Sieges and Golems

General Discussion Started Last reply 10 posts
I remember back in the old days you pretty much had to summon a Golem to take a castle. When i quit it was about 75/25 in favour of just attacking the keep door compared with summoning a golem. Now it seems that no one does it, or at least i have not witness anyone do it during a siege on naia.

Are they used by anyone anymore?

Seems quite silly to leave them in the game for awakened characters if they are just pointless skills.
They are too costy to be summoned, before GOD their stats weren't really amazing compared to top characters. Dunno their stats now but asking ur dwarf member to waste 400 R crys is kinda lol
They are too costy to be summoned, before GOD their stats weren't really amazing compared to top characters. Dunno their stats now but asking ur dwarf member to waste 400 R crys is kinda lol

Those **** old A grade crys summons now cost R crys? Gosh, what is wrong with you people o.o
It may be worth the time and the crystals it needs. But only depending on numbers at the siege. Using only 1 golem to destroy a wall may take more than 30min, for which the caster has to be alive or the summon disappears when you die...

As for the stats, fully buffed it has over 470,000hp and 18k p.atk. Impressive numbers but like i said, it's nothing more than just numbers.
18k p atk is really low, not worth it.

ye Endrance, i don't rly uderstand what's behind the logic of this costy prices, i'd guess it's to prevent every dorf doing it but it would be easier to put a limit of 1 golem per clan or ally at the same time, while clanless dorfs or unregistered clans wouldn't be able to summon.
18k p atk is really low, not worth it.

ye Endrance, i don't rly uderstand what's behind the logic of this costy prices, i'd guess it's to prevent every dorf doing it but it would be easier to put a limit of 1 golem per clan or ally at the same time, while clanless dorfs or unregistered clans wouldn't be able to summon.

5 million adena to summon something that can destroy a side wall and offer two ways into a castle? Clans that siege can easily afford that adena and do it. The only issue is with keeping the dwarf alive...
Those **** old A grade crys summons now cost R crys? Gosh, what is wrong with you people o.o

Im sure when i used to summon them back in c2/c3 days they cost b gemstones to create. maybe even c gemstones. Although i could have completely imagined that it was along while ago.

Sounds like they should have not bothered given awakened dwarves those skills and given them something more useful instead.
470,000 hp is nothing archer on a wall can kill it in 4 - 5 shots.

Half kill down to 235k hp half kill 115k half kill 70 k half kill 35k could be 1 shot at that point
5 million adena to summon something that can destroy a side wall and offer two ways into a castle? Clans that siege can easily afford that adena and do it. The only issue is with keeping the dwarf alive...

5kk adena to summon something that has the biggest hitbox in combat and that is easy taken down. No, not worth it.
Wasn't aware of the increased cost, but that is so unfortunate. Siege Golems were a huge part of what made sieges fun.