Lab Test 33 - Drop Rate Rune

Juji's Lab Started Last reply 56 posts
~Request by Juji~
Testing: Maphr's Runes
Question: How do Maphr's Runes affect the drop rate?
Reason: It's my own ******* lab.Items Tested: Maphr's Rune 100% and Maphr's Rune 200%
Note: This will not accurately give the exact amount of items you will receive since I am killing a raid boss with 1 player instead of 14. This test is to show how the runes affect the drop rate.
Player: Level 85 with Vitality
Raid Boss: Freya (Normal)
Items Received After Killing Freya 10 Times With No Maphr's Runes:
Necklace of Freya
Sealed Vesper Ring
Sealed Vesper Stockings x 2
Sealed Vesper Gaiters x 2
Sealed Vesper Gauntlets
Sealed Vesper Leather Helmet
Life Stone Level 86 x 20
Freya's Staff x 2
Sealed Cloak of Freya x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Lucky Strike

Items Received After Killing Freya 10 Times With Maphr's Rune 100%:
Necklace of Freya x6
Ice Queen's Tiara
Devilish Maul
Veniplant Sword
Sealed Vesper Tunic
Sealed Vesper Breastplate x 2
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 4
Sealed Vesper Stockings
Sealed Vesper Leather Leggings
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet
Sealed Vesper Helmet
Sealed Vesper Leather Helmet
Sealed Vesper Ring
Sealed Vesper Necklace x 3
Sealed Vesper Earring
Sealed Vesper Sigil
Life Stone Level 86 x 8
Mid-Grade Life Stone Level 86 x 7
Forgotten Scroll Great Fury x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Blessing of Eva x 2
Forgotten Scroll Seal of Limit
Forgotten Scroll Spirit of the Cat
Forgotten Scroll Maximum Sonic Focus
Forgotten Scroll Lucky Strike
Forgotten Scroll Vampiric Mist

Items Received After Killing Freya 10 Times With Maphr's Rune 200%:
Necklace of Freya x 8
Ice Queen's Tiara x 2
Sealed Cloak of Freya
Periel Sword
Skull Edge x 2
Skull Carnium Bow
Black Visage
Blessed Enchant Armor (S-Grade) x 2
Sealed Vesper Tunic x 2
Sealed Vesper Breastplate
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 3
Sealed Vesper Stockings x 3
Sealed Vesper Leather Gloves x 2
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet x 2
Sealed Vesper Leather Helmet
Sealed Vesper Ring x 3
Sealed Vesper Necklace x 2
Sealed Vesper Earring x 3
Sealed Vesper Sigil
Sealed Vesper Shield
Life Stone Level 86 x 12
Mid-Grade Life Stone Level 86 x 6
Forgotten Scroll Maximum Sonic Focus x 2
Forgotten Scroll Sublime Self Sacrifice x 2
Forgotten Scroll Vampiric Mist x 2
Forgotten Scroll Lord of Vampires
Forgotten Scroll Dance of the Beserker x 2
Forgotten Scroll Spirit of the Unicorn
I've played RU Offi with the "Premium Account" feature, which would multiply your EXP/SP/Drop Rate/Adena Rate/Spoil Rate all by 2; and when you were in a party with people who DIDN'T have a Premium Account it would pretty much make your Drop/Spoil rate 1.1x, instead of the 2x that you'd get soloing; and if the entire party had it it'd be 2x Aswell. (Your 2x EXP/SP would remain the same, as you get it as a personal "Bonus" like vitality.)


I'm really curious as to how this works, especially with raids. Would the person with the rune have to contribute the most damage or what? (If only ONE person has the rune, that is.)

For people to see results like this, would 1 rune in a 7 person party be okay? Or would the entire party need it?
I've played RU Offi with the "Premium Account" feature, which would multiply your EXP/SP/Drop Rate/Adena Rate/Spoil Rate all by 2; and when you were in a party with people who DIDN'T have a Premium Account it would pretty much make your Drop/Spoil rate 1.1x, instead of the 2x that you'd get soloing; and if the entire party had it it'd be 2x Aswell. (Your 2x EXP/SP would remain the same, as you get it as a personal "Bonus" like vitality.)


I'm really curious as to how this works, especially with raids. Would the person with the rune have to contribute the most damage or what? (If only ONE person has the rune, that is.)

For people to see results like this, would 1 rune in a 7 person party be okay? Or would the entire party need it?

It was posted in another thread that the rate is divided into the party.. So for 100% rate you would need everyone in party to have a 100% rune.. or 5 with 100% and 1 with 200% etc etc
It was posted in another thread that the rate is divided into the party.. So for 100% rate you would need everyone in party to have a 100% rune.. or 5 with 100% and 1 with 200% etc etc

The boards are being hella laggy for me so I CBA'd to search for other topics on it - I've yet to even update my WTT/S/B list. Thanks for that though, I figured it'd be the same as how the PA system works. Just another way for NCsoft to milk people for money :>
So it's worthless when only just 1 its using it... i thought i was based in last hit (where the one with rune would hit)

@juji Can you RE-TEST THIS with 3-7 people in party but when its about to die, leave the pt and do last hit?? i mean 1 with rune and 2 without it (post results) and then, the same thing but leave pt and do last hit (post drops) thanks


@bingbing so are u saying that this its like having a premium account but paying it each 7 days, and separated XP, SP, DROPS? :(
its better to pay montly hehe
How this rune will work if one person in full grp got it? and for more accurate statistic would be better 100 kills or more. If this work like (x2(or x3)+x1*6)/7 then just money waste cuz will be pain find grp with runes on all toons, and much more harder make CC for istina/octavis with 14 runes in CChanel.
So lf more tests with how affect drop rates 1 rune in grp with 7 toons.
I happened to notice that there is a "with vitality" attribute on the skill test description.
Can you clarify if the vitality affects drop rate overall or particularly when u got this rune?
I missed this test, funny thing :D

As far as I know, drop are divided into categories monsters. For example you have 20% chance to get a piece of vesper armor, and if you are 20% lucky, you will receive one item at random.

So by using the Maphr Rune, you increase the base chance to get an item from a category (vesper armor for example) but you don't have more chances to get let's say a circlet than a stockings :D

Oh by the way Juji, are you saying that the quantity of drop will depend of the number of players killing the Raidboss ? :eek:
I happened to notice that there is a "with vitality" attribute on the skill test description.
Can you clarify if the vitality affects drop rate overall or particularly when u got this rune?
Vitality does affect drop rate.

I missed this test, funny thing :D

As far as I know, drop are divided into categories monsters. For example you have 20% chance to get a piece of vesper armor, and if you are 20% lucky, you will receive one item at random.

So by using the Maphr Rune, you increase the base chance to get an item from a category (vesper armor for example) but you don't have more chances to get let's say a circlet than a stockings :D

Oh by the way Juji, are you saying that the quantity of drop will depend of the number of players killing the Raidboss ? :eek:
The number of items that will drop from the raid boss will be different depending on how many people are in your party/command channel that have the Maphr's Rune. When I kill it by myself, I get 8-9 items.
Oh ok, thank you Juji for the details :)
Juji, if it possible I would like to explain us the formula to calculate how the Drop Rune 200% divided between all 7 party members, so I can find how much % drop rate I will have if all 7 party members will have it.
Juji, if it possible I would like to explain us the formula to calculate how the Drop Rune 200% divided between all 7 party members, so I can find how much % drop rate I will have if all 7 party members will have it.
It's 200% (3x drops) if all 7 party members have the Rune. Check here (http://boards.lineage2.com/showpost.php?p=3248693&postcount=1) for more information.
ppl test it in party, did octavis/istina/baylor/balok/spikula in 1h - got crap only and didnt notice any boost
ppl test it in party, did octavis/istina/baylor/balok/spikula in 1h - got crap only and didnt notice any boost

If the base drop rate is 10%, 30% will still be low :P
ppl test it in party, did octavis/istina/baylor/balok/spikula in 1h - got crap only and didnt notice any boost
To get super drops, everyone needs to have the Runes and have Vitality in all parties. I know it may be difficult to get everyone on board with this, but it makes a huge difference.

@Laby, 30% drop chance in L2 is pretty good :D
ppl test it in party, did octavis/istina/baylor/balok/spikula in 1h - got crap only and didnt notice any boost

I do drop rate rune raids 2x per week. It definitely makes a difference when everyone in pty has the rune and vit.
I do drop rate rune raids 2x per week. It definitely makes a difference when everyone in pty has the rune and vit.

bolded part is quite relevant as I think not everyone realize the impact Vitality has on the drop rate..
bolded part is quite relevant as I think not everyone realize the impact Vitality has on the drop rate..

Yup.. and there are free ways of obtaining vit as well.
Is there such thing as full party(7 players) drop rate bonus
(w/ or w/o maphrs rune)? Thanks in advance.
~Request by Juji~
Items Tested: Maphr's Rune 100% and Maphr's Rune 200%
Note: This will not accurately give the exact amount of items you will receive since I am killing a raid boss with 1 player instead of 14. This test is to show how the runes affect the drop rate.
Player: Level 85 with Vitality
Raid Boss: Freya (Normal)
Items Received After Killing Freya 10 Times With No Maphr's Runes:
Necklace of Freya
Sealed Vesper Ring
Sealed Vesper Stockings x 2
Sealed Vesper Gaiters x 2
Sealed Vesper Gauntlets
Sealed Vesper Leather Helmet
Life Stone Level 86 x 20
Freya's Staff x 2
Sealed Cloak of Freya x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Lucky Strike

Items Received After Killing Freya 10 Times With Maphr's Rune 100%:
Necklace of Freya x6
Ice Queen's Tiara
Devilish Maul
Veniplant Sword
Sealed Vesper Tunic
Sealed Vesper Breastplate x 2
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 4
Sealed Vesper Stockings
Sealed Vesper Leather Leggings
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet
Sealed Vesper Helmet
Sealed Vesper Leather Helmet
Sealed Vesper Ring
Sealed Vesper Necklace x 3
Sealed Vesper Earring
Sealed Vesper Sigil
Life Stone Level 86 x 8
Mid-Grade Life Stone Level 86 x 7
Forgotten Scroll Great Fury x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Blessing of Eva x 2
Forgotten Scroll Seal of Limit
Forgotten Scroll Spirit of the Cat
Forgotten Scroll Maximum Sonic Focus
Forgotten Scroll Lucky Strike
Forgotten Scroll Vampiric Mist

Items Received After Killing Freya 10 Times With Maphr's Rune 200%:
Necklace of Freya x 8
Ice Queen's Tiara x 2
Sealed Cloak of Freya
Periel Sword
Skull Edge x 2
Skull Carnium Bow
Black Visage
Blessed Enchant Armor (S-Grade) x 2
Sealed Vesper Tunic x 2
Sealed Vesper Breastplate
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 3
Sealed Vesper Stockings x 3
Sealed Vesper Leather Gloves x 2
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet x 2
Sealed Vesper Leather Helmet
Sealed Vesper Ring x 3
Sealed Vesper Necklace x 2
Sealed Vesper Earring x 3
Sealed Vesper Sigil
Sealed Vesper Shield
Life Stone Level 86 x 12
Mid-Grade Life Stone Level 86 x 6
Forgotten Scroll Maximum Sonic Focus x 2
Forgotten Scroll Sublime Self Sacrifice x 2
Forgotten Scroll Vampiric Mist x 2
Forgotten Scroll Lord of Vampires
Forgotten Scroll Dance of the Beserker x 2
Forgotten Scroll Spirit of the Unicorn


:confused::confused::confused: why these items still in game?!
we all know that 80-85 is 4 days of dailies, the longest!
:confused::confused::confused: why these items still in game?!
we all know that 80-85 is 4 days of dailies, the longest!

What if people still wants to use those scrolls to save SP ?

With this logic, why low grade D weapon are still ingame since you got path to awakening ?
so even if 1peopl in party have this rune drops would be better?
What if people still wants to use those scrolls to save SP ?

With this logic, why low grade D weapon are still ingame since you got path to awakening ?


with this logic, than why they removed other books?! lvl 40-84 ?:p
with this logic, than why they removed other books?! lvl 40-84 ?:p

They removed the 5-76 books because they were not needed at all. The 81-83 books are still working :P
They removed the 5-76 books because they were not needed at all. The 81-83 books are still working :P
They didn't remove them! You just can't get new anymore, but old ones are still in game. WTS Reflect Damage spellbook :D
Did an extra test for farming Knight's Epaulettes.

100 Fortress Escort NPCs Killed without Drop Rate Rune:
322 Knight's Epaulette (Test #1)
290 Knight's Epaulette (Test #2)

100 Fortress Escort NPCs Killed with Drop Rate Rune 200%:
514 Knight's Epaulette (Test #1)
502 Knight's Epaulette (Test #2)

100 Fortress Support Unit Captain NPCs Killed without Drop Rate Rune
7,136 Knight's Epaulette (Test #1)
7,230 Knight's Epaulette (Test #2)

100 Fortress Support Unit Captain NPCs Killed with Drop Rate Rune 200%
9,348 Knight's Epaulette (Test #1)
9,728 Knight's Epaulette (Test #2)

100 Fortress Archer Captain NPCs Killed without Drop Rate Rune
7,864 Knight's Epaulette (Test #1)
6,654 Knight's Epaulette (Test #2)

100 Fortress Archer Captain NPCs Killed with Drop Rate Rune 200%
10,270 Knight's Epaulette (Test #1)
9,633 Knight's Epaulette (Test #2)
Are the event items effected by drop rate runes?
Are the event items effected by drop rate runes?No.
Can you test 100 istina / octavis with and without 200% droprate runes post lindvior?

Seems like drop rate runes are bugged and do not increase drops from these bosses anymore.
well near zero drop rate will still stay near zero drop rate even with runez imo :P
Did an extra test for farming Knight's Epaulettes.

100 Fortress Escort NPCs Killed without Drop Rate Rune:
322 Knight's Epaulette (Test #1)
290 Knight's Epaulette (Test #2)

100 Fortress Escort NPCs Killed with Drop Rate Rune 200%:
514 Knight's Epaulette (Test #1)
502 Knight's Epaulette (Test #2)

100 Fortress Support Unit Captain NPCs Killed without Drop Rate Rune
7,136 Knight's Epaulette (Test #1)
7,230 Knight's Epaulette (Test #2)

100 Fortress Support Unit Captain NPCs Killed with Drop Rate Rune 200%
9,348 Knight's Epaulette (Test #1)
9,728 Knight's Epaulette (Test #2)

100 Fortress Archer Captain NPCs Killed without Drop Rate Rune
7,864 Knight's Epaulette (Test #1)
6,654 Knight's Epaulette (Test #2)

100 Fortress Archer Captain NPCs Killed with Drop Rate Rune 200%
10,270 Knight's Epaulette (Test #1)
9,633 Knight's Epaulette (Test #2)

juji this test is abit useless, we dont care about 80+ boss or ke,can u make a test in istina/octavis ? tnx in advance
Indeed the primary use case of the drop rate rune is istina and octavis. Everything else is fairly irrelevant.
Octavis (Epic) Drop Rate Results:

10 Kills Without Drop Rate Rune
Octavis Shirt - 6
Amaranthine Cutter - 1
Blessed Scroll: Enchant Armor R - 3
Blessed Scroll: Enchant Weapon R - 1
Giant's Scroll: Enchant Armor R - 3
Giant's Scroll: Enchant Weapon R - 3
Lv5 Men Dye (Giant) - 1
Lv5 WIT Dye (Giant) - 1
Lv5 STR Dye (Giant) - 1
Lv5 CON Dye (Giant) - 2
Lv5 WIT Dye (Ancient) - 1
Lv5 STR Dye (Ancient) - 2
Lv5 INT Dye (Legendary) - 1
v5 DEX Dye (Legendary) - 1
Purple Soul Crystal (R99-Grade) - 1
Teal Soul Crystal (R99-Grade) - 3
Yellow Soul Crystal (R99-Grade) - 1
Unbind Scroll: Weapon (R99-Grade) - 4
Unbind Scroll: Armor (R99-Grade) - 5
Unbind Scroll: R99-Grade - 1

10 Kills With Drop Rate Rune 200%
Octavis Shirt - 10
Amaranthine Buster - 2
Specter Shooter - 2
Specter Buster - 1
Specter Thrower - 1
Specter Shaper - 1
Specter Retributer - 2
Octavis' Necklace - 1
Octavis' Ring - 1
Blessed Scroll: Enchant Armor R - 4
Blessed Scroll: Enchant Weapon R - 2
Giant's Scroll: Enchant Armor R - 2
Giant's Scroll: Enchant Weapon R - 2
Lv5 Men Dye (Giant) - 1
Lv5 WIT Dye (Giant) - 1
Lv5 INT Dye (Giant) - 1
Lv5 STR Dye (Giant) - 1
Lv5 CON Dye (Giant) - 1
Lv5 WIT Dye (Ancient) - 1
Lv5 INT Dye (Ancient) - 1
Lv5 DEX Dye (Ancient) - 1
Lv5 STR Dye (Ancient) - 1
Lv5 STR Dye (Legendary) - 1
Lv5 DEX Dye (Legendary) - 2
Purple Soul Crystal (R99-Grade) - 2
Teal Soul Crystal (R99-Grade) - 3
Yellow Soul Crystal (R99-Grade) - 4
Unbind Scroll: Weapon (R99-Grade) - 4
Unbind Scroll: Armor (R99-Grade) - 5
Unbind Scroll: R99-Grade - 1
I'm pretty sure he meant Normal Octavis.
Juji,

Thanks for the test but we meant regular octavis / istina not epic. 95% of the octavis / istina farmers farm normal for the jewels. These are the big buyers of that drop rate rune ( myself included ).
Octavis (Normal) Drop Rate Results:

100 Kills Without Drop Rate Rune
Octavis Shirt - 11
Specter Shooter - 1
Specter Thrower - 1
Seraph Breastplate - 3
Seraph Leather Armor - 3
Seraph Boots - 2
Seraph Gloves - 2
Seraph Gauntlets - 2
Blessed Scroll: Enchant Weapon R - 100
Unbind Scroll: Weapon (R-Grade) - 40
Unbind Scroll: Weapon (R95-Grade) - 19
Unbind Scroll: R-Grade - 36
Unbind Scroll: R95-Grade - 5

100 Kills With Drop Rate Rune 200%
Octavis Shirt - 24
Octavis' Necklace - 1
Specter Shooter - 1
Specter Avenger - 1
Specter Thrower - 1
Specter Shaper - 1
Specter Caster - 2
Seraph Breastplate - 2
Seraph Leather Armor - 2
Seraph Tunic - 1
Seraph Gaiters - 1
Seraph Shield - 2
Seraph Leather Leggings - 1
Seraph Leather Boots - 3
Seraph Stockings - 3
Seraph Leather Helmet - 1
Seraph Sigil - 2
Seraph Gloves - 3
Seraph Gauntlets - 5
Seraph Leather Gloves - 1
Blessed Scroll: Enchant Weapon R - 100
Unbind Scroll: Weapon (R-Grade) - 61
Unbind Scroll: Weapon (R95-Grade) - 12
Unbind Scroll: R-Grade - 22
Unbind Scroll: R95-Grade - 5
Holy pony

I call that a nerf
So normal octavis is worth doing only for exp in one party. :D
pretty much but at least its nice to see epic is still good :)
Octavis (Normal) Drop Rate Results:

100 Kills Without Drop Rate Rune
Octavis Shirt - 11
Specter Shooter - 1
Specter Thrower - 1
Seraph Breastplate - 3
Seraph Leather Armor - 3
Seraph Boots - 2
Seraph Gloves - 2
Seraph Gauntlets - 2
Blessed Scroll: Enchant Weapon R - 100
Unbind Scroll: Weapon (R-Grade) - 40
Unbind Scroll: Weapon (R95-Grade) - 19
Unbind Scroll: R-Grade - 36
Unbind Scroll: R95-Grade - 5

100 Kills With Drop Rate Rune 200%
Octavis Shirt - 24
Octavis' Necklace - 1
Specter Shooter - 1
Specter Avenger - 1
Specter Thrower - 1
Specter Shaper - 1
Specter Caster - 2
Seraph Breastplate - 2
Seraph Leather Armor - 2
Seraph Tunic - 1
Seraph Gaiters - 1
Seraph Shield - 2
Seraph Leather Leggings - 1
Seraph Leather Boots - 3
Seraph Stockings - 3
Seraph Leather Helmet - 1
Seraph Sigil - 2
Seraph Gloves - 3
Seraph Gauntlets - 5
Seraph Leather Gloves - 1
Blessed Scroll: Enchant Weapon R - 100
Unbind Scroll: Weapon (R-Grade) - 61
Unbind Scroll: Weapon (R95-Grade) - 12
Unbind Scroll: R-Grade - 22
Unbind Scroll: R95-Grade - 5

tnx juji, seems the nerf is huge and if u kill octavis with 1 person+200% rune 100 times and 1 octavis jewel only then rune is useless
What if people still wants to use those scrolls to save SP ?

With this logic, why low grade D weapon are still ingame since you got path to awakening ?

Because you don't get D equipment with the path...:rolleyes:
Octavis (Normal) Drop Rate Results:

100 Kills With Drop Rate Rune 200%
Octavis Shirt - 24
Octavis' Necklace - 1
Specter Shooter - 1
Specter Avenger - 1
Specter Thrower - 1
Specter Shaper - 1
Specter Caster - 2
Seraph Breastplate - 2
Seraph Leather Armor - 2
Seraph Tunic - 1
Seraph Gaiters - 1
Seraph Shield - 2
Seraph Leather Leggings - 1
Seraph Leather Boots - 3
Seraph Stockings - 3
Seraph Leather Helmet - 1
Seraph Sigil - 2
Seraph Gloves - 3
Seraph Gauntlets - 5
Seraph Leather Gloves - 1
Blessed Scroll: Enchant Weapon R - 100
Unbind Scroll: Weapon (R-Grade) - 61
Unbind Scroll: Weapon (R95-Grade) - 12
Unbind Scroll: R-Grade - 22
Unbind Scroll: R95-Grade - 5

NO COMMENT !... is only i can say ... will comes hard times... :/
I bet Istina and Octavis Shirts are becoming the new toilet paper parties collect... Seeing how often Octavis Shirt dropped from the test.
wow, then my party is really lucky we kill octavis on Monday and we get the necklace without rune
Juji,

Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.
Juji,

Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.

from previous juji posts , vit affects raid drops , just those pouches you could from mobs only when u had vitality on are removed
Juji,

Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.

from previous juji posts , vit affects raid drops , just those pouches you could from mobs only when u had vitality on are removed
Vitality no longer affects drops any more since the vitality system was changed again in Lindvior.
Vitality no longer affects drops any more since the vitality system was changed again in Lindvior.

Thanks for the update.
Vitality does affect drop rate.


The number of items that will drop from the raid boss will be different depending on how many people are in your party/command channel that have the Maphr's Rune. When I kill it by myself, I get 8-9 items.

So it's definitely divided among everyone that hits the boss? Or is it divided among the party that does the most damage? What if you dismiss the CC before hitting the raid? I'm just asking for clarification because my CP is considering putting the runes on our alts for Frint, but putting them on like 28 toons is a bit much.
So it's definitely divided among everyone that hits the boss? Or is it divided among the party that does the most damage? What if you dismiss the CC before hitting the raid? I'm just asking for clarification because my CP is considering putting the runes on our alts for Frint, but putting them on like 28 toons is a bit much.
You will see the effects of the drop rate rune from the party that does the most damage.
You will see the effects of the drop rate rune from the party that does the most damage.

Alright cool, that will make it much easier (and cheaper). We've been doing maphr rune raids for like 6 months or so, but we'd always log the non-rune pty before the 3rd stage of a boss or just use em to port, which is why I wasn't sure.
Do the runes affect spoil/mug/plunder rate, Juji?

Thinking of lvling up my dagger using all its bday pots, while running 200% and 100% exp runes. Figured I might as well add drop rate too if it works.
Do the runes affect spoil/mug/plunder rate, Juji?

Thinking of lvling up my dagger using all its bday pots, while running 200% and 100% exp runes. Figured I might as well add drop rate too if it works.
Regular Drop Rate Runes only increase the item drop bonus.
Thanks for checking, I think I will postpone it a bit and just get the Prestige pack.
:confused::confused::confused: why these items still in game?!
we all know that 80-85 is 4 days of dailies, the longest!

And those skills u dont need the forgoten scrolls xD!!
May you test the drops of Mysterious Assassins with 100%/200% runes?