Tyrr Weap Choices PvE/PvP?

Tyrr Warrior Started Last reply 18 posts
Anyone got any advice as of where to go with this?

I've heard that I need duals for PvE and a Pole for PvP but I'd like to hear other opinions because I'm not entirely convinced these are the best options.

I've thought for a while dual blunts are best for PvP because when enchanted to +4 they give extra skill damage.

Also I was looking at fists as a great PvE weap because when enchanted to +4 they give some great bonus stats as well. (P.atk and atk. speed if I remember right.)

Just looking to hear what others think.

I've seen Tyrr's using 1 handed weaps, 2 handed swords (dunno why), poles, ect.
Anyone got any advice as of where to go with this?

I've heard that I need duals for PvE and a Pole for PvP but I'd like to hear other opinions because I'm not entirely convinced these are the best options.

I've thought for a while dual blunts are best for PvP because when enchanted to +4 they give extra skill damage.

Also I was looking at fists as a great PvE weap because when enchanted to +4 they give some great bonus stats as well. (P.atk and atk. speed if I remember right.)

Just looking to hear what others think.

I've seen Tyrr's using 1 handed weaps, 2 handed swords (dunno why), poles, ect.

The skill power increase from +4 dual blunts is not noticeable. And crit rate for blunts and fists are horrible.
is you are looking for pve pole (party mode), dual hand for solo, pvp dual. nothing more to say there.

about not noticiable change with duals are because dual mastery is bug as hell you can try any weapon and will give you same stats :mad:
To be honest i am still not sure if pole or dual swords are the way to go for pvp.
For pve ofc pole since aoe is the way to go.

But PVP is a lil harder to say.

The 2 major skills with a low reuse have 60% dmg difference btw pole or dual swords.
On the other side the SA's for a pole arent that great (HP Drain/DMG/Guidance)

Duals with Health + Haste/Dmg look pretty interesting.
PVP-> health SA 1st(duals) , always
The skill power increase from +4 dual blunts is not noticeable. And crit rate for blunts and fists are horrible.
Crit rate from fists horrible? Lulz
To be honest i am still not sure if pole or dual swords are the way to go for pvp.
For pve ofc pole since aoe is the way to go.

But PVP is a lil harder to say.

The 2 major skills with a low reuse have 60% dmg difference btw pole or dual swords.
On the other side the SA's for a pole arent that great (HP Drain/DMG/Guidance)

Duals with Health + Haste/Dmg look pretty interesting.

Pole seems to be more for offensive type guys (no health).....SA sure sux....but ranged aoe and stun aoe skills with 50% more power with pole are nasty
Pole seems to be more for offensive type guys (no health).....SA sure sux....but ranged aoe and stun aoe skills with 50% more power with pole are nasty

You are correct, tho Dual Swords have ~ 100 more base patk as the pole Weapon.
Haven't tested the "real" dmg difference btw R Duals and R Pole

Apo Duals: 595 patk Apo Pole: 489 patk

I haven't decided btw Pole or Duals since i still use +7 Vesper Duals 300 and +7 Requiem Pole 150.
Pole or HP duals. Hands down.
Pole - PvE and PvP (Sieges, mass pvps)
Dual Swords / Two Handed Swords - PvP (1v1, 7v7)

As for SA I see people here saying Health on Dual Swords but why not Damage?
Because you want a higher hp pool for pvp.
You want high damage as well.
the dmg increase is minimal compared to the benefits of HP. if you want more dmg then toggle a pole for the aoes.
Have you guys considered One handed Blunt crit dmg + shield?
Have you guys considered One handed Blunt crit dmg + shield?

I will disregard the fact that you even considered this as a serious alternative.
I will disregard the fact that you even considered this as a serious alternative.

Why is it not ?
Lose 100 patk and get 458 increased pdef. Why is it so ridiculous?
And like I said one handed blunt I could have said one handed sword.
You're a dd. Not a tank. Even if you are mock tanking in GoG, a shield will not improve that. If you want p. def just use ogre. Otherwise your damage will just be gimp and unoptimized.