Good Evening (I'm using a website translator, my English is bad)
I was watching that NCsoft wants to make changes in the 4th Job. The problem was how NCsoft has distributed the new status, and the status of these bonds. Example, once the bonus rate was defense shield bonus DEX and became the CON and it just further improving the Human Sigel and Sigel leaving the White Elf and Dark Elf Sigel as the worst, and the Dark Elf Sigel as the third best and the worst Elf White.
Why do I say that. Why just today Sigel gained many skills, so that eventually, a tanker kills today with more skill and not with normal damage, as happened before there was a third job. That is, if we observe, who is out injured Elf White Knight Sigel, because although it has more of all DEX Sigel, and have more defense shield, ie can defend most attacks with a shield, it does not work with skills, ie before this defense shield was a high rate advantage, why the tanker hit with more normal damage because it only had only 2 damage skills and they lingered in charge, so that ended the tanker was balanced with white elf tankers human and dark elf, and with it, even if they possessed menas STR, the white elf tanker ended up doing well and was balanced. But with the changing status and bonus points STR elf white was still much lower than before, and as today is hit with more skills, more skills you use, it became inferior to others, and the Human Sigel Featured Dark Elf and second, because although he has a high STR, he has less CON. That is, we are getting is not only desolate and create skills or abilities bring third-JOB.
If we analyze as a whole, change of status and their bonuses, who was out injured the White Elf, Dwarves and Kamael, and dwarves still have some advantage by getting manufactured items and get another class spoiar items, which will be improved in next update. That is, if we look, we see that it is full of Orc, Human and Dark Elf, why are the classes that derão better with the 4th Job and the Status redone with the bonus of Status redone, and which status is: CON, STR, INT, WIT, MEN and DEX. And as the skills are very strong in power, who went missing were the White Elves, Dwarves and Kamael.
But I've seen that will have improved in all classes, the problem that NCsoft will create or bring skills similar to the 3rd Job well and try to improve diversification, while the quality of each class. The biggest problem is just that, the Dark Elf Feoh did more for having a huge INT, a balanced MEN and skills with the highest power. And the second is the best Feoh Human, Elf Feoh leaving the White Kamael and as in last choice, so rarely seen Feoh Elf and White Kamael and this is explicable, as Iss Enchanter, most everything there Orc, Dark Elf and some White Elf and a rare Kamaeis Iss.
I hope that even better, because the best NCsoft should have tested the new status, where they would exercise some influence, and check whether or not this would undermine any race, or give advantage to others. What was what happened, skills with high power, gave advantage to classes with high STR, in the case of warriors, tankers, spearmen, dagger, and high INT, in the case of mages and it highlighted the human, dark elf and orc leaving aside the other races. In the case of Sigel, my shield defense rate is only interesting to a group quest, where many have moobs, but if a White Elf Sigel is pvp Sigel with a human or dark elf, if you are on the same level lvl, equipment, weapons and enchanted items, the Elf Sigel White loses badly because its STR is low, and the other has high STR, and how using this skill only for harm, not defend and shield skills, elves whites left at a disadvantage.
In the same case the magi, what is influencing today as the best dark elf and human Feoh as the second best Feoh, is precisely the high INT CON ally to the human high which makes the second best, and so the others are in disadvantage. I really hope that NCsoft improve breeds, races and balances not only be concerned with the classes. Well just take a look at the whole game and only see the races that took place with power comes with high skills and status to make a difference because the power of skills. Ie STR + high power of skills makes humans, elves and orcs superiors. INT + power of high skills, becomes Humans, Dark Elf the best ... Think about it.
If you want balance, go to Guild Wars 2. L2 was, is and will always be unbalanced, deal with it, just play with the most overpowered race/class and be happy(mainly after the class diversification that is coming, be sure that there will be bigger, much bigger unbalances than the current classes).
This game doesn't needs balance. It's all about mass pvp where balance doesn't matter. When it was when l2 ever had balanced classes? Don't remember, but it never been a big problem. The main problem where uselessness of some classes that wasn't too hard to fix if only attempts would have been made. But instead NC chose easy way - trash all 35 classes, make 8 new ones instead and that's it! Good job. Now we almost have balance. Or maybe not. I don't really care, this game have more problems than that and 'balance' is the least important of them.
The main problem where uselessness of some classes that wasn't too hard to fix if only attempts would have been made. But instead NC chose easy way - trash all 35 classes, make 8 new ones instead and that's it! Good job. Now we almost have balance. Or maybe not. I don't really care, this game have more problems than that and 'balance' is the least important of them.
Balancing the former 35 classes (for both exp and pvp) was not possible, thinking it was defies logic. Too many variables to calculate in order to achieve it on such a large scale. GoD greatly smoothed things out but still a few rough edges remained. In any case it is easier to balance few classes than many.
As to your comment "balance is not important, we have bigger problems" I am not sure what you mean. Balance in a pvp game is quite important.
Balancing the former 35 classes (for both exp and pvp) was not possible, thinking it was defies logic. Too many variables to calculate in order to achieve it on such a large scale. GoD greatly smoothed things out but still a few rough edges remained. In any case it is easier to balance few classes than many.
As to your comment "balance is not important, we have bigger problems" I am not sure what you mean. Balance in a pvp game is quite important.
At least someone gets it.
The only people who don't want balance are those who most benefit from a lack of balance.
Light elves have been getting screwed since before Prelude.
The stat distributions never made any sense, especially between light elf and dark elf mages because light elves have a huge amount of stat points stuck in the useless mentality stat. Before GoD, light elves had 7 more Men than dark elves and Men during that time only provided mana and mana regen (very little mana regen). This created a huge damage disparity that has never been remedied and was even worse at the time. In order to have had some sort of balance NC would have needed to give them the same Men and then adjust the casting speeds, spellpower, mana cost, and shot usage so that light elves and dark elves would deal the same damage per unit time (averaged over an hour) and use the same amount of hp and shots per unit time. But they never did and so dark elves have always needed less time, mana and shots to deal the same damage as a light elf.
I would also question why mages had different STR stats when everyone knew that mages had no use for this stat. Every mage should have had the same STR, DEX and CON stats irregardless of species as they all used these stats in the same way.
If you want balance, go to Guild Wars 2. L2 was, is and will always be unbalanced, deal with it, just play with the most overpowered race/class and be happy(mainly after the class diversification that is coming, be sure that there will be bigger, much bigger unbalances than the current classes).
good afternoon
My friend, this topic refers to race for class balance. That is, what more do after turned goddess of destruction is that some races were set aside for that certain races were superior in certain classes, due to the fact that the status along with stronger skills speak louder. So Human, Orc and Dark Elf races are being created over where their status make a difference in PVP or PVP mass.
As I mentioned, it was the fault of the way NCsoft distributed the status points of each race, and how she developed the bonus that each assigns this status, as I mentioned, formerly DEX bonuses that could shield defense rate, but today the status of this bonus is that the CON for example, I always base myself in Sigel, why game Sigel Knight derivative of Eva's Templar.
That is, what I'm saying, that the lack of balance in this race too, and not only in classes. Precisely why the skills are stronger with high power in each skill for each class, which favors certain races. So you see more dagger dark elf, dark elf Feoh more, more wynn summoner dark elf, as are classes that depend on high STR, since skills have high power and high INT because the skills in the case of mages have magic power greater. In the case of human Sigel Knight Sigel became the best and the worst Sigel White Elf, Dark Elf and the best Sigel, because in this case, the union's STR slightly smaller Human + CON larger, eventually making him the best of all , and Dark Elf stands on top of the White Elf Sigel, precisely because it has high STR, CON even though smaller, it does not affect them at all, since it will compensate for the damage to be high, not to mention the skill passive armor has higher chance to reset reuse based on STR, where Sigel Elf White has the worst STR.
Continuing me based on a Sigel.
Formerly in the third grade, there was rather the balance, since once the tanker only had only 2 skills for damage, then a pvp 1vs1 two tankers, even having the time to CON, an Eva's Templar had chance to defeat a Paladin or a Dark Avenger, because its defense shield to be bigger, had just helping to balance the classes of tankers, since the defense shield was based on DEX before, Shilen Templar would have the second best defense shield and having the worst CON, was also hit the front, ie, at this time the tankers depended style player, who wins best fight, but turned goddess of destruction, the status changed to NCsoft erred ugly in bonuses and other things. So I say, what good is a White Elf Sigel continue to have the largest defense shield rate, if today Sigels wins in PVP skills and not more damage in normal?
And the funniest thing of all, is that even having a CON equal to a human, the White Elf Sigel has lower power and smaller HP defense, I think it too strange. And a Human Sigel using a set TW apocalypse cutter and a sword lvl 89 easily one defeat Sigel White Elf lvl 90 more. You know why, because in the lvl 89 human Sigel due to having high STR, CON despite being the same in both races, strangely Human Sigel has more Defense Power, in short, a Human Sigel with the same set armor, weapon, level lured elements in the armature, and Sigel Elf White also having the same type of equipment, Sigel Human wins a white Elf Sigel, even Sigel White Elf being 3 or 4 lvl more. And it has to do with the player being good or bad but the racial imbalance in class.
That is, they want to balance the classes, without moving the races, I find it a gross error of NCsoft. For races suffer and players who like certain breeds, but no longer plays with them, because every player does not want a weak class and a weak race, they want to have as much chance of defeating, sometimes accept losing, but losing to same class just for that race which he likes to wake up and was hampered by the producer of the game simply distributed the evil status, and at the same time, did not foresee that certain skills created, used as a parameter before diversification would not work in the current game situation. And the example I made it clear. No use the White Elf Sigel have the highest defense shield, today, at this juncture of the game, Sigel defeat using current skills and not damage normal, then the White Elf Sigel is in weak before others Sigel Knight Human Dark Elf and, in short, your success rate defending with shield is useless in a pvp 1vs1 against another or even Sigel another warrior from another class.
Well, I used Sigel Knight as an example to show how certain races were weakened perantes other, even taking the same class. And Lineage II can not be compared just a game Mass PVP, since there is a clan war, Siege of Fortress, Castle, Duel, Duel Mass, or just look like Mass PVP, oh yes this whole class rather balanced, but sometimes, a player must do something alone, and comes an enemy that is at war with the clan, need to know to meet the enemy, and char must have and provide these capadade, to offer this capability, oh yes, the player who has be good, but not what happens, white elves, and dwarves became Kamaels classes thrown aside by producer and it seems that not even realize it.
My friend, this topic refers to race for class balance. That is, what more do after turned goddess of destruction is that some races were set aside for that certain races were superior in certain classes, due to the fact that the status along with stronger skills speak louder. So Human, Orc and Dark Elf races are being created over where their status make a difference in PVP or PVP mass.
As I mentioned, it was the fault of the way NCsoft distributed the status points of each race, and how she developed the bonus that each assigns this status, as I mentioned, formerly DEX bonuses that could shield defense rate, but today the status of this bonus is that the CON for example, I always base myself in Sigel, why game Sigel Knight derivative of Eva's Templar.
That is, what I'm saying, that the lack of balance in this race too, and not only in classes. Precisely why the skills are stronger with high power in each skill for each class, which favors certain races. So you see more dagger dark elf, dark elf Feoh more, more wynn summoner dark elf, as are classes that depend on high STR, since skills have high power and high INT because the skills in the case of mages have magic power greater. In the case of human Sigel Knight Sigel became the best and the worst Sigel White Elf, Dark Elf and the best Sigel, because in this case, the union's STR slightly smaller Human + CON larger, eventually making him the best of all , and Dark Elf stands on top of the White Elf Sigel, precisely because it has high STR, CON even though smaller, it does not affect them at all, since it will compensate for the damage to be high, not to mention the skill passive armor has higher chance to reset reuse based on STR, where Sigel Elf White has the worst STR.
Continuing me based on a Sigel.
Formerly in the third grade, there was rather the balance, since once the tanker only had only 2 skills for damage, then a pvp 1vs1 two tankers, even having the time to CON, an Eva's Templar had chance to defeat a Paladin or a Dark Avenger, because its defense shield to be bigger, had just helping to balance the classes of tankers, since the defense shield was based on DEX before, Shilen Templar would have the second best defense shield and having the worst CON, was also hit the front, ie, at this time the tankers depended style player, who wins best fight, but turned goddess of destruction, the status changed to NCsoft erred ugly in bonuses and other things. So I say, what good is a White Elf Sigel continue to have the largest defense shield rate, if today Sigels wins in PVP skills and not more damage in normal?
And the funniest thing of all, is that even having a CON equal to a human, the White Elf Sigel has lower power and smaller HP defense, I think it too strange. And a Human Sigel using a set TW apocalypse cutter and a sword lvl 89 easily one defeat Sigel White Elf lvl 90 more. You know why, because in the lvl 89 human Sigel due to having high STR, CON despite being the same in both races, strangely Human Sigel has more Defense Power, in short, a Human Sigel with the same set armor, weapon, level lured elements in the armature, and Sigel Elf White also having the same type of equipment, Sigel Human wins a white Elf Sigel, even Sigel White Elf being 3 or 4 lvl more. And it has to do with the player being good or bad but the racial imbalance in class.
That is, they want to balance the classes, without moving the races, I find it a gross error of NCsoft. For races suffer and players who like certain breeds, but no longer plays with them, because every player does not want a weak class and a weak race, they want to have as much chance of defeating, sometimes accept losing, but losing to same class just for that race which he likes to wake up and was hampered by the producer of the game simply distributed the evil status, and at the same time, did not foresee that certain skills created, used as a parameter before diversification would not work in the current game situation. And the example I made it clear. No use the White Elf Sigel have the highest defense shield, today, at this juncture of the game, Sigel defeat using current skills and not damage normal, then the White Elf Sigel is in weak before others Sigel Knight Human Dark Elf and, in short, your success rate defending with shield is useless in a pvp 1vs1 against another or even Sigel another warrior from another class.
Well, I used Sigel Knight as an example to show how certain races were weakened perantes other, even taking the same class. And Lineage II can not be compared just a game Mass PVP, since there is a clan war, Siege of Fortress, Castle, Duel, Duel Mass, or just look like Mass PVP, oh yes this whole class rather balanced, but sometimes, a player must do something alone, and comes an enemy that is at war with the clan, need to know to meet the enemy, and char must have and provide these capadade, to offer this capability, oh yes, the player who has be good, but not what happens, white elves, and dwarves became Kamaels classes thrown aside by producer and it seems that not even realize it.
Just deal with it. L2 has never been balanced since the beginning, and it will never be. As I said, just play with the best race/class + the best boxed buffer and forget about the useless ones, or go to another game/wait for a new game. I'm waiting for Lineage Eternal(as a L1 fan), I hope Eternal developers are a better team and ACTUALLY CARE about balancing.
shield def rate is now CON based, but wlfs tanks have the same con as the humans...
and str don't make a big difference since the most part of the damage now come froms skills and ´p.attack don't make a really big diference on the damage of skills...
i'm agree if you fight 1 vs 1 elf vs human tank human have some advantage... but is not so big...
the only kind of fight where i think this import is on a olympiad fight... where always the more lv, better equiped, and botters will have advantage..
Good Evening (I'm using a website translator, my English is bad)
I was watching that NCsoft wants to make changes in the 4th Job. The problem was how NCsoft has distributed the new status, and the status of these bonds. Example, once the bonus rate was defense shield bonus DEX and became the CON and it just further improving the Human Sigel and Sigel leaving the White Elf and Dark Elf Sigel as the worst, and the Dark Elf Sigel as the third best and the worst Elf White.
Why do I say that. Why just today Sigel gained many skills, so that eventually, a tanker kills today with more skill and not with normal damage, as happened before there was a third job. That is, if we observe, who is out injured Elf White Knight Sigel, because although it has more of all DEX Sigel, and have more defense shield, ie can defend most attacks with a shield, it does not work with skills, ie before this defense shield was a high rate advantage, why the tanker hit with more normal damage because it only had only 2 damage skills and they lingered in charge, so that ended the tanker was balanced with white elf tankers human and dark elf, and with it, even if they possessed menas STR, the white elf tanker ended up doing well and was balanced. But with the changing status and bonus points STR elf white was still much lower than before, and as today is hit with more skills, more skills you use, it became inferior to others, and the Human Sigel Featured Dark Elf and second, because although he has a high STR, he has less CON. That is, we are getting is not only desolate and create skills or abilities bring third-JOB.
If we analyze as a whole, change of status and their bonuses, who was out injured the White Elf, Dwarves and Kamael, and dwarves still have some advantage by getting manufactured items and get another class spoiar items, which will be improved in next update. That is, if we look, we see that it is full of Orc, Human and Dark Elf, why are the classes that derão better with the 4th Job and the Status redone with the bonus of Status redone, and which status is: CON, STR, INT, WIT, MEN and DEX. And as the skills are very strong in power, who went missing were the White Elves, Dwarves and Kamael.
But I've seen that will have improved in all classes, the problem that NCsoft will create or bring skills similar to the 3rd Job well and try to improve diversification, while the quality of each class. The biggest problem is just that, the Dark Elf Feoh did more for having a huge INT, a balanced MEN and skills with the highest power. And the second is the best Feoh Human, Elf Feoh leaving the White Kamael and as in last choice, so rarely seen Feoh Elf and White Kamael and this is explicable, as Iss Enchanter, most everything there Orc, Dark Elf and some White Elf and a rare Kamaeis Iss.
I hope that even better, because the best NCsoft should have tested the new status, where they would exercise some influence, and check whether or not this would undermine any race, or give advantage to others. What was what happened, skills with high power, gave advantage to classes with high STR, in the case of warriors, tankers, spearmen, dagger, and high INT, in the case of mages and it highlighted the human, dark elf and orc leaving aside the other races. In the case of Sigel, my shield defense rate is only interesting to a group quest, where many have moobs, but if a White Elf Sigel is pvp Sigel with a human or dark elf, if you are on the same level lvl, equipment, weapons and enchanted items, the Elf Sigel White loses badly because its STR is low, and the other has high STR, and how using this skill only for harm, not defend and shield skills, elves whites left at a disadvantage.
In the same case the magi, what is influencing today as the best dark elf and human Feoh as the second best Feoh, is precisely the high INT CON ally to the human high which makes the second best, and so the others are in disadvantage. I really hope that NCsoft improve breeds, races and balances not only be concerned with the classes. Well just take a look at the whole game and only see the races that took place with power comes with high skills and status to make a difference because the power of skills. Ie STR + high power of skills makes humans, elves and orcs superiors. INT + power of high skills, becomes Humans, Dark Elf the best ... Think about it.
Erm... one of ur arguments was that light elfs have no con. Check in website... now they have the same con than humans.
L2 never has been and never will be balanced; summoner was recently stupid op, now nerfed to something reasonable, and some summoners I know very mad and/or emoquit over it, while others perfectly fine with it. Meanwhile the SK who has no fun with his current tank... not only that class but almost all others got dumbed down into weak and boring ghosts of their former selves (but btw tank gets much stronger at higher levels, not that it will make you feel better now when high level is so far away). I loved every single thing about my Doombringer a lot, but I have never had ANY interest to play the Tyr class. (I think the only class that gained a lot from awakening is sws, bd, and prophet, which is still stupid difficult to level pre-awaken...)
Anyway the current state of things is probably more close to a balanced game than L2 has ever been before; at least after awakening pvp can last more than 10seconds, esp. with healers wearing heavy so they don't die instantly... and then you will find the DDs who will complain they can't kill the healers etc. Well better that than far too brief pvp where 1 party almost insta-dead, that was much less fun than now. Much more imbalance comes now from level differences than class differences.
But level difference damage is justified, some say, because of the time it takes to get to the level, you deserve to hit so much harder at higher level. Well, that would be valid and fair if everyone leveled legit but... very many do not. Is very easy to every day see some lvl 99 that you have never seen before. And the botters don't care at all about class balance, they will just bot up whatever is overpowered atm and play that. Anyway, old story is old, same thing forever now, it's whatever. Legit or not, play your way and enjoy your day, deal or quit. Inequality is here to stay.