(light armor) this is not a bug why fix it?

General Discussion Started Last reply 108 posts
Bug fix: When a character Awakens as an Aeore Healer or a Wynn Summoner, the Light Armor Mastery skill is now deleted. This is to prevent players from retaining the overpowered fast casting speed and to encourage them to move on to the Awakened skill, Superior Armor Mastery, as was intended by game design

let me get this straight skills when you awaken are your CHOICE to pick and chose what skills to keep and delete, but your forcing healers/summoners to take away their choice?

what about mages and their bubbles? what about warriors and D spirit?

your forcing all the characters to awaken for one which is dumb to begin with.

this skill is not a bug and should not be treated as such why not then force everyone to get their skills??? or fair treatment is not what ncsoft does?


/discuss
for me it doesnt make sence that light armor give so much cast speed to a mage (summoner and healer are still kind of a mage)
so it just make sense for them to use robe with non overpowered cast speed.
thats my opinion.
That WAS a bug, since with the removal of another passive skill, which name I can't remember now, you have all the benefits of using a light armor without the drawbacks (mages of the previous class stages are intended to use a robe in order a fast casting speed - even Prophets). So Aeore Healers since the discovery of this bug often chose to not upgrade to Superior Armor Mastery, instead keeping the old masteries.
Summoners on the other hand were intended to use light armors (remember bw light? :rolleyes: ), slower casting speed in exchange for more defense since it's their summon that do all the work.
When Tank+Tyr can't kill 1 healer, who wear light ...
No, it's not a bug ...
It's SUPER bug.
When Tank+Tyr can't kill 1 healer, who wear light ...
No, it's not a bug ...
It's SUPER bug.
so your saying a tank and tyr warrior should auto win vs healer? what??
That WAS a bug, since with the removal of another passive skill, which name I can't remember now, you have all the benefits of using a light armor without the drawbacks (mages of the previous class stages are intended to use a robe in order a fast casting speed - even Prophets). So Aeore Healers since the discovery of this bug often chose to not upgrade to Superior Armor Mastery, instead keeping the old masteries.
Summoners on the other hand were intended to use light armors (remember bw light? :rolleyes: ), slower casting speed in exchange for more defense since it's their summon that do all the work.

healer used heavy and hp weapons in pvp since c3 there is nothing new so your argument is not valid.
When Tank+Tyr can't kill 1 healer, who wear light ...
No, it's not a bug ...
It's SUPER bug.

so your saying a tank and tyr warrior should auto win vs healer? what??

Yes they should...
No, they should not autowin.

But a healer should not cap casting speed in light armor, with a health weapon.

And then not cap casting speed in robes and acumen weapon.

Even the healers knew this was broken. Ofc they were gonna fix it.
No, they should not autowin.

But a healer should not cap casting speed in light armor, with a health weapon.

And then not cap casting speed in robes and acumen weapon.

Even the healers knew this was broken. Ofc they were gonna fix it.

#1 healer ONLY caped cast speed in light+hp wep with FULL buffs

and you do cap casting speed with acu and robes as a healer.
Will ncsoft not reimburse healers that put money and time plus mentee coin into their light armor top+bottom and give them robes so they still may play?
Will ncsoft not reimburse healers that put money and time plus mentee coin into their light armor top+bottom and give them robes so they still may play?

It was funny pvping a noob in skill healer, noob in items noob in all . in olympiad! He just **** you.. Cause he was op. I fought vs a lot healers. 0 wins .all losses.......... And now healers qq? wtf.
#1 healer ONLY caped cast speed in light+hp wep with FULL buffs

and you do cap casting speed with acu and robes as a healer.

Are you saying you think that it was intended that they only cap in light armor, but cannot cap in robe and acu wep?

Seriously?
Will ncsoft not reimburse healers that put money and time plus mentee coin into their light armor top+bottom and give them robes so they still may play?

That would be a first.

I doubt they will. This was a very easy bug to spot.
Are you saying you think that it was intended that they only cap in light armor, but cannot cap in robe and acu wep?

Seriously?

you can cap in acu full buff and robes.
That would be a first.

I doubt they will. This was a very easy bug to spot.

will you cry when nukers that did not like life siphon use wizard spirit and do 100k+ to you with their bubbles also?
It was funny pvping a noob in skill healer, noob in items noob in all . in olympiad! He just **** you.. Cause he was op. I fought vs a lot healers. 0 wins .all losses.......... And now healers qq? wtf.

you want to win every fight vs a healer?

do you live in a world where rock paper scissors is all you do all day?
will you cry when nukers that did not like life siphon use wizard spirit and do 100k+ to you with their bubbles also?

Nope. Most certainly not.

And I doubt they will do that much dmg to me.
Nope. Most certainly not.

And I doubt they will do that much dmg to me.

200k m atk nuker in GoD vs a 10k m attack nuker from before......
Screenshot or BS.
Cuz if not is IMBA
Screenshot or BS.

mages on naia have r90 get 150k m attack you dont think top will give 200k+ bonus?
healer used heavy and hp weapons in pvp since c3 there is nothing new so your argument is not valid.
And I bet they casted like turtles walking while sleeping.
And I bet they casted like turtles walking while sleeping.

no
Screenshot or BS.

mages on naia have r90 get 150k m attack you dont think top will give 200k+ bonus?

No screenshot.


Ok.
No screenshot.


Ok.

i wouldn't expect a forum world to use math to solve simple problems.
Wargasm in korea also got the light armor deleted... Why are you qqing ? IT IS A BUG.
mages on naia have r90 get 150k m attack you dont think top will give 200k+ bonus?

And the Damge Dealer fireflies? Or the Red Power Ranger Light Set?


stop saying non senses, or at least if this is true show screenshot.-
i wouldn't expect a forum world to use math to solve simple problems.

Are you gonna cry when my mage with 2 gazillion matk shoot you for a bagillion dmg with my bubblez?

See, I can make up numbers too.

To summarize for the op:

ITS A BUG, THATS WHY THEY ARE FIXING IT.
Wargasm in korea also got the light armor deleted... Why are you qqing ? IT IS A BUG.

in korea they get a lot of things we dont. its not a bug. why do you want to be down a linear path.
And the Damge Dealer fireflies? Or the Red Power Ranger Light Set?


stop saying non senses, or at least if this is true show screenshot.-

your dumb if you dont know the facts
Are you gonna cry when my mage with 2 gazillion matk shoot you for a bagillion dmg with my bubblez?

See, I can make up numbers too.

To summarize for the op:

ITS A BUG, THATS WHY THEY ARE FIXING IT.

its not a bug its a path you chose to take it or not take it. if its a bug and then they reimburse it.
in korea they get a lot of things we dont. its not a bug. why do you want to be down a linear path.

Look in korea is was deleted and deleted here ! So plz ****. It was a bug . IF IT WASNT A BUG IN KOREA THEY WILL KEEP IT .
stop QQ about "not a bug"
You are right only in one thing - Skill is not bugged.
But this skill exist because of passives that you have from lvl 1 to Awakening (and i have no idea why they deleted them after awakening tbh)

Magician's Movement - 0.8 * Atk. Speed if you do NOT wear robe (-20% atk speed)
Spellcraft - 0.5 * Casting Speed if you do NOT wear robe (-50% casting speed)

Thats why there is bonus casting speed and attack speed in light armor mastery (and heavy armor too). 25% attack speed compensate that -20% from passive (for example 1000 base attack speed, passive decrease to 800 but armor mastery increase this number by 25% and yeah its 1000 exactly) BUT casting speed isnt compensated completly (it should be 100% to compensate 0.5 multiplier) Light armor gives 91% (example - 1000 base casting, 500 after passive and with light armor mastery = 955) and Heavy 68% (well its only example, only enchanters have those).

So you want choice to keep old skills? Well then ask them to give you back those 2 passives to cripple you with all armors except robe. Would you keep it? Or pick new one?

Edit: If someone won't stop QQ after reading this, he deserves ban for stupidity...
stop QQ about "not a bug"
You are right only in one thing - Skill is not bugged.
But this skill exist because of passives that you have from lvl 1 to Awakening (and i have no idea why they deleted them after awakening tbh)

Magician's Movement - 0.8 * Atk. Speed if you do NOT wear robe (-20% atk speed)
Spellcraft - 0.5 * Casting Speed if you do NOT wear robe (-50% casting speed)

Thats why there is bonus casting speed and attack speed in light armor mastery (and heavy armor too). 25% attack speed compensate that -20% from passive (for example 1000 base attack speed, passive decrease to 800 but armor mastery increase this number by 25% and yeah its 1000 exactly) BUT casting speed isnt compensated completly (it should be 100% to compensate 0.5 multiplier) Light armor gives 91% (example - 1000 base casting, 500 after passive and with light armor mastery = 955) and Heavy 68% (well its only example, only enchanters have those).

So you want choice to keep old skills? Well then ask them to give you back those 2 passives to cripple you with all armors except robe. Would you keep it? Or pick new one?

its bugged...
its not a bug its a path you chose to take it or not take it. if its a bug and then they reimburse it.

Your path is misleading, they will make detour for you.

Yes, the current casting speed in light armor is a bug. But feel free to use your light armor after they fix your class.
A healer must pee his pants when he see a DD coming. They weren't peen their pants, so something was wrong.
A healer must pee his pants when he see a DD coming. They weren't peen their pants, so something was wrong.

so your saying a player will chose to play a class he is afraid of ALL the classes?
robes top + bottom give no cast speed bonus its not logical.
Why bother to say something to this guy? He is completely blind, and he will never really understand that something was wrong, no matter how you try.

I am healer too, and caping cast.speed, having 38k HP/CP and over 4k Pdef is just STUPID. i want to heal people and be focused, not to being a ***** unkillable god trolling daggers and dds. So this fix absolutely works for me in terms of balance.
so your saying a player will chose to play a class he is afraid of ALL the classes?

In aion all classes peed their pants when I came along. I was a cleric. Till they made glads and their lock down/aether hold skills OP : <
Why bother to say something to this guy? He is completely blind, and he will never really understand that something was wrong, no matter how you try.

I am healer too, and caping cast.speed, having 38k HP/CP and over 4k Pdef is just STUPID. i want to heal people and be focused, not to being a ***** unkillable god trolling daggers and dds. So this fix absolutely works for me in terms of balance for the game.

the game was balanced if competent DD's use skills right healers are no problem since i play both.
Is ok, game will just be more balanced now.

And healers easier to kill.

Is Win Win situation.
Well, this is what u get for not thinking beforehand wtf u are coding and even worst, not testing it with a pre-production environment (PTS in this case).

Why on earth they make u chose what to keep and what to delete if with half skills they just take them out and with the rest the "patch" them afterwards? Just delete ALL skills on awaken and force ppl to learn ALL the new ones and quit the "u get to chose skills, yey!" crap.

You get a set of rules, you make your clients go along according to them, then u realize u didn't test it and "patch" it, making clients lose hs of "work". If you were a software selling company, NCSoft, you'd be on the streets in 1 week tops rofl. :D

Btw, korea has tons of stuff we don't have here. So the fact that korea has this patch doesn't mean it has to be here. Or any of u ever entered the "PC cafe" kamaloka???

Don't care if they take off the skill, I care on the chars that were build according to this. Since this is not only changing 1 nuke or small skill but the skill which decides what you wear, so u have to go naked until u get a karmian set on awakened char. Will be funny. GJ... not.
You realize you get a full immortal robe if not 2, by just spending 2 hours making a toon from 1-40?

But that is beside the point, ppl knew it was a bug. The fix was inevitable.
You realize you get a full immortal robe if not 2, by just spending 2 hours making a toon from 1-40?

But that is beside the point, ppl knew it was a bug. The fix was inevitable.

you know how many other so called bugs never get fixed?

hows that summons not getting ported into oly going?
Don't care if they take off the skill, I care on the chars that were build according to this. Since this is not only changing 1 nuke or small skill but the skill which decides what you wear, so u have to go naked until u get a karmian set on awakened char. Will be funny. GJ... not.

Its logical, you were able to wear light armor before awakening too. Did you wear it? No.

Now without light armor mastery, your casting speed will be even HIGHER than pre-awakening healer, because before awakening you lost 4.5% casting speed by wearing light (and also no 15% cast set bonus)

Well we can clearly see that those new developers have no idea how their game works, because this oversight is ridiculous...
you know how many other so called bugs never get fixed?

hows that summons not getting ported into oly going?

whatever, this is a nice start.
Ya, I could care less about my pets not showing up, as long as they fix healers :D
you know how many other so called bugs never get fixed?

hows that summons not getting ported into oly going?

So, your brain works like this --> "if not fix all the bugs, don't fix anyone"

it sounds like:

"i'm a nub that can't argue about something that i knew was going to happen"
Its logical, you were able to wear light armor before awakening too. Did you wear it? No.

Now without light armor mastery, your casting speed will be even HIGHER than pre-awakening healer, because before awakening you lost 4.5% casting speed by wearing light (and also no 15% cast set bonus)

Well we can clearly see that those new developers have no idea how their game works, because this oversight is ridiculous...

i wore light from 1-85
Ofc you did.

You should have tried robes though. So you could have seen the higher casting speed you had in robes.

Then you would realize why the current situation was a bug.
Ofc you did.

You should have tried robes though. So you could have seen the higher casting speed you had in robes.

Then you would realize why the current situation was a bug.

you would of not picked the FOTM class when you awakened but you did. see look choice, they are taken the choice away from healers.
i wore light from 1-85

so what is the problem? now you dont have crippling passives that decreases casting speed to half and attack speed by 20% so you dont need light armor mastery to compensate it. Also that 20% mp bonus is not important because of rebirth and -70 p def wont make your toon unplayable (also i suggest you to wear heavy armor if you want higher p def)
i wore light from 1-85
and i'm cristiano ronaldo
so what is the problem? now you dont have crippling passives that decreases casting speed to half and attack speed by 20% so you dont need light armor mastery to compensate it. Also that 20% mp bonus is not important because of rebirth and -70 p def wont make your toon unplayable (also i suggest you to wear heavy armor if you want higher p def)

cause top + bottom robes give ZERO cast speed bonus.
i wore light from 1-85
omg lol
cause top + bottom robes give ZERO cast speed bonus.

Want more mana and casting speed? Wear ROBE SET! (yeah set gives cast speed woohooo!)
Want more P def? Wear Light Armor
Want even more p def? Wear Heavy Armor
All 3 sets have same casting/attack speed

See? you have choices
cause top + bottom robes give ZERO cast speed bonus.

Immortal robes you get to pick your bonus...on all pieces. Generally no the top and bottom didn't give a bonus it was just part of a SET bonus. This is why you have a chance for blessed armor pieces for more bonus stats.

I'm a awakened healer an I knew this fix was coming. I took all my awakened skills and got the robes. No you don't die all day long, is a good party with a tank who knows his toon to keep aggro off you. There are also skills you get to help combat a situation if you get mobs on you. Know your toon and stop crying like smittie said
dude, no offense, but you are troll or total idiot... My last words for you:
Want more mana and casting speed? Wear ROBE SET! (yeah set gives cast speed woohooo!)
Want more P def? Wear Light Armor
Want even more p def? Wear Heavy Armor
All 3 sets have same casting/attack speed

See? you have choices

no all 3 sets dont have same casting/attack speed........
Which is why you wear robes if you want maximum cast speed, and light if you want less cast speed but a tad more pdef.

Like it always used to be, before the bug.
Which is why you wear robes if you want maximum cast speed, and light if you want less cast speed but a tad more pdef.

Like it always used to be, before the bug.


right on, I never wore light armor.
Which is why you wear robes if you want maximum cast speed, and light if you want less cast speed but a tad more pdef.

Like it always used to be, before the bug.

mages get max cast speed with 1 key thats cool...........

no healer will be wearing light cause its worthless. cause there IS NO HEALER LIGHT SET.
mages get max cast speed with 1 key thats cool...........

no healer will be wearing light cause its worthless. cause there IS NO HEALER LIGHT SET.

No there's not,but you get a light armor skill if you want to go that route. I don't think you're reading anything. I foresee you being warned by a forum mod for flaming and trolling very soon.
no healer will be wearing light cause its worthless. cause there IS NO HEALER LIGHT SET.
You just discovered the hot water. Healers aren't supposed to wear light armor set AND get high casting speed.
mages get max cast speed with 1 key thats cool...........

no healer will be wearing light cause its worthless. cause there IS NO HEALER LIGHT SET.

couldnt resist

http://www.youtube.com/watch?v=owzhYNcd4OM

QQ moooore your tears are so delicious!
You just discovered the hot water. Healers aren't supposed to wear light armor set AND get high casting speed.

there no light armor that pertains at all to healers. its all DD armor healers had a choice before and now they get the choice removed?

summoners still get a choice? cause there pets are OP and dont need cast speed.

the only thing that healers need is cast speed its there one defense and offensives.


summoners on the other hand get summons healers for them ud for them and buffs they get everything.
No there's not,but you get a light armor skill if you want to go that route. I don't think you're reading anything. I foresee you being warned by a forum mod for flaming and trolling very soon.

you dont have +15 wit?
there no light armor that pertains at all to healers. its all DD armor healers had a choice before and now they get the choice removed?

summoners still get a choice? cause there pets are OP and dont need cast speed.

the only thing that healers need is cast speed its there one defense and offensives.


summoners on the other hand get summons healers for them ud for them and buffs they get everything.


summoners and healers are two completely different classes. If you don't like being a healer then I guess you either reroll or duel classes so you can stop qqing.
summoners and healers are two completely different classes. If you don't like being a healer then I guess you either reroll or duel classes so you can stop qqing.

so your answer to balance is rerolling?
so your answer to balance is rerolling?

The balance is in fixing the bug players have been exploiting. You can't have God like skills with no down fall, that isn't balanced. You're just salty because you've been exploiting the bug and now NC is taking it away.
i want wear Heavy armor with my dwarf Yul Archer! And i want higher attack speed with it too!!!! AND i will QQ here untill i get it! I dont want wear light armor! I want to make choice! Give me Heavy armor mastery like orc shamans have! i want 25% attack speed!!!

/trolling off
The balance is in fixing the bug players have been exploiting. You can't have God like skills with no down fall, that isn't balanced. You're just salty because you've been exploiting the bug and now NC is taking it away.

downfall was mp -

there no exploiting in this bug its a choice to take or not take any skill when awakening or not.
downfall was mp -

there no exploiting in this bug its a choice to take or not take any skill when awakening or not.
Downfall is supposed to be slower casting.

but again.. i'm speaking with someone who leveled a healer from 1-85 using light armor :rolleyes:
downfall was mp -

there no exploiting in this bug its a choice to take or not take any skill when awakening or not.

then admit that it's a bug
then admit that it's a bug


he's just being a troll nothing more. He knows its not an intended stat.
there no light armor that pertains at all to healers. its all DD armor healers had a choice before and now they get the choice removed?

summoners still get a choice? cause there pets are OP and dont need cast speed.

the only thing that healers need is cast speed its there one defense and offensives.


summoners on the other hand get summons healers for them ud for them and buffs they get everything.


Really? Man do you know how i was disapointed, as a summoner, with the new light armor mastery? We have a choice indeed but our armor choices are poor to begin with. Would've prefered Heavy armor for PVP.
Really? Man do you know how i was disapointed, as a summoner, with the new light armor mastery? We have a choice indeed but our armor choices are poor to begin with. Would've prefered Heavy armor for PVP.

hvy is good cause your summons do all work.
hvy is good cause your summons do all work.
Then lvl a summoner in heavy and let the summons do all the work. Why complain with this things then? if you have a class where your servants do all the work!
Players who claim its our fault not knowing light is giving better stats or for not reading about it in russian forums are ******ed.
everyone should have the chance to reach an objective somehow.
Players who had the awaken mastery couldn't rollback so there is an issue here, either they give all light mastery or they remove it for all.
They chose second option, ATLEAST all healers now have same with same basic stats.
Bug... not bug. I think that's not the real topic. The developers of L2 made this change (NCKorea, not even NCWest). If they made if is b/c they knew something was wrong. Now, if u want to call it a bug or "working as intended" it doesen't matter because was an issue that the developers (NCKorea) didn't want it.

You want a reinburse? Why don't just sell your light armor and get your adena back?
hvy is good cause your summons do all work.

If it was that simple..lol
so your saying a player will chose to play a class he is afraid of ALL the classes?

I just say dd's, I didnt say enchanters, tanks or another healers.
You don't feel like it's a bug but the devs think so. The characters were designed to play a certain way... and what you wish would still be in place wasn't it.
You don't feel like it's a bug but the devs think so. The characters were designed to play a certain way... and what you wish would still be in place wasn't it.

There's a lot people here than claims to know more than NCSoft.
Wargasm you're the troll of the day. :D
(At least I hope your posts weren't meant to be serious.)
summoners didnt keep their old light armor masteries, are you telling me they deleted my awakend mastery that only added pdef?
Well, I'm an Aeore Healer that spent a lot of Adena/Mentee Coins enchanting/Crystallizing Light Armors in order to build a +6 Immortal Light and here is what I have to say: Stop crying.
Think about the First healers that got the Superior skill and was about to find out that all other Healers would be better than them because of a bug. I found out about the bug here in the Forum with some info saying that this would be fixed in GoD 2 (10~12 months). I thought it would worth building a Bound Immortal Light for 1 year of use. Too bad it was fixed too soon.
Turns out, its good that people like us that wanted to take advantage of people's mistake got screwd.
summoners didnt keep their old light armor masteries, are you telling me they deleted my awakend mastery that only added pdef?

I hope you are trolling...no awakened skill was deleted.
Bug fix: When a character Awakens as an Aeore Healer or a Wynn Summoner, the Light Armor Mastery skill is now deleted. This is to prevent players from retaining the overpowered fast casting speed and to encourage them to move on to the Awakened skill, Superior Armor Mastery, as was intended by game design

let me get this straight skills when you awaken are your CHOICE to pick and chose what skills to keep and delete, but your forcing healers/summoners to take away their choice?

what about mages and their bubbles? what about warriors and D spirit?

your forcing all the characters to awaken for one which is dumb to begin with.

this skill is not a bug and should not be treated as such why not then force everyone to get their skills??? or fair treatment is not what ncsoft does?


/discuss
Its a bug confirmed by korean developers:
"7. Forth to be paid upon awakening as a healer class, the skill has been changed as follows.
- To learn skills before awakening was paid to the temporary of the third class skills 'Light Armor Mastery' does not pay.
- Forth awoke with a healer class character 3rd class skills were learned 'Light Armor Mastery' was removed."(c) http://power.plaync.co.kr/lineage2/%ED%83%80%EC%9A%B0%ED%8B%B0+%ED%81%B4%EB%9E%98%EC% 8A%A4
Its a bug confirmed by korean developers:
"7. Forth to be paid upon awakening as a healer class, the skill has been changed as follows.
- To learn skills before awakening was paid to the temporary of the third class skills 'Light Armor Mastery' does not pay.
- Forth awoke with a healer class character 3rd class skills were learned 'Light Armor Mastery' was removed."(c) http://power.plaync.co.kr/lineage2/%ED%83%80%EC%9A%B0%ED%8B%B0+%ED%81%B4%EB%9E%98%EC% 8A%A4

Don't stuck on one change....
This change was applied with many others too. Which means healers probably got compensation for losing light armor mastery.
You don't get any compensation here.
This so called bug was working for a year in Korea. You think they couldn't change it from day 1? Or that Koreans are dumb and didn't see light armor mastery benefits so they didn't report?
They still dont see "benefits" of Heavy armor on Aeore Healers 95+.
When Aeore Healer 95+ wear Seraph Heavy Armor with Iss enchanter 90+ level buffs, Knight Harmony, WIT+3 Hat(from Aden Reconstruction System), 3 WIT Lv5 Legendary Dyes and dualsword with SA Health
and toggle skill Frantic Healing enabled he will get:
- casting speed ~1700-1800
- P.def ~4300-4500
- HP+CP around 35k
Such kind of Healer can be unbeatable on Olympiad and in some pvp fights
They still dont see "benefits" of Heavy armor on Aeore Healers 95+.
When Aeore Healer 95+ wear Seraph Heavy Armor with Iss enchanter 90+ level buffs, Knight Harmony, WIT+3 Hat(from Aden Reconstruction System), 3 WIT Lv5 Legendary Dyes and dualsword with SA Health
and toggle skill Frantic Healing enabled he will get:
- casting speed ~1700-1800
- P.def ~4300-4500
- HP+CP around 35k
Such kind of Healer can be unbeatable on Olympiad and in some pvp fights

Hey, that's almost as good as a level 85 random old LA mastery healer in bound immo set. :D
It wasnt a bug, it just wasnt working as intended, now it is :)
Move on.
I'm a healer, will enchanter buffs and re-use time epics/passives:

I still have nearly 3k p.def.
I still cast heals in under 1s and spam battle heal before re-use.
I still have 35k HP/CP combined.
My skills still have the same 1-2s cast speed based cast time then xxx fixed cast time.
My skills still have the same fixed re-use with 100 or 1999 cast speed.
There's very little noticable difference between using light armor mastery or not using it.


Where was the problem in the first place and why are people complaining it's gone?
I'm a healer, will enchanter buffs and re-use time epics/passives:

I still have nearly 3k p.def.
I still cast heals in under 1s and spam battle heal before re-use.
I still have 35k HP/CP combined.
My skills still have the same 1-2s cast speed based cast time then xxx fixed cast time.
My skills still have the same fixed re-use with 100 or 1999 cast speed.
There's very little noticable difference between using light armor mastery or not using it.


Where was the problem in the first place and why are people complaining it's gone?


pdef was the big factor. and pdef in light > pdef in robe.
pdef was the big factor. and pdef in light > pdef in robe.

No, P.def in +4 light was just under 3k, current p.def is just under 3k. :D
It's not a huge deal actually very minimal. I used your advice ferine about vesper robe/ immo armor cOmbo and barely noticEd much difference from my previous LA set. Although I do miss my health sword :d
It's not a huge deal actually very minimal. I used your advice ferine about vesper robe/ immo armor cOmbo and barely noticEd much difference from my previous LA set. Although I do miss my health sword :d


I actually bought health duals 2 days ago, I'm still gonna use them. There's barely any diff between that and my acumen weapon and the bonus is brilliant. 400hp less on heals though.

Best bit is as an orc mystic I just look like an enchanter in pvp. :p
I actually bought health duals 2 days ago, I'm still gonna use them. There's barely any diff between that and my acumen weapon and the bonus is brilliant. 400hp less on heals though.

Best bit is as an orc mystic I just look like an enchanter in pvp. :p

Haha yea ppl mistake me as a tank because my toon looks like a SK with shield/health sword , heavy bp and warrior helmet. Way more fun then finding 5 DD on ur back the moment u turn purple :(. Hmm maybe I will try it some more see if I can keep the sword.
the cry was mainly from healers that learned the new mastery , and was crying about the healer that kept the old light armor mastery , they was just jell and was crying everyday on the forum

and soon when healers get 95 and can switch to heavy armor , all physical dmg dd's will probably cry :D , but there is nothing to be removed xa0xa0xa0
and soon when healers get 95 and can switch to heavy armor , all physical dmg dd's will probably cry :D , but there is nothing to be removed xa0xa0xa0

What do they get at 95 that makes them DDs or enables them to wear heavy better than they can at 85?

Frantic healing seems ok but 30% is a huge increase on MP cost so I doubt I'd use it much at all. TBH between 1000 and 2000 cast speed there's very little difference on most skills, only longer casting ones which aren't used that often anyway.
there is no qq and it just something ncsoft didn't change until now. lol op classes hahahaha
So people had a problem with healers/summoners getting this overpowered stat. I get it and props to NcSoft for fixing it so fast - for the first time in the history of L2 -.

Yet, I'm confused. Noone has a problem that STS nukers kept empowering echo? SPS/Sorc kept freezing/blazing skin? SWS that ditched Wizard's Harmony and kept the old songs in its place? Duelists keeping duelist spirit?

There are many things overpowered in the game atm. Personally, having a nuker able to reach 50k M.Atk with ease, would trouble me more than a healer with 2k Cast.Speed.
This was a very easy bug to spot.
Well, I dont have a problem they deleted skill. I have a problem how they explain it.
Btw even NCsoft NA did not say a word it is working other than intended. They just said:


Bug fix: When a character Awakens as an Aeore Healer or a Wynn Summoner, the Light Armor Mastery skill is now deleted. This is to prevent players from retaining the overpowered fast casting speed and to encourage them to move on to the Awakened skill, Superior Armor Mastery, as was intended by game design.


Not a word saying it is a bug. They just said they want people to use new skills. And I feel unsatisfied they deleted only one old skill. There are other overpowered old skills in game.
And I feel unsatisfied they deleted only one old skill. There are other overpowered old skills in game.

You can always post your suggestion on which old skills are overpowered in the Game Suggestion :) But this is light armor for healer/summoner is now fixed, let's just all move on :D
:) But this is light armor for summoner is now fixed,

So people had a problem with summoners getting this overpowered stat.

Again:

There was NO fix to summoner, they never kept their old light armor mastery, it vanished once toon awakened.
QQ more, haha, QQ thread!
mages get max cast speed with 1 key thats cool...........

no healer will be wearing light cause its worthless. cause there IS NO HEALER LIGHT SET.

BW light is a low B set, but is a great set for Healeur.
I play Bishop and when i need to heal in AoE party, RB or kama i used to wear BW light, better MP regen, cast speed +15% from the set ( same as a robe set), better p def if i'm aggro.
When i wear this set i have 21 point ( and not %) of casting speed less than in a Dynasty.
Ofc i lost a bit of mana, but with buff mentor i have around 5500 in BW light, a better mp regen i win on all point compared to a robe.
But it's sad to see that BW is the only light set for heal.