Feoh Wizard weapon choice

Feoh Wizard Started Last reply 7 posts
I started a similar thread in another section but got little response...

What would you say is the way to go for feoh wizard:
Sword + sigil
blunt + sigil
2 handed blunt


I personally plan to go with the staff and enchant to +4 to get the crit and cast speed bonuses.
Also another question is do these bonuses get higher with more enchants or are they just one time at +4?
Increases M. Atk.+5% and MP Recovery +20% bonus when equipped with a sigil.

So take that 5% into consideration between dual and single.

Then consider weapon SA's, and sigil stats if R-Grade has anything special.
Increases M. Atk.+5% and MP Recovery +20% bonus when equipped with a sigil.

So take that 5% into consideration between dual and single.

Then consider weapon SA's, and sigil stats if R-Grade has anything special.

With 2-H blunt, I have more matck than I do with 1 hander and sigil, but no mp recovery.
say your mp regen is 30 a tap, + 20% = +6/tap. Whether the regen is helpful to you or not is a diff story. Where the matk might be that difference between 2 hit and 3 hit due to sliver of hp.

On another note while I havent seen many feoh wizards, most of them seem to prefer sigils.
That MP regen has always been worthless.

Shield: Somewhat Decent Shield Blocks (Rate [for Mystics, etc] Nerfed to Make Sigils worth at least something)

Sigil: Some M.Atk and Shield Blocks so weak they mind as well not happen.

2 Hander: Higher base weapon M.Atk than 1 Hander of same grade/quality, but you lose the Second Slot for Shield of Sigil

That's basically what it is, and what it always has been.

For PvE unless you routinely tank the MOBs I'd take the 2 Hander.

For PvP I'd take the Shield in many cases.

For hard PvE (Epic Raids that last a long time and whatnot) I'd consider both the 1 Hander + Sigil and 2 Hander. But it's not trivial to max attribute multiple weapons for most players.

Most prefer Sigils because of the M.Atk bonus, but I'm not sure how much of a bonus that is over a 2 Hander. Probably not really much if any at all. The MP Regen is largely if not completely ignorable.
I'm using a two hander just because Kamael females look absolutely awesome standing still holding a staff.

We do however look really silly when running with one however because the staff magically moves from being held at the top to being held at the base of the shaft so it sticks out like 3 feet in front of us.
My kamael had the rapier, but now I believe it's better to have the staff since it's now a Feoh Wizard. What would be a good rec for a staff?