Lab Test 23 - High-grade Life Stone (R-Grade)

Juji's Lab Started Last reply 25 posts
~Request by LethalArcher~
Testing : Item Augment with passive skill/basic stat boost R Grade.
Question : What is the proportion of Active, passive skills, basic stat boosts (STR/DEX/CON etc) and normal augments effect? (with let's say 1000 weapon augments; whatever R grade weapon)
Reason : Wanna know how many augments are needed till active/passive skill (might, focus, shield, wild magic - whatever the skill) and basic stat boost (+1STR or +2DEX etc) when a High-Grade Life Stone R grade is used.Items Tested: Apocalypse Thrower and High-grade Life Stone R-Grade.
Number of Augmentations: 100
Yellow (Common) Augmentations: 60
Blue (Uncommon) Augmentations: 31
Purple (Rare) Augmentations: 6
Red (Ultra Rare) Augmentations: 3

Note: There were no augmentations that gave stat boosts during my tests and to achieve them may require additional testing. I did an additional test with the Top-grade Life Stone and received 3 stat boost augmentations out of 25 (15 yellow, 9 blue, 1 purple).
Red (Ultra Rare) Augmentations: 3

what are these? o.0
Usually active or passive skills or "powerful" stat increases. They're ultra rare because it's a rare type of augment. I believe a clanmate has this colour of augment (Item Skill Stone on his Apoc Slasher).
ya i hear ya, actives etc are red, never noticed :)
It would be possible to make something similar and in same time different. Chance to get Rare and Ultra Rare Auguments comparison by using normal, mid, high, top life stones :)
Its known by old players that stat increase are only given by Top LS
Red augments are also active Celestial Shield and Passive Reflect Dmg etc
Any good H5 oly player will have all of these augments.
I'm not sure if this a good place to post this but...

Does anyone have an up-dated list of the possible red-augments you can get?
i have an aug that does not show in active or passive skills.
It reads Effect: During a critical attack momentarily inflicts paralysis on a target.

Could you tell if it should be in passive skills and if it should why it is not thank you.
i have an aug that does not show in active or passive skills.
It reads Effect: During a critical attack momentarily inflicts paralysis on a target.

Could you tell if it should be in passive skills and if it should why it is not thank you.

Basically what you have is a "Chance Skill" in simple form you might para your target during a critical attack... crappy augment change it
i have a Ultra Rare ( Red Aug ) on my lvl 71 OL ( Sword of Miracles)...is Aug is a "Earth Attack) with reuse od about 10 secs ( works pretty good when im doing melee damage. I also have a Red Aug on my nuker that gives a +1 to Int and 1.85 bump to evasion. MP regen is like .03% ( decent aug for her):)...oh and 1 more......on my healer ( lvl 87) i have on her Branch of Mother tree an Aug that gives me "Hide" skill ( i keep the BoMT so i can slip in and out of aggro mobs :)...works great :p
examples:
http://imageshack.us/a/img204/392/augmentsamples.jpg (http://imageshack.us/photo/my-images/204/augmentsamples.jpg/)



since i have been asked:
the red one on the homu was with a normal 4x lifestone. i remember perfectly coz back then i had a dagger sub and spent a few 100m to get that augment but had no luck. then got it on my homu for crafter/oly wpn instead. i was pretty upset as you can imagine, but kept it to remind me.

the yellow one on the requiem was with a top R lifestone on the first try.

the purple on the apoc cutter was a 76-84 high grade, i am not sure because i bought an entire lot of like 50 mixed high grades cheap.

i hope this helps...
I've got Augment item skill : shield lv 12. Skill is Passive. I wanna know does the p.def. it increase is accurate? Now it gives +30 P. def which is like nothing.
I've got Augment item skill : shield lv 12. Skill is Passive. I wanna know does the p.def. it increase is accurate? Now it gives +30 P. def which is like nothing.
For a passive augment skill, that sounds about right (maybe around +25). The active skill gives +84 P. Def.
Can you add Test but on Blessed Apoc Weapons?
I tried 13 Bewr already and still didnt make one +4!
Something definitely is wrong there.
Can you add Test but on Blessed Apoc Weapons?
I tried 13 Bewr already and still didnt make one +4!
Something definitely is wrong there.
Not the right place to request, but were you enchanting a mage weapon?
Not the right place to request, but were you enchanting a mage weapon?
yes was Blessed Apocalypse Caster 2SA 300 element.
yes was Blessed Apocalypse Caster 2SA 300 element.
The enchant rate for mage weapons is not 66% but almost half of that :(
Purple (Rare)

And this Bs is what u can get :mad:

http://i49.tinypic.com/ogl01d.jpg
http://tinypic.com/r/ogl01d/6


ROFLMFAO!
WTH, are you serious? that has gotta be photoshopped LOL.

// Either way you got plenty of money, just go augment again ^^

The enchant rate for mage weapons is not 66% but almost half of that :(

Are you sure enchant rate for weapons are 66%?
read somewhere that it is 50%, but BS i guess?
There has been some translation bug.
Report it, so they can tell you what it really does and hopefully change it finally.
(There been some talk about that at other places)

I can tell you that for 100% certanty that this augment is correct and is working as designed. I have a clannie that has this Aug on his weapon and the reason I know it worked because in Fortuna she showed me the weapon, and when I tried to reply about the augment, I was chat banned for something like 1 minute or something. It's 100% useless unless you want someone to stop talking smack after you kill them. Funny none the less though.
ROFLMFAO!
WTH, are you serious? that has gotta be photoshopped LOL.

// Either way you got plenty of money, just go augment again ^^



Are you sure enchant rate for weapons are 66%?
read somewhere that it is 50%, but BS i guess?
Yes, that augment is real. Try to see if you can get the Music augment.

The enchant rate for non-mage weapons is 66% (you have 66% chance at each enchant stage for success).
Ill like to see this same test but to see the difference when using Top-Grade lvl 70-76-R-R95 Etc. I mean what is the benefit when the top-grade LS is higher lvl.

Thanks