ok i am a white elf feoh. I have my apocalypse retributer and would love to know what SA i should stick on it. I have been using acumen all this time. but since i am awaken I am not sure if i want to stay with acumen. i get break 10k m.atk if I go with empower. hoping that will give me the edge over DE feoh.
Also if I go the route of empower should i stick my extra dyes into wit to maybe help balance the casting speed. or contuinue with acumen and then add wit dyes.
You will never have an edge over dark elf Feoh Wizards because NC has always had it in for Spellsingers.
Your casting speed will essentially cap out while your m attack will always be lower than a dark elves. 4 more wit is not a seperate but equal trade off for 7 less int for pveing.
In order to at least slightly make things fair, Wit should reduce spell mp cost and give a chance to gain the effect of using a BSPS without having to consume one.
You won't be able to reach the d elf's m atk no matter what you do, cause they have high INT and emp echo that gives them an extra +25% m atk. If they add INT dyes, their m atk will be huge. Instead you"ll get double casting (the d elves don't learn it if they decide to keep emp echo). The second SA is expensive, so you'll need a lot of money to get it.
hi, did you learn all new skillz for you wElf?? cause i just awakened on my MM into feoh and i dont know if i should learn all skillz or leave some behind? like arcane power... thats toggle skill but new one is only 30 seconds (((
What does it replace? If it replaces double casting Id keep arcane. If it replaces wizards spirit, i think you should trade it. Wizards spirit will give you more pdef and m def and a lot of critical. Persoanly Ive never liked arcane power because it consumes a lot of hp and that really sux. Esp that the feoh cannot heal himself anymore. If you don't have a healer with you, arcane power is useless. Its good only for mass pvp.
What does it replace? If it replaces double casting Id keep arcane. If it replaces wizards spirit, i think you should trade it. Wizards spirit will give you more pdef and m def and a lot of critical. Persoanly Ive never liked arcane power because it consumes a lot of hp and that really sux. Esp that the feoh cannot heal himself anymore. If you don't have a healer with you, arcane power is useless. Its good only for mass pvp.
previosly experienced by me
arcane toggle on caused me 160hp per second or so, but i two shot mobs and my HP was recovering due to magical VR i belive
so i dont know ill have to discuss with my friend what he thinks about it
Maximizes magic efficiency by increasing M. Atk. by 30% and MP Consumption by 10%. Every second, 50 HP is consumed.
Wizard's Spirit
For 30 seconds, increases M. Atk. by 20%, M. Critical Rate by 50%, P. Def. and M. Def. by 20%, and Evasion by 2. Decreases MP Consumption for magic skills by 50%. When attacked, there is a chance of inflicting magic damage on the enemy.
taking in consediration that while PVE most mobs dont approach u cause u 2-3 shot them...
as we see m.atk is 10% greater in Arcane Power but MP consumption is 40% less and no crit rate...but still toggle on and only 30 seconds are big differences... so i dont know what to do (
What does it replace? If it replaces double casting Id keep arcane. If it replaces wizards spirit, i think you should trade it. Wizards spirit will give you more pdef and m def and a lot of critical. Persoanly Ive never liked arcane power because it consumes a lot of hp and that really sux. Esp that the feoh cannot heal himself anymore. If you don't have a healer with you, arcane power is useless. Its good only for mass pvp.
Dark Elves 1% HP from Damage Passive completely negates the HP drain on Arcane Power when you're XPing. It's a keeper. The 30 second skill simply doesn't compare. VR also works on Nukes.
Maximizes magic efficiency by increasing M. Atk. by 30% and MP Consumption by 10%. Every second, 50 HP is consumed.
Wizard's Spirit
For 30 seconds, increases M. Atk. by 20%, M. Critical Rate by 50%, P. Def. and M. Def. by 20%, and Evasion by 2. Decreases MP Consumption for magic skills by 50%. When attacked, there is a chance of inflicting magic damage on the enemy.
taking in consediration that while PVE most mobs dont approach u cause u 2-3 shot them...
as we see m.atk is 10% greater in Arcane Power but MP consumption is 40% less and no crit rate...but still toggle on and only 30 seconds are big differences... so i dont know what to do (
The toggle is clearly superior, since it can be kept on always while XPing, 10% cost increase is simply not a bit deal (nothing like Empowering Echo, nevermind stacking the two), and you have to factor the reuse of the 30 second skill as well.
AP is too good. Like the person above said, keep it until 95 or so. That "Always On M.Atk" also helps your debuffs land.
I sent you a PM, due to your expertise I hope you can help me to reoslve some concerns regarding the White ElF Feoh Wizard.
Thanks in advance for your help.
post it here )) if you dont mind sharing ) im noob at Feoh Wiz too :P would like to know what are ur concers :P (i know u pmed because u dont want to share probably :P)