So, they took away seven signs... whatever sure, take away the only exciting levelling grounds pre lvl 75...
ONE THING THOUGH, YOU IDIOTS HAVE LEFT NO UNDEAD MOBS LVL 35-40
so an oracle has to what?... go and melee hit mobs or use wind strike until 40?
Absolutely stupid game development... grow two brain cells to rub together u dumb monkeys.
Players are left with no choice but to lvl in stupid over-farmed areas as it is with ******** ksing quest mobs because there are 2 mobs for every 5 ppl.
Mind numbingly stupid game development. Absolutely pathetic.
You joking right? takes less than 1h30m from 35 to 38, after that u get insta 41 from 2nd class transfer. I did this with shilien oracle. You're being pathetic.
So, they took away seven signs... whatever sure, take away the only exciting levelling grounds pre lvl 75...
ONE THING THOUGH, YOU IDIOTS HAVE LEFT NO UNDEAD MOBS LVL 35-40
so an oracle has to what?... go and melee hit mobs or use wind strike until 40?
Absolutely stupid game development... grow two brain cells to rub together u dumb monkeys.
Players are left with no choice but to lvl in stupid over-farmed areas as it is with ******** ksing quest mobs because there are 2 mobs for every 5 ppl.
Mind numbingly stupid game development. Absolutely pathetic.
ONLY ? the catacombs were the only aera to xp
???? AHAHAHHAAH... Just do 4-5 quest and go 40 in 2 hours ...SOSOSOSOSO PATHETIC!!!
So, they took away seven signs... whatever sure, take away the only exciting levelling grounds pre lvl 75...
ONE THING THOUGH, YOU IDIOTS HAVE LEFT NO UNDEAD MOBS LVL 35-40
so an oracle has to what?... go and melee hit mobs or use wind strike until 40?
Absolutely stupid game development... grow two brain cells to rub together u dumb monkeys.
Players are left with no choice but to lvl in stupid over-farmed areas as it is with ******** ksing quest mobs because there are 2 mobs for every 5 ppl.
Mind numbingly stupid game development. Absolutely pathetic.They changed the undead nukes into normal nukes so I'm pretty sure you have options..
I do have to admit that I am also severely disappointed at the removal of catas/necros. I found the underground to be quite exciting for group or solo play especially when poling.
second class change quest lvls you from 38 to 40 (yeah 2 full lvls),
so you just gotta get to 38 with quests or if you want x2HP(nice exp) undead mobs go hardins academy.
if you are doing all the quests from start ,all ways talk the NPC that you have just finished a quest, it will lead you to the next quest ,all ways log in and get your free stuff from here http://truly-free.lineage2.com/path ,undead mobs over 40 are in FOM
I have seen the quests. My question is this: who wants to run around chasing mobs in over farmed areas only to be over damaged and have some mang take the quest credit for the mob you were just damaging? That is a failed game mechanic. The failed game mechanic is caused by removing all the levelling zones and replacing it with half-developed kill quests.
Call it pathetic if you like but this game used to be more enjoyable and exciting... now it is a sand-box mmo and they have given more penalties to low damage dealers by essentially forcing them to hunt quest mobs in competition with archers and mages that just last hit quest mobs.
I have seen the quests. My question is this: who wants to run around chasing mobs in over farmed areas only to be over damaged and have some mang take the quest credit for the mob you were just damaging? That is a failed game mechanic. The failed game mechanic is caused by removing all the levelling zones and replacing it with half-developed kill quests.
Call it pathetic if you like but this game used to be more enjoyable and exciting... now it is a sand-box mmo and they have given more penalties to low damage dealers by essentially forcing them to hunt quest mobs in competition with archers and mages that just last hit quest mobs.
Hundreds of healers and tanks have completed these quests, yet you're one of the chosen few that came here to make a topic about that.
All the time you spent to write this thread and read replies, you would've probably easily finish level 32 to 40 quest line.
Anyways, the leveling zones still exist, if you prefer wasting hours instead of minutes.
I have seen the quests. My question is this: who wants to run around chasing mobs in over farmed areas only to be over damaged and have some mang take the quest credit for the mob you were just damaging? That is a failed game mechanic. The failed game mechanic is caused by removing all the levelling zones and replacing it with half-developed kill quests.
Call it pathetic if you like but this game used to be more enjoyable and exciting... now it is a sand-box mmo and they have given more penalties to low damage dealers by essentially forcing them to hunt quest mobs in competition with archers and mages that just last hit quest mobs.
LV1-41 takes like 1 hour if you do the quest chain. Up to 3 hours for people that haven't done it before (or if they don't read what their quest tells them to do).
If you get stuck at 36 or 37, go run Kamaloka - you'll be at least 38 after that.
And as it was stated, the nukes are no longer restricted to Undead monsters. They're now the nukes that you would have had from the transform; the transform was removed, and the skills were turned into normal skills.
Yesterday alone one of my clan mates did 1-70 on his EE. Its not that hard, you are probably over-analyzing it or doing it wrong.
Yes, it does suck that Cata was removed, I'm definitely not arguing that point. I'm just saying, you don't need undead mobs anymore, and it is ******edly easy to get to 40 now.
And once you get a mentor at 40, its GG. You'll level up in no time flat.
They changed the undead nukes into normal nukes so I'm pretty sure you have options..
And as it was stated, the nukes are no longer restricted to Undead monsters. They're now the nukes that you would have had from the transform; the transform was removed, and the skills were turned into normal skills.
Can't speak for SE or EE, but I do know that the cleric and bishop undead nukes are still only for undead, and you don't get the inquisitor nukes (Divine nukes) until lvl 44.
Can't speak for SE or EE, but I do know that the cleric and bishop undead nukes are still only for undead, and you don't get the inquisitor nukes (Divine nukes) until lvl 44.
But there are level 40-ish undead mobs, so it's fine. :)
I lvled up my Shillien Oracle by Wind Strike alone. Seriously.
This. Leveled my SO to 36 in a couple of hours on wind strike mostly plus DU where applicable. One more quest in wastelands and, like someone suggested, will try HA for undeads. It's not the end of the world. Leveling to 44 is such a joke now, even casual players like myself realize it. So cheer up, Buttercup! ;)
I'm actually thinking half the fun is gone cuz of this since the social aspect of this game is almost nonexistent unless u found a clan early on or r a high level, high demand class.
I'm actually thinking half the fun is gone cuz of this since the social aspect of this game is almost nonexistent unless u found a clan early on or r a high level, high demand class.
Depends on the server imo. Some people on places like Chronos/Naia are recruiting only 85+ and such. And the clans that recruit earlier... a lot of them seem dead, because people don't kick the inactive players/ppl who quit.
Yyyyyup. 1-44 wasn't all that hard for me. Hell, I went to graveyard spamming disrupt undead on lethal orange-named mobs to get to 44.
It worked. Then you get inquisitor attacks for free in any stance for good times.
So u r saying u don't have to change stance to use Inq where u lose access to other skills anymore?!?! Awesomeness :) on an unrelated note, my main is a SH and when I found out that I can use death spike without the bones I almost peed myself :D