PR ruins open world pvp /discuss

General Discussion Started Last reply 44 posts
Now that every awakened healer gets PR it is starting to get pretty ridicules for pvp...

pvp works like this now group 1 rolls up onto group 2(for example purposes lets say they are war tags) group 2 see's group 1 and instantly PR's...

its pretty much like this all day
-pvp is about to happen...
-pvp doesn't happen because the other group PR's as soon as they see your group...

how exactly are we supposed to enjoy open world pvp when you can just group bsoe every time you see something scary...

idk but should be changed couple of ideas that come to mind would be....

-longer cast time on party return
-cant be used while purple/red
-longer cool down

/discuss...
Drop the healer first? I would have figured the healer would be your priority even without the whole PR thing...
Drop the healer first? I would have figured the healer would be your priority even without the whole PR thing...
how are you supposed to drop the healer when your party is still about 50 yards away and they have already PR'ED... just saying kind of stupid.

IDK Carebear is Carebear??
maybe they dont want to pvp?
with new war systems, lots of pve clans are forced into war, which a lot of them dont want to pvp.
if u are fighting against someone who wants to pvp, there shouldnt be a problem with pr :D
Dude, PR was in game for how long?

It's part of the game, get used to it, stop crying.
Dude, PR was in game for how long?

It's part of the game, get used to it, stop crying.

+1
PR wasn't made just for escaping a fight, it's was also made for pve.

What if your group is made up of a bunch of randoms just for pve? why would you stand and fight against a pvp group?
instances kill pvp, not pr
discuss
Dude, PR was in game for how long?

It's part of the game, get used to it, stop crying.

this is true however until this patch it was exclusive to EE's now every awakened healer gets it... technically its not the same just saying...
I dont know what pvp you been doing, but usually every party worth fighting had a EE pre GOD.

Trying to gank lower level party's while they xp, not really a worthy fight and obviously they will avoid the fight would it be PR/bsoe or log out.

Dont tell me they come to your spot, run up to your face and pr :D Though I did it alot, out of 10 attempts you can get an epic me against the world pvp :)
Lineage][ the PR edition.

Yeah, I went there alright!
this is true however until this patch it was exclusive to EE's now every awakened healer gets it... technically its not the same just saying...

Holy Pomader.
Reputation system ruins world pvp.
While I usually try to start **** with Stormie and his crew, in this particular instance, I feel he is 100% correct. It's not just Party Recall.

People are escaping combat way too easily and way too often post-85 that while you may have a lot of PVP, the amount of times you'll actually KILL someone is too few and far between. I've had some good days, I've had some bad days, but it's getting to be very stupid.

1v1, I've actually had this happen in 1v2 situations as well. People would rather BSOE than taking the risk of dying. I've had people pull this as soon as I broke their CP and their HP started to drop. Are you ******* serious?

It's just silly. It's a bit of a rant, sure, but it's dumb. Now that BSOE's can be bought at any time by anyone using adena, they're too readily available. Don't even get me started on Fortress BSOE's. Mad cheap, just to promote their use even more. Yay.

As an Iss Enchanter, I basically have a BSOE skill built-in (thanks to Prophet's getting Return Lv.2), and I'm starting to use it just because everyone else is. **** it. If they don't want to lose EXP, then why should you.

Ultimately, the game is becoming super carebear very quickly. It's just annoying. A victory is depicted over the opponent popping a scroll now, not actually killing them because this rarely happens. People don't even understand PVP. I've had times where the fight could've went in either direction. I could've died just as much as they could. They still BSOE'd because the risk of them dying was there, regardless of potential victory.

Game is starting to become really dull. People are putting way too much emphasis on PVE over PVP and it's ruining the feel of everything. They won't stop until they hit Lv.99 and even then they'll probably still do it just because.

zzz wake me when it's over
By the way, it should be said that no amount of complaining will change it. All we can do is gripe and moan about it on the forums, but ultimately it will never change it. Koreans are fine with it, and so we must be too.
*hands Stormie a box Kleenex*
well PR was in game for a long time.

go to EVE online you can warp disrupt and bubble ppl there

or enjoy pvp at sieges and tw's (i heard they are getting deleted though)

or try sneaking to a healer and ganking it with a dagger
When a group PRs you're already punishing them. They're not getting exp, they're not raiding, they're not PvPing. They're sitting in town with theirs tails stuck between their legs.

It used to be psychologically damaging to constantly PR from another clan. Sure you didn't die, but you couldn't really do anything either.


That was before instances became mainstream however....



Game is starting to become really dull. People are putting way too much emphasis on PVE over PVP and it's ruining the feel of everything. They won't stop until they hit Lv.99 and even then they'll probably still do it just because.

I was really hoping with rez and war changes PvP would be more endemic. But it simply isn't happening. For one sole reason: PK changes have made everyone super anti-pvp.

Now all KS and harrasses and no one cares if you'll PK them. Because in the end the PKer will take more damage than the victim.

War? They all go into hiding, PR upon contact then drop war for zero penalty at the earliest convenience.

Someone at Korea did not think this through on the PvP side of things, and that worries me. Because when a game totally doesn't care about PlayervsPlayer it might as well be faction based, developer hand-held, PvP in a box Blizzard game already.
this is true however until this patch it was exclusive to EE's now every awakened healer gets it... technically its not the same just saying...

Actually my SE has had PR (for PvE "oops that didn't quite work" reasons) since they gave out the Holy Pomanders...

Don't forget, if someone diesn't want to PvP, they could always BSoE, so what's the problem?
-longer cast time on party return
-cant be used while purple/red
-longer cool down

/discuss...
clan bsoe has instant reuse and cast time so it doesnt change much
Dude, PR was in game for how long?

It's part of the game, get used to it, stop crying.

+1

almost every pt had bish + ee before, what's the diff now? Now some "peaceful" clans get dragged to war and can't change it so they just pr.

Sucks but it's always been this way... before u would just pk those carebears, with new pk/war system, they pr :P
Now that every awakened healer gets PR it is starting to get pretty ridicules for pvp...

pvp works like this now group 1 rolls up onto group 2(for example purposes lets say they are war tags) group 2 see's group 1 and instantly PR's...

its pretty much like this all day
-pvp is about to happen...
-pvp doesn't happen because the other group PR's as soon as they see your group...

how exactly are we supposed to enjoy open world pvp when you can just group bsoe every time you see something scary...

idk but should be changed couple of ideas that come to mind would be....

-longer cast time on party return
-cant be used while purple/red
-longer cool down

/discuss...

if u cant kill healer enough fast next move is to come on off board to ;_; what next?:D
Now that every awakened healer gets PR it is starting to get pretty ridicules for pvp...

pvp works like this now group 1 rolls up onto group 2(for example purposes lets say they are war tags) group 2 see's group 1 and instantly PR's...

its pretty much like this all day
-pvp is about to happen...
-pvp doesn't happen because the other group PR's as soon as they see your group...

how exactly are we supposed to enjoy open world pvp when you can just group bsoe every time you see something scary...

idk but should be changed couple of ideas that come to mind would be....

-longer cast time on party return
-cant be used while purple/red
-longer cool down

/discuss...

Awesome idea , now when 85+ clans can force wars on low lvl clans lets make low clans even not able to escape when someone 85+ is just running in TOI and stalking for +pvp points from low level characters , that would be so awesome

I can bet that equal lvl players with pvp party would not make pr so often , so my guess is that group 1 made for pvp with pvp build like ( 2 healers tank, iss, dd) is stalking group 2 who are farming , with pve build like in swamps ( no healer, no tank, just buff and some dd with bows) and ofc when pve group see you coming it would be only rly rly rly stupid to engage in pvp
I may be wrong, but max war limit may be 5 or something like that now.

So while yea, to some degree it can be abused to farm rep and pvp from non-academy members in gimp clans, most of the clans who actually have skill are going to be focusing on other top clans.

Party Recall is fine, if you're really itching for PvP -- continue pursuing them if need be. Additionally change your method of combative operation if your present one isn't working.

Just move one of your guys up and have them kite the group towards you who's waiting behind a wall, large tree or rock or something and drop the healer before he knows what just happened. Though be aware you may have to drop him twice, I'm fairly certain Aeore have a skill with a one hour cool down that can revive themselves from death.

Another way is to send one of your group summoners in, and have him summon all of you right on top of the other group. Do different things based on the scenario in front of you. Simply zerging or bum rushing doesn't work normally unless the fight has already started, be it open PvP or on a battlefield.

Furthermore as an other have stated, just because a group PRs doesn't mean they're carebear -- they may be properly reorganizing a PvE setup to a PvP group. If anything I'd call you the carebear for coming here whining; you seem to be the only one who cares.

And yet more, on the topic of the idea of having to wait for purple/red to drop is idiotic, most gank squads / hunting groups after rolling another PR themselves and don't want to stick around for a zerg or randoms getting into their business.

The other ones is more of an equilibrium issue -- just because the game has open PvP doesn't make it a PvP game or a requirement for everyone to PvP. That's their choice if they want to get out of the way.

Back to the issue of clans picking on lowbie clans -- it's going to give that clan a negative reputation on the server indefinitely. The Kewlaid crew on Gustin was one of those types of people which is why most people have no problem dropping them like a bag of rocks.
maybe u should tell ur friends 85+ not to come to lower lvl places ??? what do u want ppl to do when they are farming and then there come a 4th class flag while ur making train in FOG force to flag and u die and whole party die ?? so pr is stupid in that case >?? everyone on this server come to pvp when they have alot of lvl more than u and yet they ask why ppl doesnt fight back ? ROFl
Another way is to send one of your group summoners in, and have him summon all of you right on top of the other group. Do different things based on the scenario in front of you. Simply zerging or bum rushing doesn't work normally unless the fight has already started, be it open PvP or on a battlefield.

So what your saying is I should send in 7 of my summoners first then summon my party...wait...

maybe u should tell ur friends 85+ not to come to lower lvl places ??? what do u want ppl to do when they are farming and then there come a 4th class flag while ur making train in FOG force to flag and u die and whole party die ?? so pr is stupid in that case >?? everyone on this server come to pvp when they have alot of lvl more than u and yet they ask why ppl doesnt fight back ? ROFl

Last time I checked 85+ zones are not low level areas... I could be wrong can someone confirm or deny this??
Storm. That doesn't make a whole lot of sense -- can you reiterate?

You can summon your party to a particular spot if need be; not sure if you're trolling or not.
So following your logic we should as well remove bsoe and items with istant escape skills?^^
Oh c'mon.....stop crying about party recall.It sure is the last of your problems in GOD
Storm. That doesn't make a whole lot of sense -- can you reiterate?

You can summon your party to a particular spot if need be; not sure if you're trolling or not.

...I really dont know if your trolling tbh

...Im just going to wait until you either figure it out or someone explains this to you
I'm not -- and like I said, that's a situation-based idea. It doesn't work in all scenarios.

Though at this point I'm fairly certain you're trolling or just an idiot. I'd suggest others just ignore this guy.
how are you supposed to drop the healer when your party is still about 50 yards away and they have already PR'ED

Daggers. Sneaky ******** can drop a healer in one shot and approach so very sneaky-like. If you haven't noticed, they're sneaky.
So what your saying is I should send in 7 of my summoners first then summon my party...wait...



Last time I checked 85+ zones are not low level areas... I could be wrong can someone confirm or deny this??

Have u ever seem the diference in power when ur 86+ with 4 class ? do u think a guy with 3th class can beat an awakened character ? alot of those 4thclass go to FOG make u flag and do u espect ppl to fight back ?are u kidding dude ? they can take down whole party and trains couldnt even kill him if he even alone...
I'm not -- and like I said, that's a situation-based idea. It doesn't work in all scenarios.

Though at this point I'm fairly certain you're trolling or just an idiot. I'd suggest others just ignore this guy.

Seeing as how no one has answered this for you yet and you've been so good ill enlighten you...

In pvp over lvl 85 IE awakened pvp you no longer have a group summon... ill break it down preschool lvl for you... you loose gate chant when you 4th class change so... only summon that is left is from a summoner and that only summons 1 person with a 2 min cd...

so I ask again am I supposed to get 7 summoners??

Have u ever seem the diference in power when ur 86+ with 4 class ? do u think a guy with 3th class can beat an awakened character ? alot of those 4thclass go to FOG make u flag and do u espect ppl to fight back ?are u kidding dude ? they can take down whole party and trains couldnt even kill him if he even alone...

again no one here is talking about pre-awakened pvp but you... im kind of confused... are you lost??:confused:
Seeing as how no one has answered this for you yet and you've been so good ill enlighten you...

In pvp over lvl 85 IE awakened pvp you no longer have a group summon... ill break it down preschool lvl for you... you loose gate chant when you 4th class change so... only summon that is left is from a summoner and that only summons 1 person with a 2 min cd...

so I ask again am I supposed to get 7 summoners??



again no one here is talking about pre-awakened pvp but you... im kind of confused... are you lost??:confused:
ohh ok i am sorry ...but anyway **** 4class stop going to low levels zones :)
Seeing as how no one has answered this for you yet and you've been so good ill enlighten you...

In pvp over lvl 85 IE awakened pvp you no longer have a group summon... ill break it down preschool lvl for you... you loose gate chant when you 4th class change so... only summon that is left is from a summoner and that only summons 1 person with a 2 min cd...

so I ask again am I supposed to get 7 summoners??



again no one here is talking about pre-awakened pvp but you... im kind of confused... are you lost??:confused:
all whose main is not a enchanter, make WC 79 sub. easy huh?
all whose main is not a enchanter, make WC 79 sub. easy huh?

wc gets 1 shot when walks up to awakened wartag group... just not sound logic not to mention it takes up a party slot that could go to a dd etc...
instances kill pvp, not pr
discuss+1

discuss
wc gets 1 shot when walks up to awakened wartag group... just not sound logic not to mention it takes up a party slot that could go to a dd etc...

You SUB the Warcryer. As in...you go there on your Warcryer SUB, use Gate Chant, then change your class back to your main class. No slot wasted.

Doesn't change the fact that it's a stupid idea for the very same reasoning you've put here, however.
o.O this is new one remove party recall skill thread ? what next remove rez skill :rolleyes:
wc gets 1 shot when walks up to awakened wartag group... just not sound logic not to mention it takes up a party slot that could go to a dd etc...

strong knowledge of this update.

and I see awakened toons from FNT running around TOI all the time, kettle meet pot.
You SUB the Warcryer. As in...you go there on your Warcryer SUB, use Gate Chant, then change your class back to your main class. No slot wasted.

Doesn't change the fact that it's a stupid idea for the very same reasoning you've put here, however.

This. But even if it wasn't this, who said you needed all slots full to drop another group?

Regardless the point was to take the time to actually think/plan, rather than complain about PR when it's been generally this way forever.

I'm not even saying the Gate Chant idea is a good one in most scenarios, just showing you they're alternatives. They're plenty of ways around this, including the dagger suggestion someone else mentioned.

But hey nice job trying to sound like you know everything. Almost worked.
Now that every awakened healer gets PR it is starting to get pretty ridicules for pvp...

pvp works like this now group 1 rolls up onto group 2(for example purposes lets say they are war tags) group 2 see's group 1 and instantly PR's...

its pretty much like this all day
-pvp is about to happen...
-pvp doesn't happen because the other group PR's as soon as they see your group...

how exactly are we supposed to enjoy open world pvp when you can just group bsoe every time you see something scary...

idk but should be changed couple of ideas that come to mind would be....

-longer cast time on party return
-cant be used while purple/red
-longer cool down

/discuss...

Consider it a win on your part and quit crying?
Quit your crying and look at your options.

A: Stop warring/pvping lowbie clans.
B: Pick fights with clans around your level.
C: Go back to whatever private server you came from.
D: go to L2blah and cry to them.
Dude, PR was in game for how long?

It's part of the game, get used to it, stop crying.

+1