Odd questioning about leveling speed

General Discussion Started Last reply 20 posts
And I can't believe I'm about to ask this...

But is it too fast?

While Goddess' accelerated leveling is fine and all, I hit level 16 on my new Dwarf very, very quickly. To be honest, I almost didn't notice how quickly I was leveling until I looked up and saw I where I was!

Lineage II was infamous for grind, so is this swinging the pendulum too far the other way? Or is it because there's so little for your character in terms of skills and such early on, so speeding things up let us get to more, faster, and then maybe it'll slow down? Right now I've got a low-level Templar in Aion who has far more skills (combat, crafting, etc) than my L2 Dwarf does.

Just wondering. I'm shocked at how fast its going right now, I don't expect it to stay at this level, and hope it tapers off at a reasonable point. I'm not a fan of excessive grind, but at the same time this seems odd to me. I'm guessing its by design since the quests seem to be more or less in line with my progression, though @_@
it will taper down at 40, in time for you to do daily quests.
I finished a second job transfer quest today, I went from 39 to 42 with the change, and finished another quest and now I am 43 and change and they sent me already over to Ivory tower.
it will taper down at 40, in time for you to do daily quests.

Sweet, good to know. So, it should be more "natural" about then?
Sweet, good to know. So, it should be more "natural" about then?

If by natural you mean a coupl eyears to reach end level? nope.

If by natural you mean "you still will get a couple levels a day by mostly questing, with grinding for parts/adena OPTIONAL" then yes, it's more natural after 40.

Class change shot me from 39 to 42, I am still in that chain at level 44.

And almost 2 million adena from the prizes; I dropped all the old quests for that char, they are just really really not worth the effort anymore.
If by natural you mean a coupl eyears to reach end level? nope.

If by natural you mean "you still will get a couple levels a day by mostly questing, with grinding for parts/adena OPTIONAL" then yes, it's more natural after 40.

Class change shot me from 39 to 42, I am still in that chain at level 44.

And almost 2 million adena from the prizes; I dropped all the old quests for that char, they are just really really not worth the effort anymore.

Natural as in "doesn't feel like a 10x XP weekend with XP boosters bought and used" :p
Natural as in "doesn't feel like a 10x XP weekend with XP boosters bought and used" :p

Around level 65 then.
Groovy. Looking forward to it, but I'll try not to rush things ^_^

Thanks for the feedback :D
And you still get a daily until 76 that will more or less insure that you will level once every two days if you only do the daily, and will provide enough adena to simulate you grinding for 8 hours straight.
And you still get a daily until 76 that will more or less insure that you will level once every two days if you only do the daily, and will provide enough adena to simulate you grinding for 8 hours straight.

That's just wrong :s
And I can't believe I'm about to ask this...

But is it too fast?

While Goddess' accelerated leveling is fine and all, I hit level 16 on my new Dwarf very, very quickly. To be honest, I almost didn't notice how quickly I was leveling until I looked up and saw I where I was!
Who cares about 16?

76 is the new 20.
85 is the new 40.

Go hit them.
Things will probably scale. We get 10 times the adena we used to get but people will start asking 10 times the amount they used to ask for they goods. That's what I think anyway.
I don't know about you guys, but I'm not envying my clannies and the speed they're leveling at at 86. The grind is coming. Just give it time.
The game is becoming top-heavy like all the others? I like the journey. Two levels a day's play sounds horrible. :(
I don't know about you guys, but I'm not envying my clannies and the speed they're leveling at at 86. The grind is coming. Just give it time.
Don't doubt it. On the other hand, I feel like I'm on a bike going downhill - a bit too fast. It is good to know that the training wheels do come off, though.
The game is becoming top-heavy like all the others? I like the journey. Two levels a day's play sounds horrible. :(

At 78 it's nowhere close to that, low levels are meant to get through fast, it's not torture, it's a game
Things will probably scale. We get 10 times the adena we used to get but people will start asking 10 times the amount they used to ask for they goods. That's what I think anyway.

On the plus side, gear under A grade will plummet in price; as there won't be a market for it; you get one weapon set and armor set for free that lasts 30 days; I think up to S grade.

the real race is in R grade now.
At 78 it's nowhere close to that, low levels are meant to get through fast, it's not torture, it's a game

Agreed. Although, man, the crafting system looks intimidating as hell @_@
Yea, I wouldn't sweat the leveling speed. Plus they fixed the lack of adena issue by giving you shadow sets. At 86+ the grind is back like a beast.
killing in toi, ran out of vitality at lvl 64..... now im getting .06 a mob >.<