Hello to all Enchanters out there. I have been away for some time and I would like to catch up on things. So my questions to all the other Enchanters:
1. Do you like your class so far? Is it fun to play?
2. How well do you find yourself performing in PvE/PvP/Olympiads?
3. What do you think needs to be changed for the class?
4. Whatever else you may think worths to be mentioned...
1. I've gotten very bored of it... Once I hit level 90 in January I just kind of stopped doing parties and such with it.
2. When I first started doing Oly I was doing pretty decent and could beat most classes, but I have since stopped doing Oly. In pvp when everyone else was around my level, I was able to hold my own 1v1 and 2v2. Mass PvP was never very fun with this class. PvE just got boring.
3. I'd like to see more debuffs (like OL seals).
4. If you find a good constant party and don't mind the fact that all you do is buff every 5/30 minutes and do your mass crippling/shadow every time it's up and heal when needed... Then you might find fun in the class still.
I just feel that the class needs a bigger role in party play than it has.
Thank you Kingbuff for your views. One question: When you say that ISS playstyle is boring, you mean compared to other classes or with what the classs used to be (e.g. Dominator, Spectral Dancer, etc.)
One question: When you say that ISS playstyle is boring, you mean compared to other classes or with what the classs used to be (e.g. Dominator, Spectral Dancer, etc.)
He means that he couldnt find const party and its hard for him to make friends.
I think they just expect more fun factor. Problem is a lot of classes are like this. Feoh Wizard is just like Iss, even more tunnel vision IMO. Only difference is that it's a stronger Mass PvP class as far as damage output and fragging is concerned. But the nature of the Awakened classes and GoD pretty much dictated gameplay to be simplified a bit.
A lot of people simply don't have the time to juggle a ton of debuffs the way the old Overlord and Necro classes did. They play to have fun, not to work.
Yes, this class is boring to play, but it isn't the only one that suffers from this issue. Only a few of the classes actually offer fun versatile gameplay (like Summoner and Healer). The rest are pretty much cookie cutter and get stale after a few levels. That explains why some classes are abundant pre-90 but much harder to find thereafter.
Don't think that person is crying cause he couldn't find a constant party, BTW. He simply stated that even in a constant party the gameplay is monotanous to the hilt and you have to be willing to put up with endless amounts of monotany/boredom to get any enjoyment out of it. If you like being "essential" and having an imba buff at 79+ than this is the class for you!
He means that he couldnt find const party and its hard for him to make friends.
Totally wrong and I also completely agree with trensharo. Parties was not the problem it's just the play style.. It's most similar to a dc.. Lacks the play style the overlord has.. I think a bd was even more fun trying to coordinate dances/songs and suit them to your party. The iss to me is too simple to play..
For an Iss, I'd say it'd be better to make a boxed DD and box your iss(like an archer), because you will be able to solo pretty well by buffing your DD, and can play in parties as an Iss if you like to be a buffer, or can go as Archer if you like to kill things. Without a box , it doesn't work.
1. Do you like your class so far? Is it fun to play?
Your role is to make buff debuff/Aoe debuff, Crown Control, assist heal.
I have more fun playing Iss than DD
2. How well do you find yourself performing in PvE/PvP/Olympiads?
PvE solo is a bit longer because you're not a Damage dealer but it's fine because you're buffed (DD with selfbuff take more time to kill mobs then Iss "selfbuff")
PvE multi : If you're in an overpowered group it can be a bit boring, but in a regular group you have lot to do.
PvP : A lot of people see Iss like only bot, so a lot is surprised. On 1vs 1 it 50/50 win/lose. On little group ( 2-4 people) nobody attack you ( they focus on the healeur) so you can do what you want.
I don't do a lot of big pvp ( 14 vs 14) but i think your job is the same, CC and asiist Heal + buff and debuff.
In Oly you can defeated all "normal" warrior of your level range, but it's ahrder versus Wynn and healeur. You're fullbuffed they're not.
3. What do you think needs to be changed for the class?
Maybe add 1 or 2 debuff, change Angel Touch to clear debuff.
It will be nice to have mastery for sword/blunt, not only dual.
4. Whatever else you may think worths to be mentioned...
Try to be a good Iss and you'll have friend and so lot of party.
Always check buff of people before buff and read carefully all of your skills/buff to know them perfectly.
This entire game is repetitive, so I don't think anyone should expect an ISS to be any different. However, in pvp (especially Oly) it has a lot of things to juggle and timing is pretty important. It's stronger than the old Bard classes, but otherwise shares a lot of their play style (minus the aggression). Basically, if it's important to you that you be the one putting out the most dmg or getting the +1 from a grp pvp then you need to roll something else. If you're cool with being an assist and laying down crucial buffs/debuffs then the ISS is actually a pretty good class.
1. Do you like your class so far? Is it fun to play? Yes I like it, and you have a dual class to pick something with a different play style too.
2. How well do you find yourself performing in PvE/PvP/Olympiads? Really well but I'm pretty stacked out. Still, an enchanter is a fairly strong Oly class and can also put other classes down in 1v1 (not all the time, but still pretty decent).
3. What do you think needs to be changed for the class? Probably a few more magical debuffs to add in more of the OL style.
4. Whatever else you may think worths to be mentioned... I posted that above.
Thank you all for your answers. I believe they are quite representative of the current situation concerning ISS. Personally I enjoy my ISS. I find it an upgrade from my DC (I have more things to do in a party now) but I understand that other classes might feel diferently. As for what needs to be changed: I find it odd that the master of buffs and debuffs has no way to clear debuffs, while ALL other classes have a skill. Some way of clearing debuffs should exist (even if it is only self applied).
In Olympiads, the class I almost never win is healer and summoner. The rest is 50/50 so I think it is fair as it is.
i am 95+ iss and i like my toon :D i love the way it looks (its a dwarf) and i love the play style! i do have it on sub (shame on nc soft that didnt add the dual class to main class change service) so i cant do oly :mad: and my main is a tank almost 88 (just let me get the time and i will get 90 in no time)...
anyway this was my first experience as a buffer in L2 and i do love the concept!!!!
PS: i dont know why but i get targeted all the time...
Thank you all for your answers. I believe they are quite representative of the current situation concerning ISS. Personally I enjoy my ISS. I find it an upgrade from my DC (I have more things to do in a party now) but I understand that other classes might feel diferently. As for what needs to be changed: I find it odd that the master of buffs and debuffs has no way to clear debuffs, while ALL other classes have a skill. Some way of clearing debuffs should exist (even if it is only self applied).
In Olympiads, the class I almost never win is healer and summoner. The rest is 50/50 so I think it is fair as it is.
You do have one 30 sec celest that could protect you from debuffs.
You also have a buff that protects against debuffs, Angels touch.
If you were dark elf, you could use Disparition to get rid of them.
Thank you all for your answers. I believe they are quite representative of the current situation concerning ISS. Personally I enjoy my ISS. I find it an upgrade from my DC (I have more things to do in a party now) but I understand that other classes might feel diferently. As for what needs to be changed: I find it odd that the master of buffs and debuffs has no way to clear debuffs, while ALL other classes have a skill. Some way of clearing debuffs should exist (even if it is only self applied).
In Olympiads, the class I almost never win is healer and summoner. The rest is 50/50 so I think it is fair as it is.
There is a talisman to remove your debuffs....that i use to clean all my debuffs at olympiad...is awesome.
For healers at same lvl i use talisman of life force/maximum clarity..
For summoner i find it prety easy to kill them if they same lvl as me...i use transform on the player....in 15 sec i kill all summoners if they dont have the UD up....if they have the ud up i use talisman of divinity protection(ud for 10 sec) hit the player 10 sec..then i can see what summ he summoned first...use stone till summs ud is off...then transform again the player ..kill the summs and is over :D
You do have one 30 sec celest that could protect you from debuffs.
You also have a buff that protects against debuffs, Angels touch.
If you were dark elf, you could use Disparition to get rid of them.
Celestial Aegis has really limited use. During celestial you can't use any skill because it will cancel it. The very large reuse time (30 mins) makes it good only for certtain occasions.
Angel's Touch also has limited use in pvp. You must "predict" the use of a debuff to have it up. Taking into account the fast recycle of most debuffs (it has reuse 30 sec) and the small time it protects, it is still not a solution.
There is a talisman to remove your debuffs....that i use to clean all my debuffs at olympiad...is awesome.
For healers at same lvl i use talisman of life force/maximum clarity..
For summoner i find it prety easy to kill them if they same lvl as me...i use transform on the player....in 15 sec i kill all summoners if they dont have the UD up....if they have the ud up i use talisman of divinity protection(ud for 10 sec) hit the player 10 sec..then i can see what summ he summoned first...use stone till summs ud is off...then transform again the player ..kill the summs and is over :D
ps:i use as Iss Enchanter Tallum*Dle Dual PvP.
I use this talisman as well. It has slow cast time (requires opponent to be cc'ed) and it has a reuse time of 5 mins. Not perfect, but works at least once in each match.
I will take up on your advices concerning healers and summoners and try to apply them on the field :)
In oly, healers are an issue until you can enchant your skills at 98, at which point you can lay down enough burst DMG to kill them. Angels Touch is super important, and you should be pvping with wiz harmony on yourself for reuse. Also, sub skill and boss jewels for reuse are important.
Retri, from what I understand you built your character around skill reuse. Have you used all sub skills certificates for reuse as well?
My ISS is built for Oly, but reuse is important regardless. You can take 3 lvls of the sub reuse/clarity and then Istina gives reuse also (Frint if ur poor, but those were bugged back in the day and idk if they fixed it). Sub critical chance is pretty good, then the rest you can decide what works for you.
if after awaken Iss is the only buffer (healer's Saha buffs apart)...there are some odd things... :/
- why it don't have all game buffs? (the effect i mean)
- why we can have in pt some non awakened player that can give me some buff that iss don't have :/ ?
- why the Drum Melody have the full value of the Chant of Victory but don't have full value of the Magnus Chant?
I think that if it's the only buffer, other player's buff that are no awakened shouldn't add their effect to Iss's buffs, if i get some other buff it means that it's not complete...
So Iss need to be complete, and should have some debuff like the DC's Chill Flame similar to Feoh's Death Breath (with less power than Feoh maybe :) )
Hello to all Enchanters out there. I have been away for some time and I would like to catch up on things. So my questions to all the other Enchanters:
1. Do you like your class so far? Is it fun to play?
2. How well do you find yourself performing in PvE/PvP/Olympiads?
3. What do you think needs to be changed for the class?
4. Whatever else you may think worths to be mentioned...
1. I have an alt - dwarf enchanter. I love her so much, I really like duals (atm with delu duals) and playstyle of enchanter :) duo with my husband's alt - summoner is really fun to play. I can debuff greatly with pdef crippling attack + demonic desire from duals. When danger I can heal, turn to stone, change into piggy, petrify mobs, transform them. Damage output when enchanter is good built is not bad ;) I can travel safety around world with DM and kick *** kartia's bosses o BR. I have buffs whenever I go and don't need to have a box on a leash behind me.
2. PvE - not as good as summo in killing mobs, not as good as tyrrs, but there is something I like - I can heal myself to be safe. Kartia is a fun and easy piece ^^ Open fields too :)
PvP I made was almost all on Olys, and starting with almost full mana is a way to go ^^ And dwarven earth tremor can sometimes suprise enemies. Really fun class to play on 1vs1.
3. One thing - add fists as a supported weapon by passive skills and active skills would be cool ;p Too bad that duals can't be changed by those stones from NC store on fists. I love how little dwarf looks with vesper fists :D