Which Stance Is The Best For A Feoh Wizard?

Feoh Wizard Started Last reply 5 posts
I want to know which stance you would recommend me to use while Im in PvP and which while Im in PvE. Im an Elf Feoh Wizard, so i thought that the best stance to use is Water Stance, ´cause i have a +10 of water attack. Apart from that, ppl doesn´t have water resistance, so i think i could get an advantage of this.

I know that the debuff of Water Stance scks, but i think i would do more damage if i use Water Stance, i dont know, im a bit confused. =S.

Which is the best Stance for an Elf Feoh Wizard? :confused:

Thanks in advance! :D
It depends...

1. What mobs have as attributes
2. What your weapon has
3. What level you are adds even more variable: What added effect you want when using Crash (Fear, decrease speed, knock back or hold.

Basically you may have to read while grinding the mobs you frequent, figure out which of your skills have elemental benefits, can your weapon take advantage of elements, look into what you may need in the future, understand your current skills and future skill associated elemental effects.

gl
Got it! So in Pve I should know which is the best element to use in each situation, shouldnt I? However, in PvP I use a wep with water attack, ´cause it´s my main element, and i thought that most of ppl would have wind defence or fire defence, ´cause they´re the usual elements to use as a Feoh Wizard. That´s why, i thought that almost everybody wouldn´t have water resistence, Am i wrong?

If this is correct, Isn´t a good idea to use Water Stance?, ´cause its the element that my wep has and I have +10 of water attack from Racial. What do u think?

Thanks In Advance!
It depends...

1. What mobs have as attributes
2. What your weapon has
3. What level you are adds even more variable: What added effect you want when using Crash (Fear, decrease speed, knock back or hold.

Basically you may have to read while grinding the mobs you frequent, figure out which of your skills have elemental benefits, can your weapon take advantage of elements, look into what you may need in the future, understand your current skills and future skill associated elemental effects.

gl
1. In solo areas, especially at the lower areas, MOBs have every attribute except Water (Swamplands). In Lower Group areas MOBs tend to have Water and Earth Attribute. So, fire and Wind are generally the best stances because:

a. Group Areas do not resist Wind or Fire at the 85-90 range (i.e. Harnak, SoA, Kartia)
b. In Solo areas the procs on Wind and Fire tend to work best against some of the mechanics, like MOBs that Summon you (which are Fire Attack, but can't cast if they're feared) :P

Water is bad for upper levels of Harnak Underground Ruins, and Earth is bad all-around.

2. One asks which stance is best so that they can know what to put on their weapon :P That can be changed with Mentee coin later, though...

3. Level has nothing to do with it, since one can be expected to level on MOBs that are at their general level (harsh damage penalties) or avoid PvP against opponents that severely outlevel them (will get smashed, and a damage penalty applies there as well).

Basically Wind > Fire > Water - Earth pretty much doesn't exist at the lower R Grade levels. You should never have that as almost all group areas are filled with Earth Attack MOBs and for PvP [even against same level opponents] they will stack earth resist for PvE while leveling up.
Fire looks the best.

Wind is second best looking.

Then water.

Earth just looks wimpy.