All game servers, and the NCSOFT.com account management and account creation functions will be down for maintenance on Wednesday, November 28, 2012, at 5am PST / 7am CST / 8am EST / 1pm UTC/GMT (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Lineage+II+Weekly+Mainteannce&iso=20121128T05&p1=234). Estimated downtime is approximately 4 hours for the game servers and 3 hours for the NCSOFT.com account management and creation functions.
GameGuard should no longer present issues with Windows 8 nor when trying to run multiple game clients.
Remaining Zombie Attack! event transformations have been removed from all characters.
Fixed the issue in which you could not use Soulshots or Blessed Spiritshots after transforming into Jermann in the final portion of the Ancient Kartia’s Labyrinth instance.
The wisp quest NPC should now appear as intended in the Shadow of Terror: Blackish Red Fog quest.
The cooldown for skills will now display when using skills directly from the Skill window.
Fixed the issue in which certain items’ tooltips would display incorrectly when enchanted to +8 or above.
Fixed an issue of incorrect dialogue displaying when hitting the Cute Milk Cow quest NPC in the Clan Request instance for the Black Anvil Guild.
Fixed the issue in which you could not use a macro for a skill when there are two skills of the same name.
Fixed the issue in which Vitality-related buffs would be deleted upon entering the Ceremony of Chaos arena.
Fixed the issue in which a Clan Request summoning item could summon characters in a to summon in a non-summonable zone.
Fixed the issue in which a Wynn Summoner's servitor would sometimes remain in an instanced zone after its master left.
Fixed the issue in which the Olympiad games would not run properly sometimes if a Clan Pet is dismissed right before teleporting into the arena.
GameGuard should no longer present issues with Windows 8 nor when trying to run multiple game clients.
Finally, thank you. (Nothing to add):)
Remaining Zombie Attack! event transformations have been removed from all characters.
Finally, thank you². (Finally, no need for me to keep changing subclass / dualclass to cure the effect of Zoombie).:cool:
Fixed the issue in which a Wynn Summoner's servitor would sometimes remain in an instanced zone after its master left.
As far as I know, I did not have this problem, but what is happening is that pets sometimes disappear, like, you enter a istance and you can't summon/unsummon, because they are, although they are hidden (like ghosts ).
I know there is already a hotfix for this on the third echo update, but my question is: this holiday season will be implemented the other's echo updates? gradually? in fact the bug fixes that were mentioned in the topic has something to do with the echo's updates?
Summons fix: cool. I'll finally be able to stop restarting when my Lumi gets stuck between dimensions (although I rarely summon her, but it's always a bother when the phenomenon happens). And I'll extend my thanks in the name of all Healers and Summoners bothered by this bug.
What's the deal with cooldown on skills? Do you mean we can finally see the whole cooldown timer instead of only the last 20 seconds?
All game servers, and the NCSOFT.com account management and account creation functions will be down for maintenance on Wednesday, November 28, 2012, at 5am PST / 7am CST / 8am EST / 1pm UTC/GMT (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Lineage+II+Weekly+Mainteannce&iso=20121128T05&p1=234). Estimated downtime is approximately 4 hours for the game servers and 3 hours for the NCSOFT.com account management and creation functions.
GameGuard should no longer present issues with Windows 8 nor when trying to run multiple game clients.
Remaining Zombie Attack! event transformations have been removed from all characters.
Fixed the issue in which you could not use Soulshots or Blessed Spiritshots after transforming into Jermann in the final portion of the Ancient Kartias Labyrinth instance.
The wisp quest NPC should now appear as intended in the Shadow of Terror: Blackish Red Fog quest.
The cooldown for skills will now display when using skills directly from the Skill window.
Fixed the issue in which certain items tooltips would display incorrectly when enchanted to +8 or above.
Fixed an issue of incorrect dialogue displaying when hitting the Cute Milk Cow quest NPC in the Clan Request instance for the Black Anvil Guild.
Fixed the issue in which you could not use a macro for a skill when there are two skills of the same name.
Fixed the issue in which Vitality-related buffs would be deleted upon entering the Ceremony of Chaos arena.
Fixed the issue in which a Clan Request summoning item could summon characters in a to summon in a non-summonable zone.
Fixed the issue in which a Wynn Summoner's servitor would sometimes remain in an instanced zone after its master left.
Fixed the issue in which the Olympiad games would not run properly sometimes if a Clan Pet is dismissed right before teleporting into the arena.
All game servers, and the NCSOFT.com account management and account creation functions will be down for maintenance on Wednesday, November 28, 2012, at 5am PST / 7am CST / 8am EST / 1pm UTC/GMT (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Lineage+II+Weekly+Mainteannce&iso=20121128T05&p1=234). Estimated downtime is approximately 4 hours for the game servers and 3 hours for the NCSOFT.com account management and creation functions.
I know there is already a hotfix for this on the third echo update, but my question is: this holiday season will be implemented the other's echo updates? gradually? in fact the bug fixes that were mentioned in the topic has something to do with the echo's updates?
I believe we have the rest of the patches coming in a bulk update later on (probably early 2013) but it's possible we may receive additional fixes (but not changes per se) in maintenances before then.
Win8 not fix. If not disabled the Program Compatibility Assistant Service (http://www.blackviper.com/windows-services/program-compatibility-assistant-service/) again GG error 1013(Hacking Tools) and 620.
Update didn't fix GG error issue completely, but it's much better than it was before
To anyone still having GameGuard issues, please be sure to contact support or update your existing ticket with them about this topic.
did everybody get their black friday nc promo items? :confused:
Remember to check in the private warehouse of the character that you spent the qualifying NCoin amounts on. If you can't see them there and your warehouse is full, try moving out some items to see if they were in overflow. If you still can't find them, contact support and they can help you.
HP bars from mobs have been there for weeks. HP bars from enemies were removed intentionally.
which was a real bad move on NC's side as now even folks like me who have been against using certain easily accessible pvp progs are considering it's pro/cons as the fee of using such is minor compared to the cost of the almost mandatory spending of coins in this P2W game..
it's not much people are asking for, it's not like we want skill interrupt macro's or all the other functions those progs give, just visibility of the HP bars.
GameGuard should no longer present issues with Windows 8 nor when trying to run multiple game clients.
Fixed the issue in which the Olympiad games would not run properly sometimes if ................
About GG, i am again amazed from this game's community. They don't want multiply accounts from a single PC, and when the GG did that by accident, they were cry again!!
About Olympiad i have noticed that when you finish a match, and before teleport out, if you use /olympiadstat you get informations about your opponet and not your's toon.
you most likely had still your opponent on target and that's how it works.. you see whatever your target has on points etc. so if you want to see your own stats un target/target yourself..
you most likely had still your opponent on target and that's how it works.. you see whatever your target has on points etc. so if you want to see your own stats un target/target yourself..
Good/Bad bugs everywhere xD.
which was a real bad move on NC's side as now even folks like me who have been against using certain easily accessible pvp progs are considering it's pro/cons as the fee of using such is minor compared to the cost of the almost mandatory spending of coins in this P2W game..
it's not much people are asking for, it's not like we want skill interrupt macro's or all the other functions those progs give, just visibility of the HP bars.
Well, if it wasn't for ilegal progs, i would like the HP bars to not be seen as usual.
The /olympiadstat comand to see others points has been around for long time.
If seeing enemies hp bars is not something the devs think we should be able to do, then we shouldn't be able to see their debuffs just like it was pre-GoD. I'm unsure why if this was an intentional change (I am thinking it is intentional) then I wonder why it was not in the patch notes. I would love to have the feature back, but I would also love to see summon's HP in the party window.
Juji, unless the problem with towns being randomly considered as red-circled non-peace zones is solved in this Wednesday's maintenance you might want to keep the free teleport setting for another week. Not being able to receive attached items from an in-game mail is a major nuisance. Teleporting to another town is an easier workaround than restarting the client, which takes several minutes and on Naia we can't even log-in during peak times (like yesterday evening).
P.S.:
Does the combat-zone town mail problem have something to do with transformations being automatically dispelled when you enter/port into a town? Was this an attempt at mass-dezombification?
Juji, unless the problem with towns being randomly considered as red-circled non-peace zones is solved in this Wednesday's maintenance you might want to keep the free teleport setting for another week. Not being able to receive attached items from an in-game mail is a major nuisance. Teleporting to another town is an easier workaround than restarting the client, which takes several minutes and on Naia we can't even log-in during peak times (like yesterday evening).
P.S.:
Does the combat-zone town mail problem have something to do with transformations being automatically dispelled when you enter/port into a town? Was this an attempt at mass-dezombification?
We're looking into both bugs now, but they will not be fixed during this week's maintenance. I will check to see about the free teleports option, but for now you can teleport to Fantasy Isle for free and open mail/use Transformations.