Just wondering...

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What's the idea when the brilliant NCSoft made this awesome feature:

"A character of level 84 or lower will not gain XP or SP from killing a monster that is 11 or more levels higher or lower than the character’s level. "

I presume a party is made to kill mobs with a higher level than yours, so, what the point to limit it to 11 levels?!


Ah! Please, Let Blizzard make Lineage 2 quests/dungeons. 40 minutes waiting to join a room in Cruma is at least a shame. (And believe me, Cruma is just ONE exemple)

Oh, true, one more thing: What DAILY quests means to you guys?