IDK but they must have been smoking some good **** when they came up with some of these fame costs. 600k+ fame for 1 dye, a quarter zillion fame to the 10th power for top gear @ Oly Manager, etc. Even with doing all your Oly quests, castle siege, and fort farming it still takes a while.
Harmony isn't so bad after all.
At first glance it seemed like a downgrade but it is possible to get to 90 lvl from 85 in max 2 months just by doing solo and party Kartia..aka 90 minutes max (including waiting for pt).
PS1. Not doing daily SoA and daily at Swampland saves your vitality for next day's party Kartia.
PS2. You can do the swampland daily - not finish it - store quest items in wh - and do it again - If you do that 7 times you don't have to spend vitality for a week on that daily and still get the xp.
Store quest items in warehouse... I don't know you could store quest items??
You can't, but the items for this quest I don't think are actually marked as quest items, and go into your common inventory (I'd have to double check again though -- tired right now, so not thinking straight).
You can't, but the items for this quest I don't think are actually marked as quest items, and go into your common inventory (I'd have to double check again though -- tired right now, so not thinking straight).
I've noticed this too.
but I didn't think you could store them, then u what end the quest? start it over the next day? rinse and repeat until the next to last day, and turn them in all 1 at a time to the npc?
not even sure if that'll work...
and that quest is a royal pain in the butt for healers!
no, it was like this. get the quest in a free day, do 20/20, go to entrance and store then in warehouse, even as quest items you could store them. dont talk to quest npc, go and kill mobs again, get back and so on. you could store items for like a week. next day you just go to swamp npc, get the quest, get 20/20 from warehouse and quest is done in a few seconds. you just saved some time for days when you are busy with something else.
...but now after harmony update, this doesnt work anymore, i still had some in warehouse and could get them but i cant store them again. this was obviously a bug and got solved but without seeing it in any bugfix list, some like other bugfixes. i think we as players should make a list with bugfixes and patch notes based on experience lol. anyway, it was no extra xp gain or some damaging exploit, just some extra time in busy days.
but I didn't think you could store them, then u what end the quest? start it over the next day? rinse and repeat until the next to last day, and turn them in all 1 at a time to the npc?
not even sure if that'll work...
and that quest is a royal pain in the butt for healers!
No, it's not. Take the quest on your healer, switch to your awakened mage dual class, kill the monsters, switch to your healer class, turn in quest. Simple and fast.
but I didn't think you could store them, then u what end the quest? start it over the next day? rinse and repeat until the next to last day, and turn them in all 1 at a time to the npc?
not even sure if that'll work...
and that quest is a royal pain in the butt for healers!
Well they're other quest items that do go into your inventory, and when you go to put them into the WH it'll automatically reduce the item count that you have. I haven't tried with this quest, I can try when I get back on though after update.
Regardless though, you can still re-do your dailies if you never actually finish them entirely. For example, for instances, if you didn't complete the instance -- as not all the instance lockouts actually activate until you finish the boss, you can just go right back in.
With other quests, if you don't turn it in and just cancel it, you can just restart it right away because you haven't actually done the last step (And that's turn it in). Place the items in the WH if it keeps detecting the amount first, before you re-start the quest (if they're in your actual inventory).
So, given you cancel your swamp daily quest before you turn it in, you can actually get it right away again (Or should, I'll test once update is done like I said).
Personally, I think all dailies should be like this, that way casual players for example could have more proactive clan members supply them with quest items (Given they're dailies, otherwise it would be pretty abusive if it was an EXP reward) if they choose to or people can complete them in repetition on days where they have more time.
I don't normally look into these things though because a lot of the quests I'm not sure if they're intended functionality and I really can't stand people who abuse game functions. Personally, for example, even though I farm fame / badges -- I'm not a fan of it. But for a lot of people, there is really no other option to gain access to items at a reasonable pace -- so I do give some leniency, but a lot of the time I don't.
no, it was like this. get the quest in a free day, do 20/20, go to entrance and store then in warehouse, even as quest items you could store them. dont talk to quest npc, go and kill mobs again, get back and so on. you could store items for like a week. next day you just go to swamp npc, get the quest, get 20/20 from warehouse and quest is done in a few seconds. you just saved some time for days when you are busy with something else.
...but now after harmony update, this doesnt work anymore, i still had some in warehouse and could get them but i cant store them again. this was obviously a bug and got solved but without seeing it in any bugfix list, some like other bugfixes. i think we as players should make a list with bugfixes and patch notes based on experience lol. anyway, it was no extra xp gain or some damaging exploit, just some extra time in busy days.
I didn't notice it changed I had stock for the whole week SO I was only retrieving them from wh.
**** this was a nice "trick" to handle your vitality in a more efficient way :(