I voted Elf because I have ISS which awoke from sword muse.
The only things that differs are the racial skills so you should take a look here: http://www.l2archive.com/skills/awaken to see what suits you best.
Also I heard that is better to keep the song/dace which improves mdef
Light Elf can never reach the 120 STR break point so i was wondering if it would be wiser to go +15 DEX on Elf rather then +15 STR.
You would have more critical rate / attack speed / accuracy / evasion.
Evasion really increases a lot with more dexterity.
With stone of destiny u still can, but as for the best i would say DE for their racial skill and the fact that u get to keep the rhythm.
For SWS you can keep : song of warding and elemental song.
I see alot of BD iss not take wizard harmony, instead they keep their "Rhythm of Magic Dark" and "Rhythm of Start Dark" Then for buffing mystic class, use warrior's harmony + rhythm of magic dark + rhythm of start dark. This way u get the bang for ur buck.
I wouldnt recommend this for a box iss, unless u want to buff every 2 minutes for the dance @_@ lol
Guys, i have awakened to iss from a sws. Keeping rhythm of start and magic seems to be a good idea. But what is your comment on keeping the elemental song + flame/wind guard songs? As the elemental song has longer cooldown than its effective time, I cannot keep it on all the time unless enchant it, then I also need to enchant flame/wind guard to make the effective time consistent. Do you experienced ex-sws/bd iss have trouble with parties if you keep those songs? I want to make sure of this before enchanting the skills. Thanks in advance!
Guys, i have awakened to iss from a sws. Keeping rhythm of start and magic seems to be a good idea. But what is your comment on keeping the elemental song + flame/wind guard songs? As the elemental song has longer cooldown than its effective time, I cannot keep it on all the time unless enchant it, then I also need to enchant flame/wind guard to make the effective time consistent. Do you experienced ex-sws/bd iss have trouble with parties if you keep those songs? I want to make sure of this before enchanting the skills. Thanks in advance!
Keep : warding + elemental song + flame/wind guard songs.
For 2 minutes, increases the user's P. Atk. by 15%, Critical Damage by 10%, and Atk. Spd. by 10%. Increases the additional MP Consumption when singing while sing/dance effect lasts.
Correct me if I'm wrong, but don't you have to give up those songs to learn the new buffs? I know my SwS -> Iss has no previous songs anymore. Only the new Iss buffs.
I voted Human purely coz it's the hardest to level (starts with terrible mystic stats/no elemental attribute/bad racial skills) one positive thing I've found is Unbind removing those perma debuffs that you usually need to die to remove.
Correct me if I'm wrong, but don't you have to give up those songs to learn the new buffs? I know my SwS -> Iss has no previous songs anymore. Only the new Iss buffs.
Don't learn Wizards Harmony and you keep rythm of magic and start.
Warrior Harmony + Start + Magic is nearly as good as Wiz (like 4% m.atk and 10% clarity). The rest of the party gain skill re-use delay, reduced mp consumption and 30% m.def.
he might be talking about the sws songs not the rhythm, but i may be wrong @_@ i think he is questioning to the post about warding + fire/wind protection song
Correct me if I'm wrong, but don't you have to give up those songs to learn the new buffs? I know my SwS -> Iss has no previous songs anymore. Only the new Iss buffs.
Well, if you don't learn:
Wizard Harmony --> you keep Rhythm of Start + Rhythm of Magic
Elemental Protection --> You keep Song of Elemental + Song of Flame Guard + Song of Storm Guard
I have enchanted my Song of Elemental to +4 time, it now has 2 mins 32 secs effect vs 2 mins 30 secs reuse without any buff. With buffs + Rhythm of Start, I can reuse Song of Elemental +4 time when it has 19 seconds left.
About keeping old skills, so far everything is fine. Wizards still ask for Wizard Harmony most of the times but when I pop the 2 Rhythms up, they don't complain.
However when I'm in full party and ppl use their Force skills, I notice the MP consumption for my Rhythms and Song of Elemental increase quite a bit. I guess it's because the game counts those Forces as Song/Dance thus increase Mp consumption of Song/Dance too. Any Iss can confirm about this?
However when I'm in full party and ppl use their Force skills, I notice the MP consumption for my Rhythms and Song of Elemental increase quite a bit. I guess it's because the game counts those Forces as Song/Dance thus increase Mp consumption of Song/Dance too. Any Iss can confirm about this?
Yes, that is correct. The forces are considered as a Song/Dance which is why as an awakened sws I only kept rhythm of start and magic. Keeping Song of Elemental/Flame Guard/Storm Guard would just destroy my mp when in a full party and you have multiple forces up and I would much rather use that extra ~600-700 mp I use for those 3 songs on debuffing and off healing(if needed).