Poll: Worst Update Ever?

General Discussion Started Last reply 36 posts
I love the drop rates
You just can't stop complaining, can you?
You just can't stop complaining, can you?

Always in a productive way...

Plus... My post count says otherwise... :)
Wrath of the Lich King
Wrath of the Lich King

Wrath of te lich king brought death knight, my favorite class after Hunter, I love DK.
Wrath of the Lich King

I second that... W/ the exception of "DR. Putricide" everything else was lame.
They've finally balanced the element system, that's enough for me for this update to be good :P

And then they've introduced Draco HP/MP pots through event.... well, at least they won't be here forever and the cash is nice :T
Im pretty sure the drop rate of normal stuff is completely broken, not event drops though!.. if its not we are really screwed now.
Broken? Did any of you even play L2 before GoD? Drop rates have historicaly been horrible in L2. Getting a drop used to be a BIG DEAL. I personally like the fact that drops were nerfed. Freshly awakened level 85's should not be running around in Apoc and TW. Free Immo gear is given away at 86 and shots are essentially free if you aren't lazy and level an alt to 40.
Broken? Did any of you even play L2 before GoD? Drop rates have historicaly been horrible in L2. Getting a drop used to be a BIG DEAL. I personally like the fact that drops were nerfed. Freshly awakened level 85's should not be running around in Apoc and TW. Free Immo gear is given away at 86 and shots are essentially free if you aren't lazy and level an alt to 40.

Before god =/= after god. When spoil doesn't work for one hour on MOST monsters, you know someone was not right in the creator's mind.
NC is playing with our patience, from your logic we should also have back that feature where people drop their gear from dying to mobs, because it's "before god" and "historical fustration". The rules keep changing every update, and it's always favouring the non-legits.
Ofc they should bring back dropping equip from mobs when you have karma. This will really make you think twice before PK-ing ppl and lowbies.
Broken? Did any of you even play L2 before GoD? Drop rates have historicaly been horrible in L2. Getting a drop used to be a BIG DEAL. I personally like the fact that drops were nerfed. Freshly awakened level 85's should not be running around in Apoc and TW. Free Immo gear is given away at 86 and shots are essentially free if you aren't lazy and level an alt to 40.

I am 99% certain u are one of the many ppl that get the heaviest blow from this update,

Unless you are a b0t, Adena making in this update is rediculsy hard...(comparing pre-tauti) So far...

Fortunately for me I wont have that much trouble since i make most of my adena through pwrlvl... (100m-1bil/day personal record).

But my concern goes to the average player... that will get frustrated and will quit... I dont want dead servers, else all my efforts for legitimate xp will go directly to the trashcan, like it happend before...
Broken? Did any of you even play L2 before GoD? Drop rates have historicaly been horrible in L2. Getting a drop used to be a BIG DEAL. I personally like the fact that drops were nerfed. Freshly awakened level 85's should not be running around in Apoc and TW. Free Immo gear is given away at 86 and shots are essentially free if you aren't lazy and level an alt to 40.



Drops were a BIG DEAL,because everything coud be crafted!Remember the spoilers and crafters?And when common items were introduced,common drops were so common,we had ''free'' crys to craft shots untill a grade.
Ofc they should bring back dropping equip from mobs when you have karma. This will really make you think twice before PK-ing ppl and lowbies.

I'm refering to the times when you didn't have karma and droped items anyway. c4 and below.
Making it more dificult to get the high end items will not make it better. It, like many things l2 has done in the past, will give an even bigger advantage to the people who got to the top before this update and are already wearing the high end gear. And we all know who those people are and that they dont need any more advantages. wink wink.

Hey as for the dropping gear when dying to mobs, I have a theory that I would like to run by you here. I was very much against this policy back in those days, as were many people. But this in the game made people really HATE their enemies. Nothing sparked a fire of hatred inside someone like dropping gear to a scumbag dagger. Most of the time this hatred would last years, if not lifetimes. Why does this matter? Well this hatred inspired people to form pvp groups and get payback. It inspired true clan wars where people would get very heated. The server would form sides, and only the worst people would switch sides; most people would never consider it back then. PvP back then was heated and it meant something. camping bodies because the xp loss was so great that people would rarely tap. There were many other reasons pvp was so much more prevalent and intense back then. PvP today is still far better then most games but lets be honest it has changed from a passionate quest of vengeance to... hunting for sport... something far less then what it once was.
4 hours in seal of shillen fighting lvl 95 mobs.

Not one single base material or recipe dropped. I got 3 dark ions, a laktorium, 147 armor pieces, 120 accessory pieces, and 51 weapon pieces.

The mobs drop what... 3k adena and it takes 5-10k in spirit shots per kill.

How is this supposed to be balanced? At half my level one could kill a monster in the same amount of time spending less in spirit shots and recieve five times the adena reward per drop on top of additional drops. But we nearing endgame receive almost nothing?

A clan member of mine spent 4 hours in a full 9x party in gog. All she got was 1 circlet ingredient and 1 gaiters incredient. No recipes. A story that is echoed by everyone 90+.

This is stupid. This is really stupid. Keep in mind I am in top gear and have billions of adena left to spare when I say this... but if this is isn't a severe oversight in the game I am just going to quit. I hate grinding... I really do. The only thing that kept me going was knowing I was bank rolling future endeavors by raking in the adena and materials for craft. Now instead of gaining adena over time I am losing it and fast. In the old system the time I invest into this game could be validated by the gear on my back ad the adena in my wallet. Nowadays all I get is less than 10% on my exp bar for hours worth of mindless tedium and that's the only satisfaction I'm allowed to get while knowing all drops I do get from instances and raids will go into funding my ss/ brez/ bsoe habits alone?

I think I'm going to find better uses of my time now. This is not a game system I wish to participate in. Whatever it takes to gear myself in the future is not worth doing if what I'm already doing now isn't enough.
4 hours in seal of shillen fighting lvl 95 mobs.

Not one single base material or recipe dropped. I got 3 dark ions, a laktorium, 147 armor pieces, 120 accessory pieces, and 51 weapon pieces.

The mobs drop what... 3k adena and it takes 5-10k in spirit shots per kill.

How is this supposed to be balanced? At half my level one could kill a monster in the same amount of time spending less in spirit shots and recieve five times the adena reward per drop on top of additional drops. But we nearing endgame receive almost nothing?

A clan member of mine spent 4 hours in a full 9x party in gog. All she got was 1 circlet ingredient and 1 gaiters incredient. No recipes. A story that is echoed by everyone 90+.

This is stupid. This is really stupid. Keep in mind I am in top gear and have billions of adena left to spare when I say this... but if this is isn't a severe oversight in the game I am just going to quit. I hate grinding... I really do. The only thing that kept me going was knowing I was bank rolling future endeavors by raking in the adena and materials for craft. Now instead of gaining adena over time I am losing it and fast. In the old system the time I invest into this game could be validated by the gear on my back ad the adena in my wallet. Nowadays all I get is less than 10% on my exp bar for hours worth of mindless tedium and that's the only satisfaction I'm allowed to get while knowing all drops I do get from instances and raids will go into funding my ss/ brez/ bsoe habits alone?

I think I'm going to find better uses of my time now. This is not a game system I wish to participate in. Whatever it takes to gear myself in the future is not worth doing if what I'm already doing now isn't enough.

I believe most people share this same opinion. We all grew up, most of L2 gamers are not kids (even tho most act like one), coz it's a game where most started in old times years ago, we don't have the same patience to stay farming hours to end with almost no profit, we have lives, and still play for enjoyment, but when your enjoyment relies on endless hours to get crap, it's simply no enjoyment anymore when there are much better things to do...when we have a team that simply disregards the balance of economy/items, that toys with player's patience, i really don't know if it's this worth to wait for something to happen. The game can't atract good number of new players, why make it worse? Why make people's lives harder? The game was made more group reliant and yet, people are being drawn out of the game!! Pretty darning IRONIC!

Who wants to grind forever and not acomplish anything relevant? I'm not even considering bots for this answer...since they acomplish what a normal player simply can't.

I warned this before, everything in tauti would get straight fvked.

We are tired of this discrimination against legits and more casuals.
Maybe they are bringing the focus back to clan and helping eachother?

Maybe you arent supposed to craft everything on your own?

Just a thought...

Also drop rates could be messed up since we have an event right now. Maybe it gets fixed when the eggs stop dropping?
Maybe once they get this event over we might stop crashing, too. :)
Just a question.
Since the topic says "Poll"....where is the poll in this thread ?? lol
OP must have screwed up.

It's not uncommon on this forum.

Most OP's also think once they have created a thread they own it, and they can tell ppl if they can post or not.

Lets see how things goes :D
Only Good I'seen so far in this update is the the Amazing Xp boost of solo areas...

Solo fairy now > solo gog

Fairy high lvl mobs give 900-940k now... where pre-tauti was 550-580k

Seal of shilen mobs vary from 890k-1.6kk ( and mobs there drop armor/weapon/jewel pieces)

PS: If only we had the official Patch notes... maybe then we'd know what on earth is going on in this update...
The question is really simple. They're tweaking the economy based on Korean server stats.

They have completely different habits, completely different classes/level distribution, completely different number of population, completely different mentality/culture, completely different economic situation, and even completely different monetizing...

Whenever they tweak the economic settings to catter to Korean server needs, they screw up NA servers economic, either making too easy to make money, or too hard...

There's a reason NC NA fails to make money, even after F2P (compared to NC Korea), it's because NC is being stubborn by not being flexible about what NA staff can change in the game to catter to West audience... It's high time they allow NA staff to read economics stats and tweak the settings accordingly... Innova does this, and altough they have a host of other problems, at least the economics there ain't so screwed up.

It really would be fun to be in a meeting with Korean staff discussing NA results, I'm really curious to hear what they blame for poor NA results, if they even notice if it's because of their own inability to adapt to markets outside Korea.
Are you f-ing high on heavy drugs or something?
This new situation only helps the Cheaters that already accumulated 50bil+ adena/full r99 sets/ reached end game lvl (98-99) etc..etc...
And now they can sell their unwanted r90-r95 gear to the rest of us at an outrageous price...


Not all high lvl ppl are cheaters.

But if that helps you sleep at night, keep lying to yourself.

As for why devs lowered drop rates, I'm fairly sure it wasnt to help cheaters...
Even DEVs admited their mistake, they're revamping the way crafting and adena works on the servers for next updates.

For now guys, have patience as we are stuck with this horrible system that even Koreans complained about...
Not all high lvl ppl are cheaters.

But if that helps you sleep at night, keep lying to yourself.

As for why devs lowered drop rates, I'm fairly sure it wasnt to help cheaters...

Yeah you absolutely right...

Just check museum... Battle duration.... Definetely Not all LOL high chars are cheater...

But If that helps you sleep at night, Keep lying to yourself.

As for the devs lowered drop rates, I'm fairly sure it wasnt to help cheaters... Despite the fact that it only helps them sell their gear at a higher price...

So prety much now... There is a huge gap between the high end ppl taht cheated and farmed the best areas/instances while they still droped plenty of rewards...
and the average joe that is stragling to reach the new "equip grade"

Good Job NCsoft... rly... Good Job...
Such a Debbie Downer/Negative Nancy.

Does the sun ever shine?

Remember, if it never rained, what would a sunny day mean to you?
the new WoW kung fu panda xpac that will supposedly also feature justin beiber style characters that you can play.
Before god =/= after god. When spoil doesn't work for one hour on MOST monsters, you know someone was not right in the creator's mind.
NC is playing with our patience, from your logic we should also have back that feature where people drop their gear from dying to mobs, because it's "before god" and "historical fustration". The rules keep changing every update, and it's always favouring the non-legits.

LOL, I didn't try to make a "logical" argument, just using plain old common sense. Most players (especially pre 90) should not be using Apoc/TW. You are acting as if you can't play this game in Immortal with a Req weap. How hard is it to make a +4 Immo Armor Set and +4 Req Weap? Answer, very easy AND very cheap (essentially free if you do a few alts and get a decent mentee or two).

The game changes, some stuff was better in the past and some wasn't. A good example is your point about dropping gear to mobs, that was a bad feature about the game but, for every bad aspect you point out I can think of something good from old L2 (like getting higher grade gear/armor meaning something).

I am 99% certain u are one of the many ppl that get the heaviest blow from this update,

Unless you are a b0t, Adena making in this update is rediculsy hard...(comparing pre-tauti) So far...

Fortunately for me I wont have that much trouble since i make most of my adena through pwrlvl... (100m-1bil/day personal record).

But my concern goes to the average player... that will get frustrated and will quit... I dont want dead servers, else all my efforts for legitimate xp will go directly to the trashcan, like it happend before...

Again, freshly awakened chars should NOT have billions and top gear. That should be reserved for players who have put in the time and effort to reach those goals.

You say that adena is a problem, well how about this, swamps + mithril + nursery = 3 million a day (you can get Ertels from Nursury rewards now). And as I have already pointed out SS is still free so that only leaves port cost. So what's the problem?
Again, freshly awakened chars should NOT have billions and top gear. That should be reserved for players who have put in the time and effort to reach those goals.

You say that adena is a problem, well how about this, swamps + mithril + nursery = 3 million a day (you can get Ertels from Nursury rewards now). And as I have already pointed out SS is still free so that only leaves port cost. So what's the problem?

Seriously? 3kk/day? :)

So in 3 months u'll be making near 300kk... nice... I feel robed atm.. cause i was stupid enough to make hard adena from pwr lvl + farm gog solo... and made like 10bil in 3 weeks... while i could make 300kk in 3 months,..

And I am not saying that Anyone can do it... It took me alot of time + rly huge effort to make that... but the average person can make like 1bil/month...

At 99 u need like 5bill for double SA... keep taht in mind...

seriously?
LOL, I didn't try to make a "logical" argument, just using plain old common sense. Most players (especially pre 90) should not be using Apoc/TW. You are acting as if you can't play this game in Immortal with a Req weap. How hard is it to make a +4 Immo Armor Set and +4 Req Weap? Answer, very easy AND very cheap (essentially free if you do a few alts and get a decent mentee or two).

The game changes, some stuff was better in the past and some wasn't. A good example is your point about dropping gear to mobs, that was a bad feature about the game but, for every bad aspect you point out I can think of something good from old L2 (like getting higher grade gear/armor meaning something).



Did i even mention TW or apo? Im talking about 93+. Any person with common sense knows this is a failure and it's gonna change again. I don't care about who is with immortal or apo, i care about the ratio of time/farm/level which is totaly messed up since god launched.

In old L2 there were 20x more areas, there were 20x more mats, there was better adena distribution per monster, there were 5x more classes and they all could solo at a certain extent. You can't compare this with that, they are just diferent, you cannot simply slap some old game mechanic that doesn't fit with the present situation, that's no solution, it's lazy thinking. The result of this update drove away the mature community as we know and Koreans are known to LOVE grinding but it was a fail there, you think it won't be a fail here?
4 hours in seal of shillen fighting lvl 95 mobs.

Not one single base material or recipe dropped. I got 3 dark ions, a laktorium, 147 armor pieces, 120 accessory pieces, and 51 weapon pieces.

The mobs drop what... 3k adena and it takes 5-10k in spirit shots per kill.

How is this supposed to be balanced? At half my level one could kill a monster in the same amount of time spending less in spirit shots and recieve five times the adena reward per drop on top of additional drops. But we nearing endgame receive almost nothing?

A clan member of mine spent 4 hours in a full 9x party in gog. All she got was 1 circlet ingredient and 1 gaiters incredient. No recipes. A story that is echoed by everyone 90+.

This is stupid. This is really stupid. Keep in mind I am in top gear and have billions of adena left to spare when I say this... but if this is isn't a severe oversight in the game I am just going to quit. I hate grinding... I really do. The only thing that kept me going was knowing I was bank rolling future endeavors by raking in the adena and materials for craft. Now instead of gaining adena over time I am losing it and fast. In the old system the time I invest into this game could be validated by the gear on my back ad the adena in my wallet. Nowadays all I get is less than 10% on my exp bar for hours worth of mindless tedium and that's the only satisfaction I'm allowed to get while knowing all drops I do get from instances and raids will go into funding my ss/ brez/ bsoe habits alone?

I think I'm going to find better uses of my time now. This is not a game system I wish to participate in. Whatever it takes to gear myself in the future is not worth doing if what I'm already doing now isn't enough.

Bump. I feel this guys pain. I'm not quitting cuz of the nerfed rate but, seriously whats going on. These clowns just slap updates out like McDonalds does burgers. (Terribly)
I have a feeling that the drops are messed up because of the event, but I don't know why that would also affect spoils..

On another note, it's faster to type "m" than "kk", and "b" than "kkk"
I like this update so far. hardcore grinding is back.
Feels like the same grind it's been forever to me (which is probably a good thing). But the drops aren't fun anymore. Not that they ever were, but at least there was crappy armor pieces and mats before. Spiced things up a little.
Do you have anything "ON-topic" to say?

I already gave thumbs up to the Xp boost of solo areas... Other than that the update is a Pile of cow S H I T.

Kind of a vague topic.

If you want ppl to only agree with you, you need to word your posts differently, or try to forbid ppl to express their opinions.

Oh wait...