tyr warrior is a useless class

General Discussion Started Last reply 9 posts
ncsoft nerfed this entire class. It is not needed for anything in anytype of party or any situation in game.

it does nothing well, and provides nothing in the game that the other classes cant do themselves. it cant be called a dd when all the nukers, rogues, archers outperform it.:eek:

So with these bold statements, do you agree or disagree?

does anyone see what the benefit of a tyr warrior to game is now?
I repeat myself and say that you should wait till you lvl 95 and than talk.
so at lvl 95 you say it becomes good at something?

what would that be?
I don't know I just think of awakening as a first class transfer.
But don't listen to me :)
I have some good equipped Tyrr Warriors in my clan and they don't complain :rolleyes:

When there is spot for DD they are invited without questioning. Warriors may stay a bit behind nukers and archers, but fulfilling the duty of damage dealer is not a problem. Aoe with poles is really nice :D

To get what is best from this class will require players skill and commitment to invest time and adena.
I have some good equipped Tyrr Warriors in my clan and they don't complain :rolleyes:

When there is spot for DD they are invited without questioning. Warriors may stay a bit behind nukers and archers, but fulfilling the duty of damage dealer is not a problem. Aoe with poles is really nice :D

To get what is best from this class will require players skill and commitment to invest time and adena.

oh ya, whats stopping archers and nukers from investing "skill and commitment and buckets of adena" on themselves?
I play a Tyr Warrior and I am fine with it because I do more dmg than my Dreadnought class before in pvp and pve :)
It's a thing of what you expect. Sure Warrior are not OP but have enought HP/CP and do enought DMG to win fights.
Best is to have better equip and spend some adena in skills if you want to have more power.
Altogether I think the warrior is a valuable class.
@Pimpmybow

xping at lvl 90+ or 95+ is horrible for Tyr Warriors. NCK even gave them a lil boost with the Harmony update/patch, but still this class is faaar away from what it was in pve, wont even talk about pvp.

First of all, i have more then "ok" gear, but its still a huge nerf for me.

I defo hate Duelist -> Tyr Warrior.

Tripple Sonic Slash: like 4 sec reuse -> new: 27 sec reuse + knock back of the enemy a lil bit with a 1sec stun, LOOL (great, till i am back at the enemy the stun is gone already also kinda bad if i fight ranged classes since i need to move to them again)

Final Secret: +30% pvp dmg for 30 sec -> new: GONE

WarCry: +25% patk for 60sec with like 30sec reuse -> new: GONE

Duelist Spirit: +12% atk speed + 10% pvp dmg for skills/normal hits for 60sec, reuse time 50sec -> new: inc. skill effects by 30%, +5% pvp skill/normal dmg for 60 sec, reuse time 4min44sec

Sonic Rage: this X spamable skill which charge up + does autoattack afterwards -> new like 0,5sec reuse time now, autoattack afterwards GONE

Sonic Blaster: Single targed Ranged attack -> new: GONE (as trade in together with Sonic Storm for a new skill)

Sonic Storm: Ranged attack that hits multiple targets -> new Raged attack with AOE, BUT SB+SS = 1 new skill, so i cannot fight ranged anymore if the enemy is surrounded by none aggro mobs, else they will hit me also.
For example i pvp in GC, i could use Sonic Blaster and mobs dont hit me, NOW i use the new Ranged AOE-> mobs hit me also

BattleRoar lvl 1 (+10% HP for 10min, reuse like 50-60 sec) + Braveheart (+1000 CP restore, reuse time ~ 60sec) gone -> new: restores all HP, reuse time few minutes

Riposte Stance: reflect 30% dmg back + chance to reflect back debuffs (like ToD, the Pala Skill Silence) -> new: GONE

Lvl 80 Bubble to incr. Patk+charge up my sonic power -> GONE

That's all i got so far from the lil playing yesterday http://l2carebear.s2.bizhat.com/images/smiles/icon_sad.gif

In total my atkspeed is ~same/lower as before + patk isnt rly more since i lost Warcry+Duelist spirit.

As alternativ i can use now the new totems, BUT: still slower then before (while i had -8dex pre-awakend + Sonic Move (aka Dash2) got removed for the Rabbit Totem)
Means i cannot play like before with:
WarCry+Duelist Spirit up + Sonic Move.
Means i must switch under the xping/pvp my totems which is like another 1 sec lost in pvp.

[The Reuse times are already affected by Tezza]

My HP + CP isn't rly that much more since i used before +4 Con dye.
(Think i have now 11k CP instead of 9k and 12k HP instead of 11k)
So far i can't rly see any improvement as Tyr Warrior.....

Will deeply check my skills this weekend + try to find better numbers of old Duelist stats to compare.

Need to find the mood to test way more.
Also i am looking for a strong 85 Duelist to test 1vs1
(I am with 5/5, +7 Vesper 300, +4 rare Vesper Noble Hvy 3*120, just Gaiters +4 3*60 not rare)
The sad thing is that some of the old skills seem to be better than the new ones. For example if you are a GK or a Duelist then you will definitely not want to trade in both your ranged single target and aoe attacks (Blaster&Storm) for one ranged aoe only attack.

IMO this is a big nerf for Glad/GK and I only noticed this as I had traded in my skills and started testing. If we had had PTS I would have known to keep the old skills but at least I can warn others.

You'll definitely want to keep the old ones for pvp and maybe even for pve as in some cases you don't want to aggro multiple targets.

NCsoft should sell a reversal old skill/new skill service. I'd buy it.