Change this terrible PK system.

General Discussion Started Last reply 29 posts
It's absolutely ridiculous having a PK system like this with the amount of bots that there are in the game. There are bots in every single hunting zone day after day, but this is no secret.

The PK system puts normal players at huge risk. In-case people don't know here is the system:

- You're allowed 4 safe PKs, then you have to work off your red/negative reputation... If you die up to 5 of your items will be deleted.

- If you have too many PKs your stats are penalized by a debuff. Max level being level 7 ... which is 95% reduced M.Def/P.Def.

- The repent your sins quest is now a DAILY only quest and allows for removal of random 1-3 pks.

I don't see how anyone can honestly say this is a good PK system? Sure it stops perma reds, but I think the occasional chance of dying to that mean red guy is better than this current system.
Poof antharas,valakas, istina, +++ bow, ++ armors.

Its beyond stupidity. Game functioned just fine as it was for years.. lol.. millions of players played.. why change what worked? put it back to the old sineater way pre god.. game was good then.
Lineage IS PvP, I played Lineage 1 for 10 years this series defines PvP in the MMO market. To penalize us for what this game has stood for to me over the last 10 years is just...disheartening.
I think it should just go back to the old 5+ pk and you can drop your gear (bound stuff explodes and the cry drop, etc), but get rid of the stat drop. Old sin eater back and call it a day. That was the best system imo.
Keep the PK system as it is. Sell zombie tranformation seal books for players who want to hunt bots. fun times being a zombie. :D

Yes, I don't do the PK thing so change or don't change, there is no try.
Keep the PK system as it is. Sell zombie tranformation seal books for players who want to hunt bots. fun times being a zombie. :D

Bots will auto cleanse the debuff, I know because a few of the groups did when I tried it on them couple days after the event had been going. :P
You forgot the PK reductions scrolls... you can remove as many PKs as you can afford.
Who wants to buy those scrolls lol, change the game back to the way it used to be. It was better.
Who wants to buy those scrolls lol, change the game back to the way it used to be. It was better.
That's up to NCSoft Korea since they develop and control the game, staff here don't have those priviliages.
have quest Black judge is back ^^

no need more cry
have quest Black judge is back ^^

no need more cry

Why speak in not understand good?

--

Understand that 1, or 3 pks per day is worthless when you may end up having to PK a full party of 7... once or more.
I have an ex-PKer (Lost reputation after the update) with 2195 PKs.
I used to use her to PK every bot I found like an Iss keeping a whole room in IT when my doombringer had no spot.
Right now, I want to PK 2 bots in swampland but I can't because my PK char will have a greater defense reduction.
PKers were doing YOUR job by preventing bots from botting. Since you don't let PKers do it, DO IT YOURSELF.

In exactly 72 hours from now, I demand a game master to be on bartz server banning all those bots outside of goddard, in swampland, in imperial tomb and all other places like harnak 3 or monastery.
It's absolutely ridiculous having a PK system like this with the amount of bots that there are in the game. There are bots in every single hunting zone day after day, but this is no secret.

The PK system puts normal players at huge risk. In-case people don't know here is the system:

- You're allowed 4 safe PKs, then you have to work off your red/negative reputation... If you die up to 5 of your items will be deleted.

What about equipment gained at 86 through changing mentee cert for diplomas and then on armors/weapons? They will get deleted too?
I have an ex-PKer (Lost reputation after the update) with 2195 PKs.
I used to use her to PK every bot I found like an Iss keeping a whole room in IT when my doombringer had no spot.
Right now, I want to PK 2 bots in swampland but I can't because my PK char will have a greater defense reduction.
PKers were doing YOUR job by preventing bots from botting. Since you don't let PKers do it, DO IT YOURSELF.

In exactly 72 hours from now, I demand a game master to be on bartz server banning all those bots outside of goddard, in swampland, in imperial tomb and all other places like harnak 3 or monastery.

Good luck in getting the GM to comply to your 72 hr demand. We all wish there is a GM on constant patrol. The system is not physically preventing you from PKing those bots in the Swampland. I've gone PKing before under various different version rules but it is always the same now. You are red, the person you PK'd doesn't even care about it because there is hardly any lose of exp, the bots usually just pick themselves up eventually and go back to farming adena/exp, and you are still red. So, I just don't PK anymore because it's pointless. If someone PK's me, I go back to exping in the same spot. Rinse and repeat. But all in all, there is nothing physically preventing you from PKing people, just your fear of losing gear and your loss of superiority. And by you, I mean anyone who PK's. Not you personally.
I think it should just go back to the old 5+ pk and you can drop your gear (bound stuff explodes and the cry drop, etc), but get rid of the stat drop. Old sin eater back and call it a day. That was the best system imo.

I agree completely and I am a self-proclaimed care bear, always have been. But at least with the old system, you felt more allowed to defend your hunting grounds and what not. I'd far rather be PK'd periodically than deal with the general d-baggery of the community since there is now no fear of consequences in most people. Constant KS'ing is far worse than a few PK's here and there, even worse than the perma-reds camping in some places. Return some power to the players. We should not feel punished for defending ourselves and our allies.

The community in this game continues to prove time and time again what happens when the entitlement and anonymity crowds get what they want. The general rudeness of people has caused many others to quit. It's a shame that such an amazing game has become what it has where the community is barely anything more than raging baboons. The old PK system kept the community, more or less, in check. There used to be consequences for people's actions because of the old system, now there's nothing.

A friend said, "When there is little threat of retaliation, people rarely check themselves. When, mostly, the worst you have to worry about is someone telling you off, why would you bother taking into consideration the fact that there are other people around, when you can just be a d-bag to everyone and not be in trouble for it?"

Actually, the general trolling on these boards fits right in this post. It's a reflection of what the game is becoming.
The PK system I guess isn't bad just changed its role. At least won't PK around some high level idiots with their alt chars the new players who would try to leveling.

Look, you can clean your PK points easy and can stay under 5 PK point easy.

PK now play role to help the clan war system.
I have an ex-PKer (Lost reputation after the update) with 2195 PKs.
I used to use her to PK every bot I found like an Iss keeping a whole room in IT when my doombringer had no spot.
Right now, I want to PK 2 bots in swampland but I can't because my PK char will have a greater defense reduction.
PKers were doing YOUR job by preventing bots from botting. Since you don't let PKers do it, DO IT YOURSELF.

In exactly 72 hours from now, I demand a game master to be on bartz server banning all those bots outside of goddard, in swampland, in imperial tomb and all other places like harnak 3 or monastery.


You "DEMAND"...hahahaha like thats gonna work...Do you really think Demanding anything is going to get you anywhere...think again...actually quite the opposite...you will be 100% ignored...plain and simple if ya dont like the way things are.....go play Hello Kitty...prolly suit you much better
Just my 2cent thought on the old and current PK system.

To me the current PK system is fine and should be this way with the reduce pdef/mdef. If you are killing the afk player they won't attack you even if you are naked(no armor) u can still PK them. When the victim fight back it consider PVP. This way work out well when a high lvl PKer come and 1 shot lower player. Now the lower level player can 1-3 shot them back. You can PK all you want when no one is fighting back.

If these AFK train bring protector then it PVP fight- log your main and fight just like everyone else. - So what the problem? Back then perma red was really fame tittle- even high lvl pker had to wear cheap low grade gear since they would drop the gear often. They have extremely low pdef and mdef and are meant to hit and run. town guard NPC and Field area Guard NPC would attack any red pker player. If you go red while xp in the field an NPC pixy /fairy mob would suddenly agros and hit you like a like a truck. Red Pker life was an outcast, life on the edge it use to mean something an accomplishment. Not everyone can handle it, you need strong support/friend and delication to be a Red PKER.

Now all it mean is easy way (carebear) to PK afk player. Player are so use to seeing someone PK and turn red and then just ignor the red pker. In the old time an lvl 85 would delevel down to 40 easy if they die many time. With gear hard to get back then Red Pker are treated like raid boss since they pop like a pinata with gear and adena.
That system is crap and even if GMs start ban bots it will be crap(i think there is also GMs bots that makes rmt, so its never happens)

bring back old pK system!
I think it should just go back to the old 5+ pk and you can drop your gear (bound stuff explodes and the cry drop, etc), but get rid of the stat drop. Old sin eater back and call it a day. That was the best system imo.

I wholeheartedly agree with this statement.
http://www.l2guru.com/forum/image.php?u=80616&type=sigpic&dateline=1352027841
:D

Yeah, heartbreaking... no pun intended! A loss of that magnitude would make most leave game. The system wasn't broke, those that cry about the way it was left the game long ago. Those of us who have been around for the ******ation of the PK system agree the best system is not this ridiculous version.
haha, this pk system is so carebear its hallarious.. its been getting worse and worse for years.. frankly, even the system u just had was better then what is current.. u cant even defend yourself, are you nuts? Why not just make it so when you go red accidently you just poof your stuff right there, maybe that will deter the people more! lol.. think rationally for a moment.

1) How does one stop a bot. He Cant and you guys certainly dont do anything about any of that - have not in 6 months, we the players know this. You dont care, you dnot want to hire people to solve your problems, refuse to. Worse then Zynga games currently, money thats all u care about. Are you TRYING to make it so players cannot fight back? Comon, really, look at what your doing, and think for a moment. Your breaking the only method that the players have to fix your LAZYINESS. One could spend 15 minutes in MOS for example and handle the entire inflation problem of every server currently. Do you WANT there to be 5x inflation? Like really! 1b is pocket change these days!.. these farmers (2 - 3 bot lords on every server are taking ALL of the money).

2) How does one fight for an epic boss these days. He cant. He has to get looting rights, and thats the only way. (baium/AQ).

3) How does one remove bots from his hunting spot? He cant, he finds a new hunting spot? Ohh, bots everywhere? ok no hunting quit game, legit players that actually care about the game, are going to quit because they cant find a reasonable spot to level because every spot is owned by bots.

4) How does one protect there leveling spot from bots? Ohh, u know, i been here for 4 hours, killing mob after mob (BY HAND - ill wager less then 30% of the peoples these days are actually live ). ... and this bot moves in? Ok, I cant do anything.. at all.

Ok, so heres the only argument that I can see you have: Well, u have 4 pk before you start dropping things. OK heres your response. SinEater limited per day, and i have news for you. Bots dont stop coming back. Ever. Period.

lol.

Please ncsoft, look around, fix the bots, ohh wait, def ears, never mind i just wasted my bloody time.
4) How does one protect there leveling spot from bots? Ohh, u know, i been here for 4 hours, killing mob after mob (BY HAND - ill wager less then 30% of the peoples these days are actually live ). ... and this bot moves in? Ok, I cant do anything.. at all.


At sel mahum the bots had their own perma pk with no dropeable immo rdy to pwn other bots and "real" players, it happened to me with my iss and none of the sel mahum spots was free from this gangsters. Now they dont even dare to log their bodyguards and everyone including "real" players can farm there (well t quest was nerfed anyway).

Blame it on pks who just logged and killed everysingle char in their sight without asking or stoping for a sec to check the toon behavior. "senseless pk" as patch note says.

oh well the old school system was better... pk at ur own risk and drop stuff if u get killed.
The PK system was supposed to be harsh one. It was supposed to keep unwanted PvP in check. Like everything in life and in game, everything has a loophole. People just took the system and ran with it. First, they just did a hit and run tactic with alt toons with gear worth dropping. After awhile it was accepted as an enforcer/bullying tactic because if you see a tagged red toon, you pretty much left it alone because that clan will war you or it was a bot killer. Then, they changed it with GoD, to protect the lower level toons from the GoD skills. People moaned about how hard it was to work off the negative rep but eventually it was accepted. Now, they changed it again to make sure the new prospect of players (new to L2 anyways) don't get turned off by the "senseless" PKing. You have to remember, NCSoft wants to make money while trying to keep the peace between old and new players.

Now this is why we can't have nice things, kids. Besides, if you really want to constantly PK people, just level up a nuker in a day and PK your hearts content. When it gets to Level whatever penalty, delete the toon and make another. I leveled a SH to S grade in one day. Energy drinks and no life are nice to have.
-Mdef/Pdef & item loss thresholds are too low. Needs to be somewhere in the double digits.


Current policy protects players from Perma-PKs, but also protects bots and griefers.

Going red before was already expensive, now it's just plain dumb.
Like I have said in the past... just remove the PK feature. Why even have PKs if you are going to over manage the system? What is the purpose of all these care bear restrictions... please just tell us why?!?!
tho new system have it positive and negative side

so some bots got free for active players and little botters those who dont log 15 toons per spot

but defending urself as pk is redicules
sin eater quest is back yey , but its daily , and only 1-3 pks i havent done it yet but i hear it needs 200 gem B witch is kinda expensive for a daily quest
and what about ppl who have 200+ pk on their main from pre-god/this ninja change it would take them a month to clean

item destroction is ***** i rater have a reason to hunt pks down
and a chance of them losing something valuable is not a good one
make them drop items agen , augmented/bound- augments should be removed and bound items stay bound but to the one that kills the red toon or who picks
and those who kill their toons in forts/castles/some forgoten spot whit clans/friends so they dont lose their stuff , thats what clan/fr job is

about -95% p/m def , this is just crap ,imo it should be changed to pvp damage . so if u pk some by acident u dont die from 6x mobs whit 9x toon
and 95% is just... should be 30-50% max
This wasn't a ninja change. The patch notes stated that there will be a change in the system and what the changes were. As for those who had more than 200 PKs before GoD, they probably washed them off with the Sin Eater quest before GoD because they read the patch notes. Only those who have outrageous PKs pre-GoD were the ones who migrated from the private servers to level PK toons to 40 and PK new toons. I remember those PK toons, I made regular trips to TI with my 86 GS to one shot them. Besides, you don't see Dracho complaining and he has over 2k PKs.