~Request by Juji~
Testing: Maphr's Runes
Question: How do Maphr's Runes affect the drop rate?
Reason: It's my own ******* lab.Items Tested: Maphr's Rune 100% and Maphr's Rune 200%
Note: This will not accurately give the exact amount of items you will receive since I am killing a raid boss with 1 player instead of 14. This test is to show how the runes affect the drop rate.
Player: Level 85 with Vitality
Raid Boss: Freya (Normal)
Items Received After Killing Freya 10 Times With No Maphr's Runes:
Necklace of Freya
Sealed Vesper Ring
Sealed Vesper Stockings x 2
Sealed Vesper Gaiters x 2
Sealed Vesper Gauntlets
Sealed Vesper Leather Helmet
Life Stone Level 86 x 20
Freya's Staff x 2
Sealed Cloak of Freya x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Lucky Strike
Items Received After Killing Freya 10 Times With Maphr's Rune 100%:
Necklace of Freya x6
Ice Queen's Tiara
Devilish Maul
Veniplant Sword
Sealed Vesper Tunic
Sealed Vesper Breastplate x 2
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 4
Sealed Vesper Stockings
Sealed Vesper Leather Leggings
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet
Sealed Vesper Helmet
Sealed Vesper Leather Helmet
Sealed Vesper Ring
Sealed Vesper Necklace x 3
Sealed Vesper Earring
Sealed Vesper Sigil
Life Stone Level 86 x 8
Mid-Grade Life Stone Level 86 x 7
Forgotten Scroll Great Fury x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Blessing of Eva x 2
Forgotten Scroll Seal of Limit
Forgotten Scroll Spirit of the Cat
Forgotten Scroll Maximum Sonic Focus
Forgotten Scroll Lucky Strike
Forgotten Scroll Vampiric Mist
Items Received After Killing Freya 10 Times With Maphr's Rune 200%:
Necklace of Freya x 8
Ice Queen's Tiara x 2
Sealed Cloak of Freya
Periel Sword
Skull Edge x 2
Skull Carnium Bow
Black Visage
Blessed Enchant Armor (S-Grade) x 2
Sealed Vesper Tunic x 2
Sealed Vesper Breastplate
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 3
Sealed Vesper Stockings x 3
Sealed Vesper Leather Gloves x 2
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet x 2
Sealed Vesper Leather Helmet
Sealed Vesper Ring x 3
Sealed Vesper Necklace x 2
Sealed Vesper Earring x 3
Sealed Vesper Sigil
Sealed Vesper Shield
Life Stone Level 86 x 12
Mid-Grade Life Stone Level 86 x 6
Forgotten Scroll Maximum Sonic Focus x 2
Forgotten Scroll Sublime Self Sacrifice x 2
Forgotten Scroll Vampiric Mist x 2
Forgotten Scroll Lord of Vampires
Forgotten Scroll Dance of the Beserker x 2
Forgotten Scroll Spirit of the Unicorn
I've played RU Offi with the "Premium Account" feature, which would multiply your EXP/SP/Drop Rate/Adena Rate/Spoil Rate all by 2; and when you were in a party with people who DIDN'T have a Premium Account it would pretty much make your Drop/Spoil rate 1.1x, instead of the 2x that you'd get soloing; and if the entire party had it it'd be 2x Aswell. (Your 2x EXP/SP would remain the same, as you get it as a personal "Bonus" like vitality.)
I'm really curious as to how this works, especially with raids. Would the person with the rune have to contribute the most damage or what? (If only ONE person has the rune, that is.)
For people to see results like this, would 1 rune in a 7 person party be okay? Or would the entire party need it?
I've played RU Offi with the "Premium Account" feature, which would multiply your EXP/SP/Drop Rate/Adena Rate/Spoil Rate all by 2; and when you were in a party with people who DIDN'T have a Premium Account it would pretty much make your Drop/Spoil rate 1.1x, instead of the 2x that you'd get soloing; and if the entire party had it it'd be 2x Aswell. (Your 2x EXP/SP would remain the same, as you get it as a personal "Bonus" like vitality.)
I'm really curious as to how this works, especially with raids. Would the person with the rune have to contribute the most damage or what? (If only ONE person has the rune, that is.)
For people to see results like this, would 1 rune in a 7 person party be okay? Or would the entire party need it?
It was posted in another thread that the rate is divided into the party.. So for 100% rate you would need everyone in party to have a 100% rune.. or 5 with 100% and 1 with 200% etc etc
It was posted in another thread that the rate is divided into the party.. So for 100% rate you would need everyone in party to have a 100% rune.. or 5 with 100% and 1 with 200% etc etc
The boards are being hella laggy for me so I CBA'd to search for other topics on it - I've yet to even update my WTT/S/B list. Thanks for that though, I figured it'd be the same as how the PA system works. Just another way for NCsoft to milk people for money :>
So it's worthless when only just 1 its using it... i thought i was based in last hit (where the one with rune would hit)
@juji Can you RE-TEST THIS with 3-7 people in party but when its about to die, leave the pt and do last hit?? i mean 1 with rune and 2 without it (post results) and then, the same thing but leave pt and do last hit (post drops) thanks
@bingbing so are u saying that this its like having a premium account but paying it each 7 days, and separated XP, SP, DROPS? :(
its better to pay montly hehe
How this rune will work if one person in full grp got it? and for more accurate statistic would be better 100 kills or more. If this work like (x2(or x3)+x1*6)/7 then just money waste cuz will be pain find grp with runes on all toons, and much more harder make CC for istina/octavis with 14 runes in CChanel.
So lf more tests with how affect drop rates 1 rune in grp with 7 toons.
I happened to notice that there is a "with vitality" attribute on the skill test description.
Can you clarify if the vitality affects drop rate overall or particularly when u got this rune?
As far as I know, drop are divided into categories monsters. For example you have 20% chance to get a piece of vesper armor, and if you are 20% lucky, you will receive one item at random.
So by using the Maphr Rune, you increase the base chance to get an item from a category (vesper armor for example) but you don't have more chances to get let's say a circlet than a stockings :D
Oh by the way Juji, are you saying that the quantity of drop will depend of the number of players killing the Raidboss ? :eek:
I happened to notice that there is a "with vitality" attribute on the skill test description.
Can you clarify if the vitality affects drop rate overall or particularly when u got this rune?
Vitality does affect drop rate.
I missed this test, funny thing :D
As far as I know, drop are divided into categories monsters. For example you have 20% chance to get a piece of vesper armor, and if you are 20% lucky, you will receive one item at random.
So by using the Maphr Rune, you increase the base chance to get an item from a category (vesper armor for example) but you don't have more chances to get let's say a circlet than a stockings :D
Oh by the way Juji, are you saying that the quantity of drop will depend of the number of players killing the Raidboss ? :eek:
The number of items that will drop from the raid boss will be different depending on how many people are in your party/command channel that have the Maphr's Rune. When I kill it by myself, I get 8-9 items.
Juji, if it possible I would like to explain us the formula to calculate how the Drop Rune 200% divided between all 7 party members, so I can find how much % drop rate I will have if all 7 party members will have it.
Juji, if it possible I would like to explain us the formula to calculate how the Drop Rune 200% divided between all 7 party members, so I can find how much % drop rate I will have if all 7 party members will have it.
It's 200% (3x drops) if all 7 party members have the Rune. Check here (http://boards.lineage2.com/showpost.php?p=3248693&postcount=1) for more information.
ppl test it in party, did octavis/istina/baylor/balok/spikula in 1h - got crap only and didnt notice any boost
To get super drops, everyone needs to have the Runes and have Vitality in all parties. I know it may be difficult to get everyone on board with this, but it makes a huge difference.
~Request by Juji~
Items Tested: Maphr's Rune 100% and Maphr's Rune 200%
Note: This will not accurately give the exact amount of items you will receive since I am killing a raid boss with 1 player instead of 14. This test is to show how the runes affect the drop rate.
Player: Level 85 with Vitality
Raid Boss: Freya (Normal)
Items Received After Killing Freya 10 Times With No Maphr's Runes:
Necklace of Freya
Sealed Vesper Ring
Sealed Vesper Stockings x 2
Sealed Vesper Gaiters x 2
Sealed Vesper Gauntlets
Sealed Vesper Leather Helmet
Life Stone Level 86 x 20
Freya's Staff x 2
Sealed Cloak of Freya x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Lucky Strike
Items Received After Killing Freya 10 Times With Maphr's Rune 100%:
Necklace of Freya x6
Ice Queen's Tiara
Devilish Maul
Veniplant Sword
Sealed Vesper Tunic
Sealed Vesper Breastplate x 2
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 4
Sealed Vesper Stockings
Sealed Vesper Leather Leggings
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet
Sealed Vesper Helmet
Sealed Vesper Leather Helmet
Sealed Vesper Ring
Sealed Vesper Necklace x 3
Sealed Vesper Earring
Sealed Vesper Sigil
Life Stone Level 86 x 8
Mid-Grade Life Stone Level 86 x 7
Forgotten Scroll Great Fury x 2
Forgotten Scroll Maximum Force Focus
Forgotten Scroll Blessing of Eva x 2
Forgotten Scroll Seal of Limit
Forgotten Scroll Spirit of the Cat
Forgotten Scroll Maximum Sonic Focus
Forgotten Scroll Lucky Strike
Forgotten Scroll Vampiric Mist
Items Received After Killing Freya 10 Times With Maphr's Rune 200%:
Necklace of Freya x 8
Ice Queen's Tiara x 2
Sealed Cloak of Freya
Periel Sword
Skull Edge x 2
Skull Carnium Bow
Black Visage
Blessed Enchant Armor (S-Grade) x 2
Sealed Vesper Tunic x 2
Sealed Vesper Breastplate
Sealed Vesper Leather Armor
Sealed Vesper Gaiters x 3
Sealed Vesper Stockings x 3
Sealed Vesper Leather Gloves x 2
Sealed Vesper Shoes
Sealed Vesper Boots x 2
Sealed Vesper Circlet x 2
Sealed Vesper Leather Helmet
Sealed Vesper Ring x 3
Sealed Vesper Necklace x 2
Sealed Vesper Earring x 3
Sealed Vesper Sigil
Sealed Vesper Shield
Life Stone Level 86 x 12
Mid-Grade Life Stone Level 86 x 6
Forgotten Scroll Maximum Sonic Focus x 2
Forgotten Scroll Sublime Self Sacrifice x 2
Forgotten Scroll Vampiric Mist x 2
Forgotten Scroll Lord of Vampires
Forgotten Scroll Dance of the Beserker x 2
Forgotten Scroll Spirit of the Unicorn
:confused::confused::confused: why these items still in game?!
we all know that 80-85 is 4 days of dailies, the longest!
They removed the 5-76 books because they were not needed at all. The 81-83 books are still working :P
They didn't remove them! You just can't get new anymore, but old ones are still in game. WTS Reflect Damage spellbook :D
Thanks for the test but we meant regular octavis / istina not epic. 95% of the octavis / istina farmers farm normal for the jewels. These are the big buyers of that drop rate rune ( myself included ).
Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.
Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.
from previous juji posts , vit affects raid drops , just those pouches you could from mobs only when u had vitality on are removed
Would you clear up something for me. Does vit no longer affect raid drops? I read the patch notes, and I realize the pouches aren't suppose to drop anymore, but wasn't 100% sure about this end of it. Thanks.
from previous juji posts , vit affects raid drops , just those pouches you could from mobs only when u had vitality on are removed
Vitality no longer affects drops any more since the vitality system was changed again in Lindvior.
The number of items that will drop from the raid boss will be different depending on how many people are in your party/command channel that have the Maphr's Rune. When I kill it by myself, I get 8-9 items.
So it's definitely divided among everyone that hits the boss? Or is it divided among the party that does the most damage? What if you dismiss the CC before hitting the raid? I'm just asking for clarification because my CP is considering putting the runes on our alts for Frint, but putting them on like 28 toons is a bit much.
So it's definitely divided among everyone that hits the boss? Or is it divided among the party that does the most damage? What if you dismiss the CC before hitting the raid? I'm just asking for clarification because my CP is considering putting the runes on our alts for Frint, but putting them on like 28 toons is a bit much.
You will see the effects of the drop rate rune from the party that does the most damage.
You will see the effects of the drop rate rune from the party that does the most damage.
Alright cool, that will make it much easier (and cheaper). We've been doing maphr rune raids for like 6 months or so, but we'd always log the non-rune pty before the 3rd stage of a boss or just use em to port, which is why I wasn't sure.
Thinking of lvling up my dagger using all its bday pots, while running 200% and 100% exp runes. Figured I might as well add drop rate too if it works.
Regular Drop Rate Runes only increase the item drop bonus.