HUMAN ARCHER - HAWKEYE: They run quick thanks to their skill Dash, even though it's only Lv.1, you can get around quickly. Their damage is good and their attack speed is good. They're more of a middleman type class. They also get Quiver of Holding, increasing your weight limit by a whole ****load.
ELF ARCHER - SILVER RANGER: They run the quickest by default (but not as quick as a Hawkeye who used Dash) and have the highest attack speed and evasion thanks to superior DEX, they also get skills later on that activate by chance when you get hit that make you and your entire party run a lot faster and/or shoot with bows a lot faster for a set time. These skills are godlike and SR arguably gets the best ones. Their damage is subpar.
DARK ELF ARCHER - PHANTOM RANGER: They run fairly quick as well, just runs in the elven family, I guess. They do not have anything particularly special about them in terms of attack speed, but they are notorious for their raw power. Thanks to vastly superior STR, Dark Elf's are more of the slow hard-hitting type, and when you crit, it huuuuuuuurts.
KAMAEL ARCHER - ARBALESTER: People saying they don't take mana is a moot point. You'll never feel it on any archer, so don't worry about that. Arbalester's can be really powerful because they get a skill called Real Target, which makes the target suffer more damage from Bow/Crossbow attacks. This is amazing if you party with other archers as well, for obvious reasons. I do believe you also get Warp, which teleports you forward instantly. This is good for getting away from mobs quickly. Kamael's racial passives are not as good as claimed. The PVP bonus is only 1% - just isn't noticeable, so don't go by that.
AWAKENED ARCHER - YUL ARCHER: If you look at the skill tree for Yul Archer, you're going to notice something. You get a lot of stuff to increase your movement speed, you get a lot of positional placement skills (stuff that teleports you forward or backward) on low cooldown, so ultimately movement speed isn't too important anyway. As well, you get a lot of skills and passives that increase your Attack Speed, including a skill later on that increased your Attack Speed by a whopping +200% (!!) for a set time. As you can imagine, you'll be hitting the ASPD cap pretty solidly. This means that your racials are what's most important. Your racials and your base stats.
Remember what I said. Yul Archer gets incredible ASPD and SPD by default, but you can never max out on damage. This means that, in my opinion, the Dark Elf is the superior choice, due to it's high damage rate and CRIT DAMAGE+ Racials. You will rock face if you go Phantom Ranger -> Yul Archer, everything else is slacking.
I dunno I've played an HE and SR and I have to say the HE was a monster step up from the SR.. that as back in the C2 days though so I dunno if anything has changed with respect to that. I can tell you that the might have Crit once or twice more before a 2x mob dies then a HE. But that crit would be like a slap in the face. Fully buffed my HE would hit for maybe 200 less then the SR's critical hit, and then Crit for almost double.. Just my opinion, SR's owned with their higher mana pools and relied heavily on being able to use skills.