its not secret you can interrupt exping any aoe-exp party by buff reflect on mobs.
on ruoff they made this action bannable, on Korea servers they made update where now impossible make freezing skin buff off party (so impossible buff to mobs). And we still have it going, and some ****** ppl rdy to stay hours on alts for interrupt other parties exping.
Is there any hope, will we get same update like in Korea, for make this buffing mobs unable?
lol, I dont really see how this is a big issue, just kill them if they mess with you.
Stop asking for crutches, ncwest has no crutches to hand out.
u have no clue what u try talking about.
1) for this using a sps alt, who have lvl and can dont care for any res (dont lose % if u have 0 on lvl).
2) he flaging after buffing to mob and immediately dying - but mob GOT reflect. And even ONE mob with reflect in train in orbis, for example, enough for nukers will die by one shot from reflecting. DD are able kill mobs with simple attacks w/o skills (low dmg -> healers have time to heal them), but nukers - not. And mobs fat enough for its wont be able to kill by tank+enchanter.
3) so u can kill this sps alt anytimes, he losing nothing, and he have support with shadow +healer untag, so u can pk them, good luck in this chronics, they just will report, cuz orbis are open location for porting any lvls toons.
so shut up if u never met it and have no clue about problem at all. Ruoff and korea made this changes, we need it also.
Dear NCsoft, can you please make this action bannable, since angrybird clearly has found no way to cope with it?
Thanks in advance, I will now proceed to hold my breath until this change has been made.
thx for ur care, sweety!
Clearly cancelling buffs is beyond most ppl.
u have no clue again, sweety, buffs are unable to cancel from mobs in this chronics. Mb finaly its time to close ur sweety mouth and use it for some better things? ;)
I think that ISS enchanters have a skill that erases 2 buffs from enemy. You could try and cast it to erase such buff? There's also a "cancel" buff from mage classes that should work in that enviroment.
I think that ISS enchanters have a skill that erases 2 buffs from enemy. You could try and cast it to erase such buff? There's also a "cancel" buff from mage classes that should work in that enviroment.
Yes, and u gonna end up in endless canceling atempts (and taking agro of buffed mobs) while they will keep going with endless buffing.
One would just simply go and PK them, if karma would be like in the old days before GoD ... which isn't ... and going endless PK on 90+ lvl toon is like hiting the "delete" button. Since its very easy to get this buff-alts back. And if NC will not start to do something with this matter, we might end up with every single orbis mob buffed up and noone will be able to aoe there :cool: Like DH can go with this for hours, we can siply start the same from the other side. And move to random ppl areas as well, so NC gets the proper amount of Tears river ...
Like its hard to change one sub to MM on untaged alt with a sub change cert. and go buff mobs for hours with untaged iss behind this toon ;) Or making an MM with lvl 3 freezing skin doesnt take that long either. And we can have serverwide mobs buffing event! :D
Maybe I should put this in the game suggestions; however, since there are so many new players with the mindset of the OP I figured this would be an appropriate unveiling of my new money making idea to be added to the L2Store.
Btw reflect damage works very well on all those bot trains in GoG. My guess is the OP returned to his computer to a rude awakening. I say keep it so the average honest player can combat this scourge.
Lets be serious here, even +30 freezing skin is only 10% more than Gardener Reflect in GoG. This greifing only hurts aoe classes, and daggers trying to stab mobs. This greifing tactic is largely useless vs. traditional melee dps from summoner panther parties.
Secondly, if you are big and tough enough to xp in orbis / gog you should be able to squeeze out a perma red to stop the griefing. You probably wont even need a perma red if you have somebody camp the SpS, they flag when they buff the mob so worst case 1 mob gets it before they get squished.
As you seem to be new to this game, there is a patch in korea that doesnt allow to buff reflect dmg out of party. That means no mob buff. And in korea it used to be bannable offense, same as it is on ru off.
What im trying to find out is the option of nc west to this stuff. If they take the same position as the other 2 and will be banning for this, or i can start freely doing this to everyone as well, w/o gettin my toons possibly banned.
And i want to hear a clear yes/no. And not maybe, we havent deicided yet, we are discussing this matter, and other crappy answers they put up when they dont know anything about the problem.
And if the answers will be a NO to bans, and they will not care. I will make up own sps sub on one of my alts and have fun in the times my const isnt up.
you're no fun lucie.. just wait for the korean fix as I doubt it will be bannable here for precisely the reason I posted the link..
L2 has always been tied to the freedom of grieving.. just cause the koreans changed the way karma works in this game doesn't mean many many ppl here on the NA servers wished they could still pk annoying ppl or annoy ppl by pk if you get my drift ;)
And in korea it used to be bannable offense
btw no it was not, RU OFF maybe but not Korea. anyone here can still remember C4 when you could kill raids with reflect buf on naked chars hmm ? that was not bannable either and stayed ingame till the next hot fix arrived..
you're no fun lucie.. just wait for the korean fix as I doubt it will be bannable here for precisely the reason I posted the link..
L2 has always been tied to the freedom of grieving.. just cause the koreans changed the way karma works in this game doesn't mean many many ppl here on the NA servers wished they could still pk annoying ppl or annoy ppl by pk if you get my drift ;)
If the PK system would be working the normal way as it did before GoD, noone would have to care bout this way of griefing, since u would just go smash them all on main toon before they would even get close to mobs u aoe, and do sineater after ....
And ofc i dont care about being griefed, can easily do the same to the parties that try to win this way. But after someone told me they ban for this at other ncsoft l2 providers i got a bit scared of losing my toons. tbh ...
its not a secret that reflect in general kills pvp also
game has gone down hill quick :(
wondering when ncsoft decide to put a cap on reflect instead of lettin people run around with ??80%?? reflect if buffed for pvp, its really fun pvp to be honest :/
Either quit Orbis, or take it as it is and deal with it.I don't think NCSoft will "fix" that anytime soon, its been around since this buff exists lol.
On top of all by the way, there are alot of mobs now that got 50% reflect selfbuff, which makes them almost impossible at times for mages to kill.
its not a secret that reflect in general kills pvp also
game has gone down hill quick :(
wondering when ncsoft decide to put a cap on reflect instead of lettin people run around with ??80%?? reflect if buffed for pvp, its really fun pvp to be honest :/
Nope.
Reflect has balanced quite a bit of pvp. Reflect is the reason why archers and wizards do not farm players with aoe like they do mobs.
The real issue with reflect is it CLEARLY illustrates how overpowered some attack skills are.
Think a bit more about the situation before you cry about it.
its not secret you can interrupt exping any aoe-exp party by buff reflect on mobs.
on ruoff they made this action bannable, on Korea servers they made update where now impossible make freezing skin buff off party (so impossible buff to mobs). And we still have it going, and some ****** ppl rdy to stay hours on alts for interrupt other parties exping.
Is there any hope, will we get same update like in Korea, for make this buffing mobs unable?
cheers
I bet you're a botter that dont wanna have your exp screwd up.
I bet you're a botter that dont wanna have your exp screwd up.
i bet u never tried to exp like this, and if u are play on Naia - tell me, and come to orbis, we will make testdrive for you! Let see how u will be able exp LIVE there, if u think its bots problem.
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
What a pathetic carebear game this has become, people cannot stand up for themself anymore? need GM love to help them out?
Its the PvP game, chars flag when buff, make pker toons, DEAL WITH IT.
FYI this has been officially declared as gameplay abuse and we are awaiting a fix for it. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
why is this abuse?
and what exactly is the EXPLOIT here? buffing up mobs is an exploit? i dont really understand what exactly is the problem here all i do know is this wont fix a ********.
how is havin 200 players at siege buffed up with freezing skin active reflect n epics and maybe passive reflect on their main weapon not abuse?
while buffin 1 mob in orbis with reflect is like WOW EXPLOIT LOLOL BANNED! get real lol.
if people wanna buff mobs leave them do it
back in the day people buffed up raids in order to make the people fail so they could do the raids nowadays people buff up mobs in order to take over that room or for w/e reason who gives a **** anyway
as for diego
i hardly ever use AoE even before all these reflects augments came around corner i nearly died from normal reflects people had since u dont vamp hp from cp while i do hit **** load of people i get more damage returned then i have cp n if skill crit happend so it instantly reuse i had to pray to not drop dead
my issues isnt with my aoe at all its my normal hits i kill my self in pvp's vs any class that can either HEAL or runs around with large stack of WHP pots
which is lame if i crit mages for 20/40k then deal with it ur a dead mage(infact i can hit nearly any class for this amount of damage except tanks) but no in my case its 2 crits and i die my self cus they pot WHP like a boss with their neat programs.
reflect should be capped at 20% simple as that theres no reason to reflect this much damage for pretty much 24/7 in pvp.
on the other hand i dont really care i totally lost my intrest in this pvp nowadays mainly cus of ******** reflect damage that kills any class that can deal alot of burst damage i know ncsoft wont change reflect damage in pvp
i know people will pay anything to get active reflect augment i know once tauti is coming ALL major clans will have passive/active reflect augment cus tauti = 100% skill on high stones
this game is tearing it self apart, and since these guys from ncwest wont do a **** about it they only seem to care about pve players so i have already pre order diff game pretty much done with this crap.
Hahaha wow. What a joke this game has become. Seriously? Outlawing greifing methods? Whats next, making pvp only allowed in battlegrounds? Get outta here...
I suppose you guy should take out all push skills to (Archers, bishops push, and tanks pull skill) I mean, its killing random players afk that are dumb enough to stand by mobs when greifed by players or??
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
Havent logged into game yet, but I assume this will be announced serverwide for a while, along with the more common "no rmt or we slap ur fingers" message?
Havent logged into game yet, but I assume this will be announced serverwide for a while, along with the more common "no rmt or we slap ur fingers" message?
why is this abuse?
and what exactly is the EXPLOIT here? buffing up mobs is an exploit? i dont really understand what exactly is the problem here all i do know is this wont fix a ********.
how is havin 200 players at siege buffed up with freezing skin active reflect n epics and maybe passive reflect on their main weapon not abuse?
while buffin 1 mob in orbis with reflect is like WOW EXPLOIT LOLOL BANNED! get real lol.
if people wanna buff mobs leave them do it
back in the day people buffed up raids in order to make the people fail so they could do the raids nowadays people buff up mobs in order to take over that room or for w/e reason who gives a **** anyway
as for diego
i hardly ever use AoE even before all these reflects augments came around corner i nearly died from normal reflects people had since u dont vamp hp from cp while i do hit **** load of people i get more damage returned then i have cp n if skill crit happend so it instantly reuse i had to pray to not drop dead
my issues isnt with my aoe at all its my normal hits i kill my self in pvp's vs any class that can either HEAL or runs around with large stack of WHP pots
which is lame if i crit mages for 20/40k then deal with it ur a dead mage(infact i can hit nearly any class for this amount of damage except tanks) but no in my case its 2 crits and i die my self cus they pot WHP like a boss with their neat programs.
reflect should be capped at 20% simple as that theres no reason to reflect this much damage for pretty much 24/7 in pvp.
on the other hand i dont really care i totally lost my intrest in this pvp nowadays mainly cus of ******** reflect damage that kills any class that can deal alot of burst damage i know ncsoft wont change reflect damage in pvp
i know people will pay anything to get active reflect augment i know once tauti is coming ALL major clans will have passive/active reflect augment cus tauti = 100% skill on high stones
this game is tearing it self apart, and since these guys from ncwest wont do a **** about it they only seem to care about pve players so i have already pre order diff game pretty much done with this crap.
Why the wall of text?
It's abuse, plain and simple. A chimp can figure that out.
It's just as abusive as porting in with Celestial and casting Blessing of Eva on a Epic Raid Boss, or Restore life back in the day. Just two means to achive similar ends.
They should just make all MOBs unable to benefit from PC beneficial effects (Buffs, Heals, etc.) and call it a done deal.
And reflect does not balance PvP. PvP isn't balanced and the fact that you can use one unbalanced mechanic to counteract the general imba damage of mage classes doesn't really say much. Sonatas block many reflects so that doesn't really help anyone survive a mage farming them in a PvE group (so much for thinking a little before talking, eh Diego) and no one will drop a Sonata in a PvE group to take Freezing or Blazing Skin on their character just in case a wartag comes. One of the Sonatas has a Chance 10% reflect IIRC.
I tried it last night. Cannot take Freezing Skin with full Iss Buffs on.
In the Olympiad the Reflect stacking is way out of balance and no one is farming groups of people there with AoEs, unless I missed something...
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
Huh?
I'm not top player but I'm playing 7+ years and Sace ... buffing mobs was possible hmm from C3 (when I started).
How can be, it become suddenly gameplay abuse?
Because some lose 1%?
I remember I could in past cancel/sleep/whatever whoever, even mine party members.
Someone have found not fair and have changed it.
If it is case with buffing mobs just, change it not say it is abuse...
Is use of Death Breath on non flag people is also abuse?
Hell... what about hitting non flag people?
If you find it unbalance just remove from game.
But stop advertising L2 as game with elements of PvP if you try stop any of it.
Complaining about reflect is rather amusing. The only "amazing" aoe xp in Orbis is with a nuker group, which I assume the thread creator is xping with if he's making such a big deal about it killing his party. That said, you mean to tell me a nuker party cannot kill a lowbie spellsinger after it flags from reflecting a mob? If that's the case, congratulations on dying to that.
Reflect does balance pvp. Look at the Freya update with Anakims and Gladi/GK parties. If reflect was then what it is now, the disproportionately strong aoe capabilities of those parties in pvp would have been completely negated. Furthermore, any smart person in a pvp clan will click daring sonata to increase his survivability if they're a high priority target, such as a healer, in which case freezing skin is a far superior buff to daring. I think it's safe to assume you've never pvped a full nuker party spamming snare and aoes. Take daring over a reflect in that situation and tell me how that works for you.
People will always find something to complain about that affects their ability to be a carebear in what's supposed to be a pvp game. People have been banned for buffing wind walk on a raid boss. Now they're banning people who pull mobs into the Garden of Genesis port and kill the idiots that afk in the "safe zone." Is buffing freezing skin on an npc that some genius decided to go afk hitting going to be a bannable offense?
For my own amusement back in January I sent in a petition asking if buffing reflect on mobs was a bannable offense, because enemies seemed to think trying and failing at killing my group that way (because they fail in pvp) for 4-5 hours was a good use of time. I was told that the activity have reported is not considered a violation of the rules and I will need to come up with an in-game solution in order to resolve the troubles this player is causing.
No no, accidentally recharging a mob while you're xping will be the next bannable offense since you don't have to force attack to do it. Healing a mob will come after that, followed by having a toon with too much negative rep.
No no, accidentally recharging a mob while you're xping will be the next bannable offense since you don't have to force attack to do it. Healing a mob will come after that, followed by having a toon with too much negative rep.
May as well remove PVP completely! Yay it's hello kitty time!
fyi this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed asap.)
nice! All the so called pvpers will cry hardcore on this!
As you seem to be new to this game, there is a patch in korea that doesnt allow to buff reflect dmg out of party. That means no mob buff. And in korea it used to be bannable offense, same as it is on ru off.
What im trying to find out is the option of nc west to this stuff. If they take the same position as the other 2 and will be banning for this, or i can start freely doing this to everyone as well, w/o gettin my toons possibly banned.
And i want to hear a clear yes/no. And not maybe, we havent deicided yet, we are discussing this matter, and other crappy answers they put up when they dont know anything about the problem.
And if the answers will be a NO to bans, and they will not care. I will make up own sps sub on one of my alts and have fun in the times my const isnt up.
It's amazing how hypocritical people grow over time. This wasn't a terrible thing back when we did it for years to Furious Steel, Clearly Clueless, Legion, and Flintster when they tried to exp at green spot and tullys, but now that it is happening to you, now that it inconveniences you there are official board posts crying about it?
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
Using freezing skin on monsters goes all the way back to CHRONICLE 3 which is over SEVEN YEARS AGO. Since the day people obtained this skill the buff was used on monsters as a griefing tool. The GM team didn't care about it then and players didn't care about it either because this is a Player vs Player game. They for the most part didn't come running to mommy and daddy and tell them that the big bad man was using a buff (intended for players and monsters) was being cast on monsters near them and if they did, the GMs told them TOUGH ******* LUCK, that is the way NC Korea designed this game. When you leave the safe zone, it allows people to **** with you and make your life in this game as miserable as possible as they see fit to make it. This game thrives on conflict, and for that reason alone why griefing, player killing, training, kill stealing, and permanent red characters have been in the game and not all let's hold hands and take turns on raid bosses and xp together in instanced dungeons.
This is NOT "gameplay abuse", this is and always has been and will be a "viable game mechanic" until the Korean patch removes it.
What is next? Are you going to ban player killing and training players as well? Are you stating that buffing NPCs with any single target buff is a bannable offense?
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
you are so naive
clearly you have no idea how to play the game or how to deal with its functions. there are many things you can do to avoid this within normal gameplay. Not once have I ever heard of players complaining about this, because I play with people who are not incompetent.
please do not ruin the game for the rest of us due to you being terrible, ty
edit: the one and only one (please let's not kid ourselves here) appeal that Lineage II still has over other games is that it has a dynamic pvp system, largely free of any intervention from the state (NCsoft in this case) and allows for players to provide their own solutions without intervention from GMs. If we wanted to be babied, we would play WOW. This policy as outlined by Sace is a huge step in the direction of restricting the liberties of the players in a game that is obviously designed with griefing in mind. If it was not intended to be that way, then buffing mobs would not be mechanically possible within the game. Stop trying to micromanage the game that does not need it. Sace, I assure you, this will be one in a long line of many mistakes that will cause people like me to quit. My first character was created on 3/28/2004 and I am probably one of your oldest customers in L2na, and I am not alone in how I feel.
WoW...really...This is so stupid, hey sace I hope Who ever made this choice gets fired for making the stupidest Ruling ever in a game, nothing that the game itself allows for should be bannable , if you can buff the mobs then who cares? if you dont allow them to buff the mobs and they found a glitch to do it that understandably would be a glitch/**** and should be banned for. FYI now we will just PK the noob PVE rejects in our spots instead of just making them leave . OR WAIT IS PKING GONNA BE BANNABLE??!??!?!
Using freezing skin on monsters goes all the way back to CHRONICLE 3 which is over SEVEN YEARS AGO.
Back then reflect only worked on regular melee damage.
Why do you guys act like this was Sace's decision. She's not a GM and most of the people that work in this game have no say on what is and isn't bannable; this was probably ordered down from NCSoft Korea and that's why it's being implemented by both Innova and NCWest. There's probably nothing anyone at NCWest can do about it.
(And I'm also pretty sure Sace as well as their higher tier GMs have play this game more than enough to know what's going on)
At least this time it was kinda of announced that it's now a bannable offence!
It's amazing how hypocritical people grow over time. This wasn't a terrible thing back when we did it for years to Furious Steel, Clearly Clueless, Legion, and Flintster when they tried to exp at green spot and tullys, but now that it is happening to you, now that it inconveniences you there are official board posts crying about it?
And back then there was normal PK system where u could go make 100pk / day and wash them up and erase them all the same day yet. Now noone really wants to go red on main, since 500k to remove 1 pk point, seriously. With old PK system they would not even have a chance to get on range of the area where some party aoe :D But if someone tries to gank a party 3x in row and fails (hai Jager) and the next step is log a sps, then gf.
If NC would officially allowed this, I could have a lot of fun at work nightshifts all around the map :(
WoW...really...This is so stupid, hey sace I hope Who ever made this choice gets fired for making the stupidest Ruling ever in a game, nothing that the game itself allows for should be bannable , if you can buff the mobs then who cares? if you dont allow them to buff the mobs and they found a glitch to do it that understandably would be a glitch/**** and should be banned for. FYI now we will just PK the noob PVE rejects in our spots instead of just making them leave . OR WAIT IS PKING GONNA BE BANNABLE??!??!?!
If you cant get the noobs out of spot by any other way then buff reflect mobs then u are weak and dont deserve the place :D Or thats just cause your train has only 2 life ppl max and u cant really do anything else to get free place to set up (hai mitskablos party)? :D
Seriously this is the biggest bs since a long time :mad:
Reflect dmg buff worked since c2 or c3 on mobs. Been done all the time.
So what is with the following things?:
-Stun players while they pve
-DOT's to noneflagged players while they pve
-Train mobs to them while they pve
-Flag and run into their Mob train so that they get flagged while doing AOE
-Buff mobs/Raids while others fight them
-Hellbinding players while they pve
-Healing mobs
-Buffing Fort/Siege NPC's
-Healing Fort/Siege NPC's
-Fear to noneflagged players while they pve
-and more
WTF is going on with NCWest?
PS: In Korea it got changed that you can't buff mobs. So why is it even bannable ? How could something be bannable if it shouldnt bepossible at all?
Means we are free to demand things NOW for us on NCW cos NCK has it already?
So all the coming Othell Changes not working here are bugs and you will fix em NOW? :rolleyes:
If we werent supposed to buff npcs, they need to make it so we cant do it, at all.
Saying its bannable on a forum that maybe 30% or less of the population visit, is asking for trouble. Change the game, dont just do a 2 liner on forum Sace.
Teon years ago, with restore life bishop skill 30% heal
Sace, was it bannable or it is just new GM's, who fall under pressure of some weaklings?
Sace might be too "young" to remember it, but some people got banned for using Restore Life on raid bosses.
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
Isn't leaving 2nd/3rd prof skills after awakening gameplay abuse aswell? Shouldn't we ban them all now? Isn't active + passive reflect augments gameplay abuse also? 40% reflect augment, 35% reflect freezing skin, 10% reflect valakas, 10% reflect tank passive. So how much it is? 95% reflect? It wasn't intended to make game like that. Or it was? And if it was - where is the problem of buffing reflect on mob if players can max it almost to 100%?
Isn't leaving 2nd/3rd prof skills after awakening gameplay abuse aswell? Shouldn't we ban them all now? Isn't active + passive reflect augments gameplay abuse also? 40% reflect augment, 35% reflect freezing skin, 10% reflect valakas, 10% reflect tank passive. So how much it is? 95% reflect? It wasn't intended to make game like that. Or it was? And if it was - where is the problem of buffing reflect on mob if players can max it almost to 100%?
Because players doesn't have 100k+ of HP and don't take criticals of 30-40k
clearly you have no idea how to play the game or how to deal with its functions. there are many things you can do to avoid this within normal gameplay. Not once have I ever heard of players complaining about this, because I play with people who are not incompetent.
please do not ruin the game for the rest of us due to you being terrible, ty
edit: the one and only one (please let's not kid ourselves here) appeal that Lineage II still has over other games is that it has a dynamic pvp system, largely free of any intervention from the state (NCsoft in this case) and allows for players to provide their own solutions without intervention from GMs. If we wanted to be babied, we would play WOW. This policy as outlined by Sace is a huge step in the direction of restricting the liberties of the players in a game that is obviously designed with griefing in mind. If it was not intended to be that way, then buffing mobs would not be mechanically possible within the game. Stop trying to micromanage the game that does not need it. Sace, I assure you, this will be one in a long line of many mistakes that will cause people like me to quit. My first character was created on 3/28/2004 and I am probably one of your oldest customers in L2na, and I am not alone in how I feel.
1) I agree with you, making reflect buffing against EULA is ******ed.
2) Your an idiot to think that your going to quit now because of this. who has quit yet? how many games came out over the last 8 years that you still played lineage2 over? Terra going to be different magicly? probably not.
1) I agree with you, making reflect buffing against EULA is ******ed.
2) Your an idiot to think that your going to quit now because of this. who has quit yet? how many games came out over the last 8 years that you still played lineage2 over? Terra going to be different magicly? probably not.
u do realize l2 is nothing what it used to be?
most people will slowly quit or actually like it how its now
i personally dont give a **** if one buffs a mob with reflect or multiple mobs
but i do give a **** about insane amount of reflect buffs people buff in pvp giving them for nearly 80% reflect infact i find it pointless to pvp people who do all this stuff cus of insane damage archers can do without using skills i kill my self 90% of the time
if ncsoft not gonna change this any time soon with reflect cap ye i will quit why stay in a game where soon any high grade stone will give 100% skill augment thats the day every1 will get reflect active and passive + freezing skin
good bye l2 before that happends im out already cus prolly nothing will change only thing thats gonna change o hai we made people unable to use reflect on npc's
as if i care about npc's lol other people meight like this reflect in pvp gz for you then i dont care what others like wont play games i cant enjoy nor i blame people for stackin up reflect its
just like olympiad fighting healer with active and passive reflect all he does is heal him self wtf am i suppose to do? if i do crit hard enough to 1 hit him it has to be right from start hp/cp all down in 1 hit else ill kill my self from reflect
like i said game has changed which is good for some people and bad for others people quit over such a things others meight not
u cant tell some1 well you played x years and now u wanna quit over such a stupid thing its their choice isnt it? :O
So serious question: when is buffing town npcs or beneficial npcs like fort/castle defense or inside castle instance and kartia going to become bannable? It's clearly game abuse to be able to strengthen npcs that were provided to assist you, after all.
I do really miss game from 3-5-7 years ago when you could find some bad as_s who was flagging on every one using all possible skills, buffing mobs, healing mobs ... de-buffing, even buffing you to overbuff ... and ofc you could do same.
heh .... that was nice game ... who did developed it? what was name of it? :(
Now please only create 2 sides of conflicts and make all fights possible in instances ....
Realistcly as stated by fathips when you start taking away player privaleges like this your going to lose people, plain and simple. Because once you start, were will you stop?
Is it not game abuse to flag and go stand by a tank in orbis? Lucie crying about reflect, but if some random tank comes, stands by you and whipes your group cuz you used aoe hate (Inless you wanna watch your group get flattend) you going to qq about that also? Sure, you might have a nice pvp or two, until they just want to farm you, and bring 3 groups, and repeat the above process. Might as well take that out of the game ect ect...
Just shut this **** down, if your going to go down this road =/
I can't wait to see what happens when the tauti update comes and castle owning clans can pk ANYONE ANYWHERE and not gain karma, instead gain pvps, essentially turning every castle owning clan into perma-reds that don't drop gear. All the carebears that cry here on official boards will quit this game in days/weeks.
Clearly there is controversy about the action taken, as well as disagreement between players about this change, depending on what their own experience with this gameplay function was.
This is a situation where a particular gameplay function was working as intended but once some players pushed it to the extreme it became abuse of that function. It was decided that measures should be taken to prevent abuse at that scale from happening.
As someone mentioned, Korea has already implemented a change to the game in order to prevent this particular kind of abuse. We, as well as other territories, will get that change implemented in the future. Until then, abuse of the function is a bannable offense; this is the same procedure as for dealing with exploits until the fix for it arrives.
This kind of situation has happened before in the past and will likely happen again in the future. In general if an action is deemed to be too abusive, the game is changed so that the abuse cannot happen.
Clearly there is controversy about the action taken, as well as disagreement between players about this change, depending on what their own experience with this gameplay function was.
This is a situation where a particular gameplay function was working as intended but once some players pushed it to the extreme it became abuse of that function. It was decided that measures should be taken to prevent abuse at that scale from happening.
As someone mentioned, Korea has already implemented a change to the game in order to prevent this particular kind of abuse. We, as well as other territories, will get that change implemented in the future. Until then, abuse of the function is a bannable offense; this is the same procedure as for dealing with exploits until the fix for it arrives.
This kind of situation has happened before in the past and will likely happen again in the future. In general if an action is deemed to be too abusive, the game is changed so that the abuse cannot happen.
Well then I guess you better start spamming the in game announcement to let people know this little gem bomb. If I wasn't reading the forums I'd think it was perfectly ok to do since it's been that way FOR GOD KNOWS HOW LONG!!!
Well then I guess you better start spamming the in game announcement to let people know this little gem bomb. If I wasn't reading the forums I'd think it was perfectly ok to do since it's been that way FOR GOD KNOWS HOW LONG!!!
This only affects the small population of players that hunt in Orbis Temple, so an in-game announcement will not be made. It is, however, posted on the in-game community boards, and players that are caught doing it are generally given a warning first.
Clearly there is controversy about the action taken, as well as disagreement between players about this change, depending on what their own experience with this gameplay function was.
This is a situation where a particular gameplay function was working as intended but once some players pushed it to the extreme it became abuse of that function. It was decided that measures should be taken to prevent abuse at that scale from happening.
As someone mentioned, Korea has already implemented a change to the game in order to prevent this particular kind of abuse. We, as well as other territories, will get that change implemented in the future. Until then, abuse of the function is a bannable offense; this is the same procedure as for dealing with exploits until the fix for it arrives.
This kind of situation has happened before in the past and will likely happen again in the future. In general if an action is deemed to be too abusive, the game is changed so that the abuse cannot happen.
When i told my clan mate about this great new rule, his reaction was that soon we will be limited only to 4-5 skills, which must be used only in 1 consecutive way and all other combinations will be bannable offence. Keep going forbidding everything
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
Clearly there is controversy about the action taken, as well as disagreement between players about this change, depending on what their own experience with this gameplay function was.
This is a situation where a particular gameplay function was working as intended but once some players pushed it to the extreme it became abuse of that function. It was decided that measures should be taken to prevent abuse at that scale from happening.
As someone mentioned, Korea has already implemented a change to the game in order to prevent this particular kind of abuse. We, as well as other territories, will get that change implemented in the future. Until then, abuse of the function is a bannable offense; this is the same procedure as for dealing with exploits until the fix for it arrives.
This kind of situation has happened before in the past and will likely happen again in the future. In general if an action is deemed to be too abusive, the game is changed so that the abuse cannot happen.
thank you, Sace!
ps - ppl who cry about its pvp function to buff on mobs - have no clue how its working in GoD and wont even READ posts before, where is explaining from ppl who actually play and have big experience to fighting for spots.
and also ppl who cry about reflect ON PLAYERS - are wrong in my opinion, its true part of pvp tactic, nothing wrong with it.
Reflect when it makes angrybird faceplant during pve = plx plox ban ppl kthx
actually i was able to buff this for anyone in orbis or other locations, i just count it to much lame tactic, what need to use ppl who are not able fight for spots.
we already made revenge (before Sace post) to clan what did it for us, and they crying hardly :D
Dang this ruling is getting smaller and smaller in what it actually rules over.
Only bannable if you do it to bot groups in Orbis, all other spots and to live ppl is ok?
We might need more clarification Sace!!!!
with this PK system u wont rly good pk them, and they will lose nothing by death. And this buffing char flag and die, but ur nukers/dd will die also by one shot from this mob. Again and again (cuz mob fat, and u need many nuks, till u kill this ONE mob). In same time this sps got res and buffing next mob.
Hi Sace. Using this thread as one of many examples I'd like to report a growing trend of a small player base that exploits a weakness of the NCSoft management team's inability to make sound decisions for the majority of the player base.
This small group of players will cry and complain until the games difficultly level is brought down to something a two year could easily compete in. They fail to utilize many of the game's features that would allow them work around any frustrations that are encountered along the way. Instead they opt for the easy way out and exploit a failed management team to bring the game down to their level and harass and ruin the game play of the majority of the player base.
These players should be banned and the management responsible dealt with accordingly. Thanks for your time. :rolleyes:
Yeah and how many people read the forums Sace? Even if they get a warning,don't you think there should be an in game announcement concerning it? I think you better clarify the entire rule and get a confirmed announcement made in game. And I don't read all the sections of this forum btw
Seriously this is the biggest bs since a long time :mad:
Reflect dmg buff worked since c2 or c3 on mobs. Been done all the time.
So what is with the following things?:
-Stun players while they pve
-DOT's to noneflagged players while they pve
-Train mobs to them while they pve
-Flag and run into their Mob train so that they get flagged while doing AOE
-Buff mobs/Raids while others fight them
-Hellbinding players while they pve
-Healing mobs
-Buffing Fort/Siege NPC's
-Healing Fort/Siege NPC's
-Fear to noneflagged players while they pve
-and more
WTF is going on with NCWest?
PS: In Korea it got changed that you can't buff mobs. So why is it even bannable ? How could something be bannable if it shouldnt bepossible at all?
Means we are free to demand things NOW for us on NCW cos NCK has it already?
So all the coming Othell Changes not working here are bugs and you will fix em NOW? :rolleyes:
So what is allowed and what not?
And at which xp spots/pvp spots can we use it?
And you HAVE to do a ig announcement about that.
In my clan i am the only one reading the forums and we have more then just me being 90+
...This is a situation where a particular gameplay function was working as intended but once some players pushed it to the extreme it became abuse of that function. It was decided that measures should be taken to prevent abuse at that scale from happening...
And what about 85+ Nukers/Wynns that zone lock DVC etc. and DOT/Fear any1 pre awakend there so that they die to mobs?
The answer above from you is just invalid bs.
You don't care about what is going on at NCWest, the only reason why you say "its bannable now" is cos Korea changed it.
But how do you deal with all the DOTing etc. that we have here?
Ignore it and allow it, cos it doesn't happen that extreme at Korea so it is legal HERE ?
(...)
and also ppl who cry about reflect ON PLAYERS - are wrong in my opinion, its true part of pvp tactic, nothing wrong with it.
Tbh I don't understand your logic.
Buffing mobs with reflect to kill you (or other player) is bad.
Buffing player with reflect to kill you (or other player) is OK.
Logic ... maybe :confused:
Generally you/others did buff mobs to kill players so it is just element of PvP.
Problem is not with buffing mobs.
Problem is, there is no skill to minimize/drop effect of reflect dmg in game.
That make imbalance especially for DD with low HP.
So instead of QQ about buffing mobs in Orbits, all skills what works like reflect damage should be reviewed or some anti skill created.
Generally you/others did buff mobs to kill players so it is just element of PvP.
Problem is not with buffing mobs.
Problem is, there is no skill to minimize/drop effect of reflect dmg in game.
But this will create/open the window for an INFINITY LOOP.
Why? Using a counter to counter another counter, this can go forever.
The reflect is already a counter, so making a counter for the reflect will open the window for a counter to that counter, and this go on and on.
Like Akj said above, nullifying the counter is better than counter it. It's more effective and pratical.
I dont see the big deal, so kill the mob using non-aoe, maybe a bit slower so your healers can heal you while you take reflect dmg, or have a melee party kill them?
Cancel is fine, however I was rather thinking about lowering down effect of reflect (drop % ) and/or set that skill for ranged attacks based on chance.
Problem is, melee who were struggling with reflect dmg effect all the time most cases have a lot of HP so they have/had time to do some action when they notice reflect dmg (mostly stop hitting :) ).
Nuker when deals 15000 dmg at critic and it gets 12000 back have fair chance do die before he understand what is a problem :D
And that is problem not only of PvE. During PvP when I do AoE on buffed with reflect people I'm dying preatty fast - from logs I just see - mostly killing myself :D
Cancel is fine, however I was rather thinking about lowering down effect of reflect (drop % ) and/or set that skill for ranged attacks based on chance.
Problem is, melee who were struggling with reflect dmg effect all the time most cases have a lot of HP so they have/had time to do some action when they notice reflect dmg (mostly stop hitting :) ).
Nuker when deals 15000 dmg at critic and it gets 12000 back have fair chance do die before he understand what is a problem :D
And that is problem not only of PvE. During PvP when I do AoE on buffed with reflect people I'm dying preatty fast - from logs I just see - mostly killing myself :D
But think about it as a balance.
For balance, something good/outstanding always most come with a cost, and for the high damage dealers, the cost is the reflect.
Just to summarize.
I do not QQ about reflect even I die from it.
It is game and I try to adopt to it.
In worst scenario I will be in same position like I used to be last 2 years, useless nuker who can't do any dmg but dies from everyone :D
I was trying to show that problem is not PvE in Orbis but in total reflect dmg is a bit too strong skill.
Just to summarize.
I do not QQ about reflect even I die from it.
It is game and I try to adopt to it.
In worst scenario I will be in same position like I used to be last 2 years, useless nuker who can't do any dmg but dies from everyone :D
I was trying to show that problem is not PvE in Orbis but in total reflect dmg is a bit too strong skill.
But heh - im out.
Don't take me wrong, I was not saying you were QQing or anything like that XD. I am not this kind of person. I am sorry if I offended you.
I am just explaining, in my humble point of view, why I think the reflect is alright the way it is, because it's not something you cannot deal with or find a way out of it.
Problem is, melee who were struggling with reflect dmg effect all the time most cases have a lot of HP so they have/had time to do some action when they notice reflect dmg (mostly stop hitting :) ).
Nuker when deals 15000 dmg at critic and it gets 12000 back have fair chance do die before he understand what is a problem :D
Doesn't Arcane Barrier work to prevent you from dying to reflected damage?
simplest solution is implementing the fix from Korea that addressed this issue
also in the upcoming updates there will be several changes to how reflect damage will work, it's quite possible that during the current korean pts they will make it with a fixed cap so who knows..
In mine case F1 is not AoE skill ;)
and with reuse of few sec pressing F1 only I would be really bad nuker.
...
on other hand maybe only one alive in grp ;)
Truth is reflect is really nasty skill and it is same OP skill like in C3-C4 used to be sleep.
About arcane yes I can use it ..every 3-4 min for 20 sec....
But I think to make skill useful I should cast it before hit because after is mostly too late.
That would make nuker slowest exping class ever :cool:
The comment about holding down F1 was not particularly about your hotbar.
But since ppl cant read between the lines, here goes:
Maybe the nukers can try to pay just a little bit attention and not just mash buttons like the angry german kid?
Or maybe I'm asking for too much here?
I use F1 on my nuker,but I don't sit there and hold it down and even if you did that without a target your toon would do nothing anyways. Don't bother assuming people are going to get a riddle on this forum because you'll be disappointed.
The comment about holding down F1 was not particularly about your hotbar.
But since ppl cant read between the lines(...)
Or maybe I'm asking for too much here?
OT
Do you know what ";)" means?
In mine case F1 is not AoE skill ;)
The comment is about abilities of understanding others, who can read as well... and it is not about you, but it looks that some people can't read between the lines :p
Is it now clear what ";)" means .. or do I ask too much here?
I dont see the big deal, so kill the mob using non-aoe, maybe a bit slower so your healers can heal you while you take reflect dmg, or have a melee party kill them?
Then pvp?
Problem solved.
can tell you havent really done Orbis Temple
the place is made for AOE, think of it this way... you pull train of mobs and are you gonna sit there and target each single mob to see if it's reflected? your tank would be dying your healers could be pulling agro by healing... so no they wont, they will AOE nuke and get themselves killed from the reflect, which will then mean pr or party wipe.
Personally i did use my reflect on my dual class wizard on bot parties in GOG right after i awakened, now i'm sad i cant. I'm not gonna cry over the loss of a griefing tool when i see where the abuse comes into play, i could easily be on the recieving end of it in Orbis.
Using freezing skin on monsters goes all the way back to CHRONICLE 3 which is over SEVEN YEARS AGO. Since the day people obtained this skill the buff was used on monsters as a griefing tool. The GM team didn't care about it then and players didn't care about it either because this is a Player vs Player game. They for the most part didn't come running to mommy and daddy and tell them that the big bad man was using a buff (intended for players and monsters) was being cast on monsters near them and if they did, the GMs told them TOUGH ******* LUCK, that is the way NC Korea designed this game. When you leave the safe zone, it allows people to **** with you and make your life in this game as miserable as possible as they see fit to make it. This game thrives on conflict, and for that reason alone why griefing, player killing, training, kill stealing, and permanent red characters have been in the game and not all let's hold hands and take turns on raid bosses and xp together in instanced dungeons.
This is NOT "gameplay abuse", this is and always has been and will be a "viable game mechanic" until the Korean patch removes it.
What is next? Are you going to ban player killing and training players as well? Are you stating that buffing NPCs with any single target buff is a bannable offense?
Back in C3 people were not hitting mobs often enough, hard enough to 1-2 shot themswelves on a reflect.
Additionally, Feohs can keep Blazing/Freezing skin past Awakening so the whole "lowbie SPS" deal simply isn't cutting it.
Yes, griefing other groups with Reflects can be a fun and effective way to get them out of an XP spot, especially from a low alt (or sub) that basically doesn't even lose XP when it dies, anyways.
We get it, and some of us are actually intelligent to know that is why people are crying about this being deemed play abuse. The screwdriver's not enough. You want the wrench, too.
(also available as an SA on some weapons)
Mages that awaken from Necro or StSc dont' have Cancellation. High level Cancels aren't all that great and you can cover the reflect with other buffs on the MOB, Yo. Those cancels don't remove as many buffs as old Cancellation did, and have long cooldowns. Iss Cancel is almost useless I tried to remove the Reflect Damage buff from the Kama 83 boss and I've never been able to do it thus far. In fact I've never seen it remove anything from a MOB yet, but it does work on Players. Maybe an issue with the skill, maybe I've just been unlucky...
Additionally, when you pull a train of 12+ MOBs and only 2 of them have reflect on them, you have to hunt for which MOB has the buff which is pretty lulzworthy to even suggest.
We all know what Reflect can do to mages because my Magnus the Unicorn could 1 shot itself in an IT boss room and it doesn't do the type of damage a Feoh could do, especially with chained AoEs in Double Casting.
not long ago he bragged about over 100k HP/CP
Useless Screenshot.
When you get MOB damage reflected on you, it ignores CP. He has only 40k HP for that purpose, and that's easy to kill down via MOB reflect given the type of Damage people are putting out these days. Mages have way less than that, and crit ridiculously hard even with AoEs these days. It's possible to get 1-2 shot on a train of MOBs so far that the healer literally can't do anything except rez you.
Screenshot is about as useless as a Zariche screenshot before a Dagger runs in and Lethals him back in the day :P
I've AoE crit MOBs for over 60k. With 13k HP 1 20% reflect is almost all of my HP. With two MOBs in the train I'm dead faster than the healer can heal if I double case and chain AoE on those. No one should have to inspect every MOB in a room area to make sure 1-3 out of 12+ of them don't have a reflect buff on.
MOBs shouldn't be eligible targets for any beneficial skills, period. I dunno why they don't just make this brain dead change already...
Mages that awaken from Necro or StSc dont' have Cancellation. High level Cancels aren't all that great and you can cover the reflect with other buffs on the MOB, Yo. Those cancels don't remove as many buffs as old Cancellation did, and have long cooldowns. Iss Cancel is almost useless I tried to remove the Reflect Damage buff from the Kama 83 boss and I've never been able to do it thus far. In fact I've never seen it remove anything from a MOB yet, but it does work on Players. Maybe an issue with the skill, maybe I've just been unlucky...
I've seen it working on Garden Priests on GoG. My theory is that the Reflect on the 83 laba boss is like mentor buffs, you can't cancel or steal them with SD. So either you wait till it expires, or you kill the boss with it on.
I've seen it working on Garden Priests on GoG. My theory is that the Reflect on the 83 laba boss is like mentor buffs, you can't cancel or steal them with SD. So either you wait till it expires, or you kill the boss with it on.
it seems bot w8ing 20min is unacceptable
The Reflect on the 83 laba boss lasts 5 minutes. Dunno about the Garden Priest's, I'm usually very busy Balance-Healing and rezzing the rogues and mages that one-shot themselves with their own crits and lethals.
Probably someone cry to much on support about this . I give my bets : Pellegri from Naia server.
Well
Dear Sace.
Since Ncsoft and ur Team there is not able to ban bots like the bots in Orbis on Naia server 2 Floor North second room. *(This is the location exaclty where they bot) Leading from the Bot master Martelx (yes this person who even type on hero shouts he wasnt there when thigs happened while his toon afk hit mobs) Mitskablos, Troy , Majurik, Pellegri , xMell and for last D0mino (his enchanter before got 1 ban Evilsister) So.
If u check the exp amount they take overnights and compare it to other people u gona realize it.
Since ncsoft cannot stop them by banning them why should i not go there to reflect mobs so they stop boting?
Give me an answer on that first and explain me why should i not go there reflect mobs while they bot?
All server knows what this guys doing exept of raging everyone and badtalking anyone that stops them off boting. Even if u tested them even if u checked them i dont care.. I know that u didnt ip chekced them .. u can realize from there that 1 person is logging 3-4 maybe 5 toons to bot all over night.
U are coming now here DEAR SACE to tell me what? That u are helping boters to get bigger levels?Explain me now plz beacuse seems me and many other people are to stupid to understand it.
it seems bot w8ing 20min is unacceptable
I'm not a bot, but I do know that it's idiotic to expect someone to wait 20+ minutes to XP because some Feoh and Aeore ran through with SM form a boxed Iss Enchanter and randomly gave MOBs Buffs and damage reflect.
Good Luck Canceling the Reflects off with Buffs covering them and with 3-4 buffed MOBs in your 12+ MOB pull.
No one cried when they made it bannable (and later impossible) to heal epic raids with Restore Life and BoE because they were crying themselves about wartags kamakazying in and basically ending their raid, yet people are crying cause this is bannable now? Color me skeptical.
83 Kama Reflect is a buff cast on him by the Healer Minion in the intance. It's not a Passive Reflect like on the Mini Boss in the Hellbound Village Instance. Still can't cancel it with an R Grade Cancel even though it's not covered by any other buffs (just debuffs on him) and ofc who cares if you can see when it's on or not. No one is going to stop attacking that thing just so they can avoid the reflect. I was just stating the R Grade cancels aren't that good. If you have a nuker who kept Cancellation that's a better route to go, but you may get one and not be able to get the other 3+ MOBs you probably pulled with the same reflect on it. Hell, that nuker might be LF rez by the time you notice the MOBs are buffed :P
To all those that say making this a bannable offense is a carebear decision...no it is not...look at the vietnamese griefers / drop stealers/ spoilers that do this for hours and hours .. they die they just go to town and come back. its impossible to xp if one of these ppl dont want to let you.
If u rly want hardcore gameplay why dont u ask for item dropping when mobs kill you hm...since it was also a game feature for so many years...wouldnt it be awesome to have daggers running around killing partyes with mob trains to make them die and collect twilight items. Sometimes i too miss the times when u had to be on the lookout non stop for daggers/spoilers in LoA during xp...but i still am aware it was ******ed how 2 spoilers could wipe 20 partyes in a matter of minutes and cash in on the items they worked for god knows how many days/weeks.
And anyway its not like someone will get punished for this anyway, i doubt they will ban anyone for something like this since they dont even ban bots.
I find it funny how people rage over changes like this but they swallow other things from Ncwest like the means to get +15 weapon/+6 armor sets or power shirt and the list can go on...
People should start playing some real computer games, not only L2 - so they get idea what is balanced and fun mechanics, and stop spreading bull like one broken mechanic is good because it counters another broken mechanic.
Reflect 50% should go away, same as ability for any character to 1-2 shoot another character with similar level.
And for those referencing to C3 times, 10% or whatever reflect on meele is totally not the same as 50% reflect on everything.
FYI this has been officially declared as gameplay abuse. Use of this method is a bannable offense. (Gameplay abuse is a similar offense to an exploit, but an exploit involves abuse of a bug, and gameplay abuse is non-bug functionality being deemed as too abusive and to be changed ASAP.)
GZ you're making bot's life much more easy.
If at least the bot report button worked for something....
GZ you're making bot's life much more easy.
If at least the bot report button worked for something....
A bot won't report you because they won't be at the computer to see you buffing their MOBs, Hell Binding their healers/tanks and Death Breathing their DPS. They're bots, so why are you trying but failing so hard to sound cool in your petty attack aimed at Sace?
This doesn't have anything to do with Bots. The bots aren't even at the computer and last time I checked it doesn't say "Trenshero's Freezing Skin just hit you for 6000 damage. Please report him."
This only affects the small population of players that hunt in Orbis Temple, so an in-game announcement will not be made. It is, however, posted on the in-game community boards, and players that are caught doing it are generally given a warning first.
no, actually it affects a lot more, you demonstrate your naivety by this statement.
If you think Lineage II has any kind of appeal other than being a free-for-all, you can do whatever you want to other players kind of game, you are kidding yourself
This is absolutely completely absurd, ignorant, short-sighted, and just flat out incompetent.
Guess what: I hunt in Orbis temple, and I can show you how to hunt mobs in orbis temple and not EVER die to reflected mobs, even at +30, so can DarkDrag0n. Stop trying to make up excuses for bad players. If you would like a tutorial, I can name you several ways to deal with reflected mobs. I am completely serious, I'll even do it for free.
with this PK system u wont rly good pk them, and they will lose nothing by death. And this buffing char flag and die, but ur nukers/dd will die also by one shot from this mob. Again and again (cuz mob fat, and u need many nuks, till u kill this ONE mob). In same time this sps got res and buffing next mob.
So how about you kill the character rezzing it you genius.
Really, the incompetence of players is outstanding.
This problem was not created by reflect - reflect has always been there.
The problem was created by not allowing players to delevel, and 100% rez from healers
take that away, bam no more problem, imagine that.
Cancel is fine, however I was rather thinking about lowering down effect of reflect (drop % ) and/or set that skill for ranged attacks based on chance.
Problem is, melee who were struggling with reflect dmg effect all the time most cases have a lot of HP so they have/had time to do some action when they notice reflect dmg (mostly stop hitting :) ).
Nuker when deals 15000 dmg at critic and it gets 12000 back have fair chance do die before he understand what is a problem :D
And that is problem not only of PvE. During PvP when I do AoE on buffed with reflect people I'm dying preatty fast - from logs I just see - mostly killing myself :D
Name one mob that you've ever hit with more than 35% reflect damage and I will give you 50 billion adena.