Healer OE option

Aeore Healer Started Last reply 15 posts
With tauti update, healer class got some active skills option to Over enchantment, some of them are worth OE, like progressive heal, salvation brilliant purge, balance life, but I don't see the utility of certain OE options like Chance for rebirth or cost on buffs we merely use (Olympiads maybe but the cost of over enchanting does not give equivalent benefit on these skills.
Chance for rebirth doesn't make sense to me, either...
Rebirth has a chance to remove debuffs when cast. It generally isn't what we use it for but that is what the + chance will increase.
Never seen it cancelling debuffs O.o
cause its a chance :p
If there's really a chance, it's too low to actually see it working...
Feel free to go for the mp cost then?

Not like it cost much to cast...
progressive heal/balance per cost is good choice.
I like the % heal enchant on the purge skill.
Ya, purge oe is nice.
I did +3 on my purge and it gives 500 hp back, about 160 hp per enchant, it's really not worth the adena imo.
Thats on you though.

It's %.

Try on tank or tyrr.. worth it now?
Thats on you though.

It's %.

Try on tank or tyrr.. worth it now?

I'd still say no considering the cost of enchanting the thing. Even at +5 on a tank with 50k hp you're looking at only 2.5k hp heal, which won't exactly save anyone or make much of a difference.
Its a bonus for using a skill to remove debuffs, I dont see how it would hurt.

Cost of enchanting shouldnt be that much of a factor, unless you have trouble making money ofc.
2.5k hp and cure debuffs for 43 mp. Sounds good to me. It even has a fairly short cooldown, around 2 seconds.