+50 speed buff only applys if theres any hostile target around you. (Same issue as Disolve from healers had, that got fixed but Flash didnt)
Gets recasted for every hostile target around you (system msg wall)
Gets you flaged if theres a flaged target around you.
Takes away the CASTER target once buff starts.
Takes away the CASTER target once buff worns off. (if you target something while buff still on)
EDIT: Also just remove target of ppl near you. If you use against a nuker or archer that not close it dosent remove target.
Final Ultimate Evasion:
Skill description still wrong for over a year. Physical evasion is same as magical evasion. Not just +30.
Quick Evasion and Quick Charge:
Sometimes instead of not letting you use it because of terrain nivelation, it simply starts the reuse counter without nothing happening.
Sometimes after using the skill, the server sends that your location is back at the point where you used it. Then back forward where you were after using it, causing a black screen, loss of target and reload of pc and npc around you. (Why not just copy kamaels charge?)
Multiple Arrow:
Unlike Multiple Shot, does not hit targets that are not at same hight(z axis) as you.
If theres 10 enemys at same location but they are at a ground a bit higher or lower then yours, only the one you targeted gets hit. (Why not jsut copy multiple shot then change power, casting time, reuse time, etc..?)
+50 speed buff only applys if theres any hostile target around you. (Same issue as Disolve from healers had, that got fixed but Flash didnt)
Gets recasted for every hostile target around you (system msg wall)
Gets you flaged if theres a flaged target around you.
Takes away the CASTER target once buff starts.
Takes away the CASTER target once buff worns off. (if you target something while buff still on)
Final Ultimate Evasion:
Skill description still wrong for over a year. Physical evasion is same as magical evasion. Not just +30.
Quick Evasion and Quick Charge:
Sometimes instead of not letting you use it because of terrain nivelation, it simply starts the reuse counter without nothing happening.
Sometimes after using the skill, the server sends that your location is back at the point where you used it. Then back forward where you were after using it, causing a black screen, loss of target and reload of pc and npc around you. (Why not just copy kamaels charge?)
Multiple Arrow:
Unlike Multiple Shot, does not hit targets that are not at same hight(z axis) as you.
If theres 10 enemys at same location but they are at a ground a bit higher or lower then yours, only the one you targeted gets hit. (Why not jsut copy multiple shot then change power, casting time, reuse time, etc..?)
agree with all. i complain about this too like 1 year now and they did nothing until now.
I wonder if multiple arrow was made on purpose- to not afect enemies above or below ur z axis- due to the fact it's the DMG aoe with the biggest area of damage.
The quick evasion, rly ******** bug! It's stupid how i use it but nothing happens sometimes!
Well archers are a bit overpowered they way they are now (I am an honest player so I say this being a maxed geared yul with red weapon and best epics) anymore power then it will just be nutz and plain silly lol.
These bugs won't get any fix soon, and i left all hope for that 6 months ago. The really annoying thing is the non working Final Ultimate Escape. With 300 Evasion each tank skill lands with 100% success. And robe users that fall with 1 hit should put at leeast 60 element resist on their set. Tired off ppl w/o a single resist QQ-ing all day long how the archers 1-shot-kill them. My archer is lvl 96 with Talisman of hellfire +10 Critical, Armor and Bow Masteries, +10STR +5 DEX dyes DEX and STR accesories with top Belt with pvp skill atk with AQ and Baium +4 Bow with DMg up and 300 element and passive duel might and even with Bullseye + Mindseye on siege stance and high crit on Pinpoint Shot cant 1-shot-kill 95+ robe user if he has at least 60 resist on his armor. Tested this so many times and the max is the whole CP + ~half HP. The only way to do it is if there is also the Counter Critical dmg activated, but to make a high crit on skill with Bullseye and CC in oly/coc is so rare that i can win the lottery before this happens.
These bugs won't get any fix soon, and i left all hope for that 6 months ago. The really annoying thing is the non working Final Ultimate Escape. With 300 Evasion each tank skill lands with 100% success. And robe users that fall with 1 hit should put at leeast 60 element resist on their set. Tired off ppl w/o a single resist QQ-ing all day long how the archers 1-shot-kill them. My archer is lvl 96 with Talisman of hellfire +10 Critical, Armor and Bow Masteries, +10STR +5 DEX dyes DEX and STR accesories with top Belt with pvp skill atk with AQ and Baium +4 Bow with DMg up and 300 element and passive duel might and even with Bullseye + Mindseye on siege stance and high crit on Pinpoint Shot cant 1-shot-kill 95+ robe user if he has at least 60 resist on his armor. Tested this so many times and the max is the whole CP + ~half HP. The only way to do it is if there is also the Counter Critical dmg activated, but to make a high crit on skill with Bullseye and CC in oly/coc is so rare that i can win the lottery before this happens.
You have bad luck. My 98 healer in heavy in full buff without daring has been already once or twice oneshotted. 3*120 in all parts, +2all stats cloak.
Everybody QQing about healers but how should we play when archer oneshotts us or gives 30+k dmg in one hit. That is not healable.
I say archers need less power if anything, even a 4-6+ robe set 3x120 + rulers authority + b anthy isn't really enough to take more than one or two shots from a 99 archer i have to use a heavy set also reducing my dps by a ton :(
also archers get crazy magic evasion so as a 99 feoh i can only hit them 2 or 3 times out of 10 nukes or so.
Oh, I don't know. I kinda like the randomness of the multiple arrow skill. So fun to kill mobs not even on my screen, but the 3 or 4 threats closest to me are all giggling that I missed. :D
WhyTF you compare anything to lvl 99 ? It's NORMAL for whaever charr you take 98 or below to lose to a 99 equiped charr. The Difference in the grade of the gear is too much. The stupid bow for isntance R99 w/o anything on it does 15% more dmg then +4 Specter only because it's higher grade. Same goes for all weapons and armors. Compare only equal lvl charrs. I bet lvl 97 Archer can't 1-hit you Generic11. The lvl diff is high enough on it's own, don't add to that the gear diff too. 2 lvl difference between the toons is just suiced for the lower lvl. But if, by any chance, you're tallking for Tallman, CrystallineYao and Tr0y and the other 99 archers, don't even consider them as a normal players. They have full epics with +10 all skills and +6 and above sets, and if you equip any charr with that it instantly becomes invincable nomatter what class. Generic11, just try to kill lvl 99 tank or Iss and you'll see what i'm talking about.
These bugs won't get any fix soon, and i left all hope for that 6 months ago. The really annoying thing is the non working Final Ultimate Escape. With 300 Evasion each tank skill lands with 100% success. And robe users that fall with 1 hit should put at leeast 60 element resist on their set. Tired off ppl w/o a single resist QQ-ing all day long how the archers 1-shot-kill them. My archer is lvl 96 with Talisman of hellfire +10 Critical, Armor and Bow Masteries, +10STR +5 DEX dyes DEX and STR accesories with top Belt with pvp skill atk with AQ and Baium +4 Bow with DMg up and 300 element and passive duel might and even with Bullseye + Mindseye on siege stance and high crit on Pinpoint Shot cant 1-shot-kill 95+ robe user if he has at least 60 resist on his armor. Tested this so many times and the max is the whole CP + ~half HP. The only way to do it is if there is also the Counter Critical dmg activated, but to make a high crit on skill with Bullseye and CC in oly/coc is so rare that i can win the lottery before this happens.
i lol'd reroll already
1 hitting hero mage on naia
dont believe me? i dont give a **** :D
edit
saw your second post :D
tallman? :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD DDDDDDDDDDDDDDDDDDDDDD
guy is 1 hit also lmfao
WhyTF you compare anything to lvl 99 ? It's NORMAL for whaever charr you take 98 or below to lose to a 99 equiped charr. The Difference in the grade of the gear is too much. The stupid bow for isntance R99 w/o anything on it does 15% more dmg then +4 Specter only because it's higher grade. Same goes for all weapons and armors. Compare only equal lvl charrs. I bet lvl 97 Archer can't 1-hit you Generic11. The lvl diff is high enough on it's own, don't add to that the gear diff too. 2 lvl difference between the toons is just suiced for the lower lvl. But if, by any chance, you're tallking for Tallman, CrystallineYao and Tr0y and the other 99 archers, don't even consider them as a normal players. They have full epics with +10 all skills and +6 and above sets, and if you equip any charr with that it instantly becomes invincable nomatter what class. Generic11, just try to kill lvl 99 tank or Iss and you'll see what i'm talking about.
i have 1800 element resist on my 4+ r99 robe set and b anthy/rulez belt and 10% more pdef from dual/sub passive and i get 2 shotted by ppl with 15+ r bows or more. i also have 125k matk after just spirit but i need like 5-10 nukes to kill a archer lol.
i have 1800 element resist on my 4+ r99 robe set and b anthy/rulez belt and 10% more pdef from dual/sub passive and i get 2 shotted by ppl with 15+ r bows or more. i also have 125k matk after just spirit but i need like 5-10 nukes to kill a archer lol.
lol, poor little mage you should have went yul dude and maybe you would enjoy 1-3 hit=dead like I am :D Once you get a 15+ bow and atleast queen ant/baium or better yet earth ring and baium/tauti with your coc belt you would hit really hard also :D
This thread has nothing to do with overpowered archers. Its jsut about fixing bugged skills. Really bugged skills. How would any of you like to use a skill and nothing happen or getting flaged without touching anyone?
If you think archers are overpowered blame ncsoft and their store who ****** the game. What was rare befor GoD? Boss jewerly or +16 weapons? Yeah, they ****** it up. They dont think about the long run.
We all hate ppl who pay to win. I could do that but I dont. I still miss old times of not having same gear as my grade and no sa on weapon. Not knowing the way in a cata or a necro. But that not the point. I just want skills working as they should, and not doing more bad then good when using them.
Please report this bug. I cannot keep track of every single post made here. If it's a bug/exploit it should be immediately reported via a support ticket (https://lineage2.custhelp.com/app/ask/). Thanks!
LOL first are the feohs OP, now the archers......
mb better ask nc to reduce the power of every class except tank and healer, and you have fun playing just the 2, ok?
This is simply riddiculus......im an archer and i die with 1 shot from another archer specially if he is 3 or more lvls than me; plus, if its same lvl and get a freaking critical im toasted or vice-versa. Same happens with all the blessed criatures in this game if a feoh have a mag crit, so lets be more reasonable ok? ty.
These bugs won't get any fix soon, and i left all hope for that 6 months ago. The really annoying thing is the non working Final Ultimate Escape. With 300 Evasion each tank skill lands with 100% success. And robe users that fall with 1 hit should put at leeast 60 element resist on their set. Tired off ppl w/o a single resist QQ-ing all day long how the archers 1-shot-kill them. My archer is lvl 96 with Talisman of hellfire +10 Critical, Armor and Bow Masteries, +10STR +5 DEX dyes DEX and STR accesories with top Belt with pvp skill atk with AQ and Baium +4 Bow with DMg up and 300 element and passive duel might and even with Bullseye + Mindseye on siege stance and high crit on Pinpoint Shot cant 1-shot-kill 95+ robe user if he has at least 60 resist on his armor. Tested this so many times and the max is the whole CP + ~half HP. The only way to do it is if there is also the Counter Critical dmg activated, but to make a high crit on skill with Bullseye and CC in oly/coc is so rare that i can win the lottery before this happens.
idk man, in those 97 lvls of yours, have you tried auto attacking? i'm just wondering because i dont play yul at all but from observing in groups, all their skills are capped in crit damage. no wonder some of my 3+ archers group were the slowest to kill some bosses, iss throwing br and every archer in the game starts spamming skills. i mean for real, auto attacks are faster, skills takes time and auto attacks dont have crit damage cap. from just observing in random groups, i get that some of them find them op and others sub par class.
Please report this bug. I cannot keep track of every single post made here. If it's a bug/exploit it should be immediately reported via a support ticket (https://lineage2.custhelp.com/app/ask/). Thanks!
No.
I've done this in 1st month of GoD after u guys blocked ingame petition(witch is still blocked) and the bugs still there.
Its not my interest in fix this. It's yours. And its there right here on 1st post. I'll not waste my time for this, I'll just get sick of it and stop playing.
WhyTF you compare anything to lvl 99 ? It's NORMAL for whaever charr you take 98 or below to lose to a 99 equiped charr. The Difference in the grade of the gear is too much. The stupid bow for isntance R99 w/o anything on it does 15% more dmg then +4 Specter only because it's higher grade. Same goes for all weapons and armors. Compare only equal lvl charrs. I bet lvl 97 Archer can't 1-hit you Generic11. The lvl diff is high enough on it's own, don't add to that the gear diff too. 2 lvl difference between the toons is just suiced for the lower lvl. But if, by any chance, you're tallking for Tallman, CrystallineYao and Tr0y and the other 99 archers, don't even consider them as a normal players. They have full epics with +10 all skills and +6 and above sets, and if you equip any charr with that it instantly becomes invincable nomatter what class. Generic11, just try to kill lvl 99 tank or Iss and you'll see what i'm talking about.
Stop protecting your OP class. Soon there will be only yuls on server. It need nerf. 99 oe yul 1 shot robe do whatever u want. Tested many times. Its just Unbalanced Crap. I wont mention if in party is 2 yuls and you doing sollo quest. U even dont notice your CP goes down. just PEW 1 shot -50k
And the the OP pro yul says "GF" man im GOOD ))))) stupidity completely. 2x yul +16 3 healer tank iss. GL trying to win ).
Stop protecting your OP class. Soon there will be only yuls on server. It need nerf. 99 oe yul 1 shot robe do whatever u want. Tested many times. Its just Unbalanced Crap. I wont mention if in party is 2 yuls and you doing sollo quest. U even dont notice your CP goes down. just PEW 1 shot -50k
And the the OP pro yul says "GF" man im GOOD ))))) stupidity completely. 2x yul +16 3 healer tank iss. GL trying to win ).
let me get it straight. only yuls can get +16 weapons and EVERY yul gets one? where to take mine?