Please let me know when any of listed bugs get fixed!
I quit playing because of obvious reasons and I do not know for how long
Server:
Shilen
lv 87,6
Introduction:
I came back to l2 after a quite long break.
I picked a Tyrant which used to be my favourite class, playing it felt sooo bad, bison, zealot cooldowns was nerfed, I couldnt rely on vampiric rage anymore, couldn't solo at all while mages, support and archers(with the vampiric) happly kept kiting mobs and farming while I was taking heavy hits from mobs into my face. Some warriors classes used to shine in pvp, others in pve. What I thought was that those changes greatly effecting warriors had something to do with balance between classes in late game(after awakening) so I thought that i ll just struggle my way to awakening and then enjoy that balanced stuff.
Eventually I hit lv 85, awakened and guess what have happened? I got beated by other classes in every single aspect of game.
Some of warriors were good at pvp(gladiators/berserkers) some in pve (destros, warlords, tyrants). Now they arent good at anything.
Gear:
Requiem Slasher + Focus(R) + 4 + 150 fire P.att.
Immortal heavy set (R) (attack type) fully rainbowed with 60 def attributes.
Full Immortal jewels (R)
Requiem Stormer + Damage(R) +4 + 150 fire P.att.
Lawa Saw
Buffs:
Full enchanter buffs.
FULL lv7 Clan buffs.
PvE:
AoE:
In my own clan I get picked into aoe groups only in special cases, when there are no enchanters, mages or archers free to go and yes enchanter is more preferred in aoe than tyrr warrior cuz of his better aoe skills + heals, who cares about 3 sec stun on a few mobs when there is a healer.
Even archers have better aoe, not to mention mages despite the fact that they don't have to get into mobs and take hits from them. Tyrr warriors have 2 aoe skills, but their power is x2 or x3 lower than archer aoe skills and tyrr warriors have even longer cooldown for them than archers. Tyrr warrior with pole autoattacks hits 1/3 mobs whith ridiculously low critical rate and low damage compared to archers/mages aoe, dragging all mobs to corner takes more time and for mage to kill twice more mobs. Duo/Trio aoe with healer + enchanter would be inneficient for healer, enchanter.
P.S. After awakening everyone has pretty much infinity MP.
Solo:
Soloing is as bad as trying to get into aoe group. Your damage relies on autoattacks since your only 20k+ power skill has 30sec+ cooldown while archers can spam 24k+ power skills every second from 900+ range while u need to get face to face to mobs. Other skills just do lower damage than your autoattacking (single target skills have 10-15k power and 6+ secs of cooldown while other, I think that there is no need to talk about 500 power skill with 1 sec reuse at all). As we all know autoattacking is the worst way of killing mobs after awakening. Soloing is difficult, Tyrr warriors have no heal or escapes on which they could rely, I wonder why for tyrr warriors 100% self heal cooldown is 10 mins, while ~35% heal for enchanters his 3 seconds. Even enchanter outfarms tyrr warriors, cuz of better skill combos/mana reg.
Unlike mages/archers/healers I cant solo in all not herbs dropping zons and in most herb droppign zones, because even herb + nerfed vampiric effect do not recover enough of my hp which I lose while fighting mobs.
Raids:
Why would you need a tyrr warrior in party when u can get summoner with x1,7 more dps, mana recharging and better Force?
Why would you need a tyrr warrior who would keep getting aoed by boss when u can take mage/archer with higher dps from safe distance even if TW is able to use Spirits.
PvP:
Im using gear of same value as opponents, buff about the same.
vs Mage:
Mage just kites and disables you very easly. Mostly 3-5 shots you. The only way to kill it to surprise them and hope that your combo doesnt fail.
vs Archer:
Its almost the same as vs mage, you get shot, knocked back from range and get 4-7 shot by archer while u need to land whole your cobo successfully in order to kill the archer, and still he can use flash and get away any time.
vs Healer:
Tyrr warrior has too low dps, you can kill the healer only if he is really bad or AFK.
vs Encanter:
Same as healer, TW too low dps, enchanter just heals and eventually beats you.
vs Tank:
Reflect damage, heal, ud. I need to try sooo hard(kite, combo, dance arround trees while waiting for reuses) in order to get the tank while all he needs to do is spam skills.
vs Summoner:
Pretty equal match up. Summoner can get on horse and send summons to attack you while running away, it s really frustrating.
vs Rogue:
Pretty equal match up, but rogue has way better escapes, stuns, skill powers. I think that TW with light arrmors vs Rogue doesnt stand a chance.
Olympiad:
I must admit that they have a pretty nice set of skills for fights in olympiad, they are beasts in there nothing more than that. They just lack utility/dps/def, those epic reuse times makes the skills be barely used outside the oly.
I didn't expect tyrr warriors to be superior in pvp, I just wanted them to be pve gods as in earlier chronicles.
General ideas:
I see the idea which NCsoft had while creating tyrr warrior. Aoe disarm, aoe 2 sec knock down, aoe stun 3 sec skills should be great and the fight deciding factors. Unfortunately aoe disarm works only 10% of times I use it in 1v1 situations and It has 2 mins cooldown! Aoe knock down has the same problem, gets resisted all th etime and has 2 mins cooldown too. Aoe stun lasts 3 secs the cooldown is 7 secs but skill power 10k+, sounds okay right? Well archers/daggerists/tanks can stun you for 6+ secs (tanks, archers 18 secs with skill mastery I think that archers shouldnt have stun at all). In order to get those aoe skills work efficient you need to hit 12+ ppl with them, what will never happen when you get kited all the time.
Tyrr warriors get feral cries (old spirit totems) which provide some nice bonuses, but once again, compared to other classes, they get almost same bonuses from passive skills while tyrr warrior gets 1 boost at time.
I ve tried everything with tyrr warrior, I read all it skills at least 10 times, I ve tried most efficient ways of skilling(momentum charges), weapons using both in pvp and pve, Tyrr warriors just fail compared to other classes in all aspects. They are just bad in PvE, they are the worst in PvP, they have bad aoe skills, low autoattacks DPS and bad cc skills(low success rate).
I tried to understand why did NCsoft failed in making this class. All tanks/daggerist/summoners/archers were pretty much the same, only difference between different races were a few skills, all they had to do was to make awakened class with shared skills between classes + boosts, while all tyrr warrior classes were totally different. Gladiator - highest single target skills damage, berserker - disarms, aoe stuns, solo target skills, destroyers - great single target/pole autoattack damage, tyrants - agile, great single target autoattack damage, warlords - the best aoe class. They picked a little from all warriors classes(some aoe skills, some totems, some single target skills, some autoattacks boosts), made the tyrr warrior being a bit good at everything what made them be the worst class at everything.
A lot of my friends rerolled from tyrr warrior class.
Notices, bugs about skills:
Passive Skill: Superior Weapon Mastery lv1
Bug: Says +25% atk speed for blunt/spear/sword, but it doesn't provide any.
Passive Skill: Superior Dual Weapon Mastery lv1
Bug: I am able to trigger lightning when using duals despite the fact that passive doesn't say that it is possible.
Seems like they should merge those passives and fix it. Other classes get 2 better stats boosting passives which work at once instead of those tyrr warrior 2, for example archers (superior critical mastery + superior hawkeye mastery). Warriors were using 2 handed weapons all the time, all of them, why did NCsoft decide to give them 1 handed weapon mastery o_O
P.S. If they didnt split bow/crossbow masteries why dd hey make those 2 separate?
Passive Skill: Superior Momentum Mastery.
Notice: Says 20% chance normal hit, 40% chance critical hit to absorb momentum. I use duals, normal hits absorb momentum at ~3% rate, something same with critical hits.
Why are there only 2 skill which benefit from momentum?
Active Skill Buff: Berserker Rage.
Notice: Should restore 20% of health when the target is killed every single time. It works only ~40% times. Generally speaking it is worse skill than zealot with same reuse time good only for healing since tyrr warriors lack in self healing skills unlike other classes.
Buff triggered by Superior Weapon Mastery: Lightning force.
Bug: lv2 and lv3 lightning forces duration never reset or doubles, only lv1 lightning force works as intended.
Skill: Hurricane blaster(~500 power skill).
Notice: It has 1 second cooldown, 1 second casting while Grand Khavatari's force skill has only 1 sec casting time, 0 cooldown. Hurricane blaster is useless in pvp, good only for pulling mobs unlike force which is very good for both.
So if you play tyrant its better not learn the hurricane blaster skill because with some attack speed boosts you can cast force 2-4 times per second (its your p att damage from range).
Skills: Eruption, Hurricane Storm, Jump Attack.
Bug: Doesn't matter if i hit multiple targets or single I do not get any vampiric effects while with single target skills I do.
Skill: Feral Ogre Cry
Bug/Notice: Upon use it restores 10% of max health. There is nothing said about it in skill description.Description says that it increases max health by 10%.
Skill: *Any p.dmg. aoe*
Bug: Does not trigger vampiric
NCsoft reduced max symbols in posts after i posted this, check my posts below.
You mean the Harmony (Patch) since it is not rly a big update.
Even with the Harmony update they fail hard in pve and pvp.
Major talks about that in Korea so with the coming Taunti update spring 2012 in Korea they boost the physical dmg a bit.
So guess, how long it will take till Taunti will reach NCWest?
I must totally agree with the OP about the Tyrr Warrior.
I knew that the class will be a lil weak, but hell i played my Gladi ~6 years via ups and downs cos i loved the class+skill combos.
If i would have knew how much the Tyrr Warrior suck i never would have changed.
Since GoD i barely xp cos this class sucks soo much.
Most of the pvp's i tried, i had no chance. If in Arena or Clan War. And that while my Gear is pretty maxed.
Tyrr Warriors suck a lot.
"You must learn how to play"
this is the biggest lie ever.
tw(destro before) here
NCsoft where is my dps ?
Archers have almost always outdamaged warrior classes, the only exception is AoE and Titan on steroids.
I play Tyrant b4 GoD, and i dont even remember when archer make the same damage like me. After C4 Tyrant have x2-x5 archers damage. At the same spot can exp 1 full party of archers, or 1 Tyrant with box PP+BD =)
Truth is TW sucks badly... All it can be good for are the PVE trains and thats it. Thats too little to be a reason to play this char.
In everything else there is another char better that TW... Whether you think about 1 vs 1 or mass PVP or single mob killing, compared to other classes, TW sucks in all of these. And thats also a reason why nobody plays TW... Most of their owners got bored of this char or rerolled...
Result: NCsoft screwed this char. It's simply not worth it. Better invest your time in some other char.
Skill damage reminde me Maestro
i think they r underpowered. the skillset and all is good but just way less powerfull/usefull then the other classes.
ofcourse there are those few awesome tw who beat other classes etc etc but thats just a VERY small number. and if those very good players would play a dagger or nuker or archer they would rock probably twice as hard lol
ofcourse when a tw is super pefectly buffed he can do good damage. but then again if u buff the other class perfectly, they will just do more.
they are not weak but they are definately lacking in dps and usefullness.
also when it comes to pve the aoe classes are much more wanted in harnaks and soa. rogues with halfkills are always awesome in gog. but the tw just has nothing special to be wanted with his average dps.
btw 87 tw and im making a rogue :)
i wish they would let us change classes once but u wud be resetted to 85 :D
Tyr warrior is just a advanced tyrant..
olololo
TW - is a spoiled Tyrant.
Tyrant have x1.2 damage for every chage - TW have maximum x1.06 for all consumped charges
Tyrant have powerfull limit "Zealot" - TW have nothing which can give the same benefits. If any of skill which TW have now will remove zealot - no1 will take this skill.
Strongest tyrants skils give almost the same damage like strongest archer ability with the same lvl - TW have skils which give 0 damage in comperison with dagger/archer
If you rise Pattak of tyrant double time you will add ~25-70% of skill damage, If you do the same with TW, you will add ~10-15%
Chance to have critical skill for tyrant was 25-30% - TW have ~8%
Problem is that:
In Korea is no person who test new skils and on PTS korean ppl test only "hats" and "social actions"
After you try pvp or pve in parties you will understand what I am talking about. I m not saying that they are bad, I m saying that they suck compared to other classes!
I fully agree with you there, if you start comparing it to the other power house classes, us tyr warriors have nothing going for us.
It's sad, but true.
And most useless skill at start hurricane blaster, long reuse and cant enchant it for element to make it more useful so i kept sonic rage.
I think the biggest issue is PvE, TW has really crappy AoE, it should have a third AoE skill with weaker damage on like a 2 or 4 second CD.
Tank AoE skills > TW AoE skills tbhimo :D
them somethink is realy wrong ...
long cool downs, CC's fail way too ofen and lest way too short,DPS is way too low compered to other DD's
i did some duels/pvp's and with good timing for knockbacks u can beat some of the classes but Delf Wizard/archers is just an nightmare to fight ...they just CC/burst u down to 0 in a blink of the eye !
yes they are weaksauce, and yes we knew they would be since koreans had been whining about them and yes they will get boosted in Harmony (next update)
I think TW suffer the same problem that prophets once did. They're trying to make a mixture of many different chars, but without being really good at anything, only average at best. At least prp had root and mana burn.... TW stun sucks to say the least and it is your mp the one that disappears before you realize.
I hope in the near future they will change reuse times on skills, and deal much more dmg with skills than now
Yeah. Tyr is kinda a hybrid of all old warrior classes, except Maestro. Nothing of that remains in Tyr, and I think that's why Tyr is a letdown for me. Too much DD centered (duhuh ^^) for my likings...
Suggestions:
1. Merge "Superior Weapon Mastery" and "Superior Dual Weapon Mastery" passive skills and make one working instead of 2 not working.
2. Merge "Feral Rabbit Cry" and "Feral Puma Cry" buff skills and adjust the new skill stats.
3. Merge "Feral Hawk Cry" and "Feral Bear Cry" buff skills and adjust the new skill stats.
4. Merge "Spirit of the Slayer" and "Spirit of the Hunter" buff skills and add demon/spirit/humanoid(most of mobs 85+) to the list, reduce p.att. bonus..
Add some passive skills instead of some of merged ones.
5. "Momentum Charge" should work same way as "Fist fury", +30% att. speed for health.
6. Passive skill which would provide boosted stats based on amount of momentum charges.
7. Reduce reuse time of skills: "Giant punch", "Lightning disarm", "Power Revival", "Power Bomber", "Hurricane Blaster", feral cries.
8. Knock down skills should work 100%, same as mages lift off skill. Its only 2 sec disable skill.
9. Increase "Eruption" stun by 1 sec or improve stun success rate.
10. Increase AOE skills power by 50% and remove pole weapon requirement.
11. Fix "Hurricane Blaster" power ratio and reuse time.
* Make longer reuse for "Hurricane Rush", "Jump attack" in order to balance pvp after the improvements.
well im not in 85+ with my tyrant but by reading many posts in forum I many of them see this problem, still game is updating every patch and i hope that sooner or later all will have +- balanced skills just give them time and feedback and lets wait for next patch
no one wants to be op just have equal chances than others
I'm thinking to sub archer anyway so no matter what next patch brings one of subs will be good in exp and pvp ^^
You mean the Harmony (Patch) since it is not rly a big update.
Even with the Harmony update they fail hard in pve and pvp.
Major talks about that in Korea so with the coming Taunti update spring 2012 in Korea they boost the physical dmg a bit.
So guess, how long it will take till Taunti will reach NCWest?
I must totally agree with the OP about the Tyrr Warrior.
I knew that the class will be a lil weak, but hell i played my Gladi ~6 years via ups and downs cos i loved the class+skill combos.
If i would have knew how much the Tyrr Warrior suck i never would have changed.
Since GoD i barely xp cos this class sucks soo much.
Most of the pvp's i tried, i had no chance. If in Arena or Clan War. And that while my Gear is pretty maxed.
well im not in 85+ with my tyrant but by reading many posts in forum I many of them see this problem, still game is updating every patch and i hope that sooner or later all will have +- balanced skills just give them time and feedback and lets wait for next patch
no one wants to be op just have equal chances than others
I'm thinking to sub archer anyway so no matter what next patch brings one of subs will be good in exp and pvp ^^
You can't use certificates with dualclass, this already puts you into disadvantage.
In what way do you see it balanced? From C1 archers and mages owned in PvP.
1-85 with warrior you can't do ***.
********,
Back in the day, a clan mate named Deathhynder on sieghardt would rock archers and mages while he was under geared. Do you know the biggest problem facing tyrant players? They don't know how to play. They just wait until their hp is low, pop bison and zealot then kill stuff. And that is a problem.
DH would beat players way before he had bison and before zealot was even introduced. Looking at the skill list, Tyr warrior is just a advanced tyrant. So if you sucked at tyrant, chances are you are going to suck at Tyr warrior too.
Back in the day, a clan mate named Deathhynder on sieghardt would rock archers and mages while he was under geared. Do you know the biggest problem facing tyrant players? They don't know how to play. They just wait until their hp is low, pop bison and zealot then kill stuff. And that is a problem.
DH would beat players way before he had bison and before zealot was even introduced. Looking at the skill list, Tyr warrior is just a advanced tyrant. So if you sucked at tyrant, chances are you are going to suck at Tyr warrior too.
The problem is that I played tyrant for 4 years, from c1 back then there was no bison or zealot. I did try out other classes too like destro, warlord, berserker. Player for destro for an year. I am not some kind of kid who just plays like an idiot. Try playing tyrr warrior and you will understand. I agree with a fact that tyrr warrior is an advanced tyrant. But that atvanced tyrant version sucks too hard compared to other awaken classes.
Tyrr was never Underpowered
In fact , a full buff war can take on any classes including tank and summoner
Can kill other classes in 3 or 4 hits and can take any kind of damage
And I have never lost 1 on 1 before ... don't know what you guys are talking about
Tyrr was never Underpowered
In fact , a full buff war can take on any classes including tank and summoner
Can kill other classes in 3 or 4 hits and can take any kind of damage
And I have never lost 1 on 1 before ... don't know what you guys are talking about
Have you been fighting only against not awakened people?
Tell me what I am doing wrong, give me some constructive feed back instead of useless comments.
IDK what you're talking about to begin with ... how can I know if that's wrong or not
What you said are nonsense
You mean the Harmony (Patch) since it is not rly a big update.
Even with the Harmony update they fail hard in pve and pvp.
Major talks about that in Korea so with the coming Taunti update spring 2012 in Korea they boost the physical dmg a bit.
So guess, how long it will take till Taunti will reach NCWest?
I must totally agree with the OP about the Tyrr Warrior.
I knew that the class will be a lil weak, but hell i played my Gladi ~6 years via ups and downs cos i loved the class+skill combos.
If i would have knew how much the Tyrr Warrior suck i never would have changed.
Since GoD i barely xp cos this class sucks soo much.
Most of the pvp's i tried, i had no chance. If in Arena or Clan War. And that while my Gear is pretty maxed.
IDK what you're talking about to begin with ... how can I know if that's wrong or not
What you said are nonsense
Clearly you havent played with a tyrr warrior :eek:
What a troll...
dude, gear up. requiem fists are a dime a dozen since all the warriors out there pick pole/dualswords. dual SA fists with even 150 element should far outshine any dynasty weapon.
this is kinda like a Mage at 76 complaining that his C gear isnt working so good and he does low damage.
also: you dont need to exchane ALL the skills from the get-go... you may want to keep one or two, and NOT learn the awakened version which is worse. to be specific you probably shoulda kept pre-awakened zealot.
just sayin, youre kinda in a hole here... Tyrant game play in Gracia is far different than it was in C1, but you must have come to that conclusion while using the new totems, right?
Immortal heavy... dynasty duals+4...
wut?
dude, gear up. requiem fists are a dime a dozen since all the warriors out there pick pole/dualswords. dual SA fists with even 150 element should far outshine any dynasty weapon.
Im fighting with ppl who have the same gear. Do i need to get R99 equipment with a tyrr warrior to beat a mage in dynasty?
im Tyrr warrior with Immortal heavy/light ( have both sets) and i have the 2 handed/duals and pole and i feel just the same as the OP my class *** big time compered to all others
long cool downs, CC's fail way too ofen and lest way too short,DPS is way too low compered to other DD's
i did some duels/pvp's and with good timing for knockbacks u can beat some of the classes but Delf Wizard/archers is just an nightmare to fight ...they just CC/burst u down to 0 in a blink of the eye !
I am not sure about you but I have close to the same gear as you. I was a doombringer that awoke to tyr warrior fully buff I have 12187 p atk 1500 atk speed and 437 crit when I get zeroed on with final form very nice for raids and with the final form ape it makes things very easy
I am not sure about you but I have close to the same gear as you. I was a doombringer that awoke to tyr warrior fully buff I have 12187 p atk 1500 atk speed and 437 crit when I get zeroed on with final form very nice for raids and with the final form ape it makes things very easy
I am ORC, I don't have final transformation.
I wanted to ask you're ideas about war. From what class should i start to make one? As i understand u keep ur racial stats after awakening, so i should look those up. Is the something else i should consider looking up?
My idea atm:
1)Dwarf has good dex and con, not the best, but the average. Looks are cool(male)
2)Orc has the most con and str and i should be able to keep zealot and mby frenzy, if i make destro
3)Human?? Now on the looks apartment it would be cool, but other than that, humans are in the middle with the racial stats and stuff like that, so im quessing i would not benefit after 85 while playing human.
Mby someone could lead me on the right track with this.
I wanted to ask you're ideas about war. From what class should i start to make one? As i understand u keep ur racial stats after awakening, so i should look those up. Is the something else i should consider looking up?
My idea atm:
1)Dwarf has good dex and con, not the best, but the average. Looks are cool(male)
2)Orc has the most con and str and i should be able to keep zealot and mby frenzy, if i make destro
3)Human?? Now on the looks apartment it would be cool, but other than that, humans are in the middle with the racial stats and stuff like that, so im quessing i would not benefit after 85 while playing human.
Mby someone could lead me on the right track with this.
Sorry for my poor english...
Best wishes,
Kratt
I d advice to start with berserker (kamael). After awakening they have their final form which pretty much tripples DPS, they keep their rush assault which has ~2 sec cooldown and stun. Just check them up.
I fought last night in oly and i can see where all the qq comes from.Except for a few,all other warriors blow i mean if u lose 3x times as 9x warrior with better gear vs 88 u should just quit.37 wins 2 defeats nomnomnom in 1 night class based on chronos.
Anyway warrior can take any class 1v1 but has more problems with nukers since their dps is just dumb.
I fought last night in oly and i can see where all the qq comes from.Except for a few,all other warriors blow i mean if u lose 3x times as 9x warrior with better gear vs 88 u should just quit.37 wins 2 defeats nomnomnom in 1 night class based on chronos.
Anyway warrior can take any class 1v1 but has more problems with nukers since their dps is just dumb.
So what that they have a nice skilling combo for olympiad 1v1 fights? It doesnt fix their pve or pvp outside olympiad.
why not using pole for PVE? like old days
Good old days are gone after vampiric buffs' nerfes.
How do you think warriors should pve with pole when there is mbs effected limit, nerfed vampiric and each mob hits for 2k when i wear fully atributed R set?
I think TW suffer the same problem that prophets once did. They're trying to make a mixture of many different chars, but without being really good at anything, only average at best. At least prp had root and mana burn.... TW stun sucks to say the least and it is your mp the one that disappears before you realize.
I hope in the near future they will change reuse times on skills, and deal much more dmg with skills than now
I don't see anything wrong with your setup vomax, only difference is i'm using a pole for everything, yet i don't see the problems you describe, maybe it's the learning path of your previous class that had such a sudden change, for example i used to be a warlord and learned to pve/pvp with it in about any situation, had to gamble with some pvp for the outcome against the more OP classes tho...
Also the numerous vampiric rage nerfs are all not as bad rly, just need to adept some tactic here or there and you're good to go again, atleast that's how it went for me.
Tyr warrior is just a advanced tyrant.
olololo
TW - is a spoiled Tyrant.
Tyrant have x1.2 damage for every chage - TW have maximum x1.06 for all consumped charges
Tyrant have powerfull limit "Zealot" - TW have nothing which can give the same benefits. If any of skill which TW have now will remove zealot - no1 will take this skill.
Strongest tyrants skils give almost the same damage like strongest archer ability with the same lvl - TW have skils which give 0 damage in comperison with dagger/archer
If you rise Pattak of tyrant double time you will add ~25-70% of skill damage, If you do the same with TW, you will add ~10-15%
Chance to have critical skill for tyrant was 25-30% - TW have ~8%
Problem is that:
In Korea is no person who test new skils and on PTS korean ppl test only "hats" and "social actions"
I don't think Tyr Warriors are underpowered at all. If buffed correctly, you can do a *****LOAD of damage, even in oly...
I do think however that Tyr Warrior is a VERY BORING class to play. As dorfie, the animations are 'cute' to say the least, but it's just ...meh... for me. If I knew upfront that Tyr would play like this, I'd not awaken as Tyr but as ISS or Healer instead (which will now be my 2nd main and leave Tyr as it is on 86 I think)
I don't think Tyr Warriors are underpowered at all. If buffed correctly, you can do a *****LOAD of damage, even in oly...
I do think however that Tyr Warrior is a VERY BORING class to play. As dorfie, the animations are 'cute' to say the least, but it's just ...meh... for me. If I knew upfront that Tyr would play like this, I'd not awaken as Tyr but as ISS or Healer instead (which will now be my 2nd main and leave Tyr as it is on 86 I think)
You can do that **** load of damage once per 2-5 mins cuz of stupid cooldowns, while a mage does x2 more damage every 8 secs
You can do that **** load of damage once per 2-5 mins cuz of stupid cooldowns, while a mage does x2 more damage every 8 secs
Learn to play the Tyr I'd say... Yes, some (racial) skills come 2/5/10 minutes in CD and those are very nice to boost damage output greatly. But if you time your skills, combo's and stuns well, then Tyr is VERY powerfull and even a mage have trouble against a Tyr then ;)
All i can say is learn to play, i am hitting A LOT of mobs in 1 go, i have the screenshots to back that up if need be.
Although i am still trying to get a hang of this class in pvp, in pve it's a pretty good well rounded char, there is just a lot of situational awareness needed in terms of what cry to use.
I see a lot of tyr pop the hawk cry, and never change that, that kinda stuff makes me facepalm, hard.
Did some SOA aoeing last night, with hawk cry i was getting 6-8k crits on the bird mobs, with my bear cry i was doing 11-12k's.
I think the main problem with TW at the moment is, plenty of people played the individual classes (tyrant, glad, destro, warlord) but almost nobody have played all of those classes to proper experience.
And since TW borrows aspects from every class and throw em together, you simply have to learn to play all over again.
All i can say is learn to play, i am hitting A LOT of mobs in 1 go, i have the screenshots to back that up if need be.
Although i am still trying to get a hang of this class in pvp, in pve it's a pretty good well rounded char, there is just a lot of situational awareness needed in terms of what cry to use.
I see a lot of tyr pop the hawk cry, and never change that, that kinda stuff makes me facepalm, hard.
Did some SOA aoeing last night, with hawk cry i was getting 6-8k crits on the bird mobs, with my bear cry i was doing 11-12k's.
I think the main problem with TW at the moment is, plenty of people played the individual classes (tyrant, glad, destro, warlord) but almost nobody have played all of those classes to proper experience.
And since TW borrows aspects from every class and throw em together, you simply have to learn to play all over again.
After you try pvp or pve in parties you will understand what I am talking about. I m not saying that they are bad, I m saying that they suck compared to other classes!
I wanted to ask you're ideas about war.
1) orc - best STR+CON, and race skils + looks like cool.
2) chiken - coz it have soul barier which give +100% MDef, and final transform.
Full Immortal jewels (R)
TW must have 2 rins.(AK and Baium)
PvE:
aoe:
Tyrr warriors have 2 aoe skills, but their power is x2 or x3 lower than archer aoe skills and tyrr warriors have even longer cooldown for them, than archers. Tyrr warrior with pole autoattacks hits 1-2 mobs while having 7+ on him while have ridiculously low critical rate and low damage compared to archers/mages aoe, dragging all mobs to corner takes more time
3+1 dagger TW killing mobs in SoA faster than mage party.
Ofcouse main damage from direct attak with pole. Tank take 3-4 party of mobs and come to corner and TW hits all train.
main aoe damage should be from skills right?
wrong
With full buffs even enchanter outfarms tyrr warriors.
dont even know how it possimle to make damege lower than IE
Notices, bugs about skills:
Passive Skill: Superior Weapon Mastery lv1
Bug: Says +25% atk speed for blunt/spear/sword, but it doesn't provide any.
this skill work well, description say that it give 2 STR and +25% attak speed, - with any kind of weapon, thats why you have the same attakck speed with duals and with 2h sword.
Passive Skill: Superior Momentum Mastery.
Notice: Says 20% chance normal hit, 40% chance critical hit to absorb momentum. I use duals, normal hits absorb momentum at ~3% rate, something same with critical hits.
Why are there only 2 skill which benefit from momentum?
such skill have a Tyrant - and work the same terible, dont think that they ever fix it.
You have 3 skils which use momentum
All i can say is learn to play, i am hitting A LOT of mobs in 1 go, i have the screenshots to back that up if need be.
Amen to that!
I see a lot of tyr pop the hawk cry, and never change that, that kinda stuff makes me facepalm, hard.
Hawk cry only for pole IMO. I use that combo in Harkan and works perfectly!
Normally I use dual blunts & Berzerker cry. Fully buffed I go up to 5.5K patt and do lots of damage because of it :D
I think the main problem with TW at the moment is, plenty of people played the individual classes (tyrant, glad, destro, warlord) but almost nobody have played all of those classes to proper experience.
And since TW borrows aspects from every class and throw em together, you simply have to learn to play all over again.
Yeah. Tyr is kinda a hybrid of all old warrior classes, except Maestro. Nothing of that remains in Tyr, and I think that's why Tyr is a letdown for me. Too much DD centered (duhuh ^^) for my likings...
After you try pvp or pve in parties you will understand what I am talking about. I m not saying that they are bad, I m saying that they suck compared to other classes!
I fully agree with you there, if you start comparing it to the other power house classes, us tyr warriors have nothing going for us.
It's sad, but true.
My main problem is with people that think tyr warrior is a 1 button class, while it's beyond obvious it's not. They expect to outdamage everyone just because they can in example wear a pole, spam skills, run out of mp in 30 seconds, and then complain that they are weak.
People like that just annoy me a bit.
Tyr warriors are a rare breed of players imo, one not often found in L2 these days, most people prefer the more overpowered, or easy mode if you will, classes, and expect all classes to be the same.
Now as i said, i fully agree with you, we aren't the strongest, we most likely won't be till at least level 95+, but once we do hit that magical level which turns it all around, my god it's gonna be glorious to laugh at all the people that said tyr's suck ***.
Yeah. Tyr is kinda a hybrid of all old warrior classes, except Maestro. Nothing of that remains in Tyr, and I think that's why Tyr is a letdown for me. Too much DD centered (duhuh ^^) for my likings...
Skill damage reminde me Maestro
i think they r underpowered. the skillset and all is good but just way less powerfull/usefull then the other classes.
ofcourse there are those few awesome tw who beat other classes etc etc but thats just a VERY small number. and if those very good players would play a dagger or nuker or archer they would rock probably twice as hard lol
ofcourse when a tw is super pefectly buffed he can do good damage. but then again if u buff the other class perfectly, they will just do more.
they are not weak but they are definately lacking in dps and usefullness.
also when it comes to pve the aoe classes are much more wanted in harnaks and soa. rogues with halfkills are always awesome in gog. but the tw just has nothing special to be wanted with his average dps.
btw 87 tw and im making a rogue :)
i wish they would let us change classes once but u wud be resetted to 85 :D
this skill work well, description say that it give 2 STR and +25% attak speed, - with any kind of weapon, thats why you have the same attakck speed with duals and with 2h sword.
It doesnt work. If those masteries were working working, I would have +25% more attack speed with pole than with dual swords but its the same.
P.S. Thank you for closer look at the post and decent feedback :}
Now as i said, i fully agree with you, we aren't the strongest, we most likely won't be till at least level 95+, but once we do hit that magical level which turns it all around, my god it's gonna be glorious to laugh at all the people that said tyr's suck ***.
whats reuse for the star? i hope it wont be 5 mins o_O
i think they r underpowered. the skillset and all is good but just way less powerfull/usefull then the other classes.
ofcourse there are those few awesome tw who beat other classes etc etc but thats just a VERY small number. and if those very good players would play a dagger or nuker or archer they would rock probably twice as hard lol
ofcourse when a tw is super pefectly buffed he can do good damage. but then again if u buff the other class perfectly, they will just do more.
they are not weak but they are definately lacking in dps and usefullness.
also when it comes to pve the aoe classes are much more wanted in harnaks and soa. rogues with halfkills are always awesome in gog. but the tw just has nothing special to be wanted with his average dps.
btw 87 tw and im making a rogue :)
i wish they would let us change classes once but u wud be resetted to 85 :D
i played some other mmos and it seems like ncsoft are making these classes the same as in other games. a warrior will be picked for the semi-tanking abilities and aoe stuns, not for aoe damage or dps, thats the case in any game i played. im surprised that ncsoft designed these classes almost the same as in aion or other similar mmos, is this a new trend?
whats reuse for the star? i hope it wont be 5 mins o_O
If L2GC is a proper indication, then it's 600 seconds, or 10 minutes.
But the skill i am more interested in is Second wind, which increases (and recovers, like the pre GoD battle roar) your hp by 35 % and cp by 15 %, lasts for 2 minutes, and has a 2 minute re-use timer.
Tyr's are HP beasts imo, that is 1 of their main strenghts, add the fact that you can add feral ogre cry in combination with knight's harmony for pvp, and you get a 4.5k, 20.000+ hp monster coming for you, that still maintains 3.5 - 4k patk.
These numbers are going by +0 immortal heavy armor at the moment, and +0 requiem duals health SA.
Fully understandable, I think, even though i am <3ing tyr warrior at this moment, if I were to play another DD class and seeing how powerful they really are, I would have a hard time going back to TW.
Doomed to be underpowered till at the very least harmony, i think that is when phys attack skills are getting boosted a little bit, could be Tauti instead, not sure anymore.
also when it comes to pve the aoe classes are much more wanted in harnaks and soa. rogues with halfkills are always awesome in gog. but the tw just has nothing special to be wanted with his average dps.
Sorry, aren't TWs also polers? They have pole mastery grouped in with the Superior Weapon Mastery and some of the skills like Hurricane Storm say they deal most damage when equipped with a spear.
I'll be awakening as a TW and the poling ability is one of the biggest draws to me. Sucks though that they don't get a provoke equivalent skill until 97 but are given reduce hate which seems to be the exact opposite of what you would want right away at 85.
Sorry, aren't TWs also polers? They have pole mastery grouped in with the Superior Weapon Mastery and some of the skills like Hurricane Storm say they deal most damage when equipped with a spear.
I'll be awakening as a TW and the poling ability is one of the biggest draws to me. Sucks though that they don't get a provoke equivalent skill until 97 but are given reduce hate which seems to be the exact opposite of what you would want right away at 85.
This talk of TWs being underpowered makes me sad. I sure hope they aren't.
We TW's are underpowered in the sense that, there is always a class out there that does what we do, slightly better.
But there isn't 1 class out there as versatile as we TW's are.
Imo you have learn to carry around multiple weapons, PVE aoe, pole it up, use your awesome AOE skills, which gain 50 % extra power when used with a pole, base powero f 11.557 on levle 85, +50 %, still makes it ~17k.
Single target, use duals imo, esp if you come from a gladiator, duals = higher lightning force proc rate, due to the double hits.
PVP, i don't have a lot of pvp experience yet, so i am not commenting on this yet. Have only done some friendly duels between guildies.
I own on my tyrr warrior..... Maybe learn to play your class before posting stuff on the forums qqing.
What kinda gear you have ? the same simple immortal stuff a lot of people have, or the good proper old S84 stuff ? cause the old s84 stuff is a lot better then immortal/requiem, just not obtainable easily by new players, also because a lot of it got removed from drop lists and what not.
Truth is TW sucks badly... All it can be good for are the PVE trains and thats it. Thats too little to be a reason to play this char.
In everything else there is another char better that TW... Whether you think about 1 vs 1 or mass PVP or single mob killing, compared to other classes, TW sucks in all of these. And thats also a reason why nobody plays TW... Most of their owners got bored of this char or rerolled...
Result: NCsoft screwed this char. It's simply not worth it. Better invest your time in some other char.
Truth is TW sucks badly... All it can be good for are the PVE trains and thats it. Thats too little to be a reason to play this char.
In everything else there is another char better that TW... Whether you think about 1 vs 1 or mass PVP or single mob killing, compared to other classes, TW sucks in all of these. And thats also a reason why nobody plays TW... Most of their owners got bored of this char or rerolled...
Result: NCsoft screwed this char. It's simply not worth it. Better invest your time in some other char.
I dont get it, TW has to get into mobs, get all the damage, somehow get to close range to deal damage while others for safe distance are spamming skills. And from that close distance TW deals way less damage. Earlier Titans' with pole P atk used to be equal to Archers allowing warrior to deal x2 or x3 more damage than those safe chickens.
in tiwlight with ogre he has 6,4k pdef with forces... daggers or tanks are easy frags for him (normal hits 30-60 damage :D) and mostly cant took his cp (25k hp 16k cp) but nukers archers and healers are strong... summoners depend on lvl and what kind of summons...
Weak at PVE ? lmao - yesterday he did tests and kill solo at normal SOA without any heals... he rly enjoy his class
dont judge class when u have bad gear and low lvl (and u wanna pwnz as glads before aka "omfg i cant 2 shot ppl anymore)
Also tyr get some love in Harmony patch + get nice daily instance
you know that warrior can enchant weapon +++ with less effort then mage...
you know that your a mix with a gladiator/tyran/destroyer? <---you ever played those class?
you know that warrior always needed better gear to get same dps then nuker/archer? since c1?
You know that good Tyr Warrior own in pvp?
You know that you need epic? to own in this game?
If you where a destro and you where not able to kill zaken in 30 sec or freya 3 stage in about 5 mins (add 4 mins for the wait timer) then you need to reroll because you where not good at your class.
If you where a glad/tyran and where not able to kill solo in GC at least then you need to reroll.
If you where not a warrior and you awaken in TW then it'S normal you suck at this class...
you know class get are balance from 93 to 99??
nope
you know that warrior can enchant weapon +++ with less effort then mage... how? enchants cost the same, TW needs more than 1 weapon.
you know that your a mix with a gladiator/tyran/destroyer? <---you ever played those class? I always played tyrant/titan/warlord.
you know that warrior always needed better gear to get same dps then nuker/archer? since c1? until chaotic thrones chronicle warriors had x3 more dps than archers.
You know that good Tyr Warrior own in pvp? by saying good, do you mean with godlike gear compared to opponents?
You know that you need epic? to own in this game? I thought being good was enough to own in this game(as u said)
If you where a destro and you where not able to kill zaken in 30 sec or freya 3 stage in about 5 mins (add 4 mins for the wait timer) then you need to reroll because you where not good at your class. what?
If you where a glad/tyran and where not able to kill solo in GC at least then you need to reroll.
I never played glad because it s skill shot based class.
If you where not a warrior and you awaken in TW then it'S normal you suck at this class...
I ve been plaing only warriors in l2 for 4+ years.
you know class get are balance from 93 to 99??
nope
you know that warrior can enchant weapon +++ with less effort then mage... how? enchants cost the same, TW needs more than 1 weapon.
you know that your a mix with a gladiator/tyran/destroyer? <---you ever played those class? I always played tyrant/titan/warlord.
you know that warrior always needed better gear to get same dps then nuker/archer? since c1? until chaotic thrones chronicle warriors had x3 more dps than archers.
You know that good Tyr Warrior own in pvp? by saying good, do you mean with godlike gear compared to opponents?
You know that you need epic? to own in this game? I thought being good was enough to own in this game(as u said)
If you where a destro and you where not able to kill zaken in 30 sec or freya 3 stage in about 5 mins (add 4 mins for the wait timer) then you need to reroll because you where not good at your class. what?
If you where a glad/tyran and where not able to kill solo in GC at least then you need to reroll.
I never played glad because it s skill shot based class.
If you where not a warrior and you awaken in TW then it'S normal you suck at this class...
I ve been plaing only warriors in l2 for 4+ years.
Magic weapons are harder to enchant (50% success rate rather than 66%) They always have been.
Archers have almost always outdamaged warrior classes, the only exception is AoE and Titan on steroids.
Rings are pretty much required for physical DDs, the 15% crit damage *2 makes a world of difference
If you where a destro and you where not able to kill zaken in 30 sec or freya 3 stage in about 5 mins (add 4 mins for the wait timer) then you need to reroll because you where not good at your class.
If you where a glad/tyran and where not able to kill solo in GC at least then you need to reroll.
That had nothing to do with skill, ever, that was 100% the buffs/debuffs your party/raid brings. That's not skill, anyone who thinks it is has no clue what they are talking about.
And most of it is gear, which skill doesn't factor into.
you know that warrior can enchant weapon +++ with less effort then mage... how? enchants cost the same, TW needs more than 1 weapon.
I ve been plaing only warriors in l2 for 4+ years.
You sure you been playing for 4+ years? It's common sense mage weapons are much harder to enchant.
Archers have almost always outdamaged warrior classes, the only exception is AoE and Titan on steroids.
I play Tyrant b4 GoD, and i dont even remember when archer make the same damage like me. After C4 Tyrant have x2-x5 archers damage. At the same spot can exp 1 full party of archers, or 1 Tyrant with box PP+BD =)
Weak at PVE ? lmao - yesterday he did tests and kill solo at normal SOA without any heals... he rly enjoy his class
thats what my brother did too, duo with my enchanter, at least till he got that debuff that makes your pdef ****
All weapons are ~66%. I see that you love playing in private servers...
go ahead and enchant mage swords like you do with bows. i think you are the one playing on private servers
Man, finish up all of your subs first and complain...
With experience of playing 97 Tyrr Warrior,, I dominate all classes except mages. Mages need better control to deal with and I have 50/50 chance win ratio. :D
Not able to win the rogue and archer with Tyr warrior? learn how to control..:o
AOE with enchanter instead of Tyrr Warrior?? are you kiding me? what kind of party are you in.. get away from them..
Just few cents.
1. Enchant rate same nuker/warrior weapon?
huh.. I wish.
2. lower dps than IssEnch?
huh really improve your gear sir.
3 If you want be good at PvP you need to have top gear.
150 attribute is .. not even good for solid PvE.
(GoD mobs have base element at that lvl)
In principle.
I know it was cool to wipe all in pre-GoD.
Tank 3 swings
..rest 1 hit, and next target.
That was sick.
I'm sure you remember rush from all warriors.
Non could run faster then 'slow' warriors :D
I can imagine that is frustrating to not win all the time.
Get used to, game is changing ...
Now go exp to gain lvl, farm items and then talk about owning in PvP or efficient PvE.
ok guys. I have been following this thread since it was created an want a clear answer if its possible.
Im playing a kamael berserker and i have a stone of destiny.
At first i thought of not using it and become a Tyrr Warrior. But when i first read this thread i thought seriously on changing my main to yul archer because i think archers would be funnier at mass pvp and sieges.
So, my point is, should i go straight to tyrr warrior or may i change to another class like yul archer?
OMG all i see is everyone *****ing and moaning about how a tyrr warrior sucks well iam a tyrr warrior i haven't had any problems u just need to learn how to play it i've got it figured out more or less
a tyrr warrior is not underpowered or overpowered they r more average u wanna talk overpowered the dagger class is way overpowered they need to be nerfed as for the tyrr warrior they do need to make them more powerfull
a tyrr warrior is not underpowered or overpowered they r more average u wanna talk overpowered the dagger class is way overpowered they need to be nerfed as for the tyrr warrior they do need to make them more powerfull
Nerfed?? Far as i know they are getting dmg boost while SS activated on Tauti. Haven't heard of daggers being close to OP.
Some more seconds for our debuffs wouldn't hurt.... us :p
There's many ppl saying that now tyrr are average and it's true. The problem with being average is that you don't have any special stuff to help you winning other classes.
Average dmg, unlike rogues, archers or magues can do. Average Def/HP, unlike tanks or even summoners, average debuffs (yeah they're ok, but really really few time effect and too long reuses)....
IMO they didn't really know if doing Tyrr aoe specialists or 1 vs 1, and in the end they made something in between. That would be nice if you could focus on aoe/1 vs 1 by using totems or other selfbuffs, but that doesn't happen. At all.
I agree with some of the suggestions by the 2nd poster on this thread: Merge up the totems, maybe improve them a bit and give them some purpose (I can't imagine why would I use puma totem, unless I wanna fight a dagger and die like 5-10 seconds later than with an offensive totem). Also merge the spirit of the hunter/slayer and make a new one for humanoids/demons/undead.
Atm tyrr is too much focused on aoe and barely on 1 vs 1. Being a class with soooooooooo many different clases within, I think they really should work harder on giving the player the option to play one way or the other.
Yeah warriors kinda sucked... gladiators for example, titans, tyrants... or.... the joke, doombringers, they suck... totally.
ROFL XD
I think they got used to being OP and now that they are more balanced they think there's something wrong with their class. Let me asure you, nothing is wrong. Warriors are just fine and maybe more strong than you think.
I think they got used to being OP and now that they are more balanced they think there's something wrong with their class. Let me asure you, nothing is wrong. Warriors are just fine and maybe more strong than you think.
"You must learn how to play"
this is the biggest lie ever.
LOL im wynn summoner and i can say from some sieges pvp that these underpowered(LOL) tyr warriors hit like a freaking truck filled with nukes.
sure the first time i was in plain event S with no elements and 3 shot killed me including 2 of my pets at the same time and the second time in a later siege having R and almost all element protections on 4 shot killed me together with another 2 wynn's in my party all in R, only our siegel knight could handle that tyr and it was hard for him too.
sure im not used to be wynn at the point i was used to be spectral master and well sieges are always laggy for me but **** underpowered my ***.
beyond sieges in normal pvp as wynn both full issis buff i've owned feoh, yul archers, issis and healers(when my debuff lands) but tyr i always lose so far(im sure there is a trick but like i said wynn is like play a new class for me, time will tell).
u get owned easily by mages/yuls/wynns as tyr plz delete your char and go playing FPS and stop MMOs
LOL im wynn summoner and i can say from some sieges pvp that these underpowered(LOL) tyr warriors hit like a freaking truck filled with nukes.
sure the first time i was in plain event S with no elements and 3 shot killed me including 2 of my pets at the same time and the second time in a later siege having R and almost all element protections on 4 shot killed me together with another 2 wynn's in my party all in R, only our siegel knight could handle that tyr and it was hard for him too.
sure im not used to be wynn at the point i was used to be spectral master and well sieges are always laggy for me but **** underpowered my ***.
beyond sieges in normal pvp as wynn both full issis buff i've owned feoh, yul archers, issis and healers(when my debuff lands) but tyr i always lose so far(im sure there is a trick but like i said wynn is like play a new class for me, time will tell).
u get owned easily by mages/yuls/wynns as tyr plz delete your char and go playing FPS and stop MMOs
Dude, but you as a Wynn Summoner should know more than everyone who play this game that you need a certain range to kill a Tyrr Warrior, you're not a Sigel Knight, you're not a closed range fighter, that's why u **** Mystics give me lots of problems lol! I've got to reroll cause my Titan was useless "Oh! use the Impact and then Crush of Doom!! You're stupid" and Bersekers love to try it too, the problem is, even my mother knows that this is the main tatic of every warrior lol Reroll hell yeah :D Playing as a Hellknight, winnin pvp again :D
Dude, but you as a Wynn Summoner should know more than everyone who play this game that you need a certain range to kill a Tyrr Warrior, you're not a Sigel Knight, you're not a closed range fighter, that's why u **** Mystics give me lots of problems lol! I've got to reroll cause my Titan was useless "Oh! use the Impact and then Crush of Doom!! You're stupid" and Bersekers love to try it too, the problem is, even my mother knows that this is the main tatic of every warrior lol Reroll hell yeah :D Playing as a Hellknight, winnin pvp again :D
well dunno about orc tyrs but is really hard to keep distance from a tyr and issis since they can rush you and dark elf summoners aren't fast enough to stay away from tyrs especially kamaels(btw ofc i know i have to keep my distance) and since ncsoft basically force me to only use robes cuz with light unlike before i have like 300 cast speed now lol
btw sumoners cubic is bugged so debuff land == wynn dead cuz the frigging cubic never ever ever activate in defense or offense (i should post about it) so when armor destruction lands the next skill dmg is insane, etc
well for me they arent any weak but well im not a tyr so i cant say for sure
I can imagine that is frustrating to not win all the time.
Get used to, game is changing ...
Now go exp to gain lvl, farm items and then talk about owning in PvP or efficient PvE.
Actually I used to get ***** a lot by mages/archers from range, I couldnt even get to them. Daggerists lethal hits and stuff like that. But if they didnt have their advantages in the beginning of the fight i would win. Now it s just frustrating...
To Vomax : after reading all ur posts. I've realized that u are suck in playing tyrr warrior. Too much complains instead of trying to have a play style. Honestly, u should go for Archer or Feoh.
The truth is: same gear,same lvl. Archer/Summoner get no chance against Tyrr.
Have fun.
Fun,Drama,Fail all kinds of things in this thread lolz.
I am Tyrr human,( the most ****** in racials class, well i love unbind but still it's not enough..)honestly once i awakened, i tried couple of duels while i was on dynasty, those duels were against R grd ppl who were 1-3 lvls higher than me, trust me i never felt more op from that day, and guess at that lvl you did't even touch the edge of the game.
Funny thing is that Tyrr warriors are really cool class, personally i love their skills, it's about learning your class/style, e.g. Not every gladiator had the same ''combo''(most were copying others, but they did't even Check all his skills to make a really cool combo that i once found.) not every Titan was playing with pre-frenzy, not ever GK knew how to use his tottems, not every Warsmith was crying about his class, i know many ppl with warsmith that were really op.
And now a failure comes posting,while he plays the most top on Racial skills, complaining that he don't do enough lol,do you realise that with your Cele, even if you get 10million DMG,you won't die in 1 shot... do you know what's that?That's op because you don't need to activate it yourself, it activates for you...
Lvl up,gear up & after 90 smth game starts, stop crying, it's like hitting 76 and crying that you are underpowered.
Ok tbh the game isn't really balanced,you need to stop feeling the same way you felt when you were playing OP class, the same happens here, every nerd is playing all the op classes cuz they want to own easily,?(in other words the class owns for them.) if someday Nc decides to boost other more and nerf their op stuff, they gonna flood on QQs same like you do.
Tauti coming,it might take 1 year, but i expect lot of rage & QQ to come.
Have fun, sorry for the wall of text, but i needed to spill it out.
Training my female kamael up to Tyr warrior, but only time I lost to a warrior was because he was at least 1 or 2 lev els over me and I was show boating knowing that they never do enough damage to me with all of my pushback skills.
What do you mean by merge?(i know the meaning litterally) but how do we merge Those skills?? Can you tell me how to do that? Thanks!!!
Suggestions:
1. Merge "Superior Weapon Mastery" and "Superior Dual Weapon Mastery" passive skills and make one working instead of 2 not working.
2. Merge "Feral Rabbit Cry" and "Feral Puma Cry" buff skills and adjust the new skill stats.
3. Merge "Feral Hawk Cry" and "Feral Bear Cry" buff skills and adjust the new skill stats.
4. Merge "Spirit of the Slayer" and "Spirit of the Hunter" buff skills and add demon/spirit/humanoid(most of mobs 85+) to the list, reduce p.att. bonus..
Add some passive skills instead of some of merged ones.
5. "Momentum Charge" should work same way as "Fist fury", +30% att. speed for health.
6. Passive skill which would provide boosted stats based on amount of momentum charges.
7. Reduce reuse time of skills: "Giant punch", "Lightning disarm", "Power Revival", "Power Bomber", "Hurricane Blaster", feral cries.
8. Knock down skills should work 100%, same as mages lift off skill. Its only 2 sec disable skill.
9. Increase "Eruption" stun by 1 sec or improve stun success rate.
10. Increase AOE skills power by 50% and remove pole weapon requirement.
11. Fix "Hurricane Blaster" power ratio and reuse time.
* Make longer reuse for "Hurricane Rush", "Jump attack" in order to balance pvp after the improvements.
i read in some patch that eruption and storm are gonna get vr effect,that more patt will increase p skill dmg and about a skill getting boosted but i didnt see a 20% dmg boost to tyr specifically or sth
After reading this entire thread... I have lawled, then facepalmed, then lawled, then facepalmed, then lawled etc etc.
Archers being overpowered? Lawl. Talk about a class that needs beast gear to do real dmg. To do serious dmg in PVE you need a +4 or higher apoc bow, 300 ele, AQ, Baium. My old main is a 91 yul so trust me I know.
Archers in PVP. Using epic in mass pvp is gonna get you ***** fast. Survival > dmg output. Therefor the only time your doing real steady hardcore dmg is with minds eye. Other then that your no where near superior to a Tyyr in PvP.
Dont get me wrong archers are a very good class, half kills, decent aoes that are semi spamable etc. However, too me they are boring. Which is why I switched to a tyyr.
I am a Human tyyr. Kept duelist spirit. I have twilight +3, apoc duels +1 no sa or element. Apoc pole same thing. No element on armour or weapon and I have a AQ.
With that said... I **** face with my tyyr in group pvp and 1v1 pvp and even 2v1 pvp.
Your crying because you have shiiiiit gear. As well as being low level. Get to 87 and tell me how a archer handles that jump attack, or even a feoh. That attack alone changes the class two fold.
The only OP class in the game is the Dark Elf Feoh that kept arcane power and emporing echo. With mediocre gear and a acumen weapon they hit HARRRDD. If you wanna be like the rest of the l2 players and roll feoh and literally press 4 buttons go for it, just gives me more noobs to rickroll.
Today I dropped a DE feoh and a DE iss. Was poling at Alter and feoh kept ksing my poles. Flagged on him, he didnt flag back because he was scared as usual, grabs a 90+ ISS with lvl 2 buffs, as usual, ISS flagged immediately. I powerbombed ISS and jump attacked feoh and dropped him in 5 hits, then switched to ISS and battled him for a solid 2 minutes through all his heals. Safe to say they left me alone. I used duelist spirit, all melodys and sonatas, feral ogre cry, and wizards harmony. As well as using my skill that increases my atk power by 30 percent and spamming my force refresh skill when it came up. As a archer even at 91 I would have been dropped instantly.
The only OP class in the game is the Dark Elf Feoh that kept arcane power and emporing echo. With mediocre gear and a acumen weapon they hit HARRRDD. If you wanna be like the rest of the l2 players and roll feoh and literally press 4 buttons go for it, just gives me more noobs to rickroll.
Today I dropped a DE feoh and a DE iss. Was poling at Alter and feoh kept ksing my poles. Flagged on him, he didnt flag back because he was scared as usual, grabs a 90+ ISS with lvl 2 buffs, as usual, ISS flagged immediately. I powerbombed ISS and jump attacked feoh and dropped him in 5 hits, then switched to ISS and battled him for a solid 2 minutes through all his heals. Safe to say they left me alone. I used duelist spirit, all melodys and sonatas, feral ogre cry, and wizards harmony. As well as using my skill that increases my atk power by 30 percent and spamming my force refresh skill when it came up. As a archer even at 91 I would have been dropped instantly.
Tell me again this class sucks.
One question about bold.. why wizards harmony? It increases armor destruction and rest skills land rate?
that nuker got gimp gear ... and proably was 85 or something ... when u meet real feoh he can 2 crit u... of coz if u lucky maybe u stun him or disarm but usually it is strong char.
I see less & less tyrr's same as dread's before....
PS. only sonic star and infinity strike are magic skills right ?
that nuker got gimp gear ... and proably was 85 or something ... when u meet real feoh he can 2 crit u... of coz if u lucky maybe u stun him or disarm but usually it is strong char.
I see less & less tyrr's same as dread's before....
PS. only sonic star and infinity strike are magic skills right ?
I know Tyr's (Friends and Enemies) that eat Feoh's for breakfast, and some are not even 95 yet.
One question about bold.. why wizards harmony? It increases armor destruction and rest skills land rate?
the reason I was using wizards harmony is it gives extra mdef. I thought I was only pvping against the feoh.
Also, yes feohs can drop tyyrs just like any class in the game if played well. However I jumped on the Feoh immediatly because I knew that was my only threat. He barely had a chance to flag because I am a smart player who knows my class as well as others pretty good.
Wizards harmony is only good for archers when it comes to the fighter class because of lower CD in certain pve places like GoG. Its also good for PVP when going up against a group of Feohs because of the extra mdef it gives.
The feoh was my lvl. He ahd immortal and a apoc buster. I dropped him because I instantly jumped on him, stunned him, armour destructed, used momentum recharge then multistriked = no cp.
Play a class that you enjoy. Learn to play that class and gear him appropiately by using your head and learning game mechanics, how stats effect your toon etc, and you will start to notice a huge difference in PVE and PVP.
that nuker got gimp gear ... and proably was 85 or something ... when u meet real feoh he can 2 crit u... of coz if u lucky maybe u stun him or disarm but usually it is strong char.
I see less & less tyrr's same as dread's before....
PS. only sonic star and infinity strike are magic skills right ?
LoL if you dont know why I was using wizards harmony then roll feoh and press your f1-f4 keys. Fine by me.
when u farm and enemy feoh catch u wut harmony u got ? real game is not duel (u prepared for that feoh) or pvping some ****** with crappy gear... altar is one thing but other spots are not so easy - "extra mdef" doeasnt matter when u meet stacked feoh (more M. Def. by 14% with low tyrr mdef is not much and using in "mass" pvp wizard is dumb because melee chars/archers from enemy party drop u with -8% pdef as chicken)
pro feoh > pro tyrr... end of story - ask ppl hows is 90/95 feoh vs 90/95 tyrr
u laugh from feoh F1-F4 how many skills u spam in pvp ? much more than 4 + 1 with longer reuse? U are even too pro for element in weapon... but u know everything better at 8x right ?
Soon u notice "huge difference" :) or not soon if u exp in place as altar...
when u farm and enemy feoh catch u wut harmony u got ? real game is not duel (u prepared for that feoh) or pvping some ****** with crappy gear... altar is one thing but other spots are not so easy - "extra mdef" doeasnt matter when u meet stacked feoh (more M. Def. by 14% with low tyrr mdef is not much)
pro feoh > pro tyrr... end of story - ask ppl hows is 90/95 feoh vs 90/95 tyrr
u laugh from feoh F1-F4 how many skills u spam in pvp ? much more than 4 + 1 with longer reuse? U are even too pro for element in weapon... but u know everything better at 8x right ?
First let me address the first part. If I am xping and a enemy feoh comes to drop me I am going to do one of two things. 1) Drop him or 2) BSOE. I will decide based on if I have mobs on me, how far away he is, and how much dmg I have already taken...... only ******s dont carry bsoe's when there clan have wars, and only ******s that normally roll the OP class know how to decide if they should fight or not. Regardless, what the *** does that have to do with a tyyr? If a enemy Feoh comes up to a me and I am a feoh the feoh that wins is usually the feoh that attacks first................ All you did here was further my original argument. Which is, the player who plays smarter and understands game elements will win more so then who is the more "OP" class. Stop QQing and start learning how to play.
facepalm moment
Secondly. A tyyr has perfectly fine mdef and that 14% makes a huge difference. Feral Ogre cry gives you a boost of 30%mdef and pdef................................. how again do tyyrs have bad mdef? And every percent, every little edge counts in this game. If 14% wasnt a huge deal then epic jewelery wouldnt be a big deal, the difference between twi and immo wouldnt be a big deal, requim and apoc wouldnt be a big deal... so on and so forth.
Players like vasilica, diegovargas, and martelx would beg to differ on that front. They make there classes work, and pretty well from the PvP I have witnessed on Chronos. However I do agree with you that Feohs are a more OP class then tyyrs, but like I have said before thats ONLY because at the lower lvls with the lower quality of gear as well as the fact that Feohs are a much easier class. Shiiit my lvl 85 in S grade with toggles on drops 90 toons when I get the drop on them.
And I have never said I was too "pro" for element on my gear... I have just not gotten around to it because I dont ebay or purchase adena too afford fully element armour and weapons... that is a work in progress.
Also I would like to add that I was xping at "alter" because I couldnt find a pt at that time and at lvl 87 fairies are to high for me. And swamps there is not as many mobs around then there is at certain spots at alter.
I have a 91 archer that I lvled from 85-91 in aa little over a month without having a constant pt as well as only playing a few hours a day without vit pots no xp runes. I know how to lvl :P see you in a week or two :)
My irl friend (Wolkuz) is human feoh hero in Shilen. Lv 96 feoh vs lv 95 tyrr, tyrr does not even take 1/4 of his cp in olympiad.
Please stop talking no sense stuff. Tyrr might be good in surprising situations 1v1, when u can combo before getting targeted. Other than that they just suck, I mean in team fights, party fights, raiding, pve.
Maybe they don't want Tyr Warriors to be tankers, so they are nerfing their defense capacities and turning them into "Kill before be Killed" class.
Dunno....
Umm when I was lvl 87 in full twilight, feralg ogre cry,full melodys,sonatas, and knights harmony I have more pdef then a lvl 86 human tank in full twi with the same buffs by a few hundred..................
Only difference is the tanker has a shield and lots of shield defense.
Were not a kill before being killed class at all. We have extremely high DPS just dont got half kills or lethals. People are just crying about TW because Feohs roll them.
reality check guys. Feoh beats EVERY class not just TW.
TW should beat daggers,archers,tanks.
TW are even with summoners/ISS
TW get dropped by Feohs/good healers
1v1 PVP is extremely inbalanced in this game. In my opinion more so then ever but this game isnt 1v1 PvP anyways its group/mass PvP and has always been that way. Go play WoW if you just want to go 1v1 PVP
Were not a kill before being killed class at all. We have extremely high DPS just dont got half kills or lethals. People are just crying about TW because Feohs roll them.
I was not saying your guys was a "kill before being killed" class, I was saying that apparently NCSoft want to turn TW into this.
Also, in the matches I watched in my server, Healers in OLY simple pwned feohs out, so not all classes have problems with Feohs.
A Feoh can never beat a competent tank, unless they are spending the match licking their monitor or something.
maybe on lvl90+
At lvl87, same gear, I'd be surprised if a had to use Disparition or Arcane shield to kill a tanker, a tyrr, or a dagger.
Actually, 90% of enemies, dies while on Hell Binding or 2-3 seconds after that.
At lv8x, feoh are totaly Over powered, and in my case, using Emp Echo and Arcane power + Demon Wind, not even a Aeore can heal my DPS in most of times.
martelx... he can even jump on ppl on his back without rotate camera... / sarcasm off
i am not QQing but with your gear same feoh soon can crit u for 15k so u dont have time for "decide" ...
raging kids rarely understands game elements but even if u understand u see hows "easy is get +5 dyes or +3 str accesory if u wanna be PVP oriented.
Vasilica is good guy - know him for years :)
So what? i can jump on people without rotating camera as well, is it hard to mark ppl? Not, but meh ye if you talk about martel don't forget that everyone there including his enemies are robots.
feoh can crit you for 15k,don't forget you can crit 15k as well,unless you have crappy items and compare bad gear vs good gear.
My irl friend (Wolkuz) is human feoh hero in Shilen. Lv 96 feoh vs lv 95 tyrr, tyrr does not even take 1/4 of his cp in olympiad.
Please stop talking no sense stuff. Tyrr might be good in surprising situations 1v1, when u can combo before getting targeted. Other than that they just suck, I mean in team fights, party fights, raiding, pve.
Lol this comment, roflcakes you mean the top toon with +16 caster vs +3 apoc slasher the other top toon?+ to mention that tyrr (hero) is greek if i am not mistaken, of course he drops only the 1/4 cp, have you ever checked how much dmg deals a tyrr with red duals?no?.What's next?sad newbies.
problem is that tyrr need awesome gear and 3-4 weapons while feoh with good skill can roll u with non elemented low R... u forgot also not all tyrs are ex. glads (and for that tyr 15k u need all debuffs + triggers if feoh got 3x120 armor)
U naia ppl are obssesed with cheats... "his enemies use cheats so he must use cheats too" ? wut is that crap ??? also naia ppl needs 72h exp sessions nonstop etc. because enemies do same... and why their enemy highest const party was mass reported and half-banned ??
cheats in pvp, afk exping in pve and mass petitions + RMT ... is Naia still L2 ???
u have always choice: cheat or not... wut is point playing scripted L2 ?oO
I can't believe i just wasted 30 minutes of my life reading this let alone the fact that im about the spend the next 10-15 minutes talking about this.
As an ex Duelist I am a little disappointed in the Tyr mostly for the fact I don't have my +30 I WIN Buttons anymore. Oh well, live and learn. New game really now.
As far a PVE goes, I am just a little disappointed with the pole skills of the tyr, the amount of targets we get is smaller than it used to be. I normally get 3-4 but under ideal circumstances with a good tank I can do 12-15 targets. So its not too bad but requires a good tank. As far as single hunting mobs, IF your loosing HP while you are hunting, your doing it wrong. If you die in swamps other than getting attacked by 10+ mobs on accident, your doing it wrong. Jump+armor Destruction+normal swing=3-4 second death with hawk cry on. I use Duel R2 Blunts 150 focus for single target, a R2 Pole 150 no SA for aoe. Most of the reason I went 150 is for the nubs who don't put ANY elemental resist on armor. If you are planning on PVP I would suggest you do armor first then weapon. Most people have Twilight Sets by now and are at least Rocking with 900+ resists, so 150 on a weapon vs 150 random element resist on target isn't getting you anywhere. As well as most mobs 85+ GoD are high elemental resist anyways so unless you got straight to 300 your not getting much damage increase anyways, unlike the old days. You might get 2-5% extra with 150, 10-15% extra with 300, depending on area and element OFC.
As a ex-glad/titan(sub)/Dread(sub) I understand that It may be a little hard for some people to grasp, dreads and glad should have the easiest time with the change, titans there really is only one skill that is similar and that is rage, (although not as good as the old, old frenzy) The Charges that you use in PVP ARE 100% CRUTIAL. I maintain 10 charges 100% of the time in PVP. (my little secret how, will sell for 100Mil) Using a pole with you AOE skills in pvp is 100% Crucial, 50% extra power is good. :) even though you loose p attack from a lower p attack weapon you still gain roughly 43% power. If you are using a pole with power bomber/armor destruction/any other non aoe skill you are WRONG. You want to use your higher Pattack weapon for those. Macros work wonders, unfortunate IG macros Suck majorly, Nostromo that crap. It makes it 10x quicker and 10x less likely to fail.
If you fight someone 5 lvls higher than you, expect to die, but have fun with it. If you are fighting a Healer, hope he sucks. If you are fighting a Feoh, hope you don't die. I will agree that feoh is a slightly OP class, mostly because they kill you while you are still in the air, BUT!!!!!!! you can counter that move (applies only to ex-glads) (also my little secret, will sell for 250M)
IF YOU ARE WEARING LIGHT ARMOR, JUST KILL YOURSELF IT WILL BE QUICKER. You are a short (I.E. Takes close range damage fighter) range fighter why TF are you in light armor?
You do need multiple weapons for a tyr BUT only if you are a PVPer, if you strictly PVE you can get away with just one, recommend 2 but one will do. can you guess what it is, its a pole. 90% of what you are going to be leveling on 85+ is AOE, Harnaks=Aoe SOA=Aoe GoG=aoe Orbitz=Aoe, Get the Idea?
If you are a PVPer (oly) you will need at LEAST 4 weapons,
1st. a 2 Handed Weapon, I.E. duel swords/ 2 handed sword/ blunts/ what have you.
2nd. (Semi Optional Depending on Situation) A pole. Period
3rd. (Some Variations may apply) Conversion Weapon
4th. (see number 3) Health Weapon
5th. (100% optional but recommended) Mental Shield Weapon
6th. (See 5th) BTB Stick
If you use BTB stick that is were the variations of 3 and 4 apply. Certain warriors have certain opinions on the best way to pre rage in oly, both have good points, I prefer having 3 and 4 becuase its 100% guaranteed that you get rage, with btb its not but you can use 3 and 4 as backup just in case. Mental shield is fairly easy to get where as btb is a little harder.
I also carry a Bow along in Oly just for fun although I think I can count on one hand how many times I've used it post GoD. I will say this however, I have lost A LOT lately in Oly mostly for the simple fact is I always seem to come in when people are pushing for hero, so I get the lvl 95-98 Monsters which I completely expect to loose to, although sometimes you will suprise yourself, I.E. I beat a lvl 96 healer on my tyr, Granted I was luck by hell thats part of the game.
If you are looking for some advantages that will help you win, I would be willing to say 99% of your oly if you are a good pvper and 75% even if you SUCK at it, look at augmenting your Stuff. I will let other people who want to know about this do their homework on this one figure it out, but I can tell you that, certain so called "crappy" augments Pre GoD, are now HOLY ******* AMAZING post GoD.
OK /pvp rant, now for just a little bit of PVE fun facts. If your tank is good you should be hitting 8-10 mobs 90% of the time if its a large group. We do 5-7 group trains in SOA and I hit, Mind you with just a 150 pole with no SA, 8-10 mobs MINIMUM for 4-6k NORMAL HITS and 20-60k Crits, I use Hawk cry most of the time. When things get semi hairy ill switch to Ogre for the Pdef but that’s not very often. Remember a lot of your damage isn't coming "Directly" from you but from what debuffs are on the mobs. I normally don't use Armor Destruction in Aoe groups on mobs other than the one I'm swinging at currently and switching targets ill use it too. ISS is you main friend here, if they aren't spamming AOE debuff, Fire them. I understand that the reuse/cool down time is a little longer (3-4 Seconds) than the actual effect on the mobs but it needs to be but up as soon as they can. I use my Stun Skill only 3-4 times during 1 train, i don't use hurricane crap, it doesn't do anything, It does damage equivalent to a normal swing from me and hits about the same amount of mobs. BUT the stun skill believe it or not will SAVE YOUR LIFE, if your tank pulls 5-7 groups and cant handle all of them at the same time, that 2-3 seconds of stun is at least enough (for a good group) to kill of 1-3 of those groups minus the Elites, so yes that skill is very useful. And when you start getting 89+ you will notice that the land rate goes up considerable at lest in PVE, Pvp its a little higher. If you are using you Aoe skills and not using boost, you are dead wrong. 35% for lvl 2 boost is decent, if boost is up I would consider using Hurricane storm.
So show me any other class in the game that can hit 8-10 mobs on a normal swing. You can't, yes they have skills that allow them too and they might hit harder than our normal swings BUT they have a cool down, your normal swing does not. So they hit once every 4 seconds for an archer and 8 seconds for a mage, you hit 2-3 times a second and hit the same amount of mobs that they do with their aoe as you do with a normal swing.
Your Classes PVE and PVP abilities are Fine, its yours that aren't.
Disclaimer, 100% of this information is Correct 80% of the time, most of, if not all of it is based of personal opinions and everyone’s play style is different, take what you like and use it, don't use what doesn't apply. Just don't criticize.
P.S. Sorry for the spelling and Grammer error, I suck at writing.
IF YOU ARE WEARING LIGHT ARMOR, JUST KILL YOURSELF IT WILL BE QUICKER. You are a short (I.E. Takes close range damage fighter) range fighter why TF are you in light armor?
+1 on most. As for light. Look at the bonuses. It's not useful in every situation, but it works. I have no problem staying alive in it while poling in pve. I don't really use it in pvp much unless i need the runspeed (rabbit and +10 from the passive) twilight's passive clarity was better than sarephs but meh. sereph light > heavy in looks on dwarf.
Go light vs Mage,i always used light vs mage pvp.
Also lol is there still people using Hawk cry or puma?kill yourself please.
What has that to do with the Tyrr being from Greece?
I know many greeks that pawnd the hell out of others.
you are lucky that you ran on those few ''pro greeks'' what is left now is annoying greek kids,that's not racist, that's fact which many other greek people will tell you, i am not greek but i live in greece and i know how's life here and how many idiots play l2.
-40% crit reduction is pretty beast. I take far less dmg vs archers/daggers in heavy/puma than with ogre. If people are using it in pve though..... tee hee.
What would you say makes fist weapon suporior to the 2h sword and pole?
Anything?
Play a Tyrr Warrior, use fists then duel with another who uses 2h sword. U will see.
Game is game, not ******** skill descriptions to compare. Sometimes, 10% att.speed can defeat 15% damage. Every second counts in combat and seems like u have no idea.
Play a Tyrr Warrior, use fists then duel with another who uses 2h sword. U will see.
Game is game, not ******** skill descriptions to compare. Sometimes, 10% att.speed can defeat 15% damage. Every second counts in combat and seems like u have no idea.
What makes you think I base this on skill descriptions.
I have all classes awakened, I have tested. Fists blow. End of story.
But hang on to yours if you want, keep thinking you do well too lol.
Let's see
1st, the only weapon that does highest damage of eruption and hurricane is POLE !
2h sword, dual sword, dual blunt, fists??? No, they all don't
That means, excluding POLE, all kinds of weapon of Tyrr give the same damage from skills. Ok?
Now, talking about pole, they're really suck in pvp or 1vs1 due to their lowest P.attk.
2nd, compare 2h sword to fists
2h sword got the highest crit. damage on HITS, things I've never expected on PvP since GoD is almost 'bout spamming skills
Fists are the fastest weapon being used by Tyrr, as in PvP, that means Tyrr with Fists always does skills faster than any kinds on weapon. Now u see???
Knock down faster than u, eruption faster than u, rush fater than u.
Same gear, same lvl, Fists Tyrr always beats 2h sword Tyrr.
To s/o : the only thing that makes 2h sword more expensive than fists is the highest crit.damage on mobs, good for training
.....that makes dual sword expensive is the Cutter is too expensive =))
Tyr fists sux anyway, you trade dmg for a bit of speed, the reuse is the same. You want BURST dmg, not low fast dmg. Fists can never give the full max burst of a tyr.
I dunno how fists do Rush faster if the skill has insta-cast.
You should understand why better tyrs dn't use fists, cause nobody sees any potential on them.
Let's see
1st, the only weapon that does highest damage of eruption and hurricane is POLE !
2h sword, dual sword, dual blunt, fists??? No, they all don't
That means, excluding POLE, all kinds of weapon of Tyrr give the same damage from skills. Ok?
No.
Now, talking about pole, they're really suck in pvp or 1vs1 due to their lowest P.attk.
Again, no. P atk is a small factor, S/S80 weapon w/ {pvp} will do more damage than R+. Haven't tested dual sa, but 95% of the server won't put the effort into a second SA.
2nd, compare 2h sword to fists
2h sword got the highest crit. damage on HITS, things I've never expected on PvP since GoD is almost 'bout spamming skills
Fists are the fastest weapon being used by Tyrr, as in PvP, that means Tyrr with Fists always does skills faster than any kinds on weapon.
You are expecting both of them to use the exact same skill rotations ate the same time. Also weapon speed does not mean faster reuse on skills. Now u see???
I see how bad your argument is.
Knock down faster than u, eruption faster than u, rush fater than u.
Same gear, same lvl, Fists Tyrr always beats 2h sword Tyrr.
To s/o : the only thing that makes 2h sword more expensive than fists is the highest crit.damage on mobs, good for training
.....that makes dual sword expensive is the Cutter is too expensive =))
The reason they are more expensive is the high demand for them. 99.99% of the warriors who are serious about their class and actually compete will say the same, and you couldn't pay them enough to actually want to use fists w/o trying to be ironic.
ok if you like so much fists, then guess at 90++ lvls you get your a.speed capped with fist or let's say duals/2h sword, so what's the purpose using them when you can already cap your a.speed with other weapon that has 60% more dmg than fists?Also if reuse on skills is a problem for you, hey if you lucky get some skill refresh active & stop acting like a kid.
atleast with sword u got +2 STR more from passive skill mastery ?
PS. good build tyr use 2h for RBs so normal hits ftw. For PVP duals health so that "fists pwningz tyrrs" arguments are pointless
tip: check wut weapon martex use in pvp :)>
1) martelx uses only duals and sometimes switches pole, never seen im with big sword
2) look your str with 2h sword, switch duals and look again, switch mage weapon/dagger and look, remove weapon and look... did it change?:D
Tell that to a CP with rapsody.
For fortuna, 2h >>>> fists.
since when rhapsody works only with 2h swords?:confused:
seriously you guys remember me of some kamalols of naia running with light armor and 2h sword feeling like they're still doombringers and being carpeted pvp and pve
i don't say fists are good, i just say that 2h swords are as bad as fists
p.s. actually there are 3 fists in this game that rock with vorpal/seraph light (even if i hate light armors on tyr), but i guess u already know
since when rhapsody works only with 2h swords?:confused:
seriously you guys remember me of some kamalols of naia running with light armor and 2h sword feeling like they're still doombringers and being carpeted pvp and pve
atk speed cap is 1500 atk speed. Do i need to say more?
you're not a tyrant with fist fury, so atk speed with fist = atk speed 2h sword, do i need to say more?
still waiting for a real proof of 2h sword > fists (some even say duals)
Sigh. Ok we will put attack speed aside, as it's easy to reach 1500, I will also address you like a third grader.
Fists were good when you were a Second Grader and a Tyrant. You had skills that were based around using the Fist weapon. These were also your only option as a Tyrant.
Now we will break it down. Fists-Haste, P.atk, Focus. Logically you would choose either haste(which you love so much) or focus, because the extra P.atk is not going to make up the 10-60% damage difference with the pole skills. Choosing haste to maintain the cap speed will indeed make you're skills go off marginally faster, but again faster skills does not mean faster reuse on skills. If you choose focus, you are already at a disadvantage compared to a two handed sword, because the base Critical value for Fist weapons is lower than Two handed swords.
Now for dual swords. the PvP weapon. Same p. atk as both the fists and the two handed sword, but you gain an HP advantage. This allows for a higher HP pool for your %based self heals, a higher pool for Berserker Rage, and most importantly, the 20% hp required for Giant's Barrier increases.
Fists- Can hit max attack speed. Low critical rate. Same P.atk
Two Handed Swords- Can hit max attack speed. High crit rate. Same P.atk
Dual Swords- Can hit max attack speed. Moderate crit rate, also +4 adds rate as well. Same P. atk. Increases HP pool, which is important in pvp.
Lesson Two will be about the other weapon types. Unless you drop out.
Pole for mass farm/mass pvp if u want to use AOE skills against large amounts of players
2 handed sword for solo target /raid is the best weapon for this
Dual sword +hp for oly/1 vs 1 and if u need big amount of hp but sucks big at farm :)
And by the way ... NCSOFT made the choise to make Dual Swords the best for pvp and overall by adding the best stats when enchanting to +4 (+50 critical rate/28 p attack) ,by nerfing fists , by not adding hp to slasher
Slasher at +4 gives about +25 p attack or something like this ...compairing to 50 critical rate from dual ...its bad
So the lower patk and crit rate isnt enough for ya?
lower p.atk? no
lower base crit? yes, the only difference between the 2 weapons except the +4 bonus and that's the only reason they cost less at AH
they even have same passive thx to ncsoft that put weapon mastery and dual weapon mastery on every weapon and even without weapon
ppl still think that 2h sword = higher p.atk and fists = higher atk.spd without thinkin' that those differencere were given only by titan / gk passives, and not the weapon itself.
the only viable weapons on tyr are dual swords, pole and to some extent dual blunts
p.s. the only fists and 2hswords that i accept to see on tyr are s80 ones due to far more useful sa compared to r grade
seems like only Crimson sees the problem here. haha. For others:
What SA do u put on to make 2h sword reach the cap att.speed???
Have u guys ever heard of "skill interruption" ??? Like Mage, they got the same time delay skills but who casts skill faster is the winner, same on warrior. U knock down faster, u got the upper hand to do combo, u cast eruption faster, u stun enemy first. Don't tell me that u guys still don't get in, only idiots can't =))
And on a Tyrr Warrior, Fists do get more att.speed than 2h sword, not the same. Go check it yourself.
The only advantage of 2h sword is its damage is not divided into 2 hits. 2h sword does a big crit, fists not.
and we're talking 'bout PvP, crit rate is ****. GoD is skill spamming,who faster is the winner, not hit hit hit and waiting for a critical hit like the old time =))
Nobody said duals are worse than 2h, we said 2h is better than fists.
Rapsody is the bread and butter of every CP, on raids, having fists is criplling yourself and not even being able to outdmg 1 cougar which has 500 crit rate and 30k p atk. If you're using fists you are just delaying your pt, nothing else, better get another class or a tyr war with duals/2h. Btw since you are such a fanboy o martel, you should ask him what he thinks of your fist idea, i bet a "lol" will pop up.
Nobody said duals are worse than 2h, we said 2h is better than fists.
Rapsody is the bread and butter of every CP, on raids, having fists is criplling yourself and not even being able to outdmg 1 cougar which has 500 crit rate and 30k p atk. If you're using fists you are just delaying your pt, nothing else, better get another class or a tyr war with duals/2h. Btw since you are such a fanboy o martel, you should ask him what he thinks of your fist idea, i bet a "lol" will pop up.
i said 'even martel knows' implying that if martel knows it, everyone should because everyone is better than him imo^^
Both this yunaleeinsahsahsasasha and the others guys are noobs, that's the sad part.
should i copy paste again? ok sec
Hurricane Storm :
Attacks the area around an enemy. It is weaker for 10% when sword / blunt / fist weapons(plus fists BLOWS on dmg another -50-60% dmg) are used, and deals the greatest damage for 50% with spears. 11,557 power.Overhit avalible. Critical hit available.
same also Eruption afff too bored to paste it -.-
why did i post this? cuz both weapons suck for those 2 skills it's 10 times better use dual swords because at least they give the normal dmg not minus 10% dmg.
Also for the pole lovers, pole is only good for those 2 skills,for the top dmg skills the best is dual swords,
PS : STR/p.atck is top 1 priority of a Tyrr, if you have less p.atck like some guy said dual S/s80 {pvp} give more dmg, then GL once the other guy with R will double skill at the same time he used the same skill.
Also for the pole lovers, pole is only good for those 2 skills,for the top dmg skills the best is dual swords,
PS : STR/p.atck is top 1 priority of a Tyrr, if you have less p.atck like some guy said dual S/s80 {pvp} give more dmg, then GL once the other guy with R will double skill at the same time he used the same skill.
Not sure what you mean by double skill. I'll assume you mean skill reuse/skill crit.
Grabbed some old weapons out of the wh for this just to show you how little p. atk matters for skills.
Using Mega Strike which is a static damage skill. Same buffs/target etc. Not comparing damage difference between the different weapon types. Just showing that P. atk when using the same weapon class doesn't make the damage far superior.
Both this yunaleeinsahsahsasasha and the others guys are noobs, that's the sad part.
The sad part is you taking a game so serious. But lower intelectual beings are expected to act this way.
Not sure what you mean by double skill. I'll assume you mean skill reuse/skill crit.
Grabbed some old weapons out of the wh for this just to show you how little p. atk matters for skills.
Using Mega Strike which is a static damage skill. Same buffs/target etc. Not comparing damage difference between the different weapon types. Just showing that P. atk when using the same weapon class doesn't make the damage far superior.
Then you throw in other variables Tyrr race /skills /belts etc. which give % based increases which are far superior.
Try a duel with another tyrr to get better results, checking average dmg of a skill won't give you the best results, the dmg doesn't make much difference in the Damage of one skill ye that i know, what makes the difference like i repeat is the skill reuse/crit chance on skills/selfbuffs that were supposed to give 1 min they might give 2 min, etc.etc.
@yunashahsahsahsah: i don't take the game seriously, what i take seriously is how people trolling badly.
Try a duel with another tyrr to get better results, checking average dmg of a skill won't give you the best results, the dmg doesn't make much difference in the Damage of one skill ye that i know, what makes the difference like i repeat is the skill reuse/crit chance on skills/selfbuffs that were supposed to give 1 min they might give 2 min, etc.etc.
I beat other Tyrrs relativity easy, and I always mess around with different weapons during the match. Skill crits are a nice bonus, but I never base my strategy around them because it's not reliable. You can get 10 crits in a row, or zero in the whole match. I like knowing my average damage with each weapon because then I get a better feel for each situation.
The only hard opponents are old Duelists, or stacked reflect.
Well i mess only with duals/pole just only for the 2 aoe,
also i noticed that skills on crit,either they might give twice the dmg of the normal dmg either it might give 3 or 4 times the dmg of the skill,that's what i noticed not sure if STR affects it. but more STR = more crit dmg in normal hits.