Emergency Maintenance - 8 - 23 - 2012

News & Announcements Started Last reply 22 posts
All game servers will be down for rolling emergency maintenances beginning on Thursday, August 23, 2012 at 1pm PDT / 3pm CDT / 4pm EDT / 8pm UTC/GMT (see other time zones (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Emergency+Maintenance&iso=20120823T13&p1=234)). Each server's maintenance should last approximately 30 minutes.

The maintenance schedule:


Naia begins maintenance at 1:00pm PDT.
Shilen begins maintenance at 1:30pm PDT.
Magmeld begins maintenance at 2:00pm PDT.
Bartz begins maintenance at 2:30pm PDT.
Chronos begins maintenance at 3:00pm PDT.


With this maintenance:


New chat restrictions no longer disconnect players.
Technical improvements have been made to improve server stability.
All game servers will be down for rolling emergency maintenances beginning on Thursday, August 23, 2012 at 1pm PDT / 3pm CDT / 4pm EDT / 8pm UTC/GMT (see other time zones (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Emergency+Maintenance&iso=20120823T13&p1=234)). Each server's maintenance should last approximately 30 minutes.

The maintenance schedule:


Naia begins maintenance at 1:00pm PDT.
Shilen begins maintenance at 1:30pm PDT.
Magmeld begins maintenance at 2:00pm PDT.
Bartz begins maintenance at 2:30pm PDT.
Chronos begins maintenance at 3:00pm PDT.


With this maintenance:


New chat restrictions no longer disconnect players.
Technical improvements have been made to improve server stability.


Great!!!! The chat restriction will block the chat? (in my dreams... the system will detect RMT and ban)
come on NCsoft.... :/ this restriction was perfect i rly enjoyed the silence ;d
Oh I enjoyed the peace and silence in the town
Oh I enjoyed the peace and silence in the town

What server do you play on? It's definitely not quiet on Chronos.
What server do you play on? It's definitely not quiet on Chronos.

It sure as hell isn't on Magmeld either.
Except for all the disconnects of legit players using macro commands in raids, or to notify players of skills in use like BR... yeah, this was brilliant. :P :D
the only difference i noticed was that bots would spam shouts a little slower and now you dont even disconnect them anymore? BOOOOH :mad:
In a week u will c alots of bots spamming the same website...
Lets say if the limit is 1 shouts every 10 seconds. They will just create 20 accounts to get 20 characters spamming... 20 characters will do 20 shouts every 10 seconds. Then the competition adena sellers will also get 20 accounts...

Imo its beter if ncsoft just remove chat from game...
New chat restrictions no longer disconnect players.



Not all read the forum. Last night a ISS use macro in kartia "Rhapsody in 3.. 2 .. 1" and DC. :D

But is not a bad idea. You can read all shouts in the city with no problem, eventualy you see a spammer, you block and all solved.

If now the players not disconect, at least, use a Ban chat option for spamming macros
Not all read the forum. Last night a ISS use macro in kartia "Rhapsody in 3.. 2 .. 1" and DC. :D

But is not a bad idea. You can read all shouts in the city with no problem, eventualy you see a spammer, you block and all solved.

If now the players not disconect, at least, use a Ban chat option for spamming macros

A /reportspam (charname)<char> command should be perfect, if 10 or more players do a report in 5 mins, then that </char>(charname)<char><char> gets chat blocked (but only if that </char></char>(charname) <char><char><char> has sent more than X msgs in past 5 mins to shout/trade channel, to avoid abuses).</char></char></char>
A /reportspam (charname)<char> command should be perfect, if 10 or more players do a report in 5 mins, then that </char>(charname)<char><char> gets chat blocked (but only if that </char></char>(charname) <char><char><char> has sent more than X msgs in past 5 mins to shout/trade channel, to avoid abuses).</char></char></char>

except when wartags start doing it to each other, that kind of system would be highly abused. Especially during/after pvp and such when clans are trashtalking each other in shout, which happens frequently
Juji,

What was the reason why the team did decide to remove the Disconnet idea from the spammer block?.

It was excellent against them, because they couldnt come back, because they couldn't type the PIN codes.

Also was good, that players neither didn't spam to chat with macro, you could read easily many different trade/party requests

What will happen now with the spammers, that they won't get DC what kind of penalty will they get?
Juji,

What was the reason why the team did decide to remove the Disconnet idea from the spammer block?.

It was excellent against them, because they couldnt come back, because they couldn't type the PIN codes.

Also was good, that players neither didn't spam to chat with macro, you could read easily many different trade/party requests

What will happen now with the spammers, that they won't get DC what kind of penalty will they get?
The new chat restriction is still in effect and chat bans players server side. The disconnect option was not implemented the way it should have been and was affecting gameplay.
Indeed, when I spam more than one message per sec I got chat banned server side :D

When I talk a lot but slowly, it's client side

Nice job !
The chat restriction should only apply to general, shout, and trade chats; having it apply to every channel is just lazy.
WOW great job on improving server stability! Time well spent.
New chat restrictions no longer disconnect players.
Technical improvements have been made to improve server stability.


I'm not sure what has changed since the last emergency maintenance, but it's a fact that multiple people started to get critical errors while standing in towns.

A day before yesterday, I got crit error while standing near the Olympiad manager. Yesterday I got several crit errors in a row while waiting for my turn in the Olympiad (same spot, at the monster derby track). I've never experienced any crashes of that kind before.

Right at that moment, there also were hero shouts informing of other people having the same problem at he same time (heroes got insta-crashed too).

So, it looks like your genious tech team did it as usual: they just can't fix one thing without screwing up a few other things at once.
Heroes who got crashes better unload their bot software/ pvp radars,
i dont use any and dont have any crit errors.
I got a lot of disconnecting last night. I speculate it was my internet ,but my internet only acted up while in L2 O.o
Since you can't stop the spam, filter blank lines from chat. kthksbai.
Suggestion: add the possebility for me to block chat messages that uses certain combination of letters.
Then I can just keep it uptodate myself and dont have to wait for you to fix it.