Hey guys, I have a question regarding which dyes should I take for Siegel Knight. I know, I should go +CON, but I can't really afford legendary dyes lvl 5, so I was wondering if is it more convenient for me to just take:
-two lvl 1 legendary CON (+3 CON -1 STR) and then take a lvl 1 legendary STR(+3 STR -1 DEX) to recover the loss of STR
OR
-three lvl 1 legendary CON and just don't care about the loss of STR
what do you guys think? Is the loss of STR something I should avoid or nothing I should care about and it's better to focus on having more CON? I don't want to loose too much damage in PVP, so please consider this if you answer :) thanks!
Uhm, I'm sorry, but I would like to understand why I should go "all STR". I mean, I'm a tank, I should focus on CON(or not?). If not, please tell me why :)
Plus, why I should go "all STR or all CON"? Why the 1st option is not good?
If you are a DE imo its pointless to go Con. Go with upping damage. If you gonna tank raids you will have to rely on BtB to keep you alive but unfortunitly Human, Elf,Orc and even Dwarf have a real headstart in the Con dept.
During the Draco event I was able to get three sets of Legendary Dyes and I went +15 Con (Human Tank). At lvl 94 with TW Heavy Defense and Health Weap I had about 43k HP.
It was a nice setup but I got tired of it after a few weeks and was able to switch to +15 Str. At 95 with Seraph Hvy Attack Type and HP weap I have about 37k HP.
I have 6k less HP and about 600 more P attack (full Buffs). At first this doesn't seem very good but 600 P Attack on a tank is more tan 10%. Additionally (and more importantly) there is a noticable increase in skill crits (double duration and double power). There is nothing better than getting a 2 minute Knight Frenzy or 1 minute UD.
I am not going to disagree with you and say Con isn't important or that it does not help (like with stun resist or shield block rate). But with just Iron Aura I almost get a shield defense on every hit. Add the tank toggle, clan passives, and class passives and I don't see much area for improvement. I just don't think adding more Con will result in a noticable increase in Shield defense rate (since we almost block everything without + con).
I'm saying going +CON for the sole reason of HP is rather pointless, you would do it for the shield block rate, without Iron Aura, and physical debuff resist. I won't go as far as to say max HP is completely irrelevant, but as a tank your most important survival stats are your pdef and your shield block rate; if you have those taken care of, be it from armor, skills, buffs, toggles, etc then there's no reason to mess around with that base stat and you're free to play with STR. But not DEX, it makes me cringe when people talk about +DEX on a tank.
flame ON:
Make full +MEN, you mostly dont have problem with fighter character
yours dmg is skill veeery good in pve / pvp, you must only to survive
to fighter characters you have shield with around 99,99% block
what do you have to mag. char ?
flame OFF:
as tank at low lvl take CON, STR dont help you so much, but CON help healer to let you alive
at higger lvl you will see what you need to do in yours group