Ok, I've been wondering if I should start this thread, but since it doesn't seem to be well enough commented I'll go for it.
First of all this is a thread about complaining, yeah...hope I'm not alone here.
I'm an old duelist fan and ofc I rolled this class here and was disappointed actually for first time, even if that was never the greatest class. Anyway - said to myself that I have to awaken sooner or later so I sticked up with it. On the way there I played an awakened titan and after getting 4th class on my duelist I noticed some differences that wasn't so nice.
Let's see what racial skills human fighter gets after awakening:
Aim(Accuracy +3, chance to receive critical -3%)
Mental Fortress(M.def +18, P.atk+32, M.atk +31)
Fitness(HP/MP regeneration + 1.0)
Unbind(Removes Poison / Bleed / Hold and Stun effects and will become immune from these effects for 10s)
Ok - the last one is maybe the most useful! The rest - is this a joke? -3% getting crit chance?...zero difference. +18 m.def - seriously? +1 HP/MP regeneration - like anyone needs that at 85+...
Also - all other races get attribute passives(even if it's not a big deal, still it's something), while human doesn't get ****!!!
Orc:
Energetic Increases HP Recovery Bonus.(HP regeneration increases with +3.0.) - OK +3 sounds better than +1
Undying Will(When HP falls below 20% the orc becomes invulnerable for 5 seconds, cooldown 5 min) - 5 seconds invincibility can win you a pvp.
Savage(For 60 seconds Attack speed is increased by 17% and P.def is decreased by 15%.) - this is kick *** for PVE
Gave the orc as example because all orc fighters end up being tyrr warriors.
Not to mention that Titan for example can keep battle roar lvl 6(+35% HP) up to lvl 93 or smth(not sure) and Fortitude is nice too, having maxed CON also but that's common for orx.
All the other races get nice racial skills and even DWARFS got some really useful stuff like 5 sec reflect dmg(50%) and HP restore, 3 sec AOE stun.
Not going to talk about the old skill/new skill ratio for duelists which is terrible...exchanging tons of good skills to get worse, just because you HAVE to awaken.
At the end, I'm not trying to say that other races are OP, but human gets joke stuff compared to them...Don't know how many ppl regret putting their time into Tyrrs, especially human@tyrrs but I'll be surprised if others feel fine with that. C'mon...it's just WRONG.
Well i deal now with the fact that we are a Pole Class nowadays.
As for our racial skills, well they aren't that great.
Ofc i am pretty unhappy how NC moved the Duelist Playstyle away from us, but we have to deal with.
I was a gladi since c3 along with boosts and nerfs.
Since i don't play a class to pawn (tho had some good times also) i will go on as TW.
If we learned some in the history of L2 then that every Chronicle a other class has a boost/nerf.
I don't know if you come from a private server or anything like that, so i'll just assume you come from a high rate full buff server.
Why am i doing this? Because only people from those kind of server think +1 regen and +30 p.def etc are useless.
Low rates, self/party buffing small number make huge difference.
You're -3% critical resist is really nice. I'm a tanker, i have it myself as a class specific. When i get in Vanguard (offensive tank mode) i lose that passive, and i SEE by myself i get more crit (true that mine is 5% resist)
Some races get really nice racials, but all have 1 OP.
Orc have the "undying mode", you think Savage is nice, but on high lvls + party, you're already atk speed caped, Dark elfs (me) got Desparation (super cleanse + anti-target), and so on.
But for example, you're complaining about you're racials, when i get awaken, i'll get a boost of damage... during night time... and since night is 1/4 of the day it kinda "sucks"
And i get a +1% Vamp... 1% is not much, but still nice.
The racials are good, some better then others, but it is also to compensate basic stats probably, i'm no developer, have no idea on what "items" they based to create them.
Yes I've played on private servers till now, though they were never highrates. And I believe during that time the staff there did pretty much the best they could, so let's just say that I'm not full of **** :). I agree with you about few things, but seriously - "self/party buffing small number make huge difference"? Friend, the real game here begins after awakening and there's no such thing as selfbuffing anymore. Everyone gets ISS buffs, even lowbies buy them and are able of soloing places which are suited for parties actually. Also I believe that soloing dies if not on 85, then on 86 in the best case. I really appreciate other opinions and tbh I'm even trying to change mine about this. Anyway let's discuss this in this thread: http://boards.lineage2.com/showthread.php?t=231729 since I decided that there's the better place to do it. Regards
Yes I've played on private servers till now, though they were never highrates. And I believe during that time the staff there did pretty much the best they could, so let's just say that I'm not full of **** :). I agree with you about few things, but seriously - "self/party buffing small number make huge difference"? Friend, the real game here begins after awakening and there's no such thing as selfbuffing anymore. Everyone gets ISS buffs, even lowbies buy them and are able of soloing places which are suited for parties actually. Also I believe that soloing dies if not on 85, then on 86 in the best case. I really appreciate other opinions and tbh I'm even trying to change mine about this. Anyway let's discuss this in this thread: http://boards.lineage2.com/showthread.php?t=231729 since I decided that there's the better place to do it. Regards
I'm going to use a simple example:
Old Passive Might lvl 10 used to add around +5% P.atack
After Freya Patch it started to add around 70 P.atack
It is still powerfull. Small numbers get big number when buffed.
Since basacly all buffs increase in %. Usually only accuracy, evasion and speed are static numbers
Only on GoD the "game starts after awaken", but till there you can do basacly everything with the exception of some raids and oly.
After awaken, the story is the same, low number make big difference in a party full buffed
Imagina "old passive might" in a party with Iss. All tyr warrior + sigil force would reach incredible P.atack and in the end it would create a huge disbalance.
I think it's funny that you complain about human racials when duelist is the best warrior class. As long as you skip learning berserker rage and keep duelist spirit when you awaken, it stacks with enchanter buffs and works on awakening skills. So a duelist warrior, if kept with duelist spirit, has an extra 25% damage modifier in pvp (I think? When full enchanted). If you learnt berserker rage however, you're going to have to remake your character to get the skill back. I'm sorry this info is coming kind of late and you most likely got the new skill, but there you go.
Oh thou i see ur point i can't agree that duelist spirit is better then berserker rage.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
If u learn when to use the skill, it's quite useful and helpful when u r against oponents with greater gear/bigger lvl.
Much more useful skill (witch duelists keep normater what..atleast till lvl 88 , donno after that) is the sonic barrier.
I can't understand why so many ex duelists are crying about the Tyrr.... dudes, learn to play with the char, it rox! Only mages kick my *** 1v1 ..and that's 'cose i'm not ex-duelist and i dont have sonic barrier.
Berserker Rage : A new type of Frenzy/zealot skillbuff,nice stats,although you missed one thing, 300 sec CD = 5 minutes(4 actually), duration of the skill 60 seconds, this skillbuff is awesome on oly when you have a weapon with SA(health) and just go pre-bers like pre-frenzy old style and kick the sh111t out there.
What about mass pvp/general pvp/siege ? hmm not so good skill tbh,you use it and before you even reach the enemy IF you reach him alive, your berserker rage went from 60 to 30 sec or less(depends)lol you are kick @ss for less than 30 sec and then wait 5 min (lol pvps are over)
Duelist spirit (enchanted of course) : Can be added with skill ''Boost'' which adds numbers on pvp dmg, it's infinite free pvp dmg buff,Awesome for mass pvp/general pvps/sieges,But what happens when you fight against other TW?if that tyrr goes pre-bers then you are doomed,but it's not useless in oly still works against other classes.
So the conclusion is get bers and be god in oly but suck outside? or get duelist spirit and be god outside and suck against other Tyrrs in oly? which to choose? depends if you are a player of pvp or a player of loLolyDay'n'Night.
Thing is - enchanted duelist spirit actually doesn't suck in olympiad. I believe tyrr with 20-25% more pvp dmg would win over pre-berz tyrr anyday. Also this kind of pvp damage is resistable only by pvp defense items, unlike the bonuses from berz rage which you simply resist with...let's say - mere p.def. I actually find berz rage bonuses(for example debuff resists) more useful vs other classes.
i think all racial skills sucks.. all clases have just 1 good racial in some case 2.. but it have a so ****** long delay or another trick..
for example, i really dont know why people says that Disparition of the DE is so op... when u cast it u lose ur target and if u target again u lose it again when the buff end... that sucks....
there is a trick if u activate the skill with the /attack pressed ur char still atack ur enemy even when u have no target, but c'mon it's tricky..
and if u are a mage /atack doesn't hel much
If you kept duelist spirit the human tyyr is a beast tyyr warrior. 12 percent atk speed plus 10 percent in pvp dmg when using duels which to me are much better then the 2h sword. And you can OE duelist spirit as well to increase pvp damage.
Yea humans do not have the best racials but in my opinion duelist spirit more then makes up for it