To Healers

Magmeld Started Last reply 32 posts
Heres some tips to help you succeed

1) Don't play l2 on a toaster
2) Don't use a toaster as a router/modem
3) TAKE RECALL OFF YOUR HOTBAR WHEN IN A XP PARTY
4) Heal?
5) Spirit Ores, get them naow
6) AFK is not an option
7) Warn people before you invo
8) Don't type when theres mobs
9) Wtf terminators, heal
10) Rez....
Awawaaaaaaaaawwww not so hard! someone just died bcoz of nab healah ? >.<
Well good points anyway ... i wish atleast 50% of the "players" be aware with these ... but ... u know it ... FtP! <3
1) Don't play L2 on a toaster
2) Don't use toaster as router/modem
3) TAKE BSOE OFF YOUR HOTBAR WHEN IN A XP PARTY
4) Damage? Aggro?
5) SS/BSPS, get them naow
6) AFK is not an option
7) Warn ppl when buffing fighter-_-
8) Don't type when there is mobs
9) Wtf terminators, let the tank be tank, no heals for Stormscreamertank.
10) Look after the healer. It's your duty to keep him alive just like it's our duty to keep your sorry *** alive. No run-off egotrip for ya.
The best part of playing a healer is to let people like the OP die till they rage. :D
Make 1 for BD..
I will start...

1.Don't use light armor especially on RB pt when there is no Tank around...
once there was a bishop who was mad at me coz according to him I made the party die bcoz mobs began hitting me so he healed me and "I distracted him from seeing tanks bar". OMFG those bishops who cant heal 2 chars... try healing at pvp idiots
1) Don't play L2 on a toaster
2) Don't use toaster as router/modem
3) TAKE BSOE OFF YOUR HOTBAR WHEN IN A XP PARTY
4) Damage? Aggro?
5) SS/BSPS, get them naow
6) AFK is not an option
7) Warn ppl when buffing fighter-_-
8) Don't type when there is mobs
9) Wtf terminators, let the tank be tank, no heals for Stormscreamertank.
10) Look after the healer. It's your duty to keep him alive just like it's our duty to keep your sorry *** alive. No run-off egotrip for ya.
YES
specialy for 9 and 10
idk why noobs think they are immortal then have healer in pt (even then dont have).
i play bishop now . and i can see how hard is to save idiots to not die .

p.s. heal is with at least 1 sec cast . group heal 2 sec. think on it
YES
specialy for 9 and 10
idk why noobs think they are immortal then have healer in pt (even then dont have).
i play bishop now . and i can see how hard is to save idiots to not die .

p.s. heal is with at least 1 sec cast . group heal 2 sec. think on it

Hey there!
I regret to inform you,but u've FAILED! Yes, thank you for the try , please come again later......but yea ... unfortunately this time was a fail! ;/
Regards! :))

http://i1118.photobucket.com/albums/k609/masterswait/fail.jpg
i see . u cant say some smart so u spam .
GROWN UP
i see . u cant say some smart so u spam .
GROWN UP

mmmmmm , nah ;/
-rejected
http://img192.imageshack.us/img192/4047/noobdance.jpg (http://imageshack.us/photo/my-images/192/noobdance.jpg/)

idk who is noob ,

You're not a healer and wouldn't understand the irritation of that HP song going off every 2 minutes.

It's even worse when BD/SWS do it during a big pull or there's a few terminators nuking the **** out of the group and that 50% hp person is now 20% and now dead. Why? I was busy trying to heal the OTHER guy and it's not worth my time to stop the single heal cast to go for a group heal.

Plus: why two healers anyways?! Unless it's a raid boss, shouldn't need more than one healer.
I have always played healer as main class (SE) and I have to say ppl are dumb, mostly random party ppl.

Hence why I never lvl with randoms, kinda sucks sometimes cause you wanna be out making some good xp but your group is busy working on other stuff, but hey, I prefer to live and make xp then deal with drama wannabe uber ppl who really think they know how to play.

Same can go the other way around, make good friends with a healer either one who is pro at it and knows how to use their char or teach them. You will be much thankful later ^^
Heres some tips to help you succeed

1) Don't play l2 on a toaster
2) Don't use a toaster as a router/modem
3) TAKE RECALL OFF YOUR HOTBAR WHEN IN A XP PARTY
4) Heal?
5) Spirit Ores, get them naow
6) AFK is not an option
7) Warn people before you invo
8) Don't type when theres mobs
9) Wtf terminators, heal
10) Rez....

To the rest of party, never pull mobs or trains if the healer not have mp.

For PVP, EVER stay close to the healer if dont want to die.. And the healer stay back of the party ever.
It's even worse when BD/SWS do it during a big pull or there's a few terminators nuking the **** out of the group and that 50% hp person is now 20% and now dead. Why? I was busy trying to heal the OTHER guy and it's not worth my time to stop the single heal cast to go for a group heal.


Vit dance does not take away hp, it increases max hp. If a player has 6k current hp, he still will have 6k current hp after the dance, just his max will be higher. So if a player "is now dead" after the vit dance, he still would have died even without it. The hp bar just changes because his (same) current hp are now a lower percentage of his (increased) max.
Healers need more respect! :P
Vit dance does not take away hp, it increases max hp. If a player has 6k current hp, he still will have 6k current hp after the dance, just his max will be higher. So if a player "is now dead" after the vit dance, he still would have died even without it. The hp bar just changes because his (same) current hp are now a lower percentage of his (increased) max.

Increasing max health but not replenishing it by percentage (if at 100%, should be at 100% instead of 70% of new 100%) still sounds like "taking hp away" regardless of their true max health (before vit dance). Suggesting Vit dance should do the same mechanics of Body of Avatar when applied. I would rather heal the extended 35% of BoA because it goes off every 20 minutes instead of 2 minutes. That's my only extreme problem with it.

I understand that player that would die regardless of Vit dance or not. It's just having healed for a lot of games, my game of whack-a-lifebar-to-full with this dance irritates me. When I see bars go down, I heal. Seeing bars go down even further makes me feel like I'm not doing my job properly.
I heal better than some, thats saying something...
Note to BladeDancers:
Dudes you now have a skill common to Song of Vitality which was used by SwordSingers. To learn how to use it PLEASE ask them.

Just for the record when you use a skill that increases your HP % (song of vita, dance of Dark Fighter, boa etc.), healers feel the erge to heal it thus waste mana. So what YOU have to do is not let it end when its counting to 0. Start your Dance of Dark Fighter 10secs before it ends!

Do you prefer to waste a little bit more mp and regen it as you xp or the Healer to end his mp and not have mana to heal?
Note to BladeDancers:
Dudes you now have a skill common to Song of Vitality which was used by SwordSingers. To learn how to use it PLEASE ask them.

Just for the record when you use a skill that increases your HP % (song of vita, dance of Dark Fighter, boa etc.), healers feel the erge to heal it thus waste mana. So what YOU have to do is not let it end when its counting to 0. Start your Dance of Dark Fighter 10secs before it ends!

Do you prefer to waste a little bit more mp and regen it as you xp or the Healer to end his mp and not have mana to heal?

Ahh. I hardly ever heal that extra, esp if there is no mana herb drops. as long as your not in a dangerous situation no need to overlap it. Esp if I have to recharge that BD anyways because the party wants as many dances as they can get and still want that BD constant hexing.
Worse case, use a pot :P It's really not a huge % anyways. though cost much more to either recharge or heal group.
Note to BladeDancers:
Dudes you now have a skill common to Song of Vitality which was used by SwordSingers. To learn how to use it PLEASE ask them.

Just for the record when you use a skill that increases your HP % (song of vita, dance of Dark Fighter, boa etc.), healers feel the erge to heal it thus waste mana. So what YOU have to do is not let it end when its counting to 0. Start your Dance of Dark Fighter 10secs before it ends!

Do you prefer to waste a little bit more mp and regen it as you xp or the Healer to end his mp and not have mana to heal?
I always heal that little bit as a warcryer. Could be another option.
I always heal that little bit as a warcryer. Could be another option.

Thats true too.. WC waste no mp at all to do life chant once a while (atleast every 2 minutes that the dances end).
I always heal that little bit as a warcryer. Could be another option.

That's considering it's not an AFKcryer. Besides OL HoT > WC HoT, it has an initial heal :3.
Lol, redancing while there are still dances up ***** up our mp as bd.
Just pay attention to the buffs/(everything) as a healer instead of asking us to kill our mp or skip a good buff.
That's considering it's not an AFKcryer. Besides OL HoT > WC HoT, it has an initial heal :3.
I'd kick/replace AFKcryer quite fast if I could. They can deal some damage too and help with cc (dreaming spirit) if necessary. And heal but I often get healers who ask me not to heal as it's useless.

OL heal is better indeed but they don't have war/earth chant do they? Well each their (dis)advantages anyways.
I never redance my dances while they are still active. Any redance of buff while it's active counts as +1 dance and you get a penalty for a an extra dance, it's not just a simple dance replacement that uses set amount of MP. It's really a problem with vitality dance/song than anything else. BD should be able to keep this dance at all time without getting penalized on MP.
In a group that doesn't suck, healers don't have to replenish HP bar after each vitality dance. Warcryer can cast his HP regen once every 2 minutes or with VR and VR dance melee classes (and even archers now) get it back just by hitting mobs. Bottom line, no BD would redance active dances.
9) Wtf terminators, let the tank be tank, no heals for Stormscreamertank.
10) Look after the healer. It's your duty to keep him alive just like it's our duty to keep your sorry *** alive. No run-off egotrip for ya.

+1 for that.... i have played cardinal untill with some f.king party i started to be tank with my cardinal and i say "wtf" cardi is not tank ... and i play sws now :))
I never redance my dances while they are still active. Any redance of buff while it's active counts as +1 dance and you get a penalty for a an extra dance, it's not just a simple dance replacement that uses set amount of MP. It's really a problem with vitality dance/song than anything else. BD should be able to keep this dance at all time without getting penalized on MP.
In a group that doesn't suck, healers don't have to replenish HP bar after each vitality dance. Warcryer can cast his HP regen once every 2 minutes or with VR and VR dance melee classes (and even archers now) get it back just by hitting mobs. Bottom line, no BD would redance active dances.

I agree, I also never overlap dances. And to all the ppl crying stuff like "ask SWS how to use the song", try playing a BD, or a SWS, and have the party members screaming "4 dances, we want 4 ***** dances, nab BD, and keep the vit dance up, herp derp" and watch your mana reaching 100 in no-time.
lol i always ask d WC of the party to do chant of life after the BD vit dance, save a lot of MP though, gives WC more job, better than sitting around doing nothing.
But still lots WC said 'that's ur job, i'm not a healer'

healer just need more respects
Vit dance does not take away hp, it increases max hp. If a player has 6k current hp, he still will have 6k current hp after the dance, just his max will be higher. So if a player "is now dead" after the vit dance, he still would have died even without it. The hp bar just changes because his (same) current hp are now a lower percentage of his (increased) max.

According to this logic, this song is pointless to put up.
Makes me wonder how many wc actually use their sleep/fear to crowd control some chaotic moments or bad pulls. Easily can change a deadly moment into a surviving one.
I thougth their bars only had a few buffs and drains from F1 to F12.