idiot that provoke u and for that kill 700 mobs, sorry but is one great error and if u dont see this now, surely be more clear in the future when a lot of naked guys run for the map trying to be Pked and give this trouble to u or any other stupid move for provoke this.
Anyway, is usseles, L2 is muted and nothing what i said change that, i remember the old times when this game proudly can define how one open PvP world, only for the most toughness.
Well i dont know if these is a problem but my character have now -720 of reputation for PKing one char of my relative same level (14) in Gludio.
The real problem, i can only recover one point of "rep" for each mob and sorry but if u think the new PK system in this way is a great error, killing 720 mobs without receive XP and SP from them, just for kill one problematic kid of my level, well... :(
I sincerely hope this be a temporaly issue and not the new system for the game, coz this is LINEAGE not WoW!! is a PvP based game, we come here to play that and not another more carebear themepark!!
Please help me, coz im clan leader and cant delete my character, so the problem is more complicate, my dudes are waiting that i can solve this problem fast.
Thks for ur time,
PS: Sorry for my bad english, but my native tongue is spanish.
Robin... lider de Sherwood... que sorpresa...
Aqui Conspiranoica.. De Ludmila... espero me recuerdes...:)
The thing with Karma and Rep points has been cleared time ago. The new system to clear karma was announced at early dates with the Patch notes.. Saddly... its the only way now... reputation will clear your karma... nothing else...
I dont think this is a carebear game.. more than before... karma is more dificult to clear.. even most at low levels... Sorry to hear about this... hope you find a better solution than erase your char.
Robin... lider de Sherwood... que sorpresa...
Aqui Conspiranoica.. De Ludmila... espero me recuerdes...:)
The thing with Karma and Rep points has been cleared time ago. The new system to clear karma was announced at early dates with the Patch notes.. Saddly... its the only way now... reputation will clear your karma... nothing else...
I dont think this is a carebear game.. more than before... karma is more dificult to clear.. even most at low levels... Sorry to hear about this... hope you find a better solution than erase your char.
Saludos!
Sure "Conspi" how are u?? Nice to see u here too... (un agrado verte :) )
The problem isnt the system, the problem is the penalty, u cant receive one punishment of 700 mob for kill one disturbing guy, less if u are level 14 and the "victim" have the same range of level.
I can afford one system that penalty in this way for PKed 5 ppl or 10 in a row, no problem, this could be abuse and maybe deserve that class of punish, but for one!? OMG!! :eek:
Sure "Conspi" how are u?? Nice to see u here too... (un agrado verte :) )
The problem isnt the system, the problem is the penalty, u cant receive one punishment of 700 mob for kill one disturbing guy, less if u are level 14 and the "victim" have the same range of level.
I can afford one system that penalty in this way for PKed 3 ppl or 5 in a row, no problem, that could be abuse and maybe deserve that class of punish, but for one!? OMG!! :eek:
Saddly,
I just read about -3240 of rep... so you have it easy =P
I guess its like they say... just kill 700 mobs =(
Sorry bro, but that run for ppl who defend the new system, not the old,
One thing is u dedicate to kill ppl and made 10 PK in one hour, i can believe if for that reason we need kill 700 mobs for retake reputation. BUT another is kill one idiot that provoke u and for that kill 700 mobs, sorry but is one great error and if u dont see this now, surely be more clear in the future when a lot of naked guys run for the map trying to be Pked and give this trouble to u or any other stupid move for provoke this.
Anyway, is usseles, L2 is muted and nothing what i said change that, i remember the old times when this game proudly can define how one open PvP world, only for the most toughness.
Learn to deal with provocation then.
I can't understand how any kind of provocation (using methods that don't flag them) can lead to you killing someone else. The only reason you did that before is because PKing effectively had no penalty. The penalty for getting pkd was greater than what the killer got.
I think their problem is that with the mad rush of newbies in all the servers they literally can't even kill one mob before being ganged by 40 newbies wanting free rep ;)
And yeah, on a secondary note 700 mobs used to be too much for a person doing 3rd class transfer, it's definitely over-compensating forcing 15 level people to kill 700 mobs to wash one pk, it'd be quicker for them to level a new toon to 40 or something.
After lookng into this a bit more I now agree with OP. This penalty is over top and to punitive. This will pretty much prevent anyone from going red when we all know there are times we really need too.
*Sigh!* No comments, i suppose that in MMO world exist ppl with all kind of taste for PvP feature, its just never expect see in L2 ur "preferences"...
Im one user of L2 since C1 and for me this game is for rude guys, where if u are one problematic kiddo, well u surely die for ur stupidity, this isnt a "WoW-game" where faction system protect u from that.
Good system:
1 Pked = 10 mobs of ur lvl
2 in a row= 20 mobs
3 = 30 mobs
.. 5 = 100 mobs
.. 10= 200 mobs
...
plus i make the things just for braves, like in C1-2-3 if u Pked and die red, well u can drop ur gear included weapon, not matter if that is "augment" or not, that for me is the true L2, not this "soft" version of now,
plus i make the things just for braves, like in C1-2-3 if u Pked, well u can drop ur gear, included weapon if u been kill, not matter if that is "augment" or not, that for me is the true L2, not this "soft" version of now
If at least they are remove the quest "sins of...." in that case with no way of erase ur PK counter, well yes, 31 is a good number too. But with this system, nobody reach that number, maybe 2 or 3 with a lot of fortune and months of playing.
PK system has an imbalance that must be addressed. I do not think it's fair that these circumstances have to kill 700 mobs. One feature of this game is its good control of ingame-trolls, through these corrective measures.
At least they are remove the quest "sins of...." if that is the case and no way of erase ur PK counter, well yes, 31 is a good number too.
"Repent your sins" has been removed. Since you can always get PK by accident it shouldn't be 1 PK when you drop, but 31 is to much imo, should be like 15 or so
A player named "kanilov", like the quest monster, go to the spawn and i kill him (using a macro, target kanilov, forceattack). The player has lvl 1, dead with only one normal hit.
Now i have -720 karma, only for trying to do a quest...
If it would be changed to the old situation, these Q_Q people would be crying that they keep being PKed and point out that L2 is a PVP game and not a PK game.
Let the cryers quit the game. This is the Darwinism of Gaming. The weaker will rage quit.
Sorry bro, but that run for ppl who defend the new system, not the old,
... is one great error and if u dont see this now, surely be more clear in the future when a lot of naked guys run for the map trying to be Pked and give this trouble to u or any other stupid move for provoke this.
A player named "kanilov", like the quest monster, go to the spawn and i kill him (using a macro, target kanilov, forceattack). The player has lvl 1, dead with only one normal hit.
Now i have -720 karma, only for trying to do a quest...
shut ur ******* mouth and go back to WoW. we're not discussing wether he should kill anyone he wants or not. the problem here is how to work that karma off, i'd like to know too.
Reported!!~
or you know you could just remake your character since lvl 14 is like 20 mins of lvling..
Is a clan leader and we (me and a lot more of clan mates) really love the name of our clan (7 years of history in MMOs), so that is the problem, for sure ur solution is the best under this circunstances, but...
Beside, again, the real problem here is the system, L2 couldnt has that penalty for Pking, :confused:
*Sigh!* No comments, i suppose that in MMO world exist ppl with all kind of taste for PvP feature, its just never expect see in L2 ur "preferences"...
You have obviously mistaken L2 for a first-person shooter :D
L2 is not a "pvp all who I want" game. L2 is "pvp for control over the resources" game. If your enemy benefits from you turning red and if your enemy can provoke you to go red, he wins and you lose.
The thing here is, you are supposed to have positive reputation (thousands, even up to few milions of it?) So when your reputation is positive, you can do couple of PKs without going red. Am I right?
Its not like killing of hundreds/thousands mobs is necessary in higher levels while farming fame actively.
Is a clan leader and we (me and a lot more of clan mates) really love the name of our clan (7 years of history in MMOs), so that is the problem, for sure ur solution is the best under this circunstances, but...
Beside, again, the real problem here is the system, L2 couldnt has that penalty for Pking, :confused:
so make a new char level it then when the server is a bit more quiet log the old leader in and wash his rep and transfer leadership to the new guy
You have obviously mistaken L2 for a first-person shooter :D
L2 is not a "pvp all who I want" game. L2 is "pvp for control over the resources" game. If your enemy benefits from you turning red and if your enemy can provoke you to go red, he wins and you lose.
In short, learn to play.
Always be ppl that believe masters like u and come to teach to the rest of mortals like me, anyway ur philosophy about what L2 is a very diferent from mine.
If u come for my resource, so u prepare to fight and not hide behind childest rules of "flagged" for try to disturb ur enemys for free.
In fact ur "philosophy" have a lot of contradictions in his core. :rolleyes:
Always be ppl that believe masters like u and come to teach to the rest of mortals like me, anyway ur philosophy about what L2 is a very diferent from mine.
If u come for my resource, so u prepare to fight and not hide behind childest rules of "flagged" for try to disturb ur enemys for free.
In fact ur "philosophy" have a lot of contradictions in his core. :rolleyes:
No one cares about "your" philosophy, you are playing L2, you follow the rules of the game, if you don't like it, there are many other games you can go harass people on
Always be ppl that believe masters like u and come to teach to the rest of mortals like me, anyway ur philosophy about what L2 is a very diferent from mine.
If u come for my resource, so u prepare to fight and not hide behind childest rules of "flagged" for try to disturb ur enemys for free.
In fact ur "philosophy" have a lot of contradictions in his core. :rolleyes:
There is a little difference. My "philosophy" works. While yours... well... was nice to see you in this thread :rolleyes:
The thing here is, you are supposed to have positive reputation (thousands, even up to few milions of it?) So when your reputation is positive, you can do couple of PKs without going red. Am I right?
Nope. When you have positive rep and PK someone, you immediately go to zero rep. So the most you have is one free PK.
If you are right about you loosing ALL REP for 1 pk they have destroyed L2. The best part about this game was the ability to end someone for KS mobs or to drop someone for harrassing you why you level. Now i have to decide is worth 15k fame for one a-hole? That is retarted and the old pk system was very effective you could red when needed but if you abused it you lost gear. That is how I got my frint killing a Red.
Just to clarify, fame is not the same as reputation. You do not lose fame when you pk someone.
This is straight from the patch notes:
PvP changes
Players can no longer lower the their PK count by using the quest "Repent Your Sins".
Players can only lower their PK count by using their Individual Fame at a "Reputation Manager" NPC.
New Reputation System:
"Karma" has been changed to "Reputation".
Players become Chaotic when their Reputation is negative.
Players become Lawful when their Reputation is positive, and their character names turn green.
Decrease in Reputation points
The reputation points of Chaotic / Normal characters decrease proportionally to their PK count.
Chaotic characters with a PK count of 31 or higher are given an item drop penalty, and augmented weapons are dropped without the augmentation.
When a Lawful character performs a PK, his/her reputation points decrease as following:
PK count of 30 or lower: Reputation becomes 0
PK count of 31 or higher: Reputation points decrease proportionally to the PK count
Increase of Reputation points
Chaotic characters can increase their Reputation points by gaining XP through hunting. However, the player obtains Reputation points only and XP or SP does not increase.
Chaotic characters do not gain any Reputation points when they are killed.
Reputation does not increase higher than 0 when points are increased by gaining Exp.
To achieve a Reputation higher than 0, players must kill other Chaotic characters to gain a fixed amount of Reputation points.
When killing the same chaotic character, players will receive Reputation points at a certain interval only.
1 Pked = 10 mobs of ur lvl
2 in a row= 20 mobs
3 = 30 mobs
.. 5 = 100 mobs
.. 10= 200 mobs
...
Too easy. I can easily pull a 30-mob train of "white" mobs and kill them all within a minute on DC buffs alone. Give me dances and songs, and I'll kill 100 of them all at once.
Too easy. I can easily pull a 30-mob train of "white" mobs and kill them all within a minute on DC buffs alone. Give me dances and songs, and I'll kill 100 of them all at once.
YOU can, those newbies can't though. Go see how busy TI/Gludio are, they turn red they can't even kill 1 mob :)
Too easy. I can easily pull a 30-mob train of "white" mobs and kill them all within a minute on DC buffs alone. Give me dances and songs, and I'll kill 100 of them all at once.
Obviously u need think this agreed to level of each ppl, for sure one level 61+ can made this without much effort, but not some under 50, is just one example but anyway a lot better than actually system.
Beside cant see so easy to be able to drop and lost ur A, S or better grade gear if u die, in that case the "easy" of recovery "rep" compensate with the fear to lost gear that cost months to u catch...
I don't understand what the problem is, you don't have a chance to drop your items till you get 31 pks you can't delevel now. you lose exp, that is what you signed up for when you pked someone.
Exp is easy to get now, farming 720 mobs with no exp is rough, if they have exp that would fix the problem for me.
gm how we can clean pk? i killed near 30-40 mobs (on my level) and it doesnt decrease even by 1 lol ... dieing dont help too .. so what now? when i PK its over with this character? im really ****** off lol
gm how we can clean pk? i killed near 30-40 mobs (on my level) and it doesnt decrease even by 1 lol ... dieing dont help too .. so what now? when i PK its over with this character? im really ****** off lol
Hey guys. I accidentaly killed my friend and now I'm red. I cant leave talking island using the gatekeeper and there's nothing good to kill here that can increase my karma. What do I do? D;
kill mobs, when you have negative rep (there is no "karma" anymore) you don't gain exp you just gain 1 rep per mob so it makes no difference if the mobs are good or not. Unless of course they are dark blue in which case ... swim back to mainland oldschool style
Exp is easy to get now, farming 720 mobs with no exp is rough, if they have exp that would fix the problem for me.
Who cares about the exp loss. How do you expect people to farm 100+ mobs without being killed themselves because they're redname?
I was in cruma tower, a glad kept KS'ing me for about 20mins so I pkd him. I got -720 rep and worked off about 50 before I was killed because, just in case you hadn't noticed, the servers are pretty packed and there are people everywhere. Then I got sent to floran where there's about 5 guys white name outside farming kills on the rednames.
The system is near impossible to recover from. You expect me to get from floran to a similar level farming area and farm 100 mobs? I barely got outside cruma tower to hand in 2 quests to only lose 80~ rep each, where the exp alternative would have been about a full level.
It's going to be quicker for me to remake my entire character than it is to recover from 1 pk at lv45. That is incredibly poor design.
Who cares about the exp loss. How do you expect people to farm 100+ mobs without being killed themselves because they're redname?
I was in cruma tower, a glad kept KS'ing me for about 20mins so I pkd him. I got -720 rep and worked off about 50 before I was killed because, just in case you hadn't noticed, the servers are pretty packed and there are people everywhere. Then I got sent to floran where there's about 5 guys white name outside farming kills on the rednames.
The system is near impossible to recover from. You expect me to get from floran to a similar level farming area and farm 100 mobs? I barely got outside cruma tower to hand in 2 quests to only lose 80~ rep each, where the exp alternative would have been about a full level.
It's going to be quicker for me to remake my entire character than it is to recover from 1 pk at lv45. That is incredibly poor design.
I suppose you are right, that is a bit extreme, good thing you can't delevel, and how much karma do you lose when you are killed by a player?
I suppose you are right, that is a bit extreme, good thing you can't delevel, and how much karma do you lose when you are killed by a player?
0
there is no karma anymore, there is negative rep. And no matter how many times you die negative rep doesn't decrease. The only way for it to decrease is to kill mobs or other chaotic players
Who cares about the exp loss. How do you expect people to farm 100+ mobs without being killed themselves because they're redname?
I was in cruma tower, a glad kept KS'ing me for about 20mins so I pkd him. I got -720 rep and worked off about 50 before I was killed because, just in case you hadn't noticed, the servers are pretty packed and there are people everywhere. Then I got sent to floran where there's about 5 guys white name outside farming kills on the rednames.
The system is near impossible to recover from. You expect me to get from floran to a similar level farming area and farm 100 mobs? I barely got outside cruma tower to hand in 2 quests to only lose 80~ rep each, where the exp alternative would have been about a full level.
It's going to be quicker for me to remake my entire character than it is to recover from 1 pk at lv45. That is incredibly poor design.
The only way for it to decrease is to kill mobs or other chaotic players
I killed a chaotic char while I was chaotic and my rep remained unchanged. I think killing chaotic applies only to gains when you're above 0. Otherwise I'd just exchange 20-30 kills with another redname to fix it, but nope.
Hi guys, I am level 34, And earlier today someone was flashing purple, so I tried to pvp with him and I killed him and went red. I got around 700+ karma, and ever mob (Yellow difficulty) I killed It was only removing 1-2 Karma from me... Now that someone killed me I am unbuffed, and getting killed everytime I spawn haha... And even in death my karma wont decrease. Could someone help me and explain how I get rid of this? At the moment it seems like if you go red, you're doomed. Thanks in advance! xx:eek:
Just seems stupid.. 700 Karma, no buffs, no mobs around, any leveling area is packed of players. Each mob I kill looses -1 Karma, so 700 mobs without any buffs, and probably no chance of getting close to a leveling area. Bassically.... If you go red.... /Quit :P
you can always try to walk to a quiet spot on the map, players are mostly concentrated in the obvious places I am sure if you spend some time you will find somplace quiet to kill a few mobs
you can always try to walk to a quiet spot on the map, players are mostly concentrated in the obvious places I am sure if you spend some time you will find somplace quiet to kill a few mobs
I'll try dude! thanks! x
The worse thing is how a guy wrote here some moment ago,
NCWest only give support to game, they dont have the capacity for change anything, so we accept this idiotic and carebear new PK system or just leave from L2 and continue waiting for a real MMO game and not another themepark more.
The worse thing is how a guy wrote here some moment ago,
NCWest only give support to game, they dont have the capacity for change anything, so we accept this idiotic and carebear new PK system or just leave from L2 and continue waiting for a real MMO game and not another themepark more.
Saddly, but true...
The new PK system is anything BUT carebear, now unlike before there is a real penalty for being chaotic, you can't just go hide and not have to face consequences anymore, you either fight fair or go chaotic and deal with it,m that's hardcore not carebear.
The new PK system is anything BUT carebear, now unlike before there is a real penalty for being chaotic, you can't just go hide and not have to face consequences anymore, you either fight fair or go chaotic and deal with it,m that's hardcore not carebear.
That dont have any sense, if u said something like these is only coz u never kill onsight to one enemy in L2 without war and always be affraid of puting red,
The only thing that system encourage is have more trolls ingame and WoW-lovers playing L2, nothing more and for that is thinking.
Anyway is useless, for my surprise now in L2 exist a lot of carebear players, nice remembers from C1-2-3 when this game was for toughts and only the most braves kills their enemys at once and make them loss 5% of XP, where offcourse they are the same owners of castles across the map and not the grinders or PvE lovers in shining armors...
Pked need to be penalty, that for sure and help to one healthy PvP, but not forbbiden like now and that is the problem, right now they are just covering up the real intention, kill the open PvP in world for help users that love only PvE stay in game and shield them in all scenarios, included when they make Ks or fooling around like make in games with factions.
Well is how the MMO market manage these days, only left wait for a better future...
I pked someone and now have -700 reputation
I kill mobs and only lose 1 reputation point per mob. Is there a better way to dekarma or is my character ****** due to no where to hunt alone?
Before I judge:
How do I get reputation points other than killing reds?
Grinding, clanwars, sieges, quests? From a certain lvl or do I get them always?
What other use than a "free PK" do rep points have?
After someone enlightened me on these questions I'll know if I will find the new system acceptable or not. On first thought I dont like what I read here. At all. Looks carebear and broken to me, punishment pushed well over the limit.
Well i dont know if these is a problem but my character have now -720 of reputation for PKing one char of my relative same level (14) in Gludio.
The real problem, i can only recover one point of "rep" for each mob and sorry but if u think the new PK system in this way is a great error, killing 720 mobs without receive XP and SP from them, just for kill one problematic kid of my level, well... :(
I sincerely hope this be a temporaly issue and not the new system for the game, coz this is LINEAGE not WoW!! is a PvP based game, we come here to play that and not another more carebear themepark!!
Please help me, coz im clan leader and cant delete my character, so the problem is more complicate, my dudes are waiting that i can solve this problem fast.
Thks for ur time,
PS: Sorry for my bad english, but my native tongue is spanish.
You are a clan leader and didnt read the new pk system before you start to play, didnt talk with your clan mates, in order to solve this questions in game? with their help.
Ohhh i know i know its so easy to come here (forum), and complain with the rest of QQ noobs, that im thinking you are the biggest carebear in this game.
QQ.....Ohhhh i have a karma situation here.... please comunity somebody help me........QQQQQQQQ
.......ohhhh bad bad ncsoft you put me in this horrible situation, please talk with devs and change the entire pvp/pk configuration just for me....
LOLOLOLOLOLOLOLOLO
disolve your clan man you are not a leader you are a big crying baby.
In my mother language: anda a llorar a otra parte (go elsewhere to mourn)
anyone have any idea how to get rid of karma? is it disappearing with time or do i have to spend whole night now on killing mobs? i had only 700 and then some mage attacked me so i killed him now i ve 1.7k karma :(
anyone have any idea how to get rid of karma? is it disappearing with time or do i have to spend whole night now on killing mobs? i had only 700 and then some mage attacked me so i killed him now i ve 1.7k karma :(
Only reputation points... clear your karma... so you dont have any?? Kill 1.7k mobs... you will get 1 rep point for each... and no exp or SP...
If you continue to kill players wile been red.. you will add more and more karma...
You are a clan leader and didnt read the new pk system before you start to play, didnt talk with your clan mates, in order to solve this questions in game? with their help.
Ohhh i know i know its so easy to come here (forum), and complain with the rest of QQ noobs, that im thinking you are the biggest carebear in this game.
QQ.....Ohhhh i have a karma situation here.... please comunity somebody help me........QQQQQQQQ
.......ohhhh bad bad ncsoft you put me in this horrible situation, please talk with devs and change the entire pvp/pk configuration just for me....
LOLOLOLOLOLOLOLOLO
disolve your clan man you are not a leader you are a big crying baby.
In my mother language: anda a llorar a otra parte (go elsewhere to mourn)
Well, i cant solve these problem for my hand until the night, but for that motive my clan mates make it for me and kill the 700 mobs and now my character is reported with "0 Rep" in our forums (thks guys).
But the matter discuss here is about the system, not my char and is saddly read ur hate for free to the ppl, in our mother lenguage: Eres un pobre y solitario tipo...
I do agree with no dying off karma or negative rep cause that was problem before with system.
But 1 person = 720 npcs on first pk... are we serious?
- negative rep should be reduced by the amount of xp the mob generats just like karma or have - rep scale with amount of pks. 1 pk = 20 mobs 31 pks = 640 mobs.
When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that characters Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
Well, L2 God OF CareBears!....the new expansion.
Im so happy, now can give kisses and dance in group!!! ....
**** OFF!!...
What next?
everybody can create his own dress and be all happy... plz, stop bluffing... this not is the REAL LINEAGE 2... this is the only way this company can make some money with this old shadow of the L2...
Before I judge:
How do I get reputation points other than killing reds?
Grinding, clanwars, sieges, quests? From a certain lvl or do I get them always?
What other use than a "free PK" do rep points have?
After someone enlightened me on these questions I'll know if I will find the new system acceptable or not. On first thought I dont like what I read here. At all. Looks carebear and broken to me, punishment pushed well over the limit.
Found this:
The Reputation system is the hand of judgment when it comes to unsanctioned PvP. Your Reputation score varies according to how often you PvP with other characters outside of pre-determined PvP conditions or areas. It is a sliding scale in which positive levels make a character Lawful, and negative levels make a character Chaotic.
Chaotic Characters:
* A character is Chaotic when that characters Reputation level is negative.
* A Chaotic characters name appears in red.
* Every PK a Chaotic character performs gains that character a negative Reputation point.
* When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that characters Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
* If a Chaotic character dies, that characters Reputation points are not affected.
* If a Chaotic character has a PK count of 31 or higher, the character receives an item drop penalty. As part of this penalty, augmented weapons will drop without the augmentation.
* When a Chaotic character dies, that character loses more XP than a non-Chaotic character does.
Lawful Characters:
* A character is Lawful when that characters Reputation level is positive.
* When a Lawful characters Reputation level is above zero, that characters name appears in green.
* When a Lawful character kills a Chaotic character, the Lawful characters Reputation level increases by 360 points.
* When a Lawful character kills a character who is 10 or more levels below the Lawful character, no Reputation points are gained even if the character killed is Chaotic.
* A Lawful character can only receive Reputation points for killing the same Chaotic character once in any 8 hour period.
* If a Lawful characters PK count is 30 or lower, that characters Reputation level will become zero if the character PKs again. At zero, a character is neither Lawful nor Chaotic.
* If a Lawful characters PK count is 31 or higher, that character will immediately become Chaotic and the characters Reputation points become negative proportionally to PK count.
Characters who wish to lower their PK count can do so by spending Individual Fame points at a Reputation Manager NPC. The former method of lowering PK count through the Repent Your Sins quest has been removed from the game.
**** what a failure....
Will Innova servers have exactly the same rule-set or is there still hope? I dont like that, OP hits the nail on the head with his rant.
Its nearly as if they removed the ability to PK now...
Well, L2 God OF CareBears!....the new expansion.
Im so happy, now can give kisses and dance in group!!! ....
**** OFF!!...
What next?
everybody can create his own dress and be all happy... plz, stop bluffing... this not is the REAL LINEAGE 2... this is the only way this company can make some money with this old shadow of the L2...
Carebears Suckers!
If you kill someone who dosnt fight back in lineage 2...There is a penalty...If you kill someone who FIGHTS back...there is none...If that bothers you...
You can kill someone in a First Person Shooter just standing there and not receive a penalty.
If you kill someone who dosnt fight back in lineage 2...There is a penalty...If you kill someone who FIGHTS back...there is none...If that bothers you...
You can kill someone in a First Person Shooter just standing there and not receive a penalty.
The flaw is that the penalty is way to ******* harsh. Dying it off was ******* perfect, not hunting 700+ mobs in a place where people can kill you without a problem; and you can't fight back or else the hole you dug only gets deeper.
When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that characters Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
=
do quests
it's really easy enter inside a town with wards that hits more than 100k damage and many people hunting pks :) and oh! quest spot are full of people waiting respawns, i enjoy really this new pk system
if it's that simple i invite you to become pk and do a simple quest tu put it out :)
I take it a "Reputation Cleanse" scroll will soon be available for NCoin in the shop.
Not saying thats any good, but it would at least make sense (for them).
If you kill someone who dosnt fight back in lineage 2...There is a penalty...If you kill someone who FIGHTS back...there is none...If that bothers you...
You can kill someone in a First Person Shooter just standing there and not receive a penalty.
This is you first time in L2 world?...
when u are in one spot,killing mobs, and, come one stupid boy and begin to kill the mobs and disturb you gaming, what do you do?...Going out ?...no, in the old L2 world, this guy DIE!... and u need to kill some mob or be protected for the teammate to dont drop the armor or weapon ...or simple, dont loose u life...
This is the first and basic L2 Style, now, like WoW, or all the Alt-Wow Games,. you need to take care about one idiot because the chaotic player is you are u....this matter sucks!
how you can low your -reputation so your not pk anymore?
i tried to kill mobs but i got 0 exp and karma remains same
i also died few times whitout effect
any sugestions?
ok newermind i have 20k pk reputation so have to kil 20k mobs :D so ill make new char
but kiling mobs dont change count of pk rep anyway
I can't burn off my rep back to 0... Tried killing monsters, dying doesn't bring it back to 0 obvsly... and quests... impossible to do a quest when you can't go to town..
This is incredible. Accidental PK (using Next Target to get QI when nabs decide to randomly flag, bad timing caused a PK) and now I'm stuck being spawn killed by level 70+, unable to clean my character. What the hell as I supposed to do?
This is incredible. Accidental PK (using Next Target to get QI when nabs decide to randomly flag, bad timing caused a PK) and now I'm stuck being spawn killed by level 70+, unable to clean my character. What the hell as I supposed to do?
Delete and create another char, we are all in the same ****! :mad:
Open world pk'ing is a bad gameplay mechanic and not a true form of pvp. You killed a player who had no desire to fight back. You were not engaging in pvp. You were merely griefing someone. You got penalized for it.
A carebear system would be one that does not penalize you for such things.
Edit:
Aimed at the ones complaining about the penalty, not about the bug with working it off, obviously.
Open world pk'ing is a bad gameplay mechanic and not a true form of pvp. You killed a player who had no desire to fight back. You were not engaging in pvp. You were merely griefing someone. You got penalized for it.
A carebear system would be one that does not penalize you for such things.
that player who was ks your mobs and didnt care of you?! No really, that is a fail.
Open world pk'ing is a bad gameplay mechanic and not a true form of pvp. You killed a player who had no desire to fight back. You were not engaging in pvp. You were merely griefing someone. You got penalized for it.
A carebear system would be one that does not penalize you for such things.
Before, the penalty was either a chance to drop an item (if you had 5 or more), or dying to get rid of karma (losing exp that took hours to farm).
Now I killed a level 13 character by accident (bearing in mind I'm level 13 too), and I have to kill 720 white mobs to get back to neutral? On top of that, there's S graders camping the respawn points and farming fame points, so you can't move from there because you're killed immediately upon respawn. When I do manage to escape (it's happened twice), there's only green mobs in the immediate area - which don't clear karma at all. Nothing. So I have to hand in quests. But how can I when I can't get to town, and the only quest I can hand due to the story line in is in a newbie area with thousands of people?
gm how we can clean pk? i killed near 30-40 mobs (on my level) and it doesnt decrease even by 1 lol ... dieing dont help too .. so what now? when i PK its over with this character? im really ****** off lol
that player who was ks your mobs and didnt care of you?! No really, that is a fail.
Might I suggest learning to speak English properly?
You still pk'd someone. The only reason the system even allows you to pk people is for those rare instances in which you are being griefed by another player. The penalties exist for a reason.
Now if there are S grade players spawn camping people to farm fame, THAT is a major issue or if mobs of the right color are rare, THAT is an issue. Bugs and player abuses are issues. The penalty is not.
We are currently testing this issue with the reputation now to see if it is functioning normally as intended. I'll keep you posted!
Thanks for your comment.
I only hope this new "system" is currently buggy and not working as intended. Its game-breaking if one accidental or provoked PK (who above lvl 75 can say it never happened to him? not speaking about PVE only players) makes your character unplayable.
With unplayable I mean a weeks work to clear bad reputation and probably loosing all XP you had in the current level cos of being killed all over again with no possibility to fight back. Sounds not like fun. Would maybe even prevent me to come back to the game or just hope for INNOVA servers.
Might I suggest learning to speak English properly?
You still pk'd someone. The only reason the system even allows you to pk people is for those rare instances in which you are being griefed by another player. The penalties exist for a reason.
Now if there are S grade players spawn camping people to farm fame, THAT is a major issue or if mobs of the right color are rare, THAT is an issue. Bugs and player abuses are issues. The penalty is not.
Its not at all about a penalty for PKing. I guess anyone agrees a penalty should be there and always was there. Its about the LEVEL of the penalty. Major issue.
Before, the penalty was either a chance to drop an item (if you had 5 or more), or dying to get rid of karma (losing exp that took hours to farm).
Now I killed a level 13 character by accident (bearing in mind I'm level 13 too), and I have to kill 720 white mobs to get back to neutral? On top of that, there's S graders camping the respawn points and farming fame points, so you can't move from there because you're killed immediately upon respawn. When I do manage to escape (it's happened twice), there's only green mobs in the immediate area - which don't clear karma at all. Nothing. So I have to hand in quests. But how can I when I can't get to town, and the only quest I can hand due to the story line in is in a newbie area with thousands of people?
Incredibly flawed.
You can not kill another level 13 character by accident. It takes more than one shot/hit.
You can not kill another level 13 character by accident. It takes more than one shot/hit.
They're flag was fading (they were obviously flagged or /targetnext wouldn't have picked them up) so I assume they'd taken damage from other players beforehand.
Edit: Who said I hit them in one hit? I was spamming wind strike, probably hit them twice before I realised.
This is incredible. Accidental PK (using Next Target to get QI when nabs decide to randomly flag, bad timing caused a PK) and now I'm stuck being spawn killed by level 70+, unable to clean my character. What the hell as I supposed to do?
This system is just so awesome. One kill, and my 30+ level char is useless. Other player gonna kill me whole time, and i will lose 4% for each dead. I think its easier to start on another account.
This system is just so awesome. One kill, and my 30+ level char is useless. Other player gonna kill me whole time, and i will lose 4% for each dead. I think its easier to start on another account.
The Reputation system is the hand of judgment when it comes to unsanctioned PvP. Your Reputation score varies according to how often you PvP with other characters outside of pre-determined PvP conditions or areas. It is a sliding scale in which positive levels make a character Lawful, and negative levels make a character Chaotic.
Chaotic Characters:
A character is Chaotic when that characters Reputation level is negative.
A Chaotic characters name appears in red.
Every PK a Chaotic character performs gains that character a negative Reputation point.
When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that characters Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
If a Chaotic character dies, that characters Reputation points are not affected.
If a Chaotic character has a PK count of 31 or higher, the character receives an item drop penalty. As part of this penalty, augmented weapons will drop without the augmentation.
When a Chaotic character dies, that character loses more XP than a non-Chaotic character does
I think its ******** karma drops 1 form 1 mob...and its not l2 which we know maybe you gonna fix it.
Pffffffffffff, this is... **ap... worst than fallout... yeah, i like kill people, is funny, i like and that is what i like this game... or i use to like becouse this is the worst thing i saw... lineage use to be a free world, you have your penalties and you have benefits, you play with somebody and you can decide if you want to kill him, maybe for the prize, maybe becouse he is a moron, maybe because you like be the evil guy... but this? this is how you make a game useless... i remember when, if you kill a guy, you make a enemy clan, how whatever they want can kill you, so... why now about the siegues? about castles? how many times i ***** other clan because we dont want them with castle... uuuffff... im sorry for my english but... this is what i feel, this system gonna kill Lineage 2...
Y tambien lo digo en mi idioma, este juego asi no vale un duro, mucha gente ha vuelto y se ha metido al oficial esperando que fuera lo mismo que los privados pero... de calidad, pero esto? me vuelvo a ignis antes por dios...
I agree, its hilarious :D
wake up I bet you are to nob to stand against guy like this one who pked another one. and you are ***** to make karma.
So don't comment...
The flaw is that the penalty is way to ******* harsh. Dying it off was ******* perfect, not hunting 700+ mobs in a place where people can kill you without a problem; and you can't fight back or else the hole you dug only gets deeper.
You cant delevel anymore, what does it worry you? stash your gear in Fioran and go die a lot to PLAYERS if you don't feel like grinding oldschool (naked, in the snow, uphill both ways)
Did you seriously played C1? doesn't look like it if killing 700 mobs terrifies you.
That looks to me like a PK happy player who came to harass people; you don't "accidentally" kill 3 or 4 players in a row.
But I think it was about time those perma reds and "ok I dont like this guy so I kill him and I wash off karma before he returns" kind of players got what they needed: actual penalties.
You can still start a PvP attack anywhere on the map.
You can still kill freely.
You can still choose not to fight back and make the other sucker go red.
And now if you go red, it is something to think about.
You are just too used to the "kill first, worry never" mechanic from before.
Pffffffffffff, this is... **ap... worst than fallout... yeah, i like kill people, is funny, i like and that is what i like this game... or i use to like becouse this is the worst thing i saw... lineage use to be a free world, you have your penalties and you have benefits, you play with somebody and you can decide if you want to kill him, maybe for the prize, maybe becouse he is a moron, maybe because you like be the evil guy... but this? this is how you make a game useless... i remember when, if you kill a guy, you make a enemy clan, how whatever they want can kill you, so... why now about the siegues? about castles? how many times i ***** other clan because we dont want them with castle... uuuffff... im sorry for my english but... this is what i feel, this system gonna kill Lineage 2...
Y tambien lo digo en mi idioma, este juego asi no vale un duro, mucha gente ha vuelto y se ha metido al oficial esperando que fuera lo mismo que los privados pero... de calidad, pero esto? me vuelvo a ignis antes por dios...
Que te vaya bien; que si los privados meten el GoD va a ser lo mismo de todos modos; no seas animal y razona que la única diferencia entre oficial y privados antes de ser gratis era que pagabas o no, y con las mecánicas intactas, no modificadas.
Y no seas mamon que hubo españoles y de otros paises que jugaron oficial de paga desde el principio y duraron un monton, no te vengas a quejar de que tu no pagabas y por eso "era mejor".
Oficial siempr eha sido más duro que los privados, si no puedes vete.
This system is just so awesome. One kill, and my 30+ level char is useless. Other player gonna kill me whole time, and i will lose 4% for each dead. I think its easier to start on another account.
YOU CANT DELEVEL ANYMORE WHAT DOES IT WORRY YOU WHEN YOUR DAILIES GRANT YOU HALF A LEVEL AND A MINIMUM OF 200K ADENA.
Update on the Negative Rep Situation:
I just heard back from the QA team that the reputation system is currently working as intended. We understand your frustration. All your feedback is being collected and forwarded to the Dev team, so they may address this matter. I cannot promise a fix or any changes to the Reputation System at this time, but we'll let you know if there is one.