I voted NO, because these changes will practically remove PK from Lineage 2.
And PK is one of most essential, inherent parts of this game, whether we like it or not.
Well, Sin Eater is OK.
What I don't understand is why Koreans introduce even harsher penalties for PKers.
Do they want to completely get rid of L2 PK feature? Why not deactivating it completely? Or do they really believe that Western players spend their time griefing other people?
Players cried, screamed and threw a fit with the current system yet it was not changed. Players had a poll for that as well and nothing was done. I would suggest you accept the upcoming changes because I doubt very much NCWest will alter then since they are not allowed to change how the system works.
The new PK system comes with changes in clan war system. Clan war initiation will probably require PK to be used (on non-warring back clans), so the new PK system is put in place to balance things out (not allow PK to be overly used, rather selective)
In other words, you need to PK to initiate a war, then wash the karma, then use the Sin Eater to cleanse your sins and resume warring people? Seems a bit dumb to me.
And I'm not even a fan of PK nor that interested in PvP. But what's the use of gimping even more a system that was one of the most attractive features for a lot of players?
PKing in the past was much different than it is now. Back then u lost xp, u dropped gear, u deleveled if u died. Now, u can make an awakened "permared" char in a matter of days with a boxed iss enchanter and use it to protect your bots or to clear your farming zone. What is the penalty now? xp? gear loss? Nothing!
So anything to make the pk system more fun would be ok for me!
It wont help the game by making Pk'ers easier to kill. It's too easy to just remove your jewelry now your red, and the other guys just stand there laughing at you, because now you can't gain XP, and have to waste 20m on rep scroll inorder to remove 5k of your karma.
It wont help the game to remove a feature that A) makes the game unique. B) has been a part of the game sense DAY 1!
Pkers is what keeps many players inline. Because there are alot of players already that only want to kill mobs, and with the dailies, and last hit requirement, are willing to go to any length just to screw with someone else. (if u are working on a sub, or alt)
They need to revert Pk system to Pre-GoD....especially for PRE-Awakened characters!
Is there anyone out there to send these failed korean gms back to their homes?Cause they do their best everytime they touch the game to ruin it even more and make the last players quit!
Where is the box for "I dont give 2 $%&*@ about the pk system"
Honestly, just dont PK and if you do...suffer / suck up the consequences.
Its not like pking someone is going to make anything any better. Pk'd person continues to XP at same or different spot while Pk'r has to wash and worry about getting killed and dropping something while earning ZERO xp..........Pk'd wins lol.
Its not like pking someone is going to make anything any better.
So if you pk everyone around you doing the lowbie daily quests, then you can't do it faster why?
If bots are botting in your area, and they aren't programmed to return automatically, is pking them to get xp off mobs useless?
Let's say someone is ksing all your mobs, trash talking you, and threatening to ruin your xp whenever they find you. they are in a clan, but will not accept war invite. they won't flag back, but they follow you everywhere and troll, what do you do here?
Lol, thanks, the explanation was initially confusing.
So, they actually have to accept for it to start correct?
Or it starts after you kill 5 members?
Sorta confusing.
You'd have to change the mind set of the players to change the game. Most people believe this game is a pve game more than a pvp game. It has always been a grind game don't get it twisted, but what made lineage2 awesome was people use to put pvp first and that is not the case anymore. So my awnser is no.
the reason is when you implement this, fewer players would engage into PKing or being in a murderer status because if u are a murderer you are weaker than others and you will be forced to hide rather than hunt for Blood
i think it will be better if you will make a PKer a little bit Stronger than making them weaker. this way, you will encourage MORE people to engage into PVP,
my observation is, whenever there is a PKer on the run, more players Look for them and engage into PVP that is why you should not make them weaker for them to defend themselves against a party of PK hunters
but, current penalties should be retained like drop of Items, No EXP and SP gained when hunting and others not mentioned..
now my suggestion is this..
1. sell reputation Scrolls in the webstore for those people who want to remove negative Reputation
2. or every after server maintenance, ALL PKers are turned back to normal status BUT all PK Count is Maintained.
for example, i have - 600 reputation and a PK count of 1 before the server maintenance, then after the maintenance, my reputation goes to normal (0) and my PK Count is still 1
the same does not take effect with players with Green names. if the players Reputation is +600, it will remain after the maintenance
by doing this, you will encourage more players to engage into PVP especially the day or Hours before the server maintenance.
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if you make the PKers or the REDNAMES weaker than others, you will KILL the PVP aspect of LineageII
I love the evil chaotic aspect of the game personally...but I kinda wish it was open world pvp 24/7 with no penalty.....just go around killing each other, mobs, w/e. But if there really must be a penalty, make it freakin' reasonable. PK'ing IS part of the game for crying out loud or we wouldn't be able to do it......so why shun an entire aspect of the game?
Oh God.... Is this serious? I mean, PK system was broken so hard in GoD that i thought it couldn't get any worse. And now i see some bright minds from NC actually managed to think of a new way to make it even worse! I'm speachless. Why they're not removing that PK system at all then if it causes so much problem for poor little newbies or whatever NC is trying to protect? Screw this!
wth is all the QQ about pk'n? don't wanna get pk'd, stay in town. I say we should be encouraged to PK at least 2 ppl a day. back in the day, sure it sucked to get whacked outta nowhere but turn about fair play someone messing with u or "suspected" botting drop him/her like a hot biscuit and drive on.
Go back to old system where kill or be killed was still part of our fake world and stop penalizing those who do.