So after nearly 8 yrs of play (off and on over those many years) I have finally achieved "Awakening". Not really a feat to be super proud of now a days; with the GoD update all it takes is a little time to grind any toon to 85.
BUT...
After such a long time playing my Character = Knight > Dark Avenger > Hell Knight > Sigel Knight, I find myself a little let down. No, not a little a lot.
As any Tank out there can attest playing and grinding a good tank (especially in the early days of L2 was no easy feat) Tanks have become for lack of game mechanics a solo class. Up until lvl 85 you really don't need a tank in a group. There simply is no need. If you feel the need to form a party you are generally served better by selecting an extra DD over a tank but really why pre 85 (outside of Raiding) would you need a party? Changes to drops, XP and party XP have turned the party system into a joke.
Now that I have reached Sigel Knight status I can rejoice... Or maybe not.
WTF! I want my Hell Knight back.
This is where my sense of frustration and anger comes to a head. My lvl 84 HK was a far superior tank (Solo and Party) then this lvl 85 Sigel.
You have taken all my hard earned skills and dissolved them into nothing but the pipe dream of Giants' Power.
You have robbed me of my "Defining" skills and replaced them with toned down DD skills. You have stolen my skills that made me a tank; Majesty, Reflect Damage, Shield Stun, Hamstring. What do I get in their place? Watered down DD skills.
Where is my Shield Stun? "Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield." The shield stun has been the defining skill of L2 tanks and now its gone. In its place we get Shield Impact "Attacks frontal targets with 9870 power added to P. Atk. and Stuns for 1 second. Can be used while a shield is equipped."
I don't need to do damage with this skill, I'm a tank not a DD, my shield stun was about crowd control and damage mitigation not kill it as fast a possible. ;-(
The loss of other class defining skills is equally as frustrating. Being a DA/HK i spent alot of time solo grinding either because it was far to hard and time consuming to get a good party or simply because in the 1 hour I have to grind I could get better XP solo. A large part of my solo-ability came from my Dark Panther. Yes now I get a GOLDEN LION, useless waste of pixels
When using Golden Lion I now receive a Summons Penalty and lose 35% Pdef. I'm sorry but are you ******* kidding me??? I'm a tank class toon I need that PDEF what on earth would make you think this is a fair trade??? Not to mention the fact that my Dark Panther was far more powerful then the mutant house cat I've got now.
Had I known ahead prior to this what the actual affects of losing my defining skills and being turned into something completely different I never would have gone through the Awakening process. I feel cheated and robbed, this is not a progression class change like Knight to DA/Pally or DA/Pally to HK/PhK, this Awakening was BS and I want my HK back. This is a Bait and Switch tactic.
I can completely understand now why so many people have gone perma-red after Awakening. You put years into developing your own type and style of character only to be forced to go stand in line with the rest of the clones.
Many replies I get will most likely be along the lines of "if you don't like it quit" etc which is part of the reason nothing ever gets changed for the better around here (Other then the fact the NCKorea couldn't care less about NCWest and all its players) If you don't voice your concerns you have no right to complain when nothing does ever get done to correct them.
What ****** you off about the Goddess of Clones and the Awakening process? How has your class changed for the worse? better?
Well said. Sad, very sad but very true. Too tired to go into details but of my 4 awakened toons I feel pretty much the same.
lol Ren and I have been playing subs and mentees a lot lately just for fun :) It's starting to feel like a job for the awakeneds >< This buggy daily, that buggy daily...
Non-awakened tanks are definitely a lot of fun to play. Sigel Knight is basically the quintessential tank and not much extra.
All of the debuffs still exist in some form except shackle, which was replaced by chain strike. My biggest complaint is that the "good" stun and phys silence, the good crowd control debuffs, have been transferred to the lion. At lower levels, maybe 85-87, the panther may be a better auxiliary DD than the lion. I don't know, I wasn't a hell knight, but eventually you'd run into the panther suffering damage penalty on mobs so you'd be forced to upgrade to lion anyway. Having to wait whatever it is, 20 seconds, for the thing to disappear after it dies to resummon is annoying too. Ten second reuse hate aura is nice, though.
Sigel Knight gets better with lvl. Keep lvling and you may find you like your Sigel better then your HK. The lion maybe not so much but he does get stronger then the panther in the long run
I have the Same feeling about Shilien Templars.
That toon was my precious. Had the cool "Champion of Darkness" feeling to it.
Now it's gone. You can't keep the skills that made it fun to play. No 80+ skills can be kept, and even most of the pre 76 awesome stuff is gone.
I am also afraid of the changes awaiting my SoulHound. It is right now an awesomely versatile character with a skill for every possible situation.
If I could react fast enough I would be unbeatable with that toon, but I hit 84 and Im afraid or reaching 85, because I am uncertain what awaits me. I mean Feoh? Sure, hot, but ...dunno, just seems like a waste of swordmanship training.
All you have to do is to adapt your play style to the new awakening tank.
Since all classes before 85 are compresed in few classes, same happend with skills.
Is not only tanks that lost some good skills, all classes lost something.
When you start to understand the game mechanics after 85, you will see that tank is a nice, good and fun class to play.
I tell you, because I am tank 90+.
Just remove from your mind what a tank below 85 can do and start learning what a 85+ tank can do. You will see that is fun.
Also forget about solo-ing. After 85 is almost imposible to solo and get good exp. Think about clan, joining groups, making friends.
If you want you can solo a bit at 85 and 86 in swampland with your lion, but exp in groups in places like harnak (85-86 Harnak 1, 86-87 Harnak 2, 88-90 Harnak 3), Seed of Anihilation (85-87 - Cokracon, 87+ Reptilikon) is much much better.
Lion is very good at 85-86 if you want to solo, but in group you don't need it. Lion don't take 35% of your p.def. It takes ~ 200 p.def.
When you have 4000+ p.def, -200 p.def is not that much and lion do decent damage.
Cubic is also very nice and help you a lot. You have permanent auras( different types for different situations).
For tank is very important to invest in equipment. So i may suggest 85-89 stay with Immortal and gather the adena and at 89 invest in Twilight Heavy Set and make it at least 3x60 element defence.
Weapon...sword and SA Health. Don't go for blunt, because you will loose a lot of HP and tank-ing is your job and you need as much HP as posible.
At 90+, full iss buff, weapon+Health = 30k+ HP, 5000+ p.def (+500 p.def from cubic or even more with taliman +6% p.def)
party matching and tank get ALWAYS good party... and raid gives now good drops
after playing overpowered DA u are frustrated because before GoD u hit hard, insane pdef etc. and now in pvp low tanks are easy frags ^^ but 90+ tank is precious thing
Glads/GKs awekened into tyrrs are not excited too heheheh but i saw here 91 archer reroll to tyr becasue archer for him was weak oO
I think not all classes lose too much as the Tankers lose when they go Sigel.
The only thing I miss in my Aeore from SE is the Divine Punishment, because the Dark Veil is really slow, but soon I get used with it, and the Mana Burn.
I was SK since c5 till Hi5, the new "SK" only inhereted the survival capabilities of a tank without indirect strategies, too straight forward and looks much poorer, no offensive options. That is why i quit tank aswell and moved to a class that reminds me most of the old SK ,the new summoner, although wierd to some, this is the closest i could find to the Shilien knight, with it's amazing debuffs and disable skills, with it's varied costumization (SK could have an arsenal of weapons for diferent uses and so does summoner that can use any armor , a sigil, 1h or 2 h weapon and so on).
I wish there still was an hybrid tank, but hardly that will be done.
We already had the multi style Tank classes, HK was the Offensive Tank, PK the true defensive tank, SK a hybrid Offensive/Debuffing tank, TK.. well I'm not really sure, last Tk I knew quit in C5.
I complied a few numbers to help emphasize exactly why it is that I am upset over the sudden flip flop to a completely new class.
At lvl 84 my HK with Mentor buffs and lvl 79 Heirophant buffs:
Patk: 2766 (+3 Apoc Cutter), 2615 (+4 Eternal Core Duals, no more Dual weapon mastery)
Pdef: 2557(Same armor), 1764 with Summons Penalty (-32% Pdef, almost the 35%)
Golden Lion: 3058 Patk, 8900ish HP and a -32% pdef penalty.
As a previous poster stated the Golden Lion now claims possession of a few of the essential tank class skills (Stun, and Physical Silence)
The sudden and dramatic loss of all previous skill with the forced adoption of completely new hybrid skills is what makes this change unacceptable.
Had NCWest transitioned these classes over the 15 lvls after Awakening giving the players a chance to learn their new skills before completely changing everything; it would have been an easier pill to swallow.
I can only imagine the anger of the players who lost +30 enchanted skills, having them replaced with lesser versions that were slightly different in someway.
NC should have adopted an Awakened state ( much like Vanguard for tanks, Inquisitor for Healers) this would have give players a chance to test their new skills, learn the new play styles without losing everything.
But...we all know that NCWest is powerless in the face of NCKorea and NCKorea quite frankly doesn't give a **** about this side of the ocean.
As I stated before if you don't voice your concern you have know right to complain that nothing gets changed in the manner you want.
In response to the Solo/party issue, playing Solo pre 85 was more a forced situation then conscious choice. It is very hard to find a party effectively for a tank Pre 85, NC changed the entire party/lvl'ing mechanics to make it anti-party. Drop penalty's, XP penalty's even the form factor of the party and XP bonuses were modified.
Also if you only have an hr to play (life, work, wife, kids etc all being a factor) you simply can not spend 30 mins or more searching for a party that is willing to accept you, you grind solo, duo, trio or not at all. Unfortunately the same applies after 85, if you can only grind for a small given period of time you make the most of it, find a good clan that can help you, grind solo where and when you can, or stand and wait...
NC has taken dramatic steps with GoD to remove alot of choice from the game, some players may like that but I don't.
not really... in 30 min u can do kartia solo... in 30 min u can do soa daily or soa nursery ... good exp bosses also u can do in less than 1 hour... i am casual and i am 91 and u get party much easier than tyrr
with mentor some guy told me he got 14% for ona kartia 85 at 85 lvl....
For tank GoD is nice because u need tank for nearly all RB's and exp party - finally tank do their tank role in party not DD with sick pdef :)
not really... in 30 min u can do kartia solo... in 30 min u can do soa daily or soa nursery ... good exp bosses also u can do in less than 1 hour... i am casual and i am 91 and u get party much easier than tyrr
with mentor some guy told me he got 14% for ona kartia 85 at 85 lvl....
For tank GoD is nice because u need tank for nearly all RB's and exp party - finally tank do their tank role in party not DD with sick pdef :)
Yet the fun is lost.
If you play tank for the first in GoD then I may imagine that you might find it fun. But after 3-4 years of pre-GoD tank gameplay experience, Siegel Knight is just not fun.
And yes, I can have fun soloing, but I usually choose another game for that. (ME2 for example) L2 is not a single player game.
And remember: If you are not having actual FUN while playing than you should just delete the whole *****ing game. Because without fun, a game is a waste of your time, which is the only resource you can NOT replenish.
I am not tank... but GoD kill also my casual poler style (was dread before) - solo in MMO is really wrong hehe but not all ppl cant party 8h daily :/
Every location now is protected by debuffs and prevent from solo aoe etc. for example SOA got armor crush debuff :/
Now u are forced to party (or singe target at fairy etc. make barin damage for ex. poler hehe)
..but before AOE on tanks with pole was hax :) my friend awaken Sigiel from SK and ke loves it! also ppl says he is great tank comparing to tanks his range lvl so... love it or hate it!!!
Since i have been playing tank for god knows how many years i can understand your frustrations because i had the same feeling as you have BUT it only lasts for a short period i can guarantee you that.
The tank class has finally become what it should have been for a long time. A character that is useless at dealing damage but an awesome party protector. Just keep leveling u will see u will love the class.
when i awakened i really didn't like the dam tank (i was shillien first)
yeah, i miss my spirit of shillien, but more than that i really miss my ranged attacks/debuffs...
dude, with the sigel is impossible kill any pj that is runing from u ><..
you just can't catch them... yeah u haver the cain... but that doesn't stop them... ours stuns just don't land almost never...
the lion stun have pretty nice rate, but using the lion give u that **** debuff...
we have a skill that make our enemy slower... but C'mon it only last 3 or 2 seconds XD that's a joke...
i really hate this tank in a pvp 1vs1 (and in solo pve, but this don't even exist on GOD)
now our role in a party is so simple... (in pve our role is limited to use aura of hate all time XD)(sometimes u need drag some mobs and individual agrecion)
in the other hand now that im reaching lv 90 i can get a lot of mobs from anihilation if the DDs of the party do well his job. and is far the funnyest thing that i've done as a sigel knight XD
in party pvp our role is almost the same as always... but without debuffs,heals,less damage...
(sorry my poor english, see ya)
Since i have been playing tank for god knows how many years i can understand your frustrations because i had the same feeling as you have BUT it only lasts for a short period i can guarantee you that.
The tank class has finally become what it should have been for a long time. A character that is useless at dealing damage but an awesome party protector. Just keep leveling u will see u will love the class.It's funny you tell him to just keep leveling after you tell him that his character is useless at damage dealing.
I guess good luck at finding parties that speak your language and/or aren't terrible because it seems you cannot solo anymore as a tank for arbitrary reasons...
It's funny you tell him to just keep leveling after you tell him that his character is useless at damage dealing.
I guess good luck at finding parties that speak your language and/or aren't terrible because it seems you cannot solo anymore as a tank for arbitrary reasons...
I cannot decide if you are extremely stupid or you are a troll
In case you are just a mouthbreather that has a hard time using his brain let me explain few things:
1. A tanks role in any mmorpg is NOT to be on par at damage dealing with the actual DD classes but to TAKE incoming damage so the weaker/softer classes are safe from harm.
2. Why would u even want to solo with a tank when you get 2-5 party offers in 1-2 minutes after you join /partymatching
So after nearly 8 yrs of play (off and on over those many years) I have finally achieved "Awakening". Not really a feat to be super proud of now a days; with the GoD update all it takes is a little time to grind any toon to 85.
BUT...
After such a long time playing my Character = Knight > Dark Avenger > Hell Knight > Sigel Knight, I find myself a little let down. No, not a little a lot.
As any Tank out there can attest playing and grinding a good tank (especially in the early days of L2 was no easy feat) Tanks have become for lack of game mechanics a solo class. Up until lvl 85 you really don't need a tank in a group. There simply is no need. If you feel the need to form a party you are generally served better by selecting an extra DD over a tank but really why pre 85 (outside of Raiding) would you need a party? Changes to drops, XP and party XP have turned the party system into a joke.
Now that I have reached Sigel Knight status I can rejoice... Or maybe not.
WTF! I want my Hell Knight back.
This is where my sense of frustration and anger comes to a head. My lvl 84 HK was a far superior tank (Solo and Party) then this lvl 85 Sigel.
You have taken all my hard earned skills and dissolved them into nothing but the pipe dream of Giants' Power.
You have robbed me of my "Defining" skills and replaced them with toned down DD skills. You have stolen my skills that made me a tank; Majesty, Reflect Damage, Shield Stun, Hamstring. What do I get in their place? Watered down DD skills.
Where is my Shield Stun? "Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield." The shield stun has been the defining skill of L2 tanks and now its gone. In its place we get Shield Impact "Attacks frontal targets with 9870 power added to P. Atk. and Stuns for 1 second. Can be used while a shield is equipped."
I don't need to do damage with this skill, I'm a tank not a DD, my shield stun was about crowd control and damage mitigation not kill it as fast a possible. ;-(
The loss of other class defining skills is equally as frustrating. Being a DA/HK i spent alot of time solo grinding either because it was far to hard and time consuming to get a good party or simply because in the 1 hour I have to grind I could get better XP solo. A large part of my solo-ability came from my Dark Panther. Yes now I get a GOLDEN LION, useless waste of pixels
When using Golden Lion I now receive a Summons Penalty and lose 35% Pdef. I'm sorry but are you ******* kidding me??? I'm a tank class toon I need that PDEF what on earth would make you think this is a fair trade??? Not to mention the fact that my Dark Panther was far more powerful then the mutant house cat I've got now.
Had I known ahead prior to this what the actual affects of losing my defining skills and being turned into something completely different I never would have gone through the Awakening process. I feel cheated and robbed, this is not a progression class change like Knight to DA/Pally or DA/Pally to HK/PhK, this Awakening was BS and I want my HK back. This is a Bait and Switch tactic.
I can completely understand now why so many people have gone perma-red after Awakening. You put years into developing your own type and style of character only to be forced to go stand in line with the rest of the clones.
Many replies I get will most likely be along the lines of "if you don't like it quit" etc which is part of the reason nothing ever gets changed for the better around here (Other then the fact the NCKorea couldn't care less about NCWest and all its players) If you don't voice your concerns you have no right to complain when nothing does ever get done to correct them.
What ****** you off about the Goddess of Clones and the Awakening process? How has your class changed for the worse? better?
My Shilien Templar has gained 0% xp since it awakened into the **** sigel knight....
maybe will be a bit of offtopic, but shobu's word reminded me the healer that keep staying in front the party, or - oh god!, near the tank and the attack range; or the archer that dont care to maximize his range to better dmg; or the mage that run forward to mob's arm, giving a fly f.ck if tank(less) aggro or not; and the enchanter that keep his old (broken) playstyle and stay sitting all grind long right after he buffed up, slapping an AFK-card everytime someone wonders about what he's doing... yeah, nice times, you see. :)
maybe will be a bit of offtopic, but shobu's word reminded me the healer that keep staying in front the party, or - oh god!, near the tank and the attack range; or the archer that dont care to maximize his range to better dmg; or the mage that run forward to mob's arm, giving a fly f.ck if tank(less) aggro or not; and the enchanter that keep his old (broken) playstyle and stay sitting all grind long right after he buffed up, slapping an AFK-card everytime someone wonders about what he's doing... yeah, nice times, you see. :)
I liked my duelist more then my tyrr warrior yes.
has this impacted my playing and time spent on this game yes.
am I considering going perma red due to not liking the fact that no matter what race you picked all melee DD classes are lumped into the one awesome tyrr warrior class with the same skills?
(goes for all the other classes as well obviously)
yes.
has Lineage 2 Ruined something that defined it and set it apart from every other MMO to date, yes.
does anyone reading this care about my opinion or point of view
Summoners that don't mind having Wizard Harmony with the Cougars out or forget they can recover MP in a faster rate than the healer....
this counts? XDDD
Now you remind me..everytime i go in a pt i always, rly, always get told "dont forget to recharge MP" by every random..while i do it all the time since i awakened on pts when the skill is available.. this makes me believe they have bad experience with other summoners, maybe they dont recharge, dunno x.x
I cannot decide if you are extremely stupid or you are a troll
In case you are just a mouthbreather that has a hard time using his brain let me explain few things:
1. A tanks role in any mmorpg is NOT to be on par at damage dealing with the actual DD classes but to TAKE incoming damage so the weaker/softer classes are safe from harm.
2. Why would u even want to solo with a tank when you get 2-5 party offers in 1-2 minutes after you join /partymatchingAh insults the last refuge for those incapable of formulating a proper argument.
1. A tanks role in any MMORPG is to be on par at damage dealing with the actual DD classes while taking incoming damage so the weaker/softer classes are safe from harm.
2. Why would you even want to solo with a tank when you get 2-5 party offers from baddies who can barely speak your language within 1-2 minutes of joining /partymatching.
Look I can do it too weeee..
On a serious note. Who died and made you final arbiter as to what is or isn't allowed in all MMORPGs? Lineage 2 itself had tanks that were capable of soloing quite well thanks to decent damage dealing capabilities (in vanguard a SK can keep up with most DPS). So the very game you're currently playing didn't even follow your proclamation until recently. Look a tank doesn't have to do the same damage as a DD but it certainly should be capable of soloing as effectively as the damage dealing classes. Otherwise you're just making excuses for bad balancing.
Grouping depends on your server to an extent. For example Chronos is made up of what used to be the N/a servers and itself was labeled as N/A for the last 8 years. Now suddenly NCwest has deemed it to be the European server and as such I'm now stuck trying to party with people who barely can type English. PUGs have always been a terrible crapshoot in this game and with the language barrier that has been constructed everything is far worse. In fact your hypothetical tank is likely to find his experience per hour to be far worse then a dd soloing just because of wipes and stupidity. Let alone if a group of awakened perma reds roll through one of the few areas you can party at your level range.
So in the end I'd like to see the tanks have better solo ability. Obviously a tank shouldn't be out dpsing a damage dealer class but there's no reason to nerf a tank's damage ability into the ground.
For example Chronos is made up of what used to be the N/a servers and itself was labeled as N/A for the last 8 years. Now suddenly NCwest has deemed it to be the European server and as such I'm now stuck trying to party with people who barely can type English. PUGs have always been a terrible crapshoot in this game and with the language barrier that has been constructed everything is far worse.
That's strange. Teon and Naia has always been russian/greek server and I never had problems with communicating in english. There are many problems with PUGs but at least in my experience language is not one of them. Though I see many Chronos people complain about this... so are the Chronos Russians and Greeks different kind than the Naia ones? :P
That's strange. Teon and Naia has always been russian/greek server and I never had problems with communicating in english. There are many problems with PUGs but at least in my experience language is not one of them. Though I see many Chronos people complain about this... so are the Chronos Russians and Greeks different kind than the Naia ones? :P
He's actually complaining about the Brazilians, I think. :)
And seriously, 1-2 minutes after joining partymatching? I usually get several invites coming my way within the first few seconds. Most of the time, I have to disappoint the people though. :/
Now you remind me..everytime i go in a pt i always, rly, always get told "dont forget to recharge MP" by every random..while i do it all the time since i awakened on pts when the skill is available.. this makes me believe they have bad experience with other summoners, maybe they dont recharge, dunno x.x
I doesn't have trauma with Summoners MP recharge, but some of then "put the summons on auto-mode" and don't bother with me almost going crazy recharging all party when I wait the rebirth come back while I still need to heal, without even bother to use the mass recharge skill once.
I guess they forget they can do that or think I can recharge better, idk xD.
That's strange. Teon and Naia has always been russian/greek server and I never had problems with communicating in english. There are many problems with PUGs but at least in my experience language is not one of them. Though I see many Chronos people complain about this... so are the Chronos Russians and Greeks different kind than the Naia ones? :PShush you and your inconvenient facts!!!
The majority of the servers were n/a :p
Like I said PUGs have enough problems without adding a language barrier as proven on a daily basis in game..
Ah insults the last refuge for those incapable of formulating a proper argument.
1. A tanks role in any MMORPG is to be on par at damage dealing with the actual DD classes while taking incoming damage so the weaker/softer classes are safe from harm.
2. Why would you even want to solo with a tank when you get 2-5 party offers from baddies who can barely speak your language within 1-2 minutes of joining /partymatching.
Look I can do it too weeee..
On a serious note. Who died and made you final arbiter as to what is or isn't allowed in all MMORPGs? Lineage 2 itself had tanks that were capable of soloing quite well thanks to decent damage dealing capabilities (in vanguard a SK can keep up with most DPS). So the very game you're currently playing didn't even follow your proclamation until recently. Look a tank doesn't have to do the same damage as a DD but it certainly should be capable of soloing as effectively as the damage dealing classes. Otherwise you're just making excuses for bad balancing.
Grouping depends on your server to an extent. For example Chronos is made up of what used to be the N/a servers and itself was labeled as N/A for the last 8 years. Now suddenly NCwest has deemed it to be the European server and as such I'm now stuck trying to party with people who barely can type English. PUGs have always been a terrible crapshoot in this game and with the language barrier that has been constructed everything is far worse. In fact your hypothetical tank is likely to find his experience per hour to be far worse then a dd soloing just because of wipes and stupidity. Let alone if a group of awakened perma reds roll through one of the few areas you can party at your level range.
So in the end I'd like to see the tanks have better solo ability. Obviously a tank shouldn't be out dpsing a damage dealer class but there's no reason to nerf a tank's damage ability into the ground.
LOL, who gives a rat's *** if tanks can't solo or whatever 85+. Who the hell even solos past 85?
Ncsoft royally screwed up lineage 2 with the GoD expansion.
First they ****** off the existing customers by denying their character progression.
Then to rub salt into the wound, made 1-84 totally irrelevant & easy.
How many years of subs did it take to hit 84 pre-god? Those were the glory days of lineage 2.
Just when I finally got a taste of enjoying my hard earned soultaker skills at lvl 84 in one level I lost everything. There was no logically path for a soultaker. I ended up choosing an aeori healer because the clan needed one. It did not take long for me to lose interest in the game. The other soultakers I know either went summoner or wizard, not enjoying either class because the soultaker was a hybrid of both. So NCSOFT as the clock ticks away & the player base shrivels up what other life support changes will you dump on the game to turn a profit?
Plain and Simple...ill take Pre-awakened Tank ( any class) over the Sigel...it is just no fun and i find myself playing low lvl b4 the Sigel...it is a boring class and a ruined one as well...now i wont go into why it was ruined because it was plainly stated in a few other posts in the thread and i totally agree with their veiws. I will play Healer class ( which i was nvr a healer b4 GoD, i used my Bish as a nuker in Inquisitor to lvl up) before i play the Tank...speaking of the ( Aeore) healer....i have won many more Duels/PVP with my Healer against a tank than i have with my Tank against any other class...The Tank just Blows now...Not to Brag...im just saying...i have a Aeore,Iss,Feoh...all of which beats Tanks in pvp now...im like WTF have they done to the Tank class...If i could i would gladly and swiftly take back my Shilen Templar any day of the week over the Sigel....R.I.P Tanks :(...I also have a DA and PK and i will nvr lvl them to awakening....i will kill them over and over and over so they nvr hit lvl 85 as they are soooooooo much more fun to play than the Sigel.....Bye Bye Tank :(
Perhaps you should get a clue first before answering me, i said i solo. He asked who solos past 85, i solo.
Problem?:rolleyes:
It's still a bad idea to solo as a tank. The moment an enemy party comes along, your only options - no matter how much damage you can take - amount to "UD & BSoE" and "die (eventually)".
depends on level difference & gear + pvp experience as I've killed whole groups before in Harnaks lvl1 at lvl 89 just cause some ppl thought it a good idea to flag on me while being like 86~87..
also when no groups around I do also solo.. daily instances/quests and soa are easy enough for a 90+ tank with iss bufs..
and yes I hate random groups these days as the quality of the average player has gone down so much it's not even funny.. most ppl in clan are part of constant parties so not that much "work" for me there but hey that's life..
and yes I hate random groups these days as the quality of the average player has gone down so much it's not even funny.. most ppl in clan are part of constant parties so not that much "work" for me there but hey that's life..
You hate random groups? Well, it seems quite strange to me. It is much better to fight against somebody that is not an experienced player, because it is much easier to win, isn' t it?...:O I simply cannot understand your point of view. Everything is about winning. Your opponent' s gear, level, experience is something that simply does not matter, as long as you are the one that stays alive.
LOL, who gives a rat's *** if tanks can't solo or whatever 85+. Who the hell even solos past 85?Uh summoners wizards enchanters and such solo quite well. There's several threads in this forum alone where people are complaining about the lack of tanks. In those very threads people are saying they chose to go DD instead of tank because it sucks to solo a tank. So number one reason for the lack of tanks for parties at high levels seems to be the sub par solo ability of tanks.
So basically a lot of people seem to give a "rat's ***" about soloing..
To be honest I never thought in go soloing, because as a healer is so easy for me to find a party that almost make me feel that I am being unfair with other classes.
I just need to say in the ally, find someone in the friendlist or open the party window and done, I am in a party.
I think for the tankers the process works in the same way, maybe they are so worried about soloing and are forgetting that they can easily enter and/or leave any party.
You hate random groups? Well, it seems quite strange to me. It is much better to fight against somebody that is not an experienced player, because it is much easier to win, isn' t it?...:O I simply cannot understand your point of view. Everything is about winning. Your opponent' s gear, level, experience is something that simply does not matter, as long as you are the one that stays alive.
my comment was about horrible it is to TANK in a random group with ppl who don't even know how to play their own class and basic game principles..
with regards to the pvp aspect I also fight against ppl ~5 lvls higher then me so say what ? for me it's all about having fun.. I can fight a full group of equal lvl folks with an ISS friend and the obvious result is that we die in the end but it is fun to see how long it takes and a challenge to kill a few of them before going down.. ppl who are afraid of xp loss will never be able to handle serious pvp ;)
what I've noticed is that not many old skool tanks like then new sigul knight, majority of tanks these days are ppl that used stone of destiny or reroll or complete new player so yeah it's obviously a different animal then before.. in that sense H5 was way more fun but o well..
not that it will be any solace short term but at the really high levels sigul skills get really nice, it's cubic is hax past lvl 97 and in Glory Days update tanks will get more improvements..
To be honest I never thought in go soloing, because as a healer is so easy for me to find a party that almost make me feel that I am being unfair with other classes.
I just need to say in the ally, find someone in the friendlist or open the party window and done, I am in a party.
I think for the tankers the process works in the same way, maybe they are so worried about soloing and are forgetting that they can easily enter and/or leave any party.Not everyone has a friend list on demand. I had acquired a decent list from my recent comeback but most of them have quit in the last month or so (the light "event" killed a lot on my list). All the friends that were on my list from years and years of playing the game were already gone from the game when I came back. I went from having no trouble getting friends in this game (back on kain) to being lucky if I can get the area chat to respond. When I do see some chatting in ! it's usually "BR? BR?" or some foreign language. Active guilds are only interested in you if you're +90 so I had to settle for a crappy guild that has few people in my range (even 86 isn't enough these days). I'm continuing to fish the recruitment page under a different name but I haven't had much luck.
So TLDR you should be thankful you have guildies and friends who care and are in your level range. Not everyone is so lucky in this game.
So TLDR you should be thankful you have guildies and friends who care and are in your level range. Not everyone is so lucky in this game.
My clan is far for being top in the server(let’s say we are Mid-Tier in the clan ranking, we defend/attack castles and fortress, a good number of active ones, etc) and I can find easily parties on it, it’s not hard to see awakened people walking around nowadays, so it’s not hard to find a clan with the majority is awakened characters.
Also, as much dreadful that it's sounds, you need to risk more in random parties if none is available.
Like I said, opening the party search window will show how the tankers are wanted.
I miss the easy days of grouping where I could just let them run with my buffs, and do a stigma, instead of pressing healskills continously.
L2 in the past was far more relaxed than now, and that was what I liked about it.
My clan is far for being top in the server(let’s say we are Mid-Tier in the clan ranking, we defend/attack castles and fortress, a good number of active ones, etc) and I can find easily parties on it, it’s not hard to see awakened people walking around nowadays, so it’s not hard to find a clan with the majority is awakened characters.
Also, as much dreadful that it's sounds, you need to risk more in random parties if none is available.
Like I said, opening the party search window will show how the tankers are wanted.On CHronos pretty much only one alliance seems to bother with defending castles. If you're not in that alliance there's no point to trying to take a castle. Seriously entire sieges consist of nothing but the server sitting on the battlefield dead while the defenders pick off the few that aren't already dead. It's rather quite depressing to see how bad Chronos is after all these years.
I've been in two parties today already. First party fell apart cause the healer didn't understand the concept of healing. The second fell apart cause the dd decided they wanted to PK some people for no apparent reason (I have no idea what language they were speaking). Hopefully the third try will go better but it's unlikely. It would be nice if I could finish with more experience then when I started...
The mad rush to 85, only further amplifies the issues with the awakening process. Far too many new players have little to no idea how to actually play their class. I've heard people online bragging that it took them a whole 7 days to hit 85. Whether they were mechanically assisted or not is another issue.
In 7 days you simply can not learn the intricacies of how to play your toon, when to use a skill and when to not use another etc.
Added all together this makes for a very UN-enjoyable atmosphere that causes new and old players alike to pack up and head for the hills.
That’s why people put an "86+" or even "87+" range in the party matching windows, to avoid go with people with no knowledge of their class.
We can even forgive a person that just awakened 2 or 3 days ago to not know his class, after all, some classes suffered giant changes, but a level 86 not knowing how to handle the char is pretty much screwed xD.
I guess the 1-84 needs more party spots, so people learn how to play in party before hit 85+, where party is pretty much mandatory.
Thats why people put an "86+" or even "87+" range in the party matching windows, to avoid go with people with no knowledge of their class.
We can even forgive a person that just awakened 2 or 3 days ago to not know his class, after all, some classes suffered giant changes, but a level 86 not knowing how to handle the char is pretty much screwed xD.
I guess the 1-84 needs more party spots, so people learn how to play in party before hit 85+, where party is pretty much mandatory.
People will never play in party, unless they are forced to.
If the party exp would be boosted, than they would party... with their boxes.
There is no simple solution for this I'm afraid. :)