TH HP//Stats Problem.For real!!

General Discussion Started Last reply 140 posts
Well i wrote already once about that but i guess ppl dont bother,and lost the bug topic so ill write it again.

Im lvl 68 TH and all the DE(AW//BD) ive met my lvl or even lower have more HP then me.Before ya say i didnt see somethin , ill explain..

Could be char prob,or other dunno.

Me..lvl 68 TH,no gear,no clan skill,no passives,no dyes,no awakening..with Mentor buffs= 5400 HP

BD lvl 66,same gear,no clan,no passives(i have a 74 BD mysef and ive checked,no HP passives after GoD),no dyes,no awakening,also with Mentor buffs=6700 !!

Checked also with few AW same thing.Also have a friend that is lvl 58 AW and has 4800,im 68 Human and have 5400.

Human 82 Con - DE 77 Con.Now tell me how thats possible.DE shouldnt have more HP then Human.
CON
Max HP, HP Regeneration, Weight, Breath, Resistance to physical abnormal state
Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state
So,no1 have seen somethin like that?!
If you post pics maybe it would help, you seem to be the only one with this kind of problem.
If you post pics maybe it would help, you seem to be the only one with this kind of problem.

Or maybe im the only 1 who saw it.Its not like ppl runnin around and askin for others HP,so maybe they didnt see.

Today checked with another TH,he had the same HP i had,and then we asked an AW in the party with us.He was 1 lvl lower and had 400 HP more.

Next time i ask some BD,AW my lvl or around ill prnt screen so yall see.

Ive tryed to petition,but waittin 540 petitions,its kinda hard :)
I am a TH and I agree that, for a human, my HP stats seem whacky.
I think I have an answer for this.

You are overlooking one important thing:

Max HP does not only depend on CON, it also depends on your (initial) class.

Human Fighter -> Rogue -> Treasure Hunter
Dark Fighter -> Palus Knight -> Blade Dancer

Treasure Hunter is an advanced rogue class, while Blade Dancer is an advanced Knight class. Knights overall get more max HP gain with a level up than rogue classes do.


There you go, a suitable explanation ;)
Mm not at all.I play this game for a long time,TH always had more HP then any DE,even SK.

2nd..im not talkin noly bout SK or BD,but for AW too!
Treasure Hunter having more HP than Shilen Knights and Bladedancer just because they're Dark Elves would be silly.
Knight types should have higher HP than Rogue types, otherwise what would be the point of them being Knights, they should only have less HP than their racial counterparts with higher CON.

But yes, I agree, the Abyss Walker should at least have less HP than the Treasure Hunter because of the CON difference and being equal classtype, if both have the exact same settings (armor, tats etc..).
http://www.velisco.bg/l2/8.jpg

There ya go.

AW,same lvl as me,same gear,same buffs,no dyes,no clan skills for HP.

He has 500 more HP,he should have about 1 k less then me,not only that but he has more O.o.

Im astounded how nobody can see that.No1 checks stats in-game with mates?
Me..lvl 68 TH,no gear,no clan skill,no passives,no dyes,no awakening..with Mentor buffs= 5400 HP


Strangely you seem to be right.
Me lvl 68 AW,no gear,no clan,no passive,no dyes,no awakening,with mentor buffs=5850 hp.I have 77 Con and you as human are supposed to have more Con(82) so more hp.

Imo post it on the possible bug thread
poor human fighters...
anyway, you should use the support service or something, no dev team is gonna read general forum
Its common sense any human fighter class has more HP than any DE fighter class.

Im glad im not a human lol and im not sure if the dev team will do anything about it :s
OP is correct I just did the test myself by creating a DE fighter and a Human figher and the DE had more HP.
So what,not many ppl readin the forums?

We should keep this topic up,i mean this is a major mistake they did.
For every1 who does what i and few others did,to make two new chars,DE and Human,will see the diff.

And this is L2,Human always had more HP,where DE had stronger stabs for example.

I rly dont get it,how not so many ppl have seen all that.And they are quite many Humans out there.

I mean,who cares if ya get poisoned twice,or some Quest doesnt work....

This is a major flaw,so i rly hope somethin will change.
May be in GD the changed by mistake or not the bound of Max HP from CON to STR (BIG MISTAKE) cuz DE has more STR than Humans, that could be an answer
We know that there were changes in the relation basic--->stat like e.g. DEX does not afect run speed any more, shield defense is afected by DEX, could be a mistake or maybe not
Maybe we're missing some hidden information.

What if each race have a base HP.

And the CON it's like a bonus.

So what if dark elven have higher HP cuz of their race itself?

I noted long time ago when i was comparing my old Hawk Eye back in Interlude with my friend's Silver Ranger. I got a +STR-CON dye and even with same CON as him i had less HP. I can't prove it now =P


So maybe that's not a CON-only based thing...maybe there's that racial bônus i said. That's the only explanation i can think about...

TH 68 = 5400 HP
AW 68 = 5850 HP

Human 82 CON and Dark Elven 77 CON, 82-77 = +5 CON for Human. So we can suppose that a little bit more than 450 HP(exaclty how much of HP +5 CON points gives plus the 450 HP) is a bônus from a racial HP base.

Maybe i'm completly wrong but...hey..this is lineage 2....i still don't know how they calculate dagger's Blows+Critical Damage, what affects lethal chance, etc, etc...it's all darkness and they never give us a light =D
Shhh!! OP, we all knew just didn't want to tell :D:D.
Dark elves deal most dmg with stabs as we all know. Now getting more HP than humans makes TH pretty useless don't you all think? And as a TH I think it is really not cool to know that when you're 60+ and all of your mates are at the same level. Rerolling is just not an option... I don't think anybody reads these posts so I don't think anything will be done about this issue (it is a major one tho)
Another thing I tought of is that people say that thing that the game comes from Korea and all changes are made there so I wonder if this problem exists in Korea and if it does how come nobody noticed it.
Dark elf is the new imba class. We should all reroll!
If I don't get an answer soon or they dont fix it I am gonna reroll for sure lol.
This thing is just ******ed... such a mistake about basics. I really hope we get an answer about this issue. At least if they ain't gonna fix it they should let us know about it so we all reroll Delves lolol

Oh and btw it's a race not a class
HP = base HP * CON modifier
Every class has its own base HP/level and classes of races with lower CON always had better base hp/level in order to balance that ...
With the change in basic stats it appears most of them (including CON) have become way less significant than before GoD resulting in this weird situation
Im not saing there are no bugs in L2. Im typing with this attitude because OPs attitude desnt seem ok to me.

He's just frustrated cause this is indeed a major issue and tbh as a TH myself after reading this thread and doing the tests I almost cryed and was about that close to reroll. The thing that stopped me was that I have to exp faster so I can catch on to my mates. :(
Shilen op goddess giving DE imba powaaas!!
the games say con=hp

send a ticket/petition to staff Nnoi and they ll fixed this terrible mistake.
Lol I hate to whine but OP is right, my HE has nearly the same HP as my friends PR while he has -12 con and i only have -8.

Really sucks because that is one of the reasons i rolled HE over PR but whatever I don't like to whine much.


And even if HP isn't a con only thing, Human should still have more HP than DE otherwise my HE = useless compared with PR.
afaik HP is ONLY a "con thing" and I am pretty sure this is a bug that needs a fix asap. And I really hope for a word from any staff member.

They might aswell wipe the whole human race cause it sucks hard now, when they made things racially based
Well all we can do right now is wait and see what happens. I don't know 100% if this was intended or not.
The thing I that I can do is reroll an AW asap, cause with the infamous L2 support I see no hope of solving this soon
send a ticket/petition to staff Nnoi and they ll fixed this terrible mistakeI did and they told me (****) "We devs here,cant do anythin.Go check Lineage2.com" LOL.They didnt even want to hear me out.

Sucks cos...PR=crts..HE=HP..kinda ...
Same with daggers.

Well there are few other good and bad things,but HP in pvp is quite important.But whats the real issue,that this aint suppose to be :)

And as ya say..on ****** priv server,ok..but Retail..C'mon!

For the ones that dunno which stat,what it gives...Con=MAX HP

http://boards.lineage2.com/showthread.php?p=3072875
I did and they told me (****) "We devs here,cant do anythin.Go check Lineage2.com" LOL.They didnt even want to hear me out.

Sucks cos...PR=crts..HE=HP..kinda ...
Same with daggers.

Well there are few other good and bad things,but HP in pvp is quite important.But whats the real issue,that this aint suppose to be :)

And as ya say..on ****** priv server,ok..but Retail..C'mon!

For the ones that dunno which stat,what it gives...Con=MAX HP

http://boards.lineage2.com/showthread.php?p=3072875

i think we should start petitions about this issue together.
Kamael archer had 600 more hp than me (HE) with same buffs, i was 1 level higher. Is Kamael supposed to have more hp than Humans aswell ? :/ I have like 4-5 more Con than him atm i think
Kamael archer had 600 more hp than me (HE) with same buffs, i was 1 level higher. Is Kamael supposed to have more hp than Humans aswell ? :/ I have like 4-5 more Con than him atm i thinkIm not rly sure.But Kama has base 80 Con,Human has 82.So with the higher lvls,the Human should have more HP,dunno how Kama goes with their HP tho.

Been playin quite a while Human and DE's,and rly good with their stats,but not hat much with the rest.

So i guess,Human might be screwed compared not only to DE,but all Races.

And about the petition together,dunno what to do.I mean last time i tryed,1st there were 540 petitions before mine..2nd they didnt want to hear me out,and in 255 characters,i cant rly explain myself.
I made a petition. The GM's reply was a default "this is by design" message... :eek: Humans get the shaft on all other stats compared to other races as well,. Now our health is lower than any other race, what is left?!
*****, humans must have more hp nvm the class they are humans and AW is dark elf,his power is speed evasion etc while human power is the hp...Don`t you all feel ****** up after seeing that even dark elf has more hp.Lets make smth to make NCsoft read that post couse i think atm they don`t give a s*** for that forums and general technical issues
I made a petition. The GM's reply was a default "this is by design" message...I dont believe that cos...



CON
Max HP, HP Regeneration, Weight, Breath, Resistance to physical abnormal state
Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state

hence,

Human 82 con - DE 77 Con
I dont believe that cos...



CON
Max HP, HP Regeneration, Weight, Breath, Resistance to physical abnormal state
Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state

hence,

Human 82 con - DE 77 Con



Didnt I already explained this ?
Bumping this thread

my HE is 400 less HP than my friends PR of equal level.

He is better in nearly every stat.

This is not how it should be for HE.
Lf info on this too.
Well... I made a SPH and my cousin made himself a necro.

Weird thing is I (as a dark elf) have more casting speed than my cousin as a human. Same equips and lvl.
I tought that was weird.

Maybe human is all nerfed... not only HP status.
I know this site is pretty old by now but it shows that dark elves got a higher base hp.
-> http://l2p.bravehost.com/hp.html

Calculated the HP of a lv80 TH and a lv80 AW with those HP values and the old stats and the TH had way more hp. But the CON difference with the old stats was huge (43 vs 32), now it's 82 vs 77. Perhaps this changed the HP pool around?
Base CON = base HP.
Totally naked char with more CON should always have more HP, only passive skills can affect that. According to this human stats are bugged.
Base CON = base HP.
Totally naked char with more CON should always have more HP, only passive skills can affect that. According to this human stats are bugged.


No. It's not. It has never been. Not a bug.
I know this site is pretty old by now but it shows that dark elves got a higher base hp.
-> http://l2p.bravehost.com/hp.html

Calculated the HP of a lv80 TH and a lv80 AW with those HP values and the old stats and the TH had way more hp. But the CON difference with the old stats was huge (43 vs 32), now it's 82 vs 77. Perhaps this changed the HP pool around?

It's not only the smaller difference, but most importantly each basic stat point now is significantly less important than before, and that applies to STR, WIT and other stats too.
for example PL set used to give double the P.atk increase of a DC light one, now they are about the same with the DC slightly on top actually
HP = base HP * CON modifier
Every class has its own base HP/level and classes of races with lower CON always had better base hp/level in order to balance that ...
With the change in basic stats it appears most of them (including CON) have become way less significant than before GoD resulting in this weird situation Still at lvl 1 Human should have more HP then DE!!

Then again,Human with no higher HP is as good as trash.I mean i have 78 DA who has LESS HP then a 74 BD,i mean thats ridiculous!

DE have more crts ,now with the new system str gives crt dmg too,so a DE could easily go - con and be even more Imba.So Humans are useless now then.

Calculated the HP of a lv80 TH and a lv80 AW with those HP values and the old stats and the TH had way more hp. But the CON difference with the old stats was huge (43 vs 32), now it's 82 vs 77. Perhaps this changed the HP pool around? Thats quite possible.But then again,at lvl 1 shouldnt be like that.

No. It's not. It has never been. Not a bug.WTF ya talkin about,have ya even played L2 before?!Have ya seen Aw with more HP then human,or PR more then HE??
Before update was as before..at mid 50's a friend of mine had AW,and he had about 1 k less HP then me as TH.Imagine higher lvls,which always been the way.Less HP,stronger stabs,more HP,weaker stabs.Thats a fact.

Whats the meaning of Con stat then,if with higher Con ya have less HP?Explain that pls.
WTF ya talkin about,have ya even played L2 before?!Have ya seen Aw with more HP then human,or PR more then HE??
Before update was as before..at mid 50's a friend of mine had AW,and he had about 1 k less HP then me as TH.Imagine higher lvls,which always been the way.Less HP,stronger stabs,more HP,weaker stabs.Thats a fact.

Whats the meaning of Con stat then,if whit higher Con ya have less HP?Explain that pls.

Max HP = (CON modifier) * (class base HP value at the current level)
It is math you either get it or you don't, among other things this means that higher CON =/ higher HP ,all i will say is that's how it was from the beginning and it still is. Go figure yourself what changed in GoD, maybe read patchnotes or something
http://img204.imageshack.us/img204/9540/35648717.png

Played around a little bit with the base HP at certain levels multiplied with the old stats and compared with the new ones (divided by 2).
TH: 82 / 2 = 41
AW: 77 / 2 = 38,5

Off coarse this is info before GoD so the move where I divided the new stats by 2 is completely incorrect but it does show the smaller difference in CON changes around HP pools completely. I'm also aware the HP pools I created by dividing the current CON stats by 2 and using the old modifiers are completely incorrect.

All I want to try showing is that a smaller difference in CON can screw things over.
If someone can discover the new modifiers/formulas for HP pool calculation, it'd be more precise obviously.
Still some words from any CM/GM would be sweet.

/GMSparse detect mode on :D
this means that higher CON =/ higher HP ,all i will say is that's how it was from the beginning and it still is.You proving me right with this.Human has more Con,so should have more HP.

Again,id say that this aint suppose to be right,cos if it is like,which i doubt..no1 will ever play human.If a DE has more HP and more crts,why would ya play Human.
HP = base HP * CON modifier
Every class has its own base HP/level and classes of races with lower CON always had better base hp/level in order to balance that ...
With the change in basic stats it appears most of them (including CON) have become way less significant than before GoD resulting in this weird situation

Where did you get that info?
BUMP!

This is so unfair, all the ppl who chose humans cause of HP are getting plowed. PLEASE FIX THIS.
Supported... this can't be right. Humans should have more HP.
If this is by design then noone should go HE over a PR.

GM Staff reply to this thread because this is a major concern for the entire community, specially Human players.
Sick debuffs (power break, hex), p/m atk, and now, way more hp?

Sounds fair to me, just like the soulhound on launch.
bump again, this is very irritating if I had known about these issues I would've rolled PR like my friend or even SR! Not HE there is no point now...

It is too late to reroll now... Now he beats me in nearly every stat except atk speed and crit rate but these two advantages alone are not nearly enough to make up for PR's substantially higher patk, crit damage, run spd, etc, and now HP, and on top of it they also have power break + hex... What is the point of a TH or an HE now? Or any other human fighter for that matter, HP was one of the main advantages they had.
To me its like some Korean dev hit 72 instead of 82 and ppl in NCWest aren't really developers, just "GM" I hope they fix it in Korea soon so it gets fixed here too.
It's all about HP....

Read the CON bonuses:

Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state


I already said it must be racial base HP. And i believe it is, cuz i tested before and my old HE(back on IL) had less HP than a SR.

The boost on STR is not that big deal, i level with my Constant Party mate, he have a PW and i have an AW, my crits are not too higher than his. It's higher, yes, but not as it was before. And i believe that if my AW didn't have the Critical Damage Lv. 5 passive my criticals would be almost the same as his. So...+STR is good, but not that worth.

You guys doesn't even know the basics of this game, no one knows...and u say it's a "bug"....it's all just mysterious how korean calculate everything in this game...how should we know what is right/wrong? We can't even believe in the tranaslations!! Look at some skills descriptions back in High Five...oh my oh my...
It's all about HP....

Read the CON bonuses:

Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state


I already said it must be racial base HP. And i believe it is, cuz i tested before and my old HE(back on IL) had less HP than a SR.

The boost on STR is not that big deal, i level with my Constant Party mate, he have a PW and i have an AW, my crits are not too higher than his. It's higher, yes, but not as it was before. And i believe that if my AW didn't have the Critical Damage Lv. 5 passive my criticals would be almost the same as his. So...+STR is good, but not that worth.

You guys doesn't even know the basics of this game, no one knows...and u say it's a "bug"....it's all just mysterious how korean calculate everything in this game...how should we know what is right/wrong? We can't even believe in the tranaslations!! Look at some skills descriptions back in High Five...oh my oh my...

Bro..

+CON always had make difference..

Human always had more HP than DE..

this is wrong..

if there is a base HP or not.. doesn't matter.. in the end of day HUMAN should have more HP than a DE..

thats the difference between Human and DE..

DE = power attack.. glass cannon

Human = HP..!!
Human always had more HP than DE..

this is wrong..

if there is a base HP or not.. doesn't matter.. in the end of day HUMAN should have more HP than a DE..

thats the difference between Human and DE..

DE = power attack.. glass cannon

Human = HP..!!

^ This.
DE, though dark elves with less con are also elves. Elves in general have more HP than humans.
the games say con=hp

send a ticket/petition to staff Nnoi and they ll fixed this terrible mistake.
The game does not say that CON = HP
It says that CON affects max HP, there are other things that do as well. Con is a modifier.

You CANNOT compare a stat directly between 2 different things without looking at the big picture.

It's like looking at the fuel efficiency of a semi-truck and a car and saying that because the car is better it must be the cheaper way to transport large amounts of goods. They are different things, and comparing them one 1 piece of information and only 1 piece is completely and utterly useless.

I dont believe that cos...



CON
Max HP, HP Regeneration, Weight, Breath, Resistance to physical abnormal state
Max HP, HP Regeneration, Weight, Breath, Shield Def. Success Rate, Resistance to physical abnormal state

hence,

Human 82 con - DE 77 Con

Same as above. CON does not mean HP, CON affects HP, but so do many other things. Read above for explanation.

Base CON = base HP.
Totally naked char with more CON should always have more HP, only passive skills can affect that. According to this human stats are bugged.
Even naked con is not the only modifier to HP.




-----

To anyone who played the game before F2P, you can go look at classes within the same race.
Look at the old Tank and sws/bd classes, which both come form the knight 2nd class.
SK tank has LESS HP than a BD, but more CP (which con also affects)
TK tank has LESS HP than SWS, but more CP

That's naked, or with the same gear/buffs. nothing changes above as long as all other variables are the same.

All classes (not just level 1-20 classes) have base HP/CP stats. In the past HP was balanced with two sliders: Base HP, and CON. All buffs affect everyone equally so wont change the equation any.

It seems with this update they changed 1 part of that equation, namely CON, but left the base HP more or less unchanged


Don't get me wrong, it's something that should be looked at and fixed, but The way a lot of you are arguing and presenting "evidence" is stupid, you can't base evidence on opinion. And saying "more CON should be more HP" is opinion, not fact.
The current stats may be accurately calculated BUT they are so obviously out of order.

Elves and Dark Elves have always had higher speed, higher atk/atk speed, higher crit rate/power, higher evasion than Humans. One of the very few things that Human fighters had to their advantage was HP. With this new, ridiculous stat system, pretty much only advantage of playing a Human fighter was screwed to hell.

It's not a bug nor a miscalculation. It's just WRONG.
The current stats may be accurately calculated BUT they are so obviously out of order.

Elves and Dark Elves have always had higher speed, higher atk/atk speed, higher crit rate/power, higher evasion than Humans. One of the very few things that Human fighters had to their advantage was HP. With this new, ridiculous stat system, pretty much only advantage of playing a Human fighter was screwed to hell.

It's not a bug nor a miscalculation. It's just WRONG.

+1

I just can't understand where did people stating bs like "CON is a modifier" and "there is base hp that has nothing to do with con" got their "accurate" info from. Please give us (the ignorants) a link so you can prove ur words. Otherwise just **** cause making a race completely weak and useless is not the way any game is supposed to be. I doubt Lineage 2 is an exception.
The current stats may be accurately calculated BUT they are so obviously out of order.

Elves and Dark Elves have always had higher speed, higher atk/atk speed, higher crit rate/power, higher evasion than Humans. One of the very few things that Human fighters had to their advantage was HP. With this new, ridiculous stat system, pretty much only advantage of playing a Human fighter was screwed to hell.

It's not a bug nor a miscalculation. It's just WRONG.

The fact is that humans have less hp then dark elves. I'm sure this is not a bug and was intended by NC as a balance change. But what I'm curious about is if they regarded humans op before and just nerfed them. Or if they gave us some other advantage along with the relative hp nerf. I assume the dark elves still have higher damage and crits and so on. I just cant see where humans gained an edge.
I confirm that. Elf and Dark elf daggers have more HP than Human dagger.

It's just not normal.

If there is a petition can you link it, plz.
Lol I hate to whine but OP is right, my HE has nearly the same HP as my friends PR while he has -12 con and i only have -8.

Really sucks because that is one of the reasons i rolled HE over PR but whatever I don't like to whine much.


And even if HP isn't a con only thing, Human should still have more HP than DE otherwise my HE = useless compared with PR.

You can't really say the only reason you rolled HE is because of the HP difference. They are completely different (before 85) . HE has better crit rate, atk speed, range, even speed i would say with dash and counter dash.

PR has much better crit dmg, evasion, less crit rate, atk speed and less stun resist, so -12 con means your stuns will land more often than his. It also depends on DEX though.

But TH/HE has far more CP than elven rogues.
de, though dark elves with less con are also elves. Elves in general have more hp than humans.

noob!
So the thread starter is basically asking why TH (a rogue class) has less HP than blade dance (advanced knight class) ? Yup ... he's definately from a private high rate server :DD

I would tell you where to go dude but I'll get an infraction if i do so but i think you know what do i mean =)
The game does not say that CON = HP
It says that CON affects max HP, there are other things that do as well. Con is a modifier.

You CANNOT compare a stat directly between 2 different things without looking at the big picture.

It's like looking at the fuel efficiency of a semi-truck and a car and saying that because the car is better it must be the cheaper way to transport large amounts of goods. They are different things, and comparing them one 1 piece of information and only 1 piece is completely and utterly useless.

Same as above. CON does not mean HP, CON affects HP, but so do many other things. Read above for explanation.


Even naked con is not the only modifier to HP.




-----

To anyone who played the game before F2P, you can go look at classes within the same race.
Look at the old Tank and sws/bd classes, which both come form the knight 2nd class.
SK tank has LESS HP than a BD, but more CP (which con also affects)
TK tank has LESS HP than SWS, but more CP

That's naked, or with the same gear/buffs. nothing changes above as long as all other variables are the same.

All classes (not just level 1-20 classes) have base HP/CP stats. In the past HP was balanced with two sliders: Base HP, and CON. All buffs affect everyone equally so wont change the equation any.

It seems with this update they changed 1 part of that equation, namely CON, but left the base HP more or less unchanged


Don't get me wrong, it's something that should be looked at and fixed, but The way a lot of you are arguing and presenting "evidence" is stupid, you can't base evidence on opinion. And saying "more CON should be more HP" is opinion, not fact.
are u being dumb or just trying to look like a smart ***?

CON had and still has effect on your hp
how i know? cus if i unequip my vorpal set i get more hp
if i equip my demon circlet from harnak i get more hp

just get over it humans seem to be bugged didnt bother checkin out my archer with de archer or w/e class
i do have **** load more CP then a dark elf tank though
are u being dumb or just trying to look like a smart ***?

CON had and still has effect on your hp
how i know? cus if i unequip my vorpal set i get more hp
if i equip my demon circlet from harnak i get more hp

just get over it humans seem to be bugged didnt bother checkin out my archer with de archer or w/e class
i do have **** load more CP then a dark elf tank though

No you are being dumb and illiterate obviously, he said CON is NOT THE ONLY THING that affects HP and he is absolutely right.
Now go back to crying, maybe you can get them to fix the bug that is not actually a bug.
So the thread starter is basically asking why TH (a rogue class) has less HP than blade dance (advanced knight class) ? Yup ... he's definately from a private high rate server :DD

I would tell you where to go dude but I'll get an infraction if i do so but i think you know what do i mean =) You talkin about privs like some kind of disease.Do ya even know how many of the retail players played privs?And how many TOP players from Bartz played privs too?

Yes i did play priv,but have played retail for about 4 years,then moved to Aion Retail.

As another guy from another forum topic said,there is good retail players and there is bad retail players.Same goes with the priv servers.But if you feel better then others cos playin retail,if that makes your ego bigger,w/e.

Then...yes,before GoD my BD 74,had equal or even less HP then a TH,same lvl,cos they had quite more Con.By your words,a SK should've had equal HP as a Knight clas as DA for example (both knight classes).But we all know what was the diff in HP between DA and SK.DA had waay more HP.So then before GoD Con mattered,where now it doesnt.And thats a 100 % fact.

Yall talk about formulas and stuff.But if a lvl 1 DE fighter has more HP then a lvl 1 Human,where Human has more Con,then might aswell remove con as a stat at all.
bumpety bump. any official word on this issue? or ncsof just gonna watch human race die out?
are u being dumb or just trying to look like a smart ***?

CON had and still has effect on your hp
how i know? cus if i unequip my vorpal set i get more hp
if i equip my demon circlet from harnak i get more hp

I know you're not trying to be dumb, but you certainly seem like you are. You imply that the text you quoted is saying that Con doesn't affect HP. In fact, the text you quoted clearly says that Con affects HP.

just get over it humans seem to be bugged didnt bother checkin out my archer with de archer or w/e class
i do have **** load more CP then a dark elf tank though

This could be as designed.
human cons are buged, i test with my friend, he is aw and me TH and he have more hp than me without gear/dyes/buffs at same lvl,

NCSOFT fix plz
HP = base HP * CON modifier

Where did you get that info?
prima guide maybe? was released in 2004 or 2005.
Everyone i know ingame(that are level 84-86), and also you can check ppl above from 2004-06 claim their HP is altered or lower than Delfs which shouldn't happen pre-GOD.
Maybe in your little private server brother. Not in Lineage 2 :)))))
For your information i play human dagger as well and so far i have no complaints. It's about player skill ^^ You shouldn't count on high HP anyway. If other dmg dealer start doing combos on you ... you're playing it wrong :D

PS: Isn't it funny that only newcomers (e.g. private server players) complain about it ? And none of the actual high/mid level daggers that played before GoD and play now too :D

It's not about whether we're "counting" on the HP and can't win without it, it's the fact that this isn't how it should be. Why would my HE have less HP than my friends PR it makes so sense and it's never been like that.

Just because none of your retail friends aren't complaining about it doesn't make it any less of the truth. Maybe we want to play our classes as they were intended to be played. Sure I can win PVP still and PVE just fine but I want the extra HP that I am supposed to have with the HE class, it is one (not the only) advantage that we are supposed to have over PR's so we should be entitled to it.

Don't you think if HE's started critting harder than PR's it would be worth complaining about? It's the same thing, thats not how it is supposed to be so why is it like this. Quit trying to put the guy down about him playing private servers or retail as that is irrelevant in this discussion, whether it's retail or private Humans should have and always have had more HP than D.elf, if you don't agree with that then maybe you need to stop and think about who you should be insulting for lack of L2 experience.
2012 came earlier in L2 huh?
2012 came earlier in L2 huh?

Lmao, I wouldn't go that far, but it definitely is making my choice on rerolling PW a lot easier for me.
ehmm you still have higher crit.rate :D which really is what it's all about in the archer setups
My wild guess is that some basic stats have been lowered due to the huge boost you get after you awaken.
So yeah ... bear with it until you awaken. Shouldn't take long =)
ehmm you still have higher crit.rate :D which really is what it's all about in the archer setups
My wild guess is that some basic stats have been lowered due to the huge boost you get after you awaken.
So yeah ... bear with it until you awaken. Shouldn't take long =)

Yes this is why I haven't bothered rerolling just yet because I know once awakened it won't really matter, and will probably be only a week or so before awaken so I shouldn't worry too much about it.
ehmm you still have higher crit.rate :D which really is what it's all about in the archer setups
My wild guess is that some basic stats have been lowered due to the huge boost you get after you awaken.
So yeah ... bear with it until you awaken. Shouldn't take long =)

can you explain this to me? If I awaken my human then I will lose this sad hp bug and be like a rest or I will still suffer -hp?
can you explain this to me? If I awaken my human then I will lose this sad hp bug and be like a rest or I will still suffer -hp?

Yes basically once you awaken you all become the same class Yul Archer, you will however keep racials and a few skills but most of your skills will be exchanged for better skills once awakened as Yul Archer.

To be honest though I am not 100% sure if the Human Yul Archer will have lower HP than the DE Yul Archer with the current setup, hopefully not because that will suck... I know our crit rate is better but the extra HP helps and that is supposed to be an HE advantage.
I didn't read whole topic, too many posts.
Anyway I noticed that too but check this:
http://www.l2p.bravehost.com/hp.html
It is a bit outdated but basic formulas are the same. I was quite angry when I discovered that my BD friend with lower CON has more HP than me (Gladiator), both same lvl.
Then I checked that page and discovered that BD basic HP is higher than Glad basic HP...


Okok, that should balance the game, but with new basic stats, DEs are just overpowered, they defeat Humans TOTALLY.
I hate Humans and I love DE, I took human ONLY because of Gladiator. I'm happy that finally DEs are not the most nerfed race, but now humans are the most nerfed!!!


Where's the point of using a Gladiator (only damage dealing, no support) when a BD (mostly support but has some damage skills) has more HP than you, even if you have passive "Boost HP"???
So an BD->Iss Enchanter will own a Glad->Tyrr Warrior?!?!


NCSoft, you messed up everything with new stats...


PS: Currently DEs have more STR, more DEX, less CON but more HP than any Human fighter. They also have higher INT, higher WIT. Humans have 3 more MEN but it's just lame -_-
About time humans become weakest race! Nothing wrong with that, Elves live for hundreds of years!

humans.....always complaining :D
My dreams of Dark Elves being the strongest class became true too late... Sigh... T_T
Dark Elves - Bruce Lee
Elves - Legolas lol
Humans - Chuck Norris
Orc - Van Damme
Kamael - "Insert chicken dance here"
Dwarf - kid that never grows up

Even thou I cried when Bruce Lee beat Chuck Norris, I must submit to Dark Elves superiority!!!!!
Chuck Norris can never be beaten. He was probably someone faking with buffs.
To be honest though I am not 100% sure if the Human Yul Archer will have lower HP than the DE Yul Archer with the current setup, hopefully not because that will suck... I know our crit rate is better but the extra HP helps and that is supposed to be an HE advantage.
Since now everything wokring as intended, a Human Yul Archer will have more HP then a DE. Why? It's already stated in this topic that Max HP = Class-based base HP * CON modifier. After awekening every archer will be Yul Archer therefore there base HP will be the same and humans have higher CON modifier (they have higher CON)

sidenote:
A PR always had higher base HP than a HE. In pre-GoD HE only had more HP because of the differencies in CON modifiers (we dont know the exact values for GoD but difference in CON smaller like 43 vs 32? now 82 vs 77? ). If u dont believe me just go to a pre-GoD p.server start a HE and a PR, do --CON on HE and ++CON on PR and on same CON (lets say 37) the PR will have more HP (basicly 1 point of CON worth more HP for a PR then a HE).

Oh and finally for everyone who is crying just think about this : HE and TH share the same stats,no passive skills etc. yet the HE has more hp (even with -1 CON so OMG my th has higher con and still has less hp OMG gm pls help fix this bug lol). So your flawless logic about my char has higher con = he must have more hp seems to be broken.
About time humans become weakest race! Nothing wrong with that, Elves live for hundreds of years!

humans.....always complaining :D

Actually :DDD Treasure Hunter have better stats than Plains Walker :D
It's sad though .. best tank build is an effing orc and not human :|
Humans looks are the best ... orcs are just ugly :|
Anyone have confirmation of the human Yul Archer vs. DE Yul Archer HP/stats with same gear and level? That can probably assure some of us that things are working as intended.
Anyone have confirmation of the human Yul Archer vs. DE Yul Archer HP/stats with same gear and level? That can probably assure some of us that things are working as intended.
I have no screenshot here, but max HP = class basic HP * CON modifier

Class basic HP for Yul Archer is the same for both Human and DE, the previous class does NOT matter.
So Human Yul Archer will have more HP/CP than DE Yul because it has more CON.
its not the humans that are bugged its the dark elfs, they have more hp than elfs too.
its not the humans that are bugged its the dark elfs, they have more hp than elfs too.
There is NO bug.

Before posting anything here, please read this:
http://www.l2p.bravehost.com/hp.html

As I said some posts ago, it is a bit outdated but basic formulas are the same.

There you can see that DE basic HP is higher than Humans and Elves. They had lower HP in past because of their low CON.
Now the CON difference is VERY smaller, so their basic HP gives them advantage.
Before GoD:

Dark Elf Stats:
STR: 41
DEX: 34
CON: 32

Total = 105

Human Stats:
STR: 40
DEX: 30
CON: 43(11 more than DE)

Total = 113

After GoD:

Dark Elf Stats:
STR: 92
DEX: 56
CON: 77

Total = 225

Human Stats:
STR: 88
DEX: 55
CON: 82(5 more than DE)

Total = 225

Since Prelude Human Fighters had more physical points distribution than Elfs and Dark Elfs. Now with GoD it's all balanced.
Since Prelude Human Fighters had more physical points distribution than Elfs and Dark Elfs. Now with GoD it's all balanced.
Wrong!! ^^
You must sum ALL stats, not only STR/DEX/CON. If you sum them all, you will see the same number for DEs and Humans even before GoD.
But now DEs fighters got nerfed on "magic" stats and got a power-up on "fighter" stats.
The balancement in past was made with "magic" stats.
Wrong!! ^^
You must sum ALL stats, not only STR/DEX/CON. If you sum them all, you will see the same number for DEs and Humans even before GoD.
But now DEs fighters got nerfed on "magic" stats and got a power-up on "fighter" stats.
The balancement in past was made with "magic" stats.

"Since Prelude Human Fighters had more physical points distribution than Elfs and Dark Elfs. Now with GoD it's all balanced."

This thread is related to HP "BUG", so we'll stay with the PHYSICAL STATS, i'm not talking about mystic stats because they DO NOT, i said: DO NOT influences HP,


GOT IT?
Wrong!! ^^
You must sum ALL stats, not only STR/DEX/CON. If you sum them all, you will see the same number for DEs and Humans even before GoD.
But now DEs fighters got nerfed on "magic" stats and got a power-up on "fighter" stats.
The balancement in past was made with "magic" stats.

Dark Elf Fighter Magical Stat:
INT 42

WIT 39

MEN 35


Total: 116

Human Fighter Magical Stat:
INT 39

WIT 39

MEN 38


Total: 116

NOW IT'S ALL BALANCED. Magical, physical, w/e.
"Since Prelude Human Fighters had more physical points distribution than Elfs and Dark Elfs. Now with GoD it's all balanced."

This thread is related to HP "BUG", so we'll stay with the PHYSICAL STATS, i'm not talking about mystic stats because they DO NOT, i said: DO NOT influences HP,


GOT IT?
I hate when people do not understand me.
The OVERALL balancement was made with SAME SUM VALUE of all stats. The distribution has nothing to do with balancement. Humans were better on Phys, DE on magic stuff.

And about HP, now it is NOT balanced, because DEs have higher STR, higher DEX, higher INT, higher WIT. And even with lower CON, they have more HP because their basic HP is higher than Humans.


So currently DE fighter is better than Human fighter.

Before someone says "but Human fighter has 5 more CON and 3 more MEN"... Seriously... What kind of DD class may care about 5 CON and 3 MEN when all other stats are higher and it have more HP??
Picture only tells us that him and you are same level and are using same type of armor. Doesn't show the enchant level of each armor and accesories.

If you are using basic or +3 DC and +3 accessories, and if his using anything above +4 on any of his gears, obviously he'll have more HP than you. Don't forget that over enchanted gears give you boost on your HP.
I hate when people do not understand me.
Me either. You didn't understand me and i don't know if it's worth to explain to you again so you can misunderstand me again, making a nice combo.

The OVERALL balancement was made with SAME SUM VALUE of all stats.
I know. I didn't say it wasn't O.o

The distribution has nothing to do with balancement. Humans were better on Phys, DE on magic stuff.
Yes, i said that too, numbers tells u everything. And hello? Why the focking hell an elven/dark elven fighter would like to have better mystical stats than a human fighter? "Oh so i can cast entangle faster!!!" or "Haha my hex pwnz with higher INT"
Really? I rather have higher phys. stats, now they all have equal somatory.

And about HP, now it is NOT balanced, because DEs have higher STR, higher DEX, higher INT, higher WIT. And even with lower CON, they have more HP because their basic HP is higher than Humans.

HP is not the only Bonus that CON gives to you. You have also Stun Resistance, etc, etc, you can find it by urself look on the website.
And yes, dark elfs are really good now ^^ i agree.


So currently DE fighter is better than Human fighter.
Nope.

Before someone says "but Human fighter has 5 more CON and 3 more MEN"... Seriously... What kind of DD class may care about 5 CON and 3 MEN when all other stats are higher and it have more HP??
If a higher +resist stun and a higher m.def does not means something good, why would 500~ HP make so much diff.? Oh...yes, because humans were always better in everything and they had always more stun resist/bleed resist/hp/skills and now it's balanced so let us cry and scream:
"WE NEED HUMANS TO PWN MOAR, GIVE US THE 80% MOST CHOSEN RACE BACK!!"
There is NO bug.

Before posting anything here, please read this:
http://www.l2p.bravehost.com/hp.html

As I said some posts ago, it is a bit outdated but basic formulas are the same.

There you can see that DE basic HP is higher than Humans and Elves. They had lower HP in past because of their low CON.
Now the CON difference is VERY smaller, so their basic HP gives them advantage.

Let me try..............

I said exactly that. Now DEs have more HP than before BECAUSE the physical stats now are balanced, so they reduced the boost on magical stat of DE fighters and throwed them to the physical stat.
Result = More HP than before, obvious.
Honestly, idk why i'm still writing here, i agreed with you and you suddenly changed ur mind? I mean...it's all on my post, i'm really really sure that if you read it relaxed(get a cup of coffee, some cookies, relax) you WILL understand and agree with me. Give it a try, please. Remember the coffee part. We both have italian blood as i can see, so i'm sure we can reach some kind of agreement(nonsense kidding here, except for the part that i have italian blood on my veins).
I dont care about stats but I just want to notice - each class/race have different Con table. It mean that if using tatoo you will make same Con value for different class/race you still will have different HP amount. But Con is not only HP, high Con value give also other bonuses.
Let me try..............

I said exactly that. Now DEs have more HP than before BECAUSE the physical stats now are balanced, so they reduced the boost on magical stat of DE fighters and throwed them to the physical stat.
Result = More HP than before, obvious.
Honestly, idk why i'm still writing here, i agreed with you and you suddenly changed ur mind? I mean...it's all on my post, i'm really really sure that if you read it relaxed(get a cup of coffee, some cookies, relax) you WILL understand and agree with me. Give it a try, please. Remember the coffee part. We both have italian blood as i can see, so i'm sure we can reach some kind of agreement(nonsense kidding here, except for the part that i have italian blood on my veins).

1) Not sure you said exactly that... My first quote to your post was to point out that you forget to consider "magic" stats in balancement count. Do not understimate magic stats on a fighter. Hex and Power Break may do the difference between win and lose ^^ And by the way obviously DE has higher magic stats than a Human, so for overall balancement it must lose somewhere else (that was CON in past).

2) Nowadays DE fighter are more "fighting" oriented. That made them stronger, but their peculiarity was the high magic stats for a fighter. Probably most players don't care about them, but it was nice to have a different kind of fighter :)

3) I'm reading your posts more relaxed than you read mines. I didn't use any bad word and I'm always answering in a glad way.

4) Super laughin about the blood part XD

5) I know that CON doesn't give only max HP, that was kinda obvious. But as you pointed out, this discussion were about max HPs and race balancemente. And 5 CON difference in GoD is not a big deal for Stun resistance (just an example).

6) It is 500 HP at lvl 50 (more or less). At lvl 85 (before Awakening) the difference will be even bigger anyway ^^

7) I hate Humans. Really. I read whole Lineage 2 lore and I hate them. I'm a Dark Elf inside, I always loved DE, supported them and I prayed for a nerf to Humans because they were overpowered. So don't say that I want the "op race" back. I really do NOT want that.
Currently I'm a Gladiator but that's because I love its gamestyle. If DE had a similar class as Gladiator, then I would NEVER pick a Human.


PS: All DEs are happy of that "balancement" but I really can't understand the logic that gives to a BD more HP and P.Atk than a Gladiator. I agree that DE must have higher DEX, but a Bladedancer is a fighting/support class, the Gladiator is pure fighting class (with AOE skills).
So why Gladiator has lower HP and P.Atk than a Bladedancer?? Bladedancer is my 2nd favourite class and I happy to see it finally "decent" in damage dealing, but... mah XD

When they balanced basic stats, they should balance also basic combat values (imho) :/
1) Not sure you said exactly that... My first quote to your post was to point out that you forget to consider "magic" stats in balancement count. Do not understimate magic stats on a fighter. Hex and Power Break may do the difference between win and lose ^^ And by the way obviously DE has higher magic stats than a Human, so for overall balancement it must lose somewhere else (that was CON in past).

2) Nowadays DE fighter are more "fighting" oriented. That made them stronger, but their peculiarity was the high magic stats for a fighter. Probably most players don't care about them, but it was nice to have a different kind of fighter :)

3) I'm reading your posts more relaxed than you read mines. I didn't use any bad word and I'm always answering in a glad way.

4) Super laughin about the blood part XD

5) I know that CON doesn't give only max HP, that was kinda obvious. But as you pointed out, this discussion were about max HPs and race balancemente. And 5 CON difference in GoD is not a big deal for Stun resistance (just an example).

6) It is 500 HP at lvl 50 (more or less). At lvl 85 (before Awakening) the difference will be even bigger anyway ^^

7) I hate Humans. Really. I read whole Lineage 2 lore and I hate them. I'm a Dark Elf inside, I always loved DE, supported them and I prayed for a nerf to Humans because they were overpowered. So don't say that I want the "op race" back. I really do NOT want that.
Currently I'm a Gladiator but that's because I love its gamestyle. If DE had a similar class as Gladiator, then I would NEVER pick a Human.


PS: All DEs are happy of that "balancement" but I really can't understand the logic that gives to a BD more HP and P.Atk than a Gladiator. I agree that DE must have higher DEX, but a Bladedancer is a fighting/support class, the Gladiator is pure fighting class (with AOE skills).
So why Gladiator has lower HP and P.Atk than a Bladedancer?? Bladedancer is my 2nd favourite class and I happy to see it finally "decent" in damage dealing, but... mah XD

When they balanced basic stats, they should balance also basic combat values (imho) :/

Yeah, i know this game is weird sometimes.

We both know their methods, they always nerf some class and OP another, they never balance them. But in GoD i think it's all way much more balanced.

I used to play as an Adventurer, most because of the Critical Damage+Critical Rate plus more physical points. Now i can finally enjoy Ghost Hunter class, i always wanted but it was PermaStun + Low HP + No Weight Limit for CP.....now? It's PERFECT.
Yeah, i know this game is weird sometimes.

We both know their methods, they always nerf some class and OP another, they never balance them. But in GoD i think it's all way much more balanced.

I used to play as an Adventurer, most because of the Critical Damage+Critical Rate plus more physical points. Now i can finally enjoy Ghost Hunter class, i always wanted but it was PermaStun + Low HP + No Weight Limit for CP.....now? It's PERFECT.
True. Abyss Walkers and Phantom Rangers are imho the most funny dagger and archer :D Hawk Eye and Treasure Hunter are just... banal compared to their DE counterparts.
And MOST IMPORTANT fianlly Bladedancer got some decent DD skills for pvp :D Bladedancer now it's not anymore a "support only/fight for joke" class :)
True. Abyss Walkers and Phantom Rangers are imho the most funny dagger and archer :D Hawk Eye and Treasure Hunter are just... banal compared to their DE counterparts.
And MOST IMPORTANT fianlly Bladedancer got some decent DD skills for pvp :D Bladedancer now it's not anymore a "support only/fight for joke" class :)

decente DD skills for BD? which ones?
decente DD skills for BD? which ones?
I don't know their names, I saw my friend using them. One has same sounds as Triple Sonic Slash and similar movements (more or less).
I don't know their names, I saw my friend using them. One has same sounds as Triple Sonic Slash and similar movements (more or less).

Actually if i remember well BD have only Deadly Strike, it's cool with damage but not that "wuuuu".

The skill that sounds like Triple Sonic Slash u saw is probably the Shillien Knight's Vanguard Skill...wich i don't remember the name.


But BD is doing really nice damage now, yes, and they have way more HP so...funny class to play too ^^
i got a offtopic question, how do i get a ancient sword for my berserker, at lvl 40 the reward does not give a ancient, just a 2 handed which cannot be change weapon...

what do i do:?
i got a offtopic question, how do i get a ancient sword for my berserker, at lvl 40 the reward does not give a ancient, just a 2 handed which cannot be change weapon...

what do i do:?
That's a mistake. You'll have to buy one with your proofs or with adena. For B-grade, you'll get an ancient sword.
im managing to lvl up with the 2handed sword, its ok, focus is cool
Well, i'd read every thread and still don't agree with it.

I'm a DA 71 and have a friend SK 70

Same equip, same buffs. no enchant, no dyes no nothing, only basic equps and buffs everything equal... and i have less hp than he!!??

allright i reade about the balance but u must agree, since HP is CON based... a DE just CAN'T start and keep getting better hp than Human thats just Non Sense.

So if they want justify the better DE's HP or they rise DE's CON or nerf Humans CON... cuz again... is CON based...

and don't come talking about items or anything else... i'm talking here about a normal basic situation... THAT MEANS... WITHOUT ANY ENCHANT, ANY DYE, AND ANY NOTHING ELSE THAN SAME EQUIP AND SAME BUFFS.
Well, i'd read every thread and still don't agree with it.

I'm a DA 71 and have a friend SK 70

Same equip, same buffs. no enchant, no dyes no nothing, only basic equps and buffs everything equal... and i have less hp than he!!??

allright i reade about the balance but u must agree, since HP is CON based... a DE just CAN'T start and keep getting better hp than Human thats just Non Sense.

So if they want justify the better DE's HP or they rise DE's CON or nerf Humans CON... cuz again... is CON based...

and don't come talking about items or anything else... i'm talking here about a normal basic situation... THAT MEANS... WITHOUT ANY ENCHANT, ANY DYE, AND ANY NOTHING ELSE THAN SAME EQUIP AND SAME BUFFS.
I will explain it once more:
Yes, there is NO sense but it is NOT bugged.
Dark Elven basic HP are higher than Humans basic HP. And due to lower difference between Human's and DE's CON, now DEs have more max HP.
It has no logic (background lore speaking) but it is NOT bugged.

Anyway i repeat it again: don't worry about it. When you reach 4th class, basic HP will be the same and the higher CON will mean more max HP/CP.
I will explain it once more:
Yes, there is NO sense but it is NOT bugged.
Dark Elven basic HP are higher than Humans basic HP. And due to lower difference between Human's and DE's CON, now DEs have more max HP.
It has no logic (background lore speaking) but it is NOT bugged.

Anyway i repeat it again: don't worry about it. When you reach 4th class, basic HP will be the same and the higher CON will mean more max HP/CP.


Well, i don't think it's a bug since we're playing retail... something like that suppose to be fax fixed if it was a bug.

But as i said and i agreed it's completely non sense. :/

But ok i'll work to get 4th class, but anyway it's kinda frustrating have hp lower than a DE(usually paper life) :P
million dollar question.

as you say all 4rth class have the same stats.now that dex doesnt increase speed does it mean that every knight,warrior wizard archer etc will have the same speed aswell?

ty in advance.
million dollar question.

as you say all 4rth class have the same stats.now that dex doesnt increase speed does it mean that every knight,warrior wizard archer etc will have the same speed aswell?

ty in advance.
Maybe my sentence was misleading.
All classes that become same 4th class will have same basic stats.
So it doesn't matter if you are Paladin, Dark Avanger, Shillien Knight or Temple Knight... Your BASIC HP will be the same when becoming a Sigel Knight.
So your max HP/CP will depend only on your CON (which is bounded to your previous class).

Little note: Speed does NOT depend on DEX anymore.
I bet the stat actually has less returns on a human than dark elf.

A way to test this would be to add con dye to human and con dye to DE.

If you get more hp from con dye as human then my theory is incorrect.

My guess is that each point of con for DE has a larger impact or return than for human. I do not have an explanation as to why, but with the change of starting stats (there is a huge increase if you notice in all stats) this might be what is causing it. I do know abyss walker pre gracia had the lowest hp of all classes including cp.
I bet the stat actually has less returns on a human than dark elf.

A way to test this would be to add con dye to human and con dye to DE.

If you get more hp from con dye as human then my theory is incorrect.

My guess is that each point of con for DE has a larger impact or return than for human. I do not have an explanation as to why, but with the change of starting stats (there is a huge increase if you notice in all stats) this might be what is causing it. I do know abyss walker pre gracia had the lowest hp of all classes including cp.
What you said is OBVIOUS -.-
CON affects a MULTIPLIER. That value is multiplied to basic HP. DEs have higher basic HP. That's why adding CON will give more benefits on a DE rather than a Human.
Apart from this, the multiplier difference between CON x and CON x+1, gets smaller at its rising. So on a DE which has lower CON, the difference will be even bigger.
Your theory is correct and obvious.
Next time get some info before.
Maybe my sentence was misleading.
All classes that become same 4th class will have same basic stats.
So it doesn't matter if you are Paladin, Dark Avanger, Shillien Knight or Temple Knight... Your BASIC HP will be the same when becoming a Sigel Knight.
So your max HP/CP will depend only on your CON (which is bounded to your previous class).

Little note: Speed does NOT depend on DEX anymore.
read again what i wrote.i understand the whole con thing.but now a question about speed.as you said dex doesnt affect speed.so having the same basic stats all sigel knight have same speed all archers same all warrior same right?thats my question.
Is there an updated attribute guide explaining what an attribute does. So many things changed since last time i bother to read them that im afraid im completely wrong about them :|
read again what i wrote.i understand the whole con thing.but now a question about speed.as you said dex doesnt affect speed.so having the same basic stats all sigel knight have same speed all archers same all warrior same right?thats my question.

You misunderstood again.
All classes that have SAME FOURTH CLASS will have same basic stats.
So all tanks will have same speed, all archers same speed etc...
Obviously you have to consider race skills.

Is there an updated attribute guide explaining what an attribute does. So many things changed since last time i bother to read them that im afraid im completely wrong about them :|
Yes there is. The library in www.lineage2.com. Check that or check patch notes (still on L2 website).
You misunderstood again.
All classes that have SAME FOURTH CLASS will have same basic stats.
So all tanks will have same speed, all archers same speed etc...
Obviously you have to consider race skills.


Yes there is. The library in www.lineage2.com (http://www.lineage2.com). Check that or check patch notes (still on L2 website).

we say the same thing :D ty btw
Maybe my sentence was misleading.
All classes that become same 4th class will have same basic stats.
So it doesn't matter if you are Paladin, Dark Avanger, Shillien Knight or Temple Knight... Your BASIC HP will be the same when becoming a Sigel Knight.
So your max HP/CP will depend only on your CON (which is bounded to your previous class).

Wrong. Stats remain the same. There is an exception for mystic classes awakening into fighter classes (OL, WC, PP) and fighter classes awakening into mystic classes (Soulhound). In these cases, their stats change within their respective races fighter/mystic stats.
As for HP base, it also remains the same for each race.
There is a guy who awakened his human enchanter, and found out he had 11k HP fullbuffed while a awakened BD had 17k HP fullbuffed. I myself have around 16k fullbuffd with my awakened OL enchanter. boards.lineage2.com/showthread.php?t=227720
Something is very wrong with human stats.
Wrong. Stats remain the same. There is an exception for mystic classes awakening into fighter classes (OL, WC, PP) and fighter classes awakening into mystic classes (Soulhound). In these cases, their stats change within their respective races fighter/mystic stats.
As for HP base, it also remains the same for each race.
There is a guy who awakened his human enchanter, and found out he had 11k HP fullbuffed while a awakened BD had 17k HP fullbuffed. I myself have around 16k fullbuffd with my awakened OL enchanter. boards.lineage2.com/showthread.php?t=227720
Something is very wrong with human stats.
Misunderstood.
When I said "basic stats" I meant basic HP, basic Patk and so on.
I was NOT talking about CON, STR etc.
Those stats still depends on your previous race, that's why a Human enchanter going for Iss will have less HP than a BD (BD has much more CON than human mages).

There is nothing wrong.
Something is definitely wrong...
Level 31 Human Knight basic HP = 668.55
Level 30 Palus Knight basic HP = 745.40

And that was MANY chronicles ago. At higher lvls the difference is even bigger. In past Humans had around 33% more CON, but now they have only 14% more, so basic HPs have bigger influence. And that's how Dark Elves got empowered :)
Misunderstood.
When I said "basic stats" I meant basic HP, basic Patk and so on.
I was NOT talking about CON, STR etc.
Those stats still depends on your previous race, that's why a Human enchanter going for Iss will have less HP than a BD (BD has much more CON than human mages).

There is nothing wrong.

Wrong. As I explained, human mystic classes who awaken into fighter classes (example: hierophant to iss enchanter) change their stats to Human Fighter stats. Same for overlords and warcryers change their stats to Orc Fighter stats.

So it doesn't matter if you are Paladin, Dark Avanger, Shillien Knight or Temple Knight... Your BASIC HP will be the same when becoming a Sigel Knight.


Also no. That depends on your race too, like the stats (CON, STR, etc)
Wrong. As I explained, human mystic classes who awaken into fighter classes (example: hierophant to iss enchanter) change their stats to Human Fighter stats. Same for overlords and warcryers change their stats to Orc Fighter stats.



Also no. That depends on your race too, like the stats (CON, STR, etc)
About the 2nd point I was talking with SAME basic stats (CON, STR etc. etc.).

About the 1st point: are you saying that Human mage (like Prophet) who awakens into Iss will have same CON as Human fighter??
Level 31 Human Knight basic HP = 668.55
Level 30 Palus Knight basic HP = 745.40

And that was MANY chronicles ago. At higher lvls the difference is even bigger. In past Humans had around 33% more CON, but now they have only 14% more, so basic HPs have bigger influence. And that's how Dark Elves got empowered :)

Source: http://www.l2p.bravehost.com/
Before posting about game mechanics, I suggest to everybody to check this website. It is a bit outdated but many formulas are the same. And mechanics didn't change much from past.

So a humans are now the weakest race?
About the 2nd point I was talking with SAME basic stats (CON, STR etc. etc.).

About the 1st point: are you saying that Human mage (like Prophet) who awakens into Iss will have same CON as Human fighter??

Yes. My (former OL) ISS has Orc Fighter stats for example. It would be silly having to play an ISS with mage stats or a Feoh Wizzard with fighter stats.
Yes. My (former OL) ISS has Orc Fighter stats for example. It would be silly having to play an ISS with mage stats
That was my wonder.
or a Feoh Wizzard with fighter stats.
I wasn't talking about "forced" class changing.
ok can any high lvl plz clarify this with pictures?with sigel knight preferable but also if he has other class to compare with them aswell?
really sucks if it is true.i was expecting everything to be fine after awaken,now someone says the difference still remains?
Wrong. Stats remain the same. There is an exception for mystic classes awakening into fighter classes (OL, WC, PP) and fighter classes awakening into mystic classes (Soulhound). In these cases, their stats change within their respective races fighter/mystic stats.
As for HP base, it also remains the same for each race.
There is a guy who awakened his human enchanter, and found out he had 11k HP fullbuffed while a awakened BD had 17k HP fullbuffed. I myself have around 16k fullbuffd with my awakened OL enchanter. boards.lineage2.com/showthread.php?t=227720
Something is very wrong with human stats.

was checking "Harmony update" and then i saw this video from Harmony http://www.youtube.com/watch?v=x6tNhbYuPDc check the basic stats of the dark elfie and his life with buffs + sonatas so dark elfs seem to be bugged :D
I did another check.

Lvl 1 DE and lvl 1 Human.So even from lvl 1 DE has more HP.Absolutely WRONG!

See for yourselfs...

http://www.velisco.bg/l2/11.jpg

http://www.velisco.bg/l2/12.jpg





My lv31 human knight seems to have lower HP than a lv30 Palus Knight. Is this normal?

http://i1182.photobucket.com/albums/x453/popdog88/L2/Shot00008.jpg

http://i1182.photobucket.com/albums/x453/popdog88/L2/Shot00009.jpg



O.O

Could anyone post this with L.elves too? Because we know that now elves have same con than humans.

And... Is this really check it?... I mean:
I don't see any developer or admin posting about this bug, so is this fixed already?

...WTF if not!
O.O

Could anyone post this with L.elves too? Because we know that now elves have same con than humans.

And... Is this really check it?... I mean:
I don't see any developer or admin posting about this bug, so is this fixed already?

...WTF if not!

There is no bug. As was explained above, the HP depend on two things: the base hp (a simple number which changes every lvl up, and which has nothing to do with CON etc.) and the percentage bonus which you get from your CON stat. And DE simply have much more base HP than humans, so that even though humans have a higher percentage bonus from their higher CON stat, this bonus does not cancel out their disadvantage from the lower base HP.