Who was the noob who desing the PK penalty system

General Discussion Started Last reply 39 posts
Ok I pk-ed a guy who was a jerk and didn't let me kill mobs , he called his big friend level 85 / alt and I manage to dodge him ...and then somebody else killed me ...
When you die loose the PK status what's this stupidity and nonsense .

Honestly I played better L2j servers

you already have xp penalty and a loooooot of mobs to kill .

Not to say that if you die ..you are born depending of area in the same place ...and there are other people who come and kill you ...lovely ...
Ask someone who quit l2 at 85-86 ( plenty of them ) to give you acc, when someone is acting like a jerk just log him and pk if he gets killed who cares, bounded items cannot be dropped anyway
so to new anti pk system /in your face
Anti PK system ..then why don't they remove it from game ...why don't they make just one class

Oh forgot they did that ...

So remove PK ....let it be only PvP ...or instance for everybody so we can farm happy ... like some bots do ....just farm farm farm ....


You die / no more Pk status ..... you have a penalty you deal with it

Instead of punishing ...High level players for killing low level , or high level akamanah in toi spawn ...or fix the ss lag .... they implement .. absurd so called fixes ..
pk system is fine, you 're just a lowbie that's not meant to pk anybody.
PvP / Pk is from level 1 till level 99 I want to experience both parts of the game PvE and PvP with this anti pk system they prohibited both PvE and PvP

And I was making PvP at level 10 on some servers and it was fun.


Because Fighters can't compete with mystics at damage in most of the PvE situations ...

A Fighter needs to reach the target and hit it where a mystic would stand still and in a huge radius will clean everything ....and to add insult to injury even buffer class will OD you ...

Since there are many many many more mystics than fighters ... guess what ...they come in your chosen spot and just kill mobs and spit you in the face , and don't give a **** about you and have no respect ,cause doh they think they are good. till they bite the dust

And then I have to attack them and if they try to fight me they lose (cause I am better and I know to play my class) ..but some jerks just ignore your attacks , because they have life drain / essence drain or what ever drain and they kill mobs in 2 shots and they don't lose life ...if you just "scare them"

So another strategy is used Help him die :D you attack him and weaken him hoping that the mobs kill him ..and it works :D but not always ... and when it doesn't work .. you just PK-ed the pathetic class abuser .


So remove this absurd PK penalty .
You are flagged for PK and you need to kill mobs to become non PK flagged . IF you die killed by another Player the Pk flag is removed , but you still have to kill mobs in order to gain xp .

Not to say that the one in game is excessive ..cause if you PK somebody and you try to defend yourself and kill another player who is not flagged guess what you PK-ed him ... but if they kill you that is PvP

yeah right ...
there is no middle ground, this may be in your eyes excessive, the alternative die once, get aeore rezzed, get full exp back and lose all karma in an instant was also excessive. The game features are balanced for 85+, that's were the game is, and at 85+ the pk system works fine. So ... bite your tongue and don't pk when you 're too low to do anything about the -rep
Well then the game is designed bad , a game should be designed around all levels not just endgame content .

This is a absurd mentality , because once you reach end game content what will you do ? quit the game ? or grind another char ?

Sometimes is boring playing the same char ..so you change ... and do some low level something


SO if I pk somebody ....I die and ask a friend to bless resurect me ....and then I lose all karma ?
85 isn't endgame, 85 is the new B grade

no, you don't loose karma if you die and get brezed, that's how it used to work and it was a bad system too
Ok I pk-ed a guy who was a jerk and didn't let me kill mobs , he called his big friend level 85 / alt and I manage to dodge him ...and then somebody else killed me ...
When you die loose the PK status what's this stupidity and nonsense .

Honestly I played better L2j servers

you already have xp penalty and a loooooot of mobs to kill .

Not to say that if you die ..you are born depending of area in the same place ...and there are other people who come and kill you ...lovely ...

Go back to them. You won't be missed.
Ok I pk-ed a guy who was a jerk and didn't let me kill mobs , he called his big friend level 85 / alt and I manage to dodge him ...and then somebody else killed me ...
When you die loose the PK status what's this stupidity and nonsense .

Honestly I played better L2j servers

you already have xp penalty and a loooooot of mobs to kill .

Not to say that if you die ..you are born depending of area in the same place ...and there are other people who come and kill you ...lovely ...

Well then the game is designed bad , a game should be designed around all levels not just endgame content .

This is a absurd mentality , because once you reach end game content what will you do ? quit the game ? or grind another char ?

Sometimes is boring playing the same char ..so you change ... and do some low level something


SO if I pk somebody ....I die and ask a friend to bless resurect me ....and then I lose all karma ?

System was desgined for the Korean gamers, not you, me or anyone else in this world so unless their players suggest it be changed it will remain like it is now.

NCEast (Korea) is not interested, nor does it care about what other countries thinks of their game. In their eyes as long as it works for their players that is all they care about, been that way since Prelude. :D

If you liked L2J servers so much, go back there.
also in Korea ks'ing & pk is considered bad behavior so they changed the pk penalty system to reflect that..

Korea has a complete different kind of culture which is typical Asian with a strong influence of the fact it's still a country at war and all male players there have been/are or will be in the army so they look quite different on anti social behavior..

having said that sure I do miss the old system as well but yeah well good luck asking NCWest for some "local" changes in the game design, while ur at it ask also for making it so that mentors don't need to be logged in 24/7 in a game that's F2P ;)
The old system of just dying it off was truly horrible. People just abused the system and chaotic was frankly nothing at all.

Now you must dodge everyone trying to kill you for 10-15 minutes... its actually not that bad and considerably better than before, they just need to relax the < 5 PK penalties and put in some slow PK forgiveness systems for those learning the system and those protecting their areas from bots. Then ramp up the time it takes to remove neg rep for those over 30PKs.

Killing bots and protecting your XP area at a cost of convenience and a fair shot at revenge should be reasonably possible. Rampant PK'ing by should be discouraged.

The current system has the right idea, it just needs to be a little nicer on those that infrequently PK.

Tee someone off far enough and you should expect the hammer.
I think it's actually easier to be a pker now, with bound items and all. you'll never drop anything important if you're smart enough to warehouse things. i can't remember if floran is a safezone or not anymore, but if it is, it's as easy as having an alt mail you things you need if you lose ss or scrolls or something. atm i see no downside at all to having a perma red character, whereas back in C3-C4, you used to explode like a pinata.
pk system is fine, you 're just a lowbie that's not meant to pk anybody.

that's r3tarded
I want pvp / pk at all levels, not after I'm 99 and I have top gear.
A friend of mine quit the game after he pk-ed someone by mistake at lvl 60+
If you don't want to get rid of karma by dying, make a quest for it, or complete and instance zone for every pk. (some sort of prison quest)
it makes no sense for someone to get rid of karma in 5-10 minutes and lowbies in 2 days.
I know there are some old servers and old chars, but think about it NCSoft at the ones you just opened.
System was desgined for the Korean gamers, not you, me or anyone else in this world so unless their players suggest it be changed it will remain like it is now.
qft
that's r3tarded
I want pvp / pk at all levels, not after I'm 99 and I have top gear.
A friend of mine quit the game after he pk-ed someone by mistake at lvl 60+
If you don't want to get rid of karma by dying, make a quest for it, or complete and instance zone for every pk. (some sort of prison quest)
it makes no sense for someone to get rid of karma in 5-10 minutes and lowbies in 2 days.
I know there are some old servers and old chars, but think about it NCSoft at the ones you just opened.

if you envision a game where you run around solo and pk random people cause it's cool then it's the wrong game for you, or private servers showed you a skewed version of the game. Retail was *never* about cleaning karma in 2 minutes (unless you were willing to die) and even if you were willing to die, lowbies didn't really have access to 5 million a pop brez scrolls and maxed out bishops.

Get a decent clan, they can help you clean your karma safely. A summoner can summon you someplace quiet, a buffer can help hell even a clan party can help you kill mobs fast and clean up (and yeah you don't "lose" anything by being in a full party killing mobs, you still gain the same rep.

Your problem is a) you are part of a wave of newbies all exping in the same zones so yeah, you can't pk somebody in VOS or whatever cause there's 100 other people around to kill you as soon as you go red and b) you have a background in this game were PKing had no consequences whatsoever, it was like meh I feel like pking this dude, no biggie, pk/rez/done. But this game is not designed for solo vigilantes.
maybe you missed the part "by mistake", in my post.
What if the clan members are already 80-85 when you are lvl 60 and let's say they don't have yet a subclass?
You can't get rid of karma in their hunting areas, and they can't come to help in your area.
If you made a pk at lvl 60, you must find an area suitable for your level. Guess what? That area is overcrowded like hell and you won't kill more than 2-3 mobs, before you die.
You will be respawned near the town, so you have to go by foot (or summon in the best case scenario) to the same area, kill 2-3 mobs till you die again.
Make this **** 100 times, and we shall see if you want to play the game anymore.
LF more carebears HA HA HA!!! QQ more HA HA HA!!!. Love your post btw. It made my day :D
Next time you come here from some **** private server remember to read the patch notes.
The "noob" who designed this PK system was someone who hated to be bullyed all the time in his lvl 70- toon by other idiots that would 1shot kill him

This way, if you want to PK you have 2 ways.

Deal with it
Cry about it

Either way, i'm a usual PKKer, this system allows me to get payback if i get PKed, since the PK don't go in 2 or 3 mobs.

The system is fair, but yes, for those who are used to the old system, where you can PK like crazy, just having 1 friend with you for faster "de-karma", this looks weird and bugged.
...or a dread as sub (or any class that can pole good enough in fog) and wash it really fast if you go on some pk spree. Personally I love the mentee diplomas and the fact that you can no longer de-level. That way you can have a char with who you can go in pk spree for days and don't drop anything. Then again, if you just made 86, you will de-level till 00.00% and then don't give a **** about it anymore :D. Gonna actually do this on some toon. Especially on swamp where it's bot spree these days.
qft
Truth hurts. :)
I can't 1 shot kill mobs not to say about bots / players while mystic classes just have no respect for you .

You say about Korea ...well this is not Korea ...people here have no respect for other in real life ... what about in a game ...they come and see a tank or whatever melee class and think I own this place ..and starts killing every mob .

And guess what 3 times in a row quest in VoS ..guess what it wasn't crowded it was overcrowded and mystic classes just laughed at melee ones. Could I do my quest in a decent amount of time ? NO .

And again I made a PK ..forgot that elves ...have low life ..and PK -ed by mistake a bot , instead of just help him get killed by mobs ..and then a mega noob starts running after me ... wanting to kill me .... the problem is that he couldn't catch me ... cause he didn't know to play his tank class ...


And now I have even more bad reputation and need to kill more mobs ...and lose more time ...because somebody didn't think of a better system .

you already have lots of penalties if you pk somebody ...and they add more . Perhaps in 2014 will be even more penalties. IF you PK somebody you lose your character and all your items go to the one killed ...

There are ways as listed above which just roflmao the PK system

You go 85 , 86 and with no drop items you just go rampage and show the middle finger to a very very bad design of a PvP system.

I stated that I played on l2j and People were commenting about that. I Played years ago a l2j free server and a retail like one . I see for the moment bigger problems on the original one than I saw on the retail one .
Having accidentally PK'd someone before, I can tell ya its not that hard to work it off... even now. You just need friends, and failing that, a little skill.

It seems this game may be "too hard" for you.
(I am afraid you simply have been ruined by an overly easy private server.)

You have three choices:
-learn to wash
-restart
-quit

Other than a few small changes I like this system... as it is head and shoulders better than the old one which basically was no system at all.
maybe you missed the part "by mistake", in my post.

How the f do you get to level 60 and then PK by mistake? Did your friend not play that toon originally?
How the f do you get to level 60 and then PK by mistake? Did your friend not play that toon originally?

Everybody have a "friend" that dreamed that, did that, thought like that :D
LF more carebears HA HA HA!!! QQ more HA HA HA!!!. Love your post btw. It made my day :D
Next time you come here from some **** private server remember to read the patch notes.
sorry but only carebears like this sytem, pk cant defend themselves, so its to easy kill them, they should make a system that if someone atk a pk they get pink name so pks can defend themselves
Just one question to those that have mentioned this

How on earth do you "accidentally" PK someone?

I've been playing a long time (on and off) and I've never yet accidentally PK'd...whenever I've gone red it's because I was well and truly annoyed and intended to kill the other player.

Sure the current system could be better..but then it could be a whole lot worse.
Just one question to those that have mentioned this

How on earth do you "accidentally" PK someone?

I've been playing a long time (on and off) and I've never yet accidentally PK'd...whenever I've gone red it's because I was well and truly annoyed and intended to kill the other player.

Sure the current system could be better..but then it could be a whole lot worse.


I'll give two examples of "accidental" PK.

1) Someone wanders into your region and starts being impolite. You warn him and then flag. He doesn't flag back so you burn him down to low hp as usual to make your point without going red. Only this time you crit at the wrong time and he dies. (this is what the good players have adapted to with the current ruleset) In this case you earned yer red as you knew the consequences, but its still not your intent to kill him and go red.

2) You are xping and a red wanders up and you decide to kill him. He kills one more mob just as you land the last blow. He turned white a millisecond before you killed him. The system screwed you as there is no warning he was about to regain his unflagged status and he should have been at least flagged PvP after finishing his chaotic sentence.


Truth be told I still go red sometimes if someone is impolite, I just choose my time and place better. This is the system working as intended.

It still needs work, but its better than before when everyone just went red and didn't care.

Note the people who complain about it being "the worst system ever" likely didn't play before when death actually meant more than 30 seconds of extra grinding and being chaotic was a 1 minute fix.
They would be the first to cry to their mommies about being repeatedly PK'd if it ever went back. At this point, at least the PK must spend 10-15minutes atoning for their murder. While the rules might be realxed to allow a few more "bot killings", and maybe some slow forgiveness policies other than a ton of fame, its still better than before when people would just go on rampages and not care, then wash in a minute and turn in a sineater.
Chaotic Characters:
A character is Chaotic when that character’s Reputation level is negative.
A Chaotic character’s name appears in red.
Every PK a Chaotic character performs gains that character a negative Reputation point.
When hunting and completing quests, Chaotic characters do not gain XP or SP, but they do gain Reputation points. This is the only way Chaotic characters can gain Reputation points. When a character is no longer Chaotic (when that character’s Reputation level reaches zero), hunting and completing quests give XP and SP but not Reputation points.
If a Chaotic character dies, that character’s Reputation points are not affected.
If a Chaotic character has a PK count of 31 or higher, the character receives an item drop penalty. As part of this penalty, augmented weapons will drop without the augmentation.
When a Chaotic character dies, that character loses more XP than a non-Chaotic character does.



So , did he can drop the bounts items?
at higher levels the system is fine,took me 15 min to remove 1.7k karma.
all items are bound anyways.
I'll give two examples of "accidental" PK.
This should be good. :rolleyes:

1) Someone wanders into your region and starts being impolite. You warn him and then flag. He doesn't flag back so you burn him down to low hp as usual to make your point without going red. Only this time you crit at the wrong time and he dies. (this is what the good players have adapted to with the current ruleset) In this case you earned yer red as you knew the consequences, but its still not your intent to kill him and go red.
Not accidental. You intentionally attacked a non-flagged toon. There is always a chance of going red in this case.

2) You are xping and a red wanders up and you decide to kill him. He kills one more mob just as you land the last blow. He turned white a millisecond before you killed him. The system screwed you as there is no warning he was about to regain his unflagged status and he should have been at least flagged PvP after finishing his chaotic sentence.
It's been a while since I've been red but wouldn't this toon be pink? Also, this is what, a one in a million chance that a red is less than one mob away from washing?
It's been a while since I've been red but wouldn't this toon be pink? Also, this is what, a one in a million chance that a red is less than one mob away from washing?


no pink is gone, and yeah it's a one in a million thing but it's fun, I actually did it to an annoying dude
no pink is gone, and yeah it's a one in a million thing but it's fun, I actually did it to an annoying dude

Okay then, that is freakin' awesome! :D
A red char turns into light red short before the karma is gone.
Just stop hitting at that time.

Tho i had multiple pvp's by suprise when ppl try to pk a red and omg he isn't red anymore ^^
PK system is really good, unless you try to PK someone.
Still prefer the old system.
Was way easier back then to get rid of trash talkers and KS'ers.
Not accidental. You intentionally attacked a non-flagged toon. There is always a chance of going red in this case.


An accident is something you did not intend... I suppose your definition of accident is different?

Note I DID say this wasn't a system problem as I had earned my red. (Remember, I am supporting the current system and prefer it over the old.)
The argument is that this behavior in moderation isn't what the system is designed to rally against.


It's been a while since I've been red but wouldn't this toon be pink? Also, this is what, a one in a million chance that a red is less than one mob away from washing?

Apparently you do not participate in PvP at all as you don't know the rules or really how it works. People literally PLAN to grief people this way and engineer such a situation.

Hows that crow tasting? :-)
The old system of just dying it off was truly horrible. People just abused the system and chaotic was frankly nothing at all.

Now you must dodge everyone trying to kill you for 10-15 minutes... its actually not that bad and considerably better than before, they just need to relax the < 5 PK penalties and put in some slow PK forgiveness systems for those learning the system and those protecting their areas from bots. Then ramp up the time it takes to remove neg rep for those over 30PKs.

Killing bots and protecting your XP area at a cost of convenience and a fair shot at revenge should be reasonably possible. Rampant PK'ing by should be discouraged.

The current system has the right idea, it just needs to be a little nicer on those that infrequently PK.

Tee someone off far enough and you should expect the hammer.



+1 I totally agree with this.
Reached 3 pk ...harder and harder at level 64 to escape karma as more idiots just chase you half the map ....

Haven't seen such ****** players ....in a long time I can't believe this system is still in place ...


Honestly and with all do respect who designed this PK system wasn't a noob was a ****** ...

You reward the biggest PK with a nice statue in every city but you impose such a huge penalty on players who just want to defend their territory from low excuses of players abusing their classes

Instead of punishing high level chars coming and killing in toi low level players and other things like this , instead of fixing the so many bots and so many real life money traders you come ruin the game .

Honestly I am thinking of switching to another game ...or ...I will reach level 85 with bound items and i will just make rampage and pee on your system cause it is a failure