In past servers players online count was not healthy due to stagnation before GoD update. Now with new chronicle and F2P model we are experiencing the opposite, during the events and sieges servers hit log in cap. 6.300 online per server is not healthy for the game at all, server is unstable and we experience hardware lag and server crash. Perfect number would be between 4.000 and 5.000.
I wanted to make a research poll that would illustrate the scale of problem for future reference.
Please vote :cool:
Edit: Chronos players please feel free to vote based on your experience from last siege you participated (01.01.2012 - 15.01.2012).
All that would do in my opinion is make it from me not being able to log on durring the weekend only to not being able to log on EVER. Your idea would effectivly make me a player since 2004 stop playing as they merged Kain to Chronos. 8(
All that would do in my opinion is make it from me not being able to log on durring the weekend only to not being able to log on EVER. Your idea would effectivly make me a player since 2004 stop playing as they merged Kain to Chronos. 8(
I'm sorry, but you are not making any sense. This is just standard a poll. After seeing the results we should be able to see tendency which servers are overpopulated during events.