Bye Bye solo xp & Welcome Random Group Time Burners

General Discussion Started Last reply 49 posts
THIS GAME IS NOT L2

Solo xp has been eliminated, totally. The difference between solo xp and group xp pre GoD was acceptable. That bracket does not exist in game now. You either need,

1 - A good clan size to run groups
2 - Know people in and out of your clan to group up consistently
3 - Have real life friends that only group with you
4 - What is the purpose to buy xp rune packs when you can't get good groups

Today whilst trying to complete SoA daily group quest I have recently entered 4 different random groups and all split before we can even kill anything. Now as I am still waiting to find my 5th group to finish this quest 1 hour has lapsed atm. This is very frustrating indeed.

NcSoft you got the group engine finder working great but wait, I don't want to run in groups with stupid people. In terms of efficiency you have destroyed it. Pre GoD if you came across a bad group you would have gone out on your own to grind some decent xp. Now we are heavily dependent on random loosers.

Can you please put this forward to the developers and tell them to introduce more new solo spots with decent xp cause I'm just getting sick and tired of this game waisting my valuable time on random group loosers.

:mad:
THIS GAME IS NOT L2

Solo xp has been eliminated, totally. The difference between solo xp and group xp pre GoD was acceptable. That bracket does not exist in game now. You either need,

1 - A good clan size to run groups
2 - Know people in and out of your clan to group up consistently
3 - Have real life friends that only group with you
4 - What is the purpose to buy xp rune packs when you can't get good groups

Today whilst trying to complete SoA daily group quest I have recently entered 4 different random groups and all split before we can even kill anything. Now as I am still waiting to find my 5th group to finish this quest 1 hour has lapsed atm. This is very frustrating indeed.

NcSoft you got the group engine finder working great but wait, I don't want to run in groups with stupid people. In terms of efficiency you have destroyed it. Pre GoD if you came across a bad group you would have gone out on your own to grind some decent xp. Now we are heavily dependent on random loosers.

Can you please put this forward to the developers and tell them to introduce more new solo spots with decent xp cause I'm just getting sick and tired of this game waisting my valuable time on random group loosers.

:mad:

Totally agree, I always liked grouping over soloing BUT when all the parties are full or no tanks are around wtf do you do? Grind swamps? hahahahaaha kidding me.
Hmm, I completely disagree. The top players on all of the servers are soloers. Soloing is MUCH better xp for DD classes like Summoners, nukers and Tyrr's, even rogues can solo faster than the SOA AOE groups I do that pull 8-10 groups at a time. I think you're just doing it wrong and need to learn how to play honestly.
I just entered my 6th SoA daily random group to try and finish the quest. Guess again, yep it failed and quest not complete. Reaching the 2 hour mark. If you got a group in pre GoD it was way better organised than what you get now in GoD.

I truly hate that fact we can't go solo xp and are forced to number up with inefficient players. This is driving me mad. Don't know what it is today, maybe a comet passing through our galaxy and it's causing some people to go weired, who knows.:mad:
Mmm kind of a lame statement to make on a player who has played for years and who out leveled group xp solo wise. Let me put it to you this way. Do your math and tell me if the xp rate has been reduced from group to solo.

Secondly what i'm saying is that there are not enough solo spots.

Thirdly you didn't take into consideration the overcrowded spots of current solo zones which obviously reduce your xp rate.

And lastly did you not realise the lvl of mobs have changed which also affect your xp rate. E.g. you can't get an abundance of xp if you kill dark red mobs, did you fail to take into that into consideration. In pre GoD, if you killed dark red mobs yes it was good xp. Now it's changed so that you can only get good xp rate based on your level in the zones they advertised in your support book in your inventory at max.
Mmm kind of a lame statement to make on a player who has played for years and who out leveled group xp solo wise. Let me put it to you this way. Do your math and tell me if the xp rate has been reduced from group to solo.

Secondly what i'm saying is that there are not enough solo spots.

Thirdly you didn't take into consideration the overcrowded spots of current solo zones which obviously reduce your xp rate.

And lastly did you not realise the lvl of mobs have changed which also affect your xp rate. E.g. you can't get an abundance of xp if you kill dark red mobs, did you fail to take into that into consideration. In pre GoD, if you killed dark red mobs yes it was good xp. Now it's changed so that you can only get good xp rate based on your level in the zones they advertised in your support book in your inventory at max.

Well I play on Chronos and no solo spot is over crowded. There is always room in swamps and out a fairies, so not sure what you're talking about tbh. I think you just can't play and need to learn how honestly. Just because you cannot solo doesn't mean it's not possible.
Jesus, seems like you can't count numbers at your age what a shame. I'm saying do the math and let me know if the gap between solo and group xp is or isn't the same as pre GoD. So when your learn how to count and finally come up with the sums let me know otherwise just keep at it. 1 +1 is = ?? it's a start for U.

Ahh but you did make one thing clear which I agree. Swamp and Fairies for solo xp. Thats a limitation compared to pre god in solo zones. Is that clear or not or do i need to pull out the dictionary to make it clear for U.
Jesus, seems like you can't count numbers at your age what a shame. I'm saying do the math and let me know if the gap between solo and group xp is or isn't the same as pre GoD. So when your learn how to count and finally come up with the sums let me know otherwise just keep at it. 1 +1 is = ?? it's a start for U.

Ahh but you did make one thing clear which I agree. Swamp and Fairies for solo xp. Thats a limitation compared to pre god in solo zones. Is that clear or not or do i need to pull out the dictionary to make it clear for U.

lol? At 91 pulling 8-10 groups every 90s in SOA I make about 1.8-2% an hour. A 93 summoner at fairies makes 2.5-3% an hour without even trying. A 94 mage is making over 2% an hour. You do the math. Solo > Group. You saying that soloing is not possible or viable is just dumb. Leads me to believe that you just can't play, which is why I say what I say. lol. Seriously, learn how to play and then talk.
Are they actually solo or using OOP buffers? Soloing with OOP buffers is only soloing in the loose use off the word.

We've been having this discussion since 07 or so, at least.

Difference is a real group does not have the luxury to kick characters out of party to pad their own XP gain.

It has always been like that in this game, and probably always will be. NCSoft actually made it very easy with the class consolidation at 85+.

Now that nuker only needs 1-2 buffers instead of 2-4 at end-game levels to maximize his XP gain. Super convenient.
THIS GAME IS NOT L2

Solo xp has been eliminated, totally. The difference between solo xp and group xp pre GoD was acceptable. That bracket does not exist in game now. You either need,

1 - A good clan size to run groups
2 - Know people in and out of your clan to group up consistently
3 - Have real life friends that only group with you
4 - What is the purpose to buy xp rune packs when you can't get good groups

Today whilst trying to complete SoA daily group quest I have recently entered 4 different random groups and all split before we can even kill anything. Now as I am still waiting to find my 5th group to finish this quest 1 hour has lapsed atm. This is very frustrating indeed.

NcSoft you got the group engine finder working great but wait, I don't want to run in groups with stupid people. In terms of efficiency you have destroyed it. Pre GoD if you came across a bad group you would have gone out on your own to grind some decent xp. Now we are heavily dependent on random loosers.

Can you please put this forward to the developers and tell them to introduce more new solo spots with decent xp cause I'm just getting sick and tired of this game waisting my valuable time on random group loosers.

:mad:

actually now there is solo xp or full party xp ... 3-4 people together cant xp ... we need more xp spots for all the kinds of parties....
Yavi,

Ok, seems like you know what your doing. Your pulling so many mobs and making so much xp. Some people don't have the luxury like you do or the class. Makes me wonder what your wearing and what lvl buffs you have. I also didn't say you can't solo for xp. What I am saying is that there is a limitation on zones spots and a bigger gap between solo xp and group xp compared to pre GoD. Also if there were people like you pulling mobs like u don't you think there would be a limitation on mobs for others to pull ?????. But obviously theres not many like you and your views from what i can read are entirely based around your xp only YOUR xp and your class.

Sorry i'm not in a popular clan like many are and I don't accumulate xp like they do. Hear me out. ZONES, SPOTS, XP GAP.

Pre god we had many zones to go xp. Lvl 85 to 90 is only swamplands and high 80's is fairies. Anything beyond that for e.g. you go seal of shillen and you wont be getting as good xp as you do in swamps and fairies for that lvl gap ok. 2 solo zones only and your telling me that it's not boring content wise and we didn't have more solo zones spots pre god. I believe you need to stop looking at your class and consider all classes. Can a healer pull so many mobs like you and i guess not a lot and probably not at all. So look outside the box.

Before you say anything else do you seriously think people are gaining good xp solo wise. Why don't you go ask them. Go on, ask them in every clan and see if there is a difference. I've done some testing myself and talked to many from many clans and they agree with what i'm saying in terms of solo xp and group xp. There is a gap now compared to pre god high lvl 80's.

Sorry if i don't have so many toons or accounts to support my main.
Yavi,

Ok, seems like you know what your doing. Your pulling so many mobs and making so much xp. Some people don't have the luxury like you do or the class. Makes me wonder what your wearing and what lvl buffs you have. I also didn't say you can't solo for xp. What I am saying is that there is a limitation on zones spots and a bigger gap between solo xp and group xp compared to pre GoD. Also if there were people like you pulling mobs like u don't you think there would be a limitation on mobs for others to pull ?????. But obviously theres not many like you and your views from what i can read are entirely based around your xp only YOUR xp and your class.

Sorry i'm not in a popular clan like many are and I don't accumulate xp like they do. Hear me out. ZONES, SPOTS, XP GAP.

Pre god we had many zones to go xp. Lvl 85 to 90 is only swamplands and high 80's is fairies. Anything beyond that for e.g. you go seal of shillen and you wont be getting as good xp as you do in swamps and fairies for that lvl gap ok. 2 solo zones only and your telling me that it's not boring content wise and we didn't have more solo zones spots pre god. I believe you need to stop looking at your class and consider all classes. Can a healer pull so many mobs like you and i guess not a lot and probably not at all. So look outside the box.

Before you say anything else do you seriously think people are gaining good xp solo wise. Why don't you go ask them. Go on, ask them in every clan and see if there is a difference. I've done some testing myself and talked to many from many clans and they agree with what i'm saying in terms of solo xp and group xp. There is a gap now compared to pre god high lvl 80's.

Sorry if i don't have so many toons or accounts to support my main.

Go actually talk to the people that solo. They make much more xp on their own than in groups. End of story. Solo exp is still better than grouping, as it always has been. Why do you think ALL the high level people are soloers?
I may only be 78... but 90% of my levels I have solo'd. I duo'd a few levels with someone in toi and that's about it, aside from the daily kama group. The game is definitely soloneage 2 now. You used to have to group to do a lot of grinding, now you just get iss buffs and go solo x4 hp mobs like a boss.

But... I can see the OP's point, the leveling areas seem really limited now. Even pre 85 there are only 1 or 2 locations top for each level bracket with good exp, the rest give terrible exp.
seriously i don't think your listening. Why do i bother with u.
Go actually talk to the people that solo. They make much more xp on their own than in groups. End of story. Solo exp is still better than grouping, as it always has been. Why do you think ALL the high level people are soloers?

the high lvl people xp with full party gog !
Add that they recently got caught exploiting spezion raid boss. hint hint
I may only be 78... but 90% of my levels I have solo'd. I duo'd a few levels with someone in toi and that's about it, aside from the daily kama group. The game is definitely soloneage 2 now. You used to have to group to do a lot of grinding, now you just get iss buffs and go solo x4 hp mobs like a boss.

But... I can see the OP's point, the leveling areas seem really limited now. Even pre 85 there are only 1 or 2 locations top for each level bracket with good exp, the rest give terrible exp.

The game doesnt start until 85, come back when your 85 and claim you make more exp per hour in swamps than harnak, oh wait you wont because harnak is 5x faster.
The game doesnt start until 85, come back when your 85 and claim you make more exp per hour in swamps than harnak, oh wait you wont because harnak is 5x faster.

I'm pretty sure the game technically starts at lvl1. Albeit the unofficial start of the "grind war" starts after 85. Just because the grind to 70 isn't as long as it once was doesn't mean it doesn't exist.
I'm pretty sure the game technically starts at lvl1. Albeit the unofficial start of the "grind war" starts after 85. Just because the grind to 70 isn't as long as it once was doesn't mean it doesn't exist.

It doesnt exist your just hallucinating from all those shrooms you had earlier.
seriously i don't think your listening. Why do i bother with u.

People are listening, but do not agree with you. it's different :)
His another smart A****, yes there are people that agree and people that don't agree. How about that for correction. Isn't that a nicer way to say it.
Go actually talk to the people that solo. They make much more xp on their own than in groups. End of story. Solo exp is still better than grouping, as it always has been. Why do you think ALL the high level people are soloers?
I dont know about that, people were getting insane xp in towers with good group, lvl 85 was very fast and players started plvling alts there, there was no solo spot that could compete with that. For 85-90 harnak is the fastest for average groups, in SoA there should be invited only 88+ with 300 element, the xp is actually faster than harnak with groups that can easily handle 6 groups, ask vasi about that. Solo spots before 90 not worth, after 90, I've seen summoners starting to get better xp but I bet that orbis gonna change that back at 95+.
imagine where is that awesome tyr spot till 90 and after for solo ??????
I dont know if this happen to u or not but im on shillen and yesterday i was shouting
"!PT LF HEALER LAST SLOT " and we were w8ting like 30mins for a healer, when we finally got it he say "oh sorry i have to go, im tired"... then another 30min shoting til we finally get a healer BUT... All rooms in harnak were full (even 3rd floor) so basically we all split.

i decided to go swampland to get a LOW exp (298k-360k considering my lvl) and that's it. I cant do stuff alone as before. This is a mmorpg ok but sometimes its not our fault that:
1. Your friend have lag and cant play like that
2. You were yelling 1h to get a slot party in a decent zone
3. Your clan mates were afk or in another pts because ur late
4. etc etc etc.
I gotta say, solo xp is indeed a SHIET at 86 lol i'll just keep xping on parties -and god it's full of failers in there- till 90 and see what comes up.

And agree with recarga, it's getting worse and worse with no healers or tanks available.
I dont know if this happen to u or not but im on shillen and yesterday i was shouting
"!PT LF HEALER LAST SLOT " and we were w8ting like 30mins for a healer, when we finally got it he say "oh sorry i have to go, im tired"... then another 30min shoting til we finally get a healer BUT... All rooms in harnak were full (even 3rd floor) so basically we all split.

i decided to go swampland to get a LOW exp (298k-360k considering my lvl) and that's it. I cant do stuff alone as before. This is a mmorpg ok but sometimes its not our fault that:
1. Your friend have lag and cant play like that
2. You were yelling 1h to get a slot party in a decent zone
3. Your clan mates were afk or in another pts because ur late
4. etc etc etc.
Not for trolling, but may I suggest to use party matching combined with shouting? Sometimes reading the waiting list is faster. And if Shilen players are smart, they'll start to use the party matching system to get parties together.
This is very simple to solve YOU op are the common thread in all the failed groups, do you KNOW how to play your class correctly? Are you following the MA, or are you doing your own thing? If asked to do something do you do it or throw a fit? Are you that one player always standing in the wrong place? So many variables, while I do mainly group with only Clan/Ally, I will do SoA with randoms, and very rarely are there issues with completing it
Not for trolling, but may I suggest to use party matching combined with shouting? Sometimes reading the waiting list is faster. And if Shilen players are smart, they'll start to use the party matching system to get parties together.
It`s easy to say:)) Couple of times happen to me when we couldn`t find a tank for 20+ minutes because there we NO tanks in party matching and no free tanks in Harnak. So we had to dismiss the party and leave.
The thing that ****** me off are quitters... Started to kill Frint in 4 parties and ended up killing him in 2 parties... The same happends with random parties when ppl leave without telling in advance. And party members have to wait to find a replacement. That`s why I`m considering to jon a clan.
Play with your dual class Tank/Healer....if you made a dual class sth else...simply re roll.
Don't tell me this shouldn't be the solution...It is. So deal with it.
Yes. Please dont be a DD dual classing another DD.

If you can fill 2 totally different spots, more parties for you right?
QQ that you can't efficient evolve your char in MMORPG game?
huh.
Buy PC game to play alone.
In god 2, have changes for up xp in hunnter zones 76-81.

have too new quets 76+

wait
We wouldnt have random groups if everyone stopped soloing.
I agree with you.

I'm thinking that L2 is not what it used to be,a wonderfull game full of things to do alone or with friends or with randoms for as many hours as you wanted to stay in.
Now,its rather a series of ''packed'' content you get through in your effort to achieve higher lvl and thats all.

-Too many lvls at once in 1 update.

-Before awakened,all run so fast you cant realise and try anything,your goal is to take 85lvls and become awakened.You dont have time to learn pvp,or how to play in a siege ect..

-After awakened,your class changes so much you have to learn how to play it.

-No places for good solo xp after 88.The ones that exist give poor xp and no adena or good drops.If you dont have a constant(from clan or with real friends) you cant play.

-No instances/quests for solo after 88.This also affect what happens during wars,there's nothing like delusion champers or rift where you could go with 1-2 more people and xp away from enemys,now you have constant flag and pvp even when wars are over and if you cant make a full party with 2 healers you cant leave town.

-Only 1-2 places to xp for ALL toons in server on same lvls(harnak 86-90/soa 88-92/garden for melees 87-92)

-No way to make adena in market,since new unid r items worth nothing,new players get free gear from Ncscoft and auction system pretty fast lowers prices over and over.All the charm of ''playing the market'',trying to find customer/pm/mail,do the sail, is lost,all people have to stay hours for xp to catch up all those lvls or run mentees.

-Raiding before 90 is dead,since drops are crap.

-Mobs hit harder than enemys,if the group isnt strong with 2 healers, you cant survive,even partymatching doesnt do much since if the newcomer is undergeared or doesnt know the techniques for this place,all party die.

-No other occupation in game you could make solo for relax and money,like fishing/crafting exists.

-Not possible to go out to find pvp alone.Clanhall buffs are worthless and no awakened enemy xp solo,pvp happens a lot but only group vs group for hunting spots.

-New oly is dead,people cant make any adena/items by participating,its left just for the toons who battle for hero.


I believe the L2 we loved it's gone,dont know if the new players will love and become so addicted to the new godL2 as we were for L2,but i doubt it.
So selling Twilight Leather breastplates on Chronos for over 500m each is no way to make money?

Get the tokens, farm some fame, get the breastplate.

Profit.
Why do you think ALL the high level people are soloers?

because botting is easier solo :D

the reason solo people make more exp is cuz they can run their bots 24/7 and even though the exprate is less then grps, the fact they can do it non stop will result in more MAX exp gained over time.
lol? At 91 pulling 8-10 groups every 90s in SOA I make about 1.8-2% an hour. A 93 summoner at fairies makes 2.5-3% an hour without even trying. A 94 mage is making over 2% an hour. You do the math. Solo > Group. You saying that soloing is not possible or viable is just dumb. Leads me to believe that you just can't play, which is why I say what I say. lol. Seriously, learn how to play and then talk.

This is no longer applicable. As bots continuously creep into hunting areas, solo exp diminishes. The people on top got there through either luck or foresight, and they will continue to enjoy the advantage of empty high level spots, propelling them higher and higher as long as they do not stop. Those that did not have that foresight, luck, or simply the time are totally ******. The 85+ zones can not support full server populations. I did 85-87 really quickly when goddess launched. I was one of those op summoners that solos so easy. I figured I could take a break for christmas and come back and continue to grind easily but that was a huge mistake. The good solo areas where exp is > group are now completely filled with bots and a few regular people. Solo exp is now complete garbage. When I was out there at the top of swamp by myself, I could pull the whole field and aoe it down with reapers, 1m exp++ per monster with runes and vits, best exp in the game until 90+. You can't do that anymore.

The same thing is going to happen to fairies. Fairies are good exp for summoners and nukers, but it's a really small area. Once the bots/general population catch up, it's going to be the same story. You can not compare the plight of the current players to those that came before because they simply had access to virgin areas with no competing players. As it stands, most people are forced into group hunting, and group hunting demands you have certain classes which is something lineage 2 never required before. It can be really frustrating.
This is no longer applicable. As bots continuously creep into hunting areas, solo exp diminishes. The people on top got there through either luck or foresight, and they will continue to enjoy the advantage of empty high level spots, propelling them higher and higher as long as they do not stop. Those that did not have that foresight, luck, or simply the time are totally ******. The 85+ zones can not support full server populations. I did 85-87 really quickly when goddess launched. I was one of those op summoners that solos so easy. I figured I could take a break for christmas and come back and continue to grind easily but that was a huge mistake. The good solo areas where exp is > group are now completely filled with bots and a few regular people. Solo exp is now complete garbage. When I was out there at the top of swamp by myself, I could pull the whole field and aoe it down with reapers, 1m exp++ per monster with runes and vits, best exp in the game until 90+. You can't do that anymore.

The same thing is going to happen to fairies. Fairies are good exp for summoners and nukers, but it's a really small area. Once the bots/general population catch up, it's going to be the same story. You can not compare the plight of the current players to those that came before because they simply had access to virgin areas with no competing players. As it stands, most people are forced into group hunting, and group hunting demands you have certain classes which is something lineage 2 never required before. It can be really frustrating.

This is true, and it is also what Korean players complained about. The xp areas for 85+ players are not big enough and cannot support the whole server population. And we here have MORE players per server than they have since we went free to play.
This is true, and it is also what Korean players complained about. The xp areas for 85+ players are not big enough and cannot support the whole server population. And we here have MORE players per server than they have since we went free to play.
That's why in Harmony they added Labirynth of Cartia, and Execution Ground will be revamped in Tauti along with the addition of a new Seed in Gracia, but I believe they're only a palliative.

Btw, you can make 92-99 in Orbis Temple, or so I heard.
People wanting to solo in MMOs completely ruin the idea behind the genre. This is why no games top the community of Everquest and its the reason pure garbage like TOR gets released.
Go actually talk to the people that solo. They make much more xp on their own than in groups. End of story. Solo exp is still better than grouping, as it always has been. Why do you think ALL the high level people are soloers?

Minor detail but the highest lvl ppl are 98+ cause they xped together nonstop in the top spots from harnak3 to orbis in like a month time so don't over exaggerate by saying solo players are faster cause they're not..

it's all about knowing how/where to xp and sure solo can be really fast but a smart dedicated group will always outlvl the solo player in getting faster & efficient xp.
People wanting to solo in MMOs completely ruin the idea behind the genre. This is why no games top the community of Everquest and its the reason pure garbage like TOR gets released.

I disagree. Lineage 1 was based around solo grinding, but every activity outside of basic leveling was heavily group based. Lineage 2 use to be like this as well. People need to be able to advance their characters on their own terms, and not be locked into other people's schedules. No amount of solo grinding changes the fact that you need a clan for support, for crafting, for boss hunts, quest help, and sieges.

Tor is a different kettle of fish completely.
That's why in Harmony they added Labirynth of Cartia, and Execution Ground will be revamped in Tauti along with the addition of a new Seed in Gracia, but I believe they're only a palliative.

Btw, you can make 92-99 in Orbis Temple, or so I heard.

true and about Orbis well that can only sustain like 8 parties or so and for example on Naia that's right now on lock down by the top clans who pvp over who gets to use 'm.. no way any NOT part of those clans will be xping there cause they will just get griefed away.

sad thing is even in Tauti Orbis is the place for fast xp..
it's all about knowing how/where to xp and sure solo can be really fast but a smart dedicated group will always outlvl the solo player in getting faster & efficient xp.

It's true, but not everyone has a luxury of playing in top geared perfect constant parties that can control all the best xp spots they want. Also, not everyone is a dedicated player that can go for hours non-stop, some people just don't have that option and they prefer to play casually.

Therefore, there should be a freedom of choice which way to xp, how and where.
You can get fast xp in your favorite party grounds all you want, but there also should be enough solo grounds that offer decent xp, that's all.
good i am a causal player.

I make soa daily/solo, swamp, teredor (zaken if available) and a bit fun with friends after that logging out.
(apart of time to time going harnak)
Therefore, there should be a freedom of choice which way to xp, how and where.
You can get fast xp in your favorite party grounds all you want, but there also should be enough solo grounds that offer decent xp, that's all.

oh I agree with that, it's one of the biggest complaints I have with this GoD update is the lack of spots for 85+ chars to do their own thing.. sure we get 1 more instance in Harmony update but things won't really improve until we get Tauti which can take 8 Months.. :(
That's why in Harmony they added Labirynth of Cartia, and Execution Ground will be revamped in Tauti along with the addition of a new Seed in Gracia, but I believe they're only a palliative.
Too little. But look at map with all those empty deserted places or places where noone else goes anymore, not even bots.

Everything around started villages is just deserted. No mobs whatsoever. And they cram all 85-88 people into DE swamp and Altar. You get to 20 in 20 minutes without sticking nose out from TI. Langk Lizardman Dwelling, Ol Mahum Checkpoint, Beehive, Fellmere, Abandoned Camp - anybody knows where it actually is? Or to be more accurate, cares where it is?
Nostalgia brought me here after Crawlerin post.

Hell I miss the time where we add to farm to get Skill spellbook, it made some skills very rare
Too little. But look at map with all those empty deserted places or places where noone else goes anymore, not even bots.
I often stare at the world map wondering why people get so packed up in only few zones. Koreans should revamp a lot of hunting zones since you now can do 1-76 in the same places as everyone (TI, Cruma, VoS, Swamp of Screams, ToI, Hot Springs and WoA the most populated ones), then scatter to Stakato Nest, Lizardmen, DV, PI to get to 85. And the rest of the world?