I'm reborning this discussion about how this system is a ****, and how PVP lover players are unhappy with this.
Well, I admit that is more easy to get out the bad reputation with some friends killing you...
But with these equipment destroying methods, its very dangerous to PK another players and the dudes with good reputations even dont have reasons to hunt PKs.
This game is turning lame. Thats all. Soon will be only PVe idiots playing this and others PVP oriented MMORPG will vanquish with L2.
And for the GM's that make this system... ALL OF YOU WILL LOST JOBS.
Wishing people to lose their jobs is just arrogance. I never wish anything bad on someone, with the state of affairs with the US economy I don't wish that sort of thing.
As far as your concerns my opinion is that the PvP system needs some tweaking. Over the years it has become more geared toward the guy who just wants to be left alone.
But, you as a player need to understand, NCsoft Korea has to take into account not only the Player who enjoy's monster killing but also the player that wants to just PvP. Which is very hard to do.
One thing that is very stupid is reputation scrolls, I think old school if you die, you lose karma, if you exp you lose karma. The way it is now is, if you go red, you can't gain XP, back in the old days you could, so you could get into a heated battle and whole party could go red and dart to a hunting spot to work it all off and turn it into an exp party.
You also should be able to DE-LEVEL, I mean Exp gained, Exp lost. I don't understand how you can die 100 times at 0.00% and still be at 0.00% It's silly.
With this new system I have been easily killed by Corpse Absorber and Solders of Grief alike, while just trying to look for targets, forget about trying to run out and attack anyone in a field with mobs... you die to agro mobs before you get anywhere near target of opportunity. I have to go to areas where low level mobs are just to survive walking around, utterly ridiculous.
http://img834.imageshack.us/img834/5999/reppenalty7.png
The penalty is in contradiction with all the mechanics and features in this game. I am basically penalized due to the fact I choose to player kill, which is the entire point of the game. My penalty for killing other players is I get weaker… this is idiotic at best. You are trying to regulate morality in a gaming environment in which you have to kill to get stronger and faster. As long as I kill the players you think I should be killing I will not be penalized I will be glorified and rewarded.
lu•di•crous
adj.
Laughable or hilarious because of obvious absurdity or incongruity.
Sale an item in the store, like the newbie protection coin, that will protect the high level care bears and remove the PK/Reputation Penalty System. Those behind this care bear way of thinking have brought shame not only to this game, but to all in our community and their families.
With this new system I have been easily killed by Corpse Absorber and Solders of Grief alike, while just trying to look for targets, forget about trying to run out and attack anyone in a field with mobs... you die to agro mobs before you get anywhere near. I have to got to areas where low level mobs are just to survive walking around, utterly ridiculous.
http://img834.imageshack.us/img834/5999/reppenalty7.png
The penalty is in contradiction with all the mechanics and features in this game. I am basically penalized due to the fact I choose to player kill, which is the entire point of the game. My penalty for killing other players is I get weaker this is idiotic at best. You are trying to regulate morality in a gaming environment in which you have to kill to get stronger and faster. As long as I kill the players you think I should be killing I will not be penalized I will be glorified and rewarded.
Sale an item in the store, like the newbie protection coin, that will protect the high level care bears and remove the PK/Reputation Penalty System. Those behind this care bear way of thinking have brought shame not only to this game, but to all in our community and their families.
That debuff is just as stupid as the "Death Penalty" Debuff they had back in the C3 days.
I agree that is so stupid. There is so many bots, we should be allowed to PK a lot more often. If people don't like to get killed they can always find somewhere else to hunt to get away from the PKer. We should not be penalized for this! Just completely stupid.
Okay I agree that pk system is a little bit awful, I also agree that we should pk all those bots , but I dont really want a no lifer BR kid pking me while i am grinding with no reason .
Okay I agree that pk system is a little bit awful, I also agree that we should pk all those bots , but I dont really want a no lifer BR kid pking me while i am grinding with no reason .
Oh, these guys that no add nothing to the threads.
Well, we must to be free to PK any time, in any place & any player.
If u dont want a "BR kid pking me while i am grinding", so be brave and fight well when someone trying to PK you instead make these useless coments.
well you must be stupid or something , i said no lifer BR kid . a no lifer is always better that me who just wants to enjoy the game. Your suggestion sucks , i didnt want to tell that but you made me.
well you must be stupid or something , i said no lifer BR kid . a no lifer is always better that me who just wants to enjoy the game. Your suggestion sucks , i didnt want to tell that but you made me.
I really dont give a **** to what you say, cause you are just a crying loser that was PKing by someone more strong and its normal that you wanna express your hate.
But its very simple... every time you be defeated you'll cry and says that the guy is a 'no lifer'.
Its a completely fail excuse for a completely loser.
Well since the pk system is the way you know I havent been pked yet . And by the way you are the one who looks angry :) . Anyway I just told my opinion , now let the others judge your suggestion .
Cheers and Calm down.
Its just a game not a competition for something , you are not going to earn money from lineage.
Remind me of my cp tank who PK the random in our party right in the midle of the spicula raid...lol
Hey.. I remember finishing Tully access quest without buffs.. because DC decided to fall asleep.. and Draecke pked him.. he got there first.. otherwise I would.... oh.. she was a clan mate :)
getting PK'd is just a part of the game. it makes it more challenging to level if you are dodging people trying to kill you, right? if the game gets so easy its not fun to play anymore. personally if i get killed, ill tell my clan and we'll come back and kill them back. that's how the game is meant to be played.
getting PK'd is just a part of the game. it makes it more challenging to level if you are dodging people trying to kill you, right? if the game gets so easy its not fun to play anymore. personally if i get killed, ill tell my clan and we'll come back and kill them back. that's how the game is meant to be played.
What is ridiculous is the PK system destroys players and toons. Then you have this war system that allows a lvl 99 to farm lvl 70's who have NO way of ever even bsoeing they are one shot. So you come down on the PK'rs and then expand the war system and really in my opinion wrecked it too.
With this new system I have been easily killed by Corpse Absorber and Solders of Grief alike, while just trying to look for targets, forget about trying to run out and attack anyone in a field with mobs... you die to agro mobs before you get anywhere near target of opportunity. I have to go to areas where low level mobs are just to survive walking around, utterly ridiculous.
http://img834.imageshack.us/img834/5999/reppenalty7.png
The penalty is in contradiction with all the mechanics and features in this game. I am basically penalized due to the fact I choose to player kill, which is the entire point of the game. My penalty for killing other players is I get weaker this is idiotic at best. You are trying to regulate morality in a gaming environment in which you have to kill to get stronger and faster. As long as I kill the players you think I should be killing I will not be penalized I will be glorified and rewarded.
Sale an item in the store, like the newbie protection coin, that will protect the high level care bears and remove the PK/Reputation Penalty System. Those behind this care bear way of thinking have brought shame not only to this game, but to all in our community and their families.
Rofl. Using your main as a PKer just to glorify yourself on the monthly list of "Highest PK" has back fired. What do you have on it? 4k PKs? That's alot of Sin Eaters and PK scrolls just to I don't know. I love the PK system. It teaches all the hot headed players to not get so angry. I wonder what ConwayTwitty is doing now? I haven't seen him in ages. lol I wish you best of luck working off your PK count.
Rofl. Using your main as a PKer just to glorify yourself on the monthly list of "Highest PK" has back fired. What do you have on it? 4k PKs? That's alot of Sin Eaters and PK scrolls just to I don't know. I love the PK system. It teaches all the hot headed players to not get so angry. I wonder what ConwayTwitty is doing now? I haven't seen him in ages. lol I wish you best of luck working off your PK count.
Dracha (role)plays as a PK... I don't see anything bad in it.
It's not glory or whatever you want to call it, it's how one chooses how to play this game. And since PK is (was) an encouraged activity in a world where the strong eats the weak, or evil people hunted down the good folk for the glory of Shilen, I don't see how turning your main toon into a PK should be called "glorifying one's self".
Besides, Dracha's karma was cleansed with Glory Days update, only for him to start PKing again, just because it's how he enjoys playing. He doesn't need, nor want to, cleanse his karma.
Dracha, forgive me for answering in your place. ;)
Dracha (role)plays as a PK... I don't see anything bad in it.
It's not glory or whatever you want to call it, it's how one chooses how to play this game. And since PK is (was) an encouraged activity in a world where the strong eats the weak, or evil people hunted down the good folk for the glory of Shilen, I don't see how turning your main toon into a PK should be called "glorifying one's self".
Besides, Dracha's karma was cleansed with Glory Days update, only for him to start PKing again, just because it's how he enjoys playing. He doesn't need, nor want to, cleanse his karma.
Dracha, forgive me for answering in your place. ;)
I didn't say what he did was bad. I approve of what he did. He took one for the team and he should get a medal for it. However, whining about the consequences of it just makes me giggle. He knew the job was dangerous when he took it. Hell, he should have known not to go red with a PK count so high. How long has this new version of the PK system has been in place? He took a risk on going red after the changes and got burned. Probably lost something quite expensive in his folly. Drach-bro. Suck it up and soldier on, man. It will be ok. It's just a game. Sometimes you win, sometimes you lose. I hope you recover what you lost and perhaps find another line of work..... roleplaying as a "PK" is not looking like a good career path. :p Best of luck, man.
Rofl. Using your main as a PKer just to glorify yourself on the monthly list of "Highest PK" has back fired. What do you have on it? 4k PKs? That's alot of Sin Eaters and PK scrolls just to I don't know. I love the PK system. It teaches all the hot headed players to not get so angry. I wonder what ConwayTwitty is doing now? I haven't seen him in ages. lol I wish you best of luck working off your PK count.
Your comments clearly reflect your ignorance on my situation and I am positive this is not a unique occurrence for you. This PKer (http://boards.lineage2.com/showpost.php?p=3251694&postcount=141) was created just for the testing of the PK/Reputation System she will not be using any PK scrolls or Sin Eaters. It is not a main character as you perceive... truly a diversion from the daily grind. Try to understand a situation before commenting, should reduce the chances of you looking like an idiot posting useless words.
As with any niche in a community the PKers are not all alike, we are not all hot heads… we don't all need to be taught a lesson on anger management. Just as you have proven not all care bears are smart. PKing may not be for everyone and not everyone will approve, it remains a play style just like fishing. How crazy is virtual fishing… in a MMO? Yet we don’t bash that silly player and change the fishing system every update.
For the record... I love being a Perma Red, lost nothing of any value (too smart for that) and have never whined about my career path. If that is what you took away from my many posts on this subject nothing I express will be understood. I will try anyway... the system has been butchered and is broke beyond use, I will continue to love being a Perma-Red.
Can't understand how this Perma-Red could ever be misunderstood...
Dracha, forgive me for answering in your place. ;)
I am honored and thanks for understanding the road I travel.
agreed on the uselessness of PKing.... in the olden days you could get someone to drop their expensive gear and come out with something nice. Nowadays you don't get drops, u just get the chance that your gear is destroyed. (You actually got something out of pking)
You kill things for their drops, amirite? If if you don't drop items when ur pked, then there's no reason for people to pk you except to do it, for some evil pleasure.
So basically, pvp is reserved for the olympiad. which you have to be lvl 99 and have +20 red weapons to have a hope of winning.
Cheapens the war system too. With red penalty being so high everyone just detags after war is declared instead of fighting it out. Only to retag up on the weekend for PvP.
Your comments clearly reflect your ignorance on my situation and I am positive this is not a unique occurrence for you. This PKer (http://boards.lineage2.com/showpost.php?p=3251694&postcount=141) was created just for the testing of the PK/Reputation System she will not be using any PK scrolls or Sin Eaters. It is not a main character as you perceive... truly a diversion from the daily grind. Try to understand a situation before commenting, should reduce the chances of you looking like an idiot posting useless words.
As with any niche in a community the PKers are not all alike, we are not all hot heads… we don't all need to be taught a lesson on anger management. Just as you have proven not all care bears are smart. PKing may not be for everyone and not everyone will approve, it remains a play style just like fishing. How crazy is virtual fishing… in a MMO? Yet we don’t bash that silly player and change the fishing system every update.
For the record... I love being a Perma Red, lost nothing of any value (too smart for that) and have never whined about my career path. If that is what you took away from my many posts on this subject nothing I express will be understood. I will try anyway... the system has been butchered and is broke beyond use, I will continue to love being a Perma-Red.
Can't understand how this Perma-Red could ever be misunderstood...
I am honored and thanks for understanding the road I travel.
"I am not bad. I'm just drawn that way." - Jessica Rabbit. :P
I am ignorant in your situation because I rather not care what you do with your toons. So lets leave it as it is and move on. :)
FAILED FAILED What has fail is the deletion of a lazy group of people who use an automated game play, thus have nothing invested in time and effort in the game, get bored go red and kill anyone in sight over and over.
This games biggest problem is not getting rid of these people all together. 8 Years and they are still here!!!!!
Non-consensual PvP is not PvP it is as labelled Player Killing aka Murder.
It usually involves one person chasing after another player not fighting back and usually running.
Where is the glory and honor in that? It just makes you a bully and history shows that bullies usually have infantile brains or small "male parts" that need to make themselves feel better to prove there are people weaker.
It amuses me that the handful of people complaining in this thread cry about the PK changes and hide behind NCSoft words of a PvP system but you neglect to add part of their quote that describes Lineage 2... Consensual PvP.
Now if you are stupid enough to allow your PK count to go to 31, you deserve the penalty of destruction of your gear. If you are stupid enough to let your reputation go so chaotic, you deserve the debuff.
LOL
QQ
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Now instead of crying, and fighting lower level characters, take part in the Consensual PvP, but we all know you cannot because you constantly get owned doing so, so you resort to fighting people that do not fight back.
Ya know...where are the pkrs...wth happened? They used to be everywhere...while leveling you would always have to look at your surroundings...read the shout chat in case someone was saying there were pkrs in the area. Because the way things are now, there are few pkrs anywhere.
Pkrs were actually enjoyable to deal with its like it brought everyone together...people hunting them down and they kill the pkrs, the pkr drops some equip the good player picks it up and everyone is happy.
The pkr is happy that he's killing people and gets to run around and hide while people are chasing him down. The people who kill pkrs get to have that excitement of "I hope he drops his equip!" as they hunt the pkr down. Everyone is happy. Its the type of drama that should be welcomed. I remember when I FIRST played Lineage II, like 10 minutes into the game I was running on talking island and got Pkd and it was just full of excitement like WOW There's Danger!
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BOTTOM LINE THIS IS WHAT NEEDS TO HAPPEN:
Really...this is what needs to happen. We need 2 servers to split these people from each other. This is what is should be like.
Server #1: PvP/PvE
Server#2: PvP/Pk
Just DISABLE the ability to PK COMPLETELY In Server#1 Only duels, sieges, and clan vs clan and PvE would be allowed. Sounds good right? You PvPrs who want nothing to do with Pk or think its stupid for a pkr to keep on killing and not want a penalty and all the other reasons whatever they may be about pk etc. right?
Now for Server#2 There should only be PvPrs and Pkrs, people who just level and kill each other all day, Sieges, Clan vs Clan, Duels, PvP, PK all of that. The feeling of playing on the edge would be there for those of us who want it.
For Server#2:
Instead of the way the penalty for pkng is now, it should be a Npc who gives out bounty on the character and whatever they drop the player/s who killed them can have and then they can go to the npc and get money as a reward. It would be a great getting paid for it and Vice Versa, there should be a bad npc that pays pkrs based on the amount of players they kill and their level.
Wouldn't that make Lineage II more exciting? I would belong in Server#2...as I really dislike PvE, its just something to get some new skills and equipment etc. so I can go back out and start killing. What do you guys think?
^I think just bringing back the Pk system to the whole game is better.
They previously stated they arnt making different versions of the game.
and to the people who QQ over pkrs; Sure it sucks that pkrs are camping lowbies but theres a buff they can take so that they can't get killed by people who are higher lvl than them. if you keep coming back after the 3rd time you've been pkd in the same area you deserve to get pk'd anyways :D ;) .
if your lvl 85 or above and QQing about pkrs you need to learn how to pvp :D
But in all honesty Pkrs made the game alive and exciting! i find it fun when a pkr is around! and it's not like they lasted very long anyways, higher lvls would always come and kill them in a matter of minutes.
I heard they are changing it so the armor no longer destorys? :D i hope so, maybe i can get back to pking mwahahhah
As a long time player on these servers ( I am playing here from 2006) I got to say that the current PK/PVP system is a complete failure.
Personally I can't understand why NC soft started changing the original PK/PvP system in the first place.
I would vote that the original PK/PvP system should be brought back. It included:
1. No penalties for PK/PvP/PvE deaths.
2. Drop possibility for all items both equipped and in the inventory on death no matter what the status of the dying character is (normal/chaotic). ( I am not 100% sure of this... looking for a reminder - wasn't it like this: items were protected if you are flagged or if you are killed by another player while you are not a PK???)
3. No protected items - everything should be droppable.
4. The more PKs you have, the higher chance that you drop something on death.
5. Deleveling on death - this is an essential and unique feature of L2, which should always be there. How could you remove that from the game?!?!?!?
I agree that it was a harsh system, but it was great. It gave the regular players a chance against the botters, because it is easy to train a bot or 2 and it is nice to take their equipment when they die from mobs...
It is challenging - you should always have a bsoe on yourself if you don't want to lose equipment.
Dear OP!
You think PvE players are idiots.
You however, are surely quite intelligent.
Thus you do not PvE.( Because you are not an idiot)
If you play this game and do not PvE than you PvP or PK.
In order to PvP or PK you need equipment and supplies.
But... you do not PvE to get theese stuff. (Because you are not an idiot)
You get what I'm trying to say?
If some understand, I hope you appreciate my wicked ****ty logic.
As a long time player on these servers ( I am playing here from 2006) I got to say that the current PK/PVP system is a complete failure.
Personally I can't understand why NC soft started changing the original PK/PvP system in the first place.
I would vote that the original PK/PvP system should be brought back. It included:
1. No penalties for PK/PvP/PvE deaths.
2. Drop possibility for all items both equipped and in the inventory on death no matter what the status of the dying character is (normal/chaotic). ( I am not 100% sure of this... looking for a reminder - wasn't it like this: items were protected if you are flagged or if you are killed by another player while you are not a PK???)
3. No protected items - everything should be droppable.
4. The more PKs you have, the higher chance that you drop something on death.
5. Deleveling on death - this is an essential and unique feature of L2, which should always be there. How could you remove that from the game?!?!?!?
I agree that it was a harsh system, but it was great. It gave the regular players a chance against the botters, because it is easy to train a bot or 2 and it is nice to take their equipment when they die from mobs...
It is challenging - you should always have a bsoe on yourself if you don't want to lose equipment.
+1.
i also enjoied the challenge of dropable items because then it also makes it fun for the people who hunt pkrs.
Though i don't agree with the deleveling because then all the pkrs would eventually end up at lvl 1 again :p
So, this RED toon pm's me after I put him down. He says, "NEVER kill a red if he isn't attacking you. So now I am going to PK you". It's the nature of the game. How about this: NEVER kill a player if he is not attacking you. Don't expect everyone giving you a pass when you are red. Don't whine about it when you get put down. Bot killer or just a PKer, someone is going to try to squish the red toon.