we have been doing extensive testing on the war system since the first day and i am wondering if a GM can chime in and tell me this is working as intended.
aside from all the clan A..clan B hooha on how to start a war the prescribed way. you can get a war kicked off with a spy in your clan or even a disgruntled clannie and rumor has it some pvp clans are offering money to people to betray there clans for the 5 kills.
that aside is part of the game, good clan management can keep that to a minimum. but then there is the part of trying to withdraw a 2 way war (legit or not) your sacked with a 5k CRP loss that is awarded to nobody!....thats right the CRP vanishes and isnt given to the "victorius" clan.
on top of that little bit of strategic brilliance is that the war just reverts back to declaration for 7 days again and the whole process can repeat over and over and over.
oh i know some "game is about pvp, brah" basement jockey is gonna flame the thread but i just want to hear this from a GM. "working as intended" will kill alot of clans and perhaps the very activity the Big clans are asking for.
your sacked with a 5k CRP loss that is awarded to nobody!....thats right the CRP vanishes and isnt given to the "victorius" clan.
This is done in order to prevent stronger clans from farming CRP on smaller clans. War is meant to be fought over political reasons, with CRP earned by every kill beeing just a little bonus. BTW giving up war may be not so good strategy, as with loosing 1 CRP every one hour, it would take you 7 months to loose 5k CRP. And when you give up, you can be warred again.
the CRP is not the issue with War. War is a battle of attrition if the level 99 clan does not allow the other clan to xp at all eventually they drop clan because they want to xp and enjoy the game. The CRP and the death is just a by product of that.
New war system + new PK system = most carebear "PVP" game ever. This game used to be fun, there used to be risk involved. Now it's "Hey, let the guy go red then we can break his itams!!! LULZ that'll be hilarious!!"
Something very frustrating about this war occured to me. We had a war going on from several days with clan A - we kill, they kill - two sided.
I was at freya instance with random CC and there were 2 guys from war at my pt and other pt in the CC. After the instance was over and we got ported outside, i quickly engaged the one in my pt and killed him, he didnt have the time to react. And... surprise! Karma, i went red, bsoed in time, before others kill me (i had 4 pk's at that time and would have got an item destroyed). Immediately checked the war list and it was there, with the points, with the active war status, everything(no, i didnt kill the wrong guy, from the wrong clan or whatever :) ).
Dunno if its some kind of glitch or bug, just feel right to say it, if anyone else has got the same problem.
Something very frustrating about this war occured to me. We had a war going on from several days with clan A - we kill, they kill - two sided.
I was at freya instance with random CC and there were 2 guys from war at my pt and other pt in the CC. After the instance was over and we got ported outside, i quickly engaged the one in my pt and killed him, he didnt have the time to react. And... surprise! Karma, i went red, bsoed in time, before others kill me (i had 4 pk's at that time and would have got an item destroyed). Immediately checked the war list and it was there, with the points, with the active war status, everything(no, i didnt kill the wrong guy, from the wrong clan or whatever :) ).
Dunno if its some kind of glitch or bug, just feel right to say it, if anyone else has got the same problem.
This is simple to answer. No matter if you are in war or not, once you kill PARTY member, you PK him with karma. It is like this at least since GoD (not sure if before was the same). In future if you want to do this, first leave party, than kill your enemy.