You have been playing the wrong game, if you think all classes are equal... hey.. but who am I to complain? I'm one of those that keeps getting told that I play an OP class..
GoD update level up the game and also gave it a fresh mood. Now with the upcomming Lidvior update looks like that the situation goes back to old - normal classes mixed with the Awakened GoD mood and this is mistake. Instead to roll back the game to old classes after a nice update for 7-9months not sure, i'll do the opposite, keep it as it is and create new 5th Classes for all mixed with the "old classes stuff", to make it even better and not take it back, so a 5th class after level 90 with 2-3 roads for all races/classes as it is now (Awakened classes 4th class), will be better.
Another point i see on the upcomming Lidvior update is the buffs reduction to Issw Enchanter Dominators only and only for clan members? This is you know, kind of limitation and backword move. The Lidvior update will be failure if go back to old classes, u need a fifth class after lvl 90 mixed with the old classes but on a updated "today view", more feetable mood, not becuz of some old gamers learn that old way to have 6 chars to have full buffs and this is why L2 it was empty beefore 1 year plus, the buffs limitation. So i suggest all this idea uppon the Pre-God vs God vs Lidvior
Dont make the big mistake to go down-old-back the next update, okay for my view ok :d
I could also add tons of good stuff to make chars like "Mini" raids, with more slots of char items, more rings not 2 slots, 5 ring slots, 2 tattoo slots, 3 necklace slots (Hippy style ye many stuff on it, not bad+ stats=good stuff). Tons of ideas can be reality and feet good play style and nice mood too..
Why l2 developers still f+&//*@*#- the own game if even about one and half year has past since GoD was launched and people still prefer the game before this bad update, (apparently).
GOD. It would be very interesting if ncsoft had launched god with a real tool to prevent the bot and everyone would have to get to level 99 playing ...
I'm not a fan of GoD yet. But I'll give it a second and third chance before I decide if it really is something that I want to continue playing. So far it doesn't look good.
One thing that I will point out: they need to figure out a way to bring back the THRILL of leveling up and becoming more powerful. There was a time when players would practically and gleefully kill themselves trying to get to that next level, that next great skill. Now? Not so much.
No one need to choose between these two, its an online game and its must develop or you all will start to cry that there is no updates, etc... Each time has its + and -
FOr example - in GOD there is always a place to play (instances, daily), no need to mess up with morons who take spots with bots, or kill peaceful ppl for their "fun", no need to wait long time for party.
But before GOD there was much better community, no l2store that ruins game, etc...
Pre- and Post- both have some strenghts and weaknesses. I like many things in the GoD exapansion, as well as in High Five. The biggest mistake by far for me is making the archers' gameplay same as the daggers - spam skills on reuse. It's just wrong and stupid.The other very ridiculous thing - reflect dmg on range atacks as well as VR on the same. Maybe the devs were drunk when they took that decision. But don't get me wrong H5 had also many faults with it. Like Tyrant, one of the fastest charrs in-game, had Heavy armor and range atk and zaelot!?!?! rly, WTF was that ?!?! GoD made desireable some of the classes none wanted to play like tanks and healers and dancers(isses). THe stupid thing was the stone of destiny, which OPed some of the classes to a new heights with the race skills (like Orc tank, who in fact has 1 UD more then every other tank or the kamael summoner who's pet's became just psychoes..). If you want class balance, you hav eto play other game L2 never had such and before God there was only 1 class who dominated everything and ofc was named Dominator.
I will say there's something kinda cool about getting levels and gear/items so easy... But I have never been more bored with the game. I no longer have any good internal feeling of accomplishment when I level up or get gear (below R95). It now feels just blah blah run of the mill to me. I'm not saying it's horrible, it's like welfare...get everything you need with no effort.
I'm not a fan of GoD yet. But I'll give it a second and third chance before I decide if it really is something that I want to continue playing. So far it doesn't look good.
One thing that I will point out: they need to figure out a way to bring back the THRILL of leveling up and becoming more powerful. There was a time when players would practically and gleefully kill themselves trying to get to that next level, that next great skill. Now? Not so much.
Well you have not specified why the don't do that now...what is the diference? Less levels to run trhough?
Soloing today is hardcore still without boosts, i haven't soloed for xp since 90 cause group xp is tons better. (solo means good gear, lots of patience, and no wars or a **** ton of bsoes right now).
Right now having 2 levels above ur oponent means they have penalty vs you, it's a HUGE boost that a competitive player just don't wanna miss it, i dunno how much of this expansion you played, but more than ever L2 devs are pushing players to level up to get competitive, while before you could pvp on lower lvls np.
But don't get me wrong H5 had also many faults with it. Like Tyrant, one of the fastest charrs in-game, had Heavy armor and range atk and zaelot!?!?! rly, WTF was that ?!?!
I have been using hvy on tyrant since Interlude =D i just love tanks that deal heavy damage, even if slow. The problem on hi5 was the rush, most nonsense thing, duelists with rush and tyrants...tanky classes with huge speed and burst damage with a "teleport", now that was faked up. Only dreadnought and maestro should have gotten rush due to dreadnaughts epic slowness and disable role, and maestros cause they were not combat experts to begin with and that rush would make make much more agile while not OP, havign a trump card over duelists/tyrants. I liked HI5 but it became a circus.
Pre- and Post- both have some strenghts and weaknesses. I like many things in the GoD exapansion, as well as in High Five. The biggest mistake by far for me is making the archers' gameplay same as the daggers - spam skills on reuse. It's just wrong and stupid.The other very ridiculous thing - reflect dmg on range atacks as well as VR on the same. Maybe the devs were drunk when they took that decision. But don't get me wrong H5 had also many faults with it. Like Tyrant, one of the fastest charrs in-game, had Heavy armor and range atk and zaelot!?!?! rly, WTF was that ?!?! GoD made desireable some of the classes none wanted to play like tanks and healers and dancers(isses). THe stupid thing was the stone of destiny, which OPed some of the classes to a new heights with the race skills (like Orc tank, who in fact has 1 UD more then every other tank or the kamael summoner who's pet's became just psychoes..). If you want class balance, you hav eto play other game L2 never had such and before God there was only 1 class who dominated everything and ofc was named Dominator.
The problem is that lineage II has lost its great originality from the other MMO games. Apparently l2's developers want to make the game more like WoW. And the most important fail about GoD that i see is: all classes using the same skills wihtout matters the race of it. That's obiously boring, bad, and crap designed!
I will say there's something kinda cool about getting levels and gear/items so easy... But I have never been more bored with the game. I no longer have any good internal feeling of accomplishment when I level up or get gear (below R95). It now feels just blah blah run of the mill to me. I'm not saying it's horrible, it's like welfare...get everything you need with no effort.
The problem is that lineage II has lost its great originality from the other MMO games. Apparently l2's developers want to make the game more like WoW. And the most important fail about GoD that i see is: all classes using the same skills wihtout matters the race of it. That's obiously boring, bad, and crap designed!
This is the main reason I cannot stand and why I do not play GoD (after trying numerous times but cannot get into it). I miss the days fighting for my farm spots in the catacombs. I miss the days where crafting was a necessity (a huge necessity) unlike now your handed pretty much everything without hardly any effort. I miss when there were a more variety of classes that were NEEDED(this was L2, now you attempted to clone these other games that use what...5-8 or so different classes) and bah you can say Lindivir update will change that, but it wont, it will just be eye candy "dark elf awakened iss", "orc awakened iss", just more hero spots, nothing more.
Anyways, GoD isn't L2 anymore, I don't care what people say about.. "mmo's have to move forward, have to upgrade". Yes, that's cool and all, but this GoD+ was just a piece of **** attempt to adapt the game to another level substantially equal to other popular mmo's (don't make me list them, its obvious), and completely ruined what WAS known as Lineage 2. Too bad, so sad.
Generally the idea of 1 master class for each type of classes is very good indeed, but the way they've done it isn't. Just combining all the classes of the same type into 1 really ruined the gameplay's diversity, which was L2's unique feature over any other MMORPG. This final class had to be really hard to obtain (like at lvl 99 after series of non-bottable quests) but also not so overpowered over the 3rd classes. Other good thing woulda'v been if the power of the 4th class skills and stats wasn't so high. I mean in H5 for and archer to have 20k+ p.atk you'd have to have +30 weapon, +30 bow mastery and all the the buffs the game could provide you and even then it was difficult. Now a lvl 97 yul has 20k+ even with basic CH buffs. With the returning of the 34 classes i expect for some of the spirit of L2 to return, as well as one more key thing in game - equipment availability. Never before the gear in the game was obtainable before the lvl for it. In other words, it was next to impossible to get Vesper Noble set before you've become lvl 84 even 85. And please do add some options for the gear. It;s really dumb to see all of the ppl at 95 run in seraph and 99 in eternal. Put some more equal options (not like TW and Immortal cos this isn't really a choice). One simple way to do it - devide the R grade sets' options into 2 entirely different sets (i'm talking about the heavy atack/defense light assassin/enchance robe wizzard/heal ) and only paint them in different colors. For example Seraph heavy atack could be blue with black ornaments and the defense the other way around - black with blue ornaments. Light assasin White + black (as e refference to the DC light set that daggers used to play with) and Enchance White+Red (as e refference to the MJ light) and so on. Same texture, but only different colors and here you have more armors in gigh lvl then any other game has to offer.
Quoting my self lawl
but this i mean there was classes that was bad to play coz they are not efficient like prophets(why buff 1 by 1 when u can buff all at once) , or shilen elders(bad heals , low mp , OOM fast) and dominators - never seen one active in exp party before
Quoting my self lawl
but this i mean there was classes that was bad to play coz they are not efficient like prophets(why buff 1 by 1 when u can buff all at once) , or shilen elders(bad heals , low mp , OOM fast) and dominators - never seen one active in exp party before
The healers i had mostly in my party after gracia was shilien elders...and it was amazing i tell you. Lord of vampire + bless blood was godlike.
Quoting my self lawl
but this i mean there was classes that was bad to play coz they are not efficient like prophets(why buff 1 by 1 when u can buff all at once) , or shilen elders(bad heals , low mp , OOM fast) and dominators - never seen one active in exp party before
WTH? Maybe you have never played indeed because SS are healers very needed about Recharge (MP), and buffs like VR or specially Empower. SS are healers that can surprise you with all their power and even on pvp.
This is the main reason I cannot stand and why I do not play GoD (after trying numerous times but cannot get into it). I miss the days fighting for my farm spots in the catacombs. I miss the days where crafting was a necessity (a huge necessity) unlike now your handed pretty much everything without hardly any effort. I miss when there were a more variety of classes that were NEEDED(this was L2, now you attempted to clone these other games that use what...5-8 or so different classes) and bah you can say Lindivir update will change that, but it wont, it will just be eye candy "dark elf awakened iss", "orc awakened iss", just more hero spots, nothing more.
Anyways, GoD isn't L2 anymore, I don't care what people say about.. "mmo's have to move forward, have to upgrade". Yes, that's cool and all, but this GoD+ was just a piece of **** attempt to adapt the game to another level substantially equal to other popular mmo's (don't make me list them, its obvious), and completely ruined what WAS known as Lineage 2. Too bad, so sad.
Generally the idea of 1 master class for each type of classes is very good indeed, but the way they've done it isn't. Just combining all the classes of the same type into 1 really ruined the gameplay's diversity, which was L2's unique feature over any other MMORPG. This final class had to be really hard to obtain (like at lvl 99 after series of non-bottable quests) but also not so overpowered over the 3rd classes. Other good thing woulda'v been if the power of the 4th class skills and stats wasn't so high. I mean in H5 for and archer to have 20k+ p.atk you'd have to have +30 weapon, +30 bow mastery and all the the buffs the game could provide you and even then it was difficult. Now a lvl 97 yul has 20k+ even with basic CH buffs. With the returning of the 34 classes i expect for some of the spirit of L2 to return, as well as one more key thing in game - equipment availability. Never before the gear in the game was obtainable before the lvl for it. In other words, it was next to impossible to get Vesper Noble set before you've become lvl 84 even 85. And please do add some options for the gear. It;s really dumb to see all of the ppl at 95 run in seraph and 99 in eternal. Put some more equal options (not like TW and Immortal cos this isn't really a choice). One simple way to do it - devide the R grade sets' options into 2 entirely different sets (i'm talking about the heavy atack/defense light assassin/enchance robe wizzard/heal ) and only paint them in different colors. For example Seraph heavy atack could be blue with black ornaments and the defense the other way around - black with blue ornaments. Light assasin White + black (as e refference to the DC light set that daggers used to play with) and Enchance White+Red (as e refference to the MJ light) and so on. Same texture, but only different colors and here you have more armors in gigh lvl then any other game has to offer.
:eek: I though i was the only one worried about all this. FINALLY, somebody that understands all this and speaks pure true.
But, i have a question: do you think that all the game designers, community managers, developers, producers of Lineage II, really care what people think about the bigest change of l2 (GoD)?
I don't think so. Because even if players vote 90% for pre-GoD is better in a poll like this one, they will not change it, obiously because it's more commercial now, and that's what they really want.
Why do we care about posting these things if they will not read them seriously.
So, it's quite disappointing to see that they don't give a f/#&@&*# about we, (the people who made them rich), think about the game.
Pole parties. actually diverse party set ups. No stupid instances(or only 1 or 2 depending on the chronicle). I'd rather be stuck with OP daggers and soulhounds than the stupid archers we have now.
Pre-G0D....DEINITELY! It was so wonderful! I've tried to jump back into this game multiple times and I must admit it feels like Lineage II lost its soul. I miss the days where all the races started in their homeland.
I remember grinding for hours...just to reach level 20 on Talking Island, where after we made it to level 20 some of us would wait for the boat...and ride our way to gludin...some of us swam there.(usually they would die depending on how close we were to Gludin after they fell off the boat lol). Now look how the game begins....
The days where quests actually mattered, and you knew that once you reached a high level and you saw a new player...that he wasn't going to be your level in a VERY LONG TIME. The days where Gludin, Gludio, Dion, Giran, Oren, Aden..were PACKED full of people selling equipment and some of us could just look at what was being sold...and either start questing for cash,
or doing the ol coin quest so you could get that B grade equipment because you were level 58 and was still wearing C grade because you couldn't afford B grade.
The days where there would be a party consisting of a healer, buffer, tank, and damage dealers. I remember helping people on the leve 40 class change quest, it was so **** difficult when you were just starting the game and got that quest(well....multiple quests)...and after you were done it was like OMG I"M NOT A COMPLETE NOOB ANYMORE! It was such an accomplishment.
The days where it seemed like...everyone needed each other to get through the leveling....and built bonds through it. NOW....its all empty...the magical feeling Lineage II gave off in Pre-God is gone....
no more going to the catacombs and ending up in a Pvp/PK situation because some party is in your room and you told them nicely that this was your parties room and you were there first and to find another and they didn't listen and you end up trying to kill each other...such GREAT FUN! Ah, whoops talked too much about the good ol Pre-GoD Days.... Anyway, I pick Pre-GoD!
For me C4 was the best and the most balanced chronicle of them all. That was the only chronicle in which if you knew how to play your toon, you had a chance to win against anything (well almost ...the Dominator was the only unbeatable char, but they were next to non-exsistant), but otherwise literally ANYTHING. That was the peak of L2 and after that it all went down the sloap. After that they've started with the nonsenses like kamaels stunning and killing whole party alone; destroyers with rush; tyrants with ridiculous run speed AND range attack; tanks with combined zaelot and frenzy; archers with perma stun; daggers with 1 blow-kill and so on.
Pre-God.
I don't like the path of awakening because now anyone can get to level 85 easily i used to take time, effort and skill to become 85, i don't like how when awakened there isn't a big varity of classes ( we all basically become the same). I also don't like how you can buy your way through the game.