It's why I'm dumping it all on the sub before playing the main. At least the sub will make better use of it.
And about the whole Vitality thing, I had a clannie explaining it to me and I thought it was awfully complicated. But it is something about 100% being base XP, and 200% being what vit gives you. Which means that the Mentor buffs apply 200% over ANY XP you're getting. Which means that in effect, mentor buffs are the true 200% while Vit is indeed 100% MORE than what you would get if you had zero vit.
i believe vitality has never been 200% anyway maybe pre GoD never checked it tbh but who cares :P meight aswell be yet another translation error :p
No, even if you go by ncsoft logic, the 50% 100% and 200% exp runes, as well as mentor buffs, follow a different set of rules. Pre-goddess, vitality also followed a different set of rules and gave the amount of exp advertised.
This is not just a bug, this is fraud. Ncsoft sells items to replenish and maintain a 200% vitality increase, while not delivering on what they state.
It's why I'm dumping it all on the sub before playing the main. At least the sub will make better use of it.
And about the whole Vitality thing, I had a clannie explaining it to me and I thought it was awfully complicated. But it is something about 100% being base XP, and 200% being what vit gives you. Which means that the Mentor buffs apply 200% over ANY XP you're getting. Which means that in effect, mentor buffs are the true 200% while Vit is indeed 100% MORE than what you would get if you had zero vit.
My brain's hurting already. Too many numbers.
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I think it's;
If Mob = 1XP
With Vit 200% = 3XP
With Mentor 200% = 5XP
With XP Rune 50% = 5.5XP
Variables = Overhit
The mistake everybody makes is that they compound the formula while you should be basing the bonus on the base instead.
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Vit Length
According to NCSoft it's supposed to last 20 Hours
But it appears to be a function of the amount of XP Received. So it's not Time Based, it's XP Received Base. From what I see and this can be done with a straight line grind in Swamp (Easier to calculate) there is a finite amount of XP you can receiver with the Weekly Full Vit.
NCSoft should come clean on this, and state the exact amount of XP that is available to the Player per weekly vit, and change the information on their website. Because the information is just plain wrong. Any player can test this out by grinding his Vit out and count the amount of XP Received from said grind. My Hunch is that Vit = 1 Billion XP per week.
According to NCSoft it's supposed to last 20 Hours
But it appears to be a function of the amount of XP Received. So it's not Time Based, it's XP Received Base. From what I see and this can be done with a straight line grind in Swamp (Easier to calculate) there is a finite amount of XP you can receiver with the Weekly Full Vit.
NCSoft should come clean on this, and state the exact amount of XP that is available to the Player per weekly vit, and change the information on their website. Because the information is just plain wrong. Any player can test this out by grinding his Vit out and count the amount of XP Received from said grind. My Hunch is that Vit = 1 Billion XP per week.
What I don't understand is when I use my awakened tank to pull lower level areas to powerlevel my alts, my vitality gets drained like crazy even though I get 0 exp due to return damage. A few good pulls and poof byebye vitality. If it was xp based this wouldn't make sense...
What I don't understand is when I use my awakened tank to pull lower level areas to powerlevel my alts, my vitality gets drained like crazy even though I get 0 exp due to return damage. A few good pulls and poof byebye vitality. If it was xp based this wouldn't make sense...
What areas and what level? I've not noticed any loss of vit via lowbie mobs or mobs that gie zero xp. Post me the locations and I'll have a look see.
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I think it's;
If Mob = 1XP
With Vit 200% = 3XP
With Mentor 200% = 5XP
With XP Rune 50% = 5.5XP
If Mob = 1XP (100%)
With Vit=200% if 1XP=100%, then 200%=2XP (not 100%+200%)
With Mentor 200% now 2XP=100%, so 200% of that will be 4XP
With XP Rune 50% (this rune gives 50% to exp which you get w/o anything so 50% of 1XP = 0.5XP) 4XP+0.5XP=4.5XP
Base XP=1x
Base + Vitality=2x
Base + Mentor=3x
Base + Mentor + Vitality=4x
Base + Mentor + Vitality + Nevit XP 100%=5x
Base + Mentor + Vitality + Rune XP 50%=4.5x
Base + Mentor + Vitality + Nevit + Rune=5.5x
i have used 2 x 1hr vit regen per exp pots....got nothing, nothing in passives, nothing in buff bar, no vit regen. after i used them, i did get the 1 hour reuse timer penalty for other vit pops and such.
i bought a 7 day 200% rune today and popped it. DOES 200% RUNE STACK WITH MENTOR'S GUIDANCE? i got the rune pack in inventory, but i'm getting same % exp gain per mob after i popped rune as i did before.
i made in game petition, but no response after an hour or so........
If Mob = 1XP (100%)
With Vit=200% if 1XP=100%, then 200%=2XP (not 100%+200%)
With Mentor 200% now 2XP=100%, so 200% of that will be 4XP
With XP Rune 50% (this rune gives 50% to exp which you get w/o anything so 50% of 1XP = 0.5XP) 4XP+0.5XP=4.5XP
this is not possible, not logic!
1 mob gives 10 XP at 0 vit
when we have +100% vit we must have 20 XP
and with 200% 30 XP
when vit is applied it's a bonus so we must have +something
if they apply a 200% bonus must be 200% over the base value! 100% vit is not the base value because it's already a bonus
1 mob gives 10 XP at 0 vit
when we have +100% vit we must have 20 XP
and with 200% 30 XP
when vit is applied it's a bonus so we must have +something
if they apply a 200% bonus must be 200% over the base value! 100% vit is not the base value because it's already a bonus
please be so kind enough and show me where it says + 200%. Here is some info if you are not able to find it yourself
1 mob gives 10 XP at 0 vit
when we have +100% vit we must have 20 XP
and with 200% 30 XP
when vit is applied it's a bonus so we must have +something
if they apply a 200% bonus must be 200% over the base value! 100% vit is not the base value because it's already a bonus
There is a difference between "100% xp" (base xp) and "+100% xp" (which would be 200% total).
What Ito wrote above is correct.
base xp=100%
base xp + vit = 200% (100% plus 100% bonus, i.e. "2x xp")
etc.
Just write down some xp numbers in game with and without vit/rune/mentor etc. It's not that hard to figure out.