Hi. I was wondering if we should try to make a list of changes to the game that we've found that were not listed in the GoD patch notes? I'm sorry if there's a thread like this already that I missed.
Revita-pops and other items not filling vitality is one example. I'll add a couple more that I've discovered as a summoner.
Lvl83 summoner transforms are less powerful now. I used to be able to 1 hit defeat the group mobs in the Sel Mahum camp with my aoe skill. The last time I tried this, I had to use the skill 5 times and still died.
The relation between skill enchants and skill level has changed for servitors. My +14 feline queen that was lvl81 before is now lvl80. Also my +10 feline king went from lvl84 to 82. Their stats still seem the same though.
The level of mobs in parts of Hellbound and lower Giants' Cave have been lowered. Most that were green to me at lvl84are now light blue.
Dropped items can be picked up more quickly now.
What are some other unlisted changes people have found?