Combat system

General Discussion Started Last reply 8 posts
I was thinking, this game in my opinion has a good system in general (quests, sieges, pvp/pk, etc.) but the only thing i dont tolerate is the combat system. Im not a new player and not an old one (i had been playing thing game since 2010) but if the combat system changes to a better one, farming and pvping will be much more enteretaining than just targeting and presing f1, f2, f3, etc.
I was thinking of a new combat system diferent than others. You will still move with the mouse and auto atacking, but if the enemy moves he will evade the atack, making moving a constantly activity. In addition to this, depending of the class you are you can have a diferrent auto atack (Example: a Stormscreamer can throw wind balls that have 10% of chance to slow enemy for 3 secs, or a berseker can have his sword with darkness and deal 5% more damage to an enemy that dont have darkness as his main element). Moreover, skills and area atacks can be thorwn by activating the skill but the cursor will transform into another form (like a target) and you will have to click on the enemy to throw it.
Well i think that things like that will make l2 a more funny game to play. This are just example to demonstrate how a good combat system (in my opinion) could be. :D

PD: Sorry for my bad english.
Someone has played either WoW or GW2...
Someone has played either WoW or GW2...

I'm still waiting for a game with the gameplay of GW2/Blade & Soul + the pvp/pk system of L2 on its golden days.
I was thinking, this game in my opinion has a good system in general (quests, sieges, pvp/pk, etc.) but the only thing i dont tolerate is the combat system. Im not a new player and not an old one (i had been playing thing game since 2010) but if the combat system changes to a better one, farming and pvping will be much more enteretaining than just targeting and presing f1, f2, f3, etc.
I was thinking of a new combat system diferent than others. You will still move with the mouse and auto atacking, but if the enemy moves he will evade the atack, making moving a constantly activity. In addition to this, depending of the class you are you can have a diferrent auto atack (Example: a Stormscreamer can throw wind balls that have 10% of chance to slow enemy for 3 secs, or a berseker can have his sword with darkness and deal 5% more damage to an enemy that dont have darkness as his main element). Moreover, skills and area atacks can be thorwn by activating the skill but the cursor will transform into another form (like a target) and you will have to click on the enemy to throw it.
Well i think that things like that will make l2 a more funny game to play. This are just example to demonstrate how a good combat system (in my opinion) could be. :D

PD: Sorry for my bad english.

Do not log into the forums please.
You don't tolerate the combat system? Then how do you play it?

L2 is massively played because of the combat system. I think we had enough new game mechanics introduced.
I'm still waiting for a game with the gameplay of GW2/Blade & Soul + the pvp/pk system of L2 on its golden days.

That is what im talking about
That is what im talking about

L2 is very old, so, there is not much what to do to evolve its mechanics, gameplay, physics anymore, developers have taken its engine to its limits. The only thing we can do now is to wait for a new game (maybe a future Lineage 3) made with a modern engine(CryEngine 3 or Unreal 4 maybe) that finally brings both modern combat system(advanced physics, etc, making the pvp-pve more enjoyable-richer-more immersive) and the old good pvp/pk/clan war system and persistent world with that freedom feeling that L2 had until Interlude.

Up to now, I'm looking for Lineage Eternal, as a big fan of Lineage 1, I want to play a Lineage 1 with modern graphics and a much more immersive gameplay.
L2 is very old, so, there is not much what to do to evolve its mechanics, gameplay, physics anymore, developers have taken its engine to its limits. The only thing we can do now is to wait for a new game (maybe a future Lineage 3) made with a modern engine(CryEngine 3 or Unreal 4 maybe) that finally brings both modern combat system(advanced physics, etc, making the pvp-pve more enjoyable-richer-more immersive) and the old good pvp/pk/clan war system and persistent world with that freedom feeling that L2 had until Interlude.

Up to now, I'm looking for Lineage Eternal, as a big fan of Lineage 1, I want to play a Lineage 1 with modern graphics and a much more immersive gameplay.

Current technology is make it available, that change the graphic engine in the Lineage 2 too.
But with the current technologies it request a lot of them. As Lineage 2 use unreal 2.5 engine will be easier to change to unreal 3 or 4 engine any time in the future.
But any time can release a new technology what with you can boost the speed of this full world graphic remakes.
So maybe in 1-2 years later the developer will tell to us in official form that they will make it or already made it.