Just have a few hours on my newly awakened Sigil Knight and I"m trying to figure out which skills to use and how to setup hotbars. Hoping to get some feedback from more experienced tankers out there.
Buffs:
- Sigel Force (party member patk/melee only)
- Aura's: Rage(dmg), Challenge(trouble keeping aggr), Iron(pdef/Shield), Recovery(+heals), Spirit(mp boosts), Resist (mdef& +resists)
- Cubic (removes debuffs)
PVE:
- Initially
Pull target with Chain Strike
Hate
Shield Charge - reduces pdef
(where's my overpowered multi-second shield stun?)
- Then Hit
When cooldowns are up:
- Night Frenzy
- Spike Shield
Situational:
- AOE: Superior Hate Aura / Gust Blade / Shield Impact
- Final UD & Protection of Faith (Party UD)
- Focus Shield toggle: when you need extra defense and have extra MP
(Can you keep this toggled with spirit aura up and not lose MP?)
PVP:
- hate and hate aura to target lock
- Shield Charge (reduce pdef)
- Last Judgement (reduces speed)
- Justice Punishment (reduces patk/matk)
- Chain Galaxy (reduces target heals)
Lion: When to use? Once summoned it reduces your pdef?
Thanks