Hi... i would like to know what dual class certification skills u recomend me for my sigel knight... i have tried to find guides about this... but there is no info about it.... thanks in advance :)
For a tank? Obviously the first to choose is pdef/mdef boosts.
I suggest the opposite getting pdef/mdef last.
Tanks have way low dps. Focus on offensive sub skills 1st.
Doing solo Kartia 2 minutes faster for 1 year is a lot time.
When you hit 99 you can bost pdef/mdef more.
..and a small boost in pdef/mdef won't matter in most cases
Whell... in th sub class skils (i have them all 80+) i focused p.def, critical and attack speed... and now i see i have to choose from certification skills on my dual class... i would like to know if the passive skills, or the active skills are better ... ty very much
my dualclass was only 85, so i could trade 1 certificate for a skill .. and i choosed HP .. when my dualclass hit 90 i got HP Level 2 .. thats an increase of 12%, not bad but also a bit boring. HP+ can never be completly wrong on a tank :)
The more interesting skills require 3 or more certificates .. so when my dualclass hits 95 one day .. i might consider to change it from HP to something else.
Tanks have way low dps. Focus on offensive sub skills 1st.
Doing solo Kartia 2 minutes faster for 1 year is a lot time.
When you hit 99 you can bost pdef/mdef more.
..and a small boost in pdef/mdef won't matter in most cases
U kinda mixed subclass and DUALclass skills ;)
subclass skills - patk + pdef +atkspeed + smthing u need
dualsub skills its up to you how u wanna play your class
Triggers cost 3 certs , everything else is not good anyways
Heres your choses
Dual Berserkers Rage
Passive
Has a chance of increasing P. Atk. by 27% during an attack.
3
Dual Masters Rage
Passive
Has a chance of increasing skill power by 27% during use.
Dual Light of Protection
Passive
Has a chance of increasing P. Def and M. Def by 27% when attacked.
Dual Light of Blessing
Passive
Has a chance of restoring HP when over 1,000 damage is received.
I have a 95 Dual Class and I have tried almost all of the 3x Cert skills. Here is my personnel opinions regarding each.
Chance to Increase P Attack by 27% - Worthless, it didn't proc that much and when it did it barely increased the damage of my skills (if at all).
Chance to Increase Skill Power by 27% - Questionable, it also didn't proc that much but when it did I could definitely see an increase in skill damage but it wasn't 27%. If you are lucky enough for it to go off during PvP it "might" help you.
Chance to Increase PDEF/MDEF by 27% - Decent, it proced a reasonable amount of time but it seemed to be dependent on how often you were getting hit. I tested in arena with some clannies, and when a summoner was hitting me with his pets it proced more than when it was just one person. It is a 15 second buff. Pretty good for mass PvP, AOE XP.
Chance to recover HP when taking damage - Decent as well. It actually restored alot of HP, I want to say around 5k but it didn't go off that often and I hardly die in PvP anyway so I removed it.
In the end I always seem to go back to PDef/MDef passive because they are always on. With sub skills and dual skills I have an additional 13% P def and M Def. That is pretty nice and it is a constant. Until I can find some more concrete numbers I'll probably stick with the passives.
Chance to Increase P Attack by 27% - Worthless, it didn't proc that much and when it did it barely increased the damage of my skills (if at all).
this only increases patt/damage on regular hits but yeah not really worth getting on a tank
Chance to Increase Skill Power by 27% - Questionable, it also didn't proc that much but when it did I could definitely see an increase in skill damage but it wasn't 27%. If you are lucky enough for it to go off during PvP it "might" help you.
if stacked with skill damage increasing gear this might be worthwhile for Oly imo
Chance to Increase PDEF/MDEF by 27% - Decent, it proced a reasonable amount of time but it seemed to be dependent on how often you were getting hit. I tested in arena with some clannies, and when a summoner was hitting me with his pets it proced more than when it was just one person. It is a 15 second buff. Pretty good for mass PvP, AOE XP.
this one is hands down the best to have on a tank pvp/pve/oly wise
Chance to recover HP when taking damage - Decent as well. It actually restored alot of HP, I want to say around 5k but it didn't go off that often and I hardly die in PvP anyway so I removed it.
again only potentially worth in oly, any tank actually needing this outside that should reroll..
In the end I always seem to go back to PDef/MDef passive because they are always on. With sub skills and dual skills I have an additional 13% P def and M Def. That is pretty nice and it is a constant. Until I can find some more concrete numbers I'll probably stick with the passives.
gotta agree except on the other sub skills as pending on your play style going offensive or resist traits are good options to take as well.. for example if you are ok on pdef/mdef then those are fine alternatives