My 2 cents about the game

General Discussion Started Last reply 15 posts
Since the beginning of the time 2 classes were fighting for the TOP it was always
Tanks vs Summoners

At some point duelists tried to steal some fame but no more xD

BTW it would be really nice to keep the kartia instances "offline" for a few days a week or so. Why i am saying that ?
Well it's because that you can barely see any ppl trying to do anything else but kartia instances. It's like there is absolutely no life beyond aden.

From what i have experienced so far (pre-Harmony):
* A lot of ppl would go SOA/GOG/somewhere else to exp their toons
* You would easily find urself a party in altar of random ppl no matter what class using bows to exp.
* You would meet ppl enjoying a MMORPG (Massively Multiplayer Online Role-Playing Game)

The benefits from that is that ppl actually get together to do stuff as they are supposed to.

What "you"(the devs) have done is to turn this MMORPG into a single player rpg. People will barely go do anything else rather than kartia instances cause there is no point to do anything else and the "rewards" of grinding aint worth it. Full parties of active players having been replaced by botters. Instead of self exping players we see wynn's plvling ppl.

If it was in my hand:
* I would shutdown kartia instances or move the NPC to Giran Harbor or some area that is not used so much.
* Promote manual-exping players with various bonuses (boost exp or rewards in various areas by using some special treasure chests (that would be a small puzzle that will require a player to actually use his hands to make it happen)
* Put a decent anti-spam system (so far what u have done has failed)
My "possible" solution:
- grab the incoming spam-text
- remove slashes/special chars replace spaces with a special char
- put a check if something starts with www or http and ends to a 2 or 3 char string
- filter the **** thing by replacing the entire text with a smaller string
Nice vision anyways.
In all honesty that's too much work and it won't happen. The only thing most people can solo is the kartia and swampland. Everything else is constant parties. Right now if you aren't 92+ you're screwed. I'm getting to 88 just now so I know. Unless someone takes me around fairy settlement using a 200% rune it takes awhile to get xp when you don't have a lot of time.
There are plenty of other exp areas I take my clan members. You can grind in antharas lair, Seed of annihilation, Garden of genesis, teredor. It is a choice for naive individuals to zombify themselves by only doing Kartia. The player base should broaden their horizons as well as the ncsoft devs.
There are plenty of other exp areas I take my clan members. You can grind in antharas lair, Seed of annihilation, Garden of genesis, teredor. It is a choice for naive individuals to zombify themselves by only doing Kartia. The player base should broaden their horizons as well as the ncsoft devs.

I really would like to see some spot suitable for soloing after 85 other than swamps. Some areas could be nuker friendly,archer friendly, dd friendly or something like that. Sometimes I admit it, I log on do my kartia and swamp daily and log out. I'm usually tired from working. Tonight I managed to those two things and my headache was coming back with a vengeance.
I wish they'd actually repopulate School of Dark Arts with mobs. I ran through there out of boredom one night, and only found a solitary raid boss and it's minions chilling in a corner. It was my favorite place evar in L2. That and Elven Ruins in the Real Talking Island.
Sadly, this is why I have 4 accounts to roll alts. I have 1 of each of the awakened classes and for most of them I do kartias and call it a day. I really enjoy the game from 40-85 since you can really just leave town and kill stuff. I suppose you can as awakened too, but there's no rewards for killing blue mobs. :/
Well, there's always altar of evil and bloody swamplands.. then Fairy Settlement if you like to solo, also depending on your class and buff situation lower GoG, but those areas are just big field types. Places like Elven Ruins, School of Dark Arts and Mithril Mines they were intricate.. Ramps; pillars, they had an atmosphere to them that was eerie; and you wanted to explore more and more. You wanted to hit that next level so the next floor and even next room in some cases didn't just lolstomp in your fudge button and take away hard earned xp. Swamps, Fairy Settlement, SoA < School of Dark Arts, Elven Ruins, Mithril Mines. These are just a few examples; but new content shouldn't just mean big open field with higher level monsters kkthnx enjoy. Put some effort in your environment design. Just because environments make silly use of every shade of red and brown (I'm looking at you various seed environments), doesn't mean it's got the attention to detail we are interested in.


Cruma Tower is a semi decent example of that eerie exploration feel the first few toons you roll through there. Maybe Giant's Cave. But these are areas that are in use to help people get to the "new content" that the devs want us to get to. I'm not high enough level to go strolling through guillotine fortress just yet and see what's new there, but chances are I won't enjoy it as much as I did when I saw it the first time. Kinda like looking at the "new and improved" Talking Island Village. I'm just set up for disappointment.
I really would like to see some spot suitable for soloing after 85 other than swampsJupp, exactly what I think too. Actually I wasted two!!! hours to find a healer for fortuna. Ok, maybe I am on the wrong server, which is slowly dieing, who knows. But this is the L2 game play now. Standing most of the ingame time around and trieing to find ppl.
I realy whish we would have more options to go solo also. And I mean solo which makes some reason. Ofc I can go always solo even now, but what for? Crappy xp, crappy adena and almost no drops. Is kind of frustrating. And no, I never awaited to get big xp and stuff from soloing, but at least a bit reward would not harm anyone. And would give us some more options to choose, if no party is avaibal or you simply want chill in game a bit alone.
Jupp, exactly what I think too. Actually I wasted two!!! hours to find a healer for fortuna. Ok, maybe I am on the wrong server, which is slowly dieing, who knows. But this is the L2 game play now. Standing most of the ingame time around and trieing to find ppl.
I realy whish we would have more options to go solo also. And I mean solo which makes some reason. Ofc I can go always solo even now, but what for? Crappy xp, crappy adena and almost no drops. Is kind of frustrating. And no, I never awaited to get big xp and stuff from soloing, but at least a bit reward would not harm anyone. And would give us some more options to choose, if no party is avaibal or you simply want chill in game a bit alone.

Exactly, sometimes you can't do everything with your clan. Sometimes it's a level issue,timer or you just don't have the people online. 85+ is really restricted to party play if you want the drops.
Now is really hard to do something without cp...And cp is really hard to find if you aren't at least 90/92:D My char is 87 and it's the lowest active player level in my clan. I haven't ppl to exp with. I log in every day to do kartia solo. Then I'm searching for pt group kartia, in that time i usually do quest in swamp (sometimes i have to wait really long- i play iss:D). If it is a lucky day i have pt to do soa daily q. Then I logg off or leave char for mentees. From 85 till now I had only one time pt for normal exp and I searched for it whole day ;)
Now is really hard to do something without cp...And cp is really hard to find if you aren't at least 90/92:D My char is 87 and it's the lowest active player level in my clan. I haven't ppl to exp with. I log in every day to do kartia solo. Then I'm searching for pt group kartia, in that time i usually do quest in swamp (sometimes i have to wait really long- i play iss:D). If it is a lucky day i have pt to do soa daily q. Then I logg off or leave char for mentees. From 85 till now I had only one time pt for normal exp and I searched for it whole day ;)

I get that also, see if they can pull you around fairy settlement. I go there sometimes and the mobs if you get 2-3 on you don't really hit all that hard on an Iss for me. It's good xp if you can pop a 200% or a 50% xp rune.
lets be honest the game has become a giant instance, alot of the social aspect and dare i say ''fun grind'' is gone due to instance players theres no point in currently grinding because with instances alone depending on your level you can get from 30 to 4% a day and grinding is considerably flawed i for one enjoy grinind areas like soa, gog upper but the exp is simply no good, even with runes you can max i mean MAX 2% an hour.. and this would be no fails just non stop grind. AND LOL WTF HAPPENED TO THE SPOIL RATE.

i mean its sad when you see people logging just to do instances and log out. this is terrible.

l2 needs to provide for the solo and group expers by raising xp rate in higher level zones or minimising required xp.

a idea would be a objective based xp zone, where you may need to hunt particular mobs, do simple short quests while grinding for xp bonuses, as opposed to instances 24/7 where its tiring and boring.
Hey conceited, i see you're back from your break in Dreams. What server are you in? You should come join your old pals in Shilen!
I agree about the kartia and other instances being the only xp you can achieve in-game. I have felt since the patch has come out it has destroyed the 3-4 hr xp grind parties you once could achieve, especially at the lower lvls.

To me it seemed like Kartia was made to be a cash cow. It had no real benefit to the game other then a quick boring time to xp ratio, however I will say there is light at the end of the tunnel. Kartia was simply made to entice players to purchase extra kartia passes, and they have probably made a good 20% of the nccoin sales due to people purchasing these available passes.

Once you reach 95, k95 literally gives .38-.40 percent with no vit or no runes and takes roughly 20-30 mins even with a optimal group. Therefor my current CP doesnt even bother with k95. We do fortuna for drops, epic spez, EG daily then xp grind at EG or Orbis which we feel nets us more xp then bothering with k95. If you simply do instances you will not xp a whole lot 95+.

So stick it out, try and spend a few months hitting 95. Also, a good idea to hit 95 faster would be to make a constant party that does instances fast and then exp's. A halfway organized CP can knock out all instances in under 2 hours and then grind for a hour or 2, which in the long run will save you a lot of time and effort searching in pt matching after every instance, as well as net you more xp due to the fact that your time spent ingame is way more efficient.