blunts have better crit power multiplier but low crit rate, swords have worse crit power multipler but hight crit rate, with standart buffs (without pain of shilien/zealot/angelic icon etc) swords have better dps
I have no delusions that my Iss is a DD in any way, it survives alot better than most Iss out there, and is a good target for the healer to progressive off of.
For the ppl trying to go DD route on their Iss, pls realize that same gear would do much better on a different character, and try to figure out what your role in a party is.
So tired of these attack type armored dual blunt Iss's that gets half dead with just about any mob hitting them. To make it worse they buff themselves Warrior Harmony as well.
I'm using dual swords. Dual because I did not see any benefit while using a shield and swords because they have health SA, which I am very fond of (and it has a nice synergy with my orc).
An Iss can be a perfectly capable assistant DD at endgame I think, but they need proper gear/setup for it, not just blunts and attack armor. So more money is required.
blunts have better crit power multiplier but low crit rate, swords have worse crit power multipler but hight crit rate, with standart buffs (without pain of shilien/zealot/angelic icon etc) swords have better dps
I know all these you describe. The question is what you use and why (check Smitie's answer to get a hint)
My personal preference is Dual Swords; the main reason is that I want to have increased survivability over damage. The SA that gives +25% HP is key for me. As a dual SA I have +15% Haste. Getting the weapon to +4 is not hard, so I also get the bonus of critical rate. Dual blunts may hit harder, have now good critical rate but the lack of +HP affected my choice towards swords.
The reason I prefered Duals instead of Sword+Shield combo was my Dual class: my Tyrr Warrior gets advantage of the Duals without having to spend a lot of money to equip both (needing only a spear to be complete).
PS: Always amazes me the fact that inspite the large number of ISS on servers, so few take the time to share.
Read the harmony you should have on when aoeing, things will become clear.
It was less viable before they added sword/blunt mastery to Iss, but now its awesome.
Dual blunts=pretending to be a dd, add warrior and you should be nowhere near aoe. Is ok if you are soloing.
Dual swords=if you have health SA, you are atleast a bit more resiliant to death, add warrior for best effect during solo, and knight for aoe.
Sword and shield=with health SA and knight harmony you have maximized your survivability in regards to pdef, excellent for AoE, and good for pvp if you dont feel a need to actually kill ppl, but would rather have the DD's do that.
I know all these you describe. The question is what you use and why (check Smitie's answer to get a hint)
so my iss use homukulus with conversion its most usefull if you use him just for buffing
in pt you can use any wep with healt SA, if wanna a little more def can use shield to
in solo killing(kartia solo for exemple) is best dualsword bcose they are best for dps on iss
so, i named 3 diferent weapons, 2 of them are not dualsword/dualblunt and you giving choice just from this 2 so i write again : use dualsword they have better dps
PS: most players think iss is good dd to and they cry if you use 1 handed wep+shield, again better use dualswords
so my iss use homukulus with conversion its most usefull if you use him just for buffing
in pt you can use any wep with healt SA, if wanna a little more def can use shield to
in solo killing(kartia solo for exemple) is best dualsword bcose they are best for dps on iss
so, i named 3 diferent weapons, 2 of them are not dualsword/dualblunt and you giving choice just from this 2 so i write again : use dualsword they have better dps
PS: most players think iss is good dd to and they cry if you use 1 handed wep+shield, again better use dualswords
How are you buffing that you need to have a conversion weapon to do the buffing?
I usually have tons of mana left after buffing. Why nerf your hitpoints when you dont have to?
How are you buffing that you need to have a conversion weapon to do the buffing?
I usually have tons of mana left after buffing. Why nerf your hitpoints when you dont have to?
afk iss without buffs and with conversion wep, use fullbuff, change to normal wep use 1-2 heal(based if you have healt in main wep or not), enjoin fullbuff, full hp and almost full mana.
afk iss without buffs and without conversion wep, use fullbuff, use 1 heal, enjoin fullbuff, full hp and half or less mana.
its also realy usefull in oly, why start fight with half mana if can start with full, and its not wep for 20b adenas its wep for 5m if you are badluck
76% of Iss's on the servers are bots/boxes. 20% of Iss's on the server are legit, but incompetent. 4% of iss's are good and legit.
This is not what I see.
Maybe it's just my clan, but we happen to have like a 9-10 main character Iss enchanters and they pretty much know what they are doing.
This is not what I see.
Maybe it's just my clan, but we happen to have like a 9-10 main character Iss enchanters and they pretty much know what they are doing.
Either you are in a clan that has zero noobs or you don't pay enough attention. I've only played with a few iss that utilized all their skills and knew how to properly gear for situations. i prefer boxing an iss over most live ones.
Either you are in a clan that has zero noobs or you don't pay enough attention. I've only played with a few iss that utilized all their skills and knew how to properly gear for situations. i prefer boxing an iss over most live ones.
Your attitude will pretty much prevent you from appreciating real players.
There is no such thing as "noob" there are only inexperienced people and they deserve to be treated well and with good will. Only this way will they grow to appreciate the clan and the community.
And yeah, before you ask my clan is full of first time players.
Most of them rolls WC/BD/SWS because they like to play support.
We have a PP who heavy armor + shield & sworded his way right up to 85 only with mentor buffs.
He very much appreciates the DD capabilities of the Iss Enchanter.
i'm a lvl 90 iss.. was using a +4 blessed apo slasher haste + focus, 300 holy element.
Now i am using +3 blessed apo dualsword + health, 180 holy element.
i dont know if the difference between a +3 & +4 is so significant, but with the dualsword, i am taking a much longer time to kill the last boss of K90 solo. And my ssr seems to use up much faster than my slasher.
i'm wondering if i made the wrong choice of switching to dualsword instead of my slasher.
Obviously you do lesser dmg since your old weapon had Haste+Focus SA and 300 Element.
Your Duals only have Health. So either get Haste as 2nd SA + 300 ele and +4 it (for lil more crit rate) or sell it and buy a rdy made +4+5 Dual Sword Health+Haste 300.
You should consider that Health will help you to stay alive longer and assist your Party, which is the role of a Iss.
i feel that it will be a nightmare to go sword and shield.. as in..for K90 solo.. and anything solo ^^
i've heard that overall, dual blunt has the lowest dmg too...is that true ?
The SA-Health is great on dualsword.. hopefully it will be much better once become +4... so far i failed 2 times trying to +4 it with Blessed scroll...
wasting my Adena T_T
If that is the role of the Iss Dreamer, why not Sword and Shield then?
Do you really want more Iss's running around like yours? :D
Well, tbh Sword + Shield also works for that aspect.
Edit: @ BD: It won't be "much" better. Just a bit. Tho every bit helps.
you guys should also take in consideration the upcoming changes in Lindvior for this class..
ah and Dreamer let me know when you're ready for your dual class versus mine, love to see how a mage will do when fighting a SwM-ISS that uses a sword & shield ;)
...ah and Dreamer let me know when you're ready for your dual class versus mine, love to see how a mage will do when fighting a SwM-ISS that uses a sword & shield ;)
huge mdef + song of silence and whack a mole ftw
Sure thing. We can do that. But be sure to use the old epics only :D
When I created this thread, I hoped to see a debate between dual blunts vs dual swords instead of duals swords vs sword and shield. I guess not many ISS use dual blunts?
oh I see plenty ISS use Ron's dual blunts so I wouldn't say that but beyond that erm it's all dual swords..
I'm one of the few ISS that uses Sword & Shield on my server (Naia) but that's cause I'm a SwM die hard and let's me use my tank gear :)
btw Andreask why not update this discussion to Lindvior classes as I expect changes in weapons to use if not right away most likely later on for sure when more new skills/passives gets added in later updates as it won't stop at the current known changes ?
@Dreamer, sure get me replacements of my current epics to use and I'll be fine, will even use an "old" pre GoD armor for you :P
dual blunts for the AOE, let the DD's to the damage. I was used to blunt and sheild before awakening for the defense and stun. but the armor makes up for that now
orcs are probably pretty good with sword/shield due to high con.
you'd think a light elf would crit more, so dual blunts could be nice.
for the most part dual sword for the hp boost is great.
magic cancel doesn't matter as much these days, but having the double hit would be useful otherwise.
how about one hand blunt and shield?
that's just crazy talk? who uses one hand blunts anyway?
how about one hand blunt and shield?
that's just crazy talk? who uses one hand blunts anyway?
read again, I said before awakening. I soloed ALOT!!! stun was the best thing i had going before the update where they gave the orc mystics MP regeneration from melee attack. Stun was my best friend. Been Orc domi since ...... forever.
Unless your healer is terrible or your gear sucks, there is no reason to be in Knights for pv3. I pvp in wiz and pve with it too except if I need to solo something. When you AOE, some mobs will resist your cripple, so the more often you cast it the more mobs will have it on them, thus increasing the kill speed for the party.
The only time I can recall going knights is when we kill the Kundas for Tauti as that damage is somewhat high when you're in the middle of the pack of mobs.
I use +4 dual swords with 2 SAs, since I got them from an in-game friend who was quitting the game at the time.
If prices ever come down, I may see if the Kamael ISS is more effective with a sword and shield, blunts, or some other weapon. Right now I'm only using the ISS to powerlevel my other stable of sub-85 characters in BS. The duals work just fine for that.
+4 Apoc Slasher / Focus / 215 Holy soon to be 300 Holy. Choose the Iss as my dual class because it can use the exact same gear as my main. Going all out damage build. ;)
Here is a more specific question: Specter dualsword (standard) with Haste/Health vs Ron's Duals with Focus/Damage. Which one, why? Anybody tested them? Fire it up...
In my specific case we are talking about sws based ISS. I use haste on dual sword and it increases my attack speed for about 180. I think its pretty decent.
I was undecided with haste or health but since the pdef/hp is pretty decent with immortal set specially when youre in knight, ive opted for haste.
I'm using a +6 one hand Sword with Health and Haste (would like Focus thou) and a +6 Sigi. Why? Sword for Health I have 36k HP and I'm only 96 and the Sigi gives me more P defense. WHy not shield? Block rate on ISS sucks and just a little better with Knights However I use Wizard Mostly. Yes its seams like a crazy setup but only 3 ISS (I even beat 99 ISS) I know on the Server can beat me and one is a Hero.
Superior Sword/Blunt Weapon Mastery:
When a Sword or Blunt is equipped, increases P. Atk. by 235, M. Atk. by 104, Atk. Spd. by 10% and damage inflicted on mobs by 10%. Has a chance of increasing P. Skill Power and Critical Rate when attacking.
Superior Dual Weapon Mastery:
When a Dualsword or Dual Blunt Weapon is equipped, increases P. Atk. by 235, M. Atk. by 104, Atk. Spd. by 10% and damage inflicted on mobs by 10%. Has a chance of increasing P. Skill Power and Critical Rate when attacking. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR.
Knight's Harmony
For 30 minutes, the selected party member's P. Atk. + 12%, P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30% and Shield Defense + 50%.
Wizard's Harmony
For 30 minutes, the selected party member's M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP Recovery Bonus + 20%, MP Consumption for magic skills - 15% and physical skills -5%, and Cooldown - 20%.
Warrior's Harmony
For 30 minutes, the selected party member's P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8% and Speed + 8.
I'm using a +6 one hand Sword with Health and Haste (would like Focus thou) and a +6 Sigi. Why? Sword for Health I have 36k HP and I'm only 96 and the Sigi gives me more P defense. WHy not shield? Block rate on ISS sucks and just a little better with Knights However I use Wizard Mostly. Yes its seams like a crazy setup but only 3 ISS (I even beat 99 ISS) I know on the Server can beat me and one is a Hero.
Updated I have 37k HP now. Better Undershirt. :cool:
I vote for dual swords health + dmg up. Rhapso make ur atk speed 1500, dmg up improve a bit ur skill dmg since ur p.atk up, and health is very nice for pvp.
Dual blunts are kinda lame... Even with focus u have less crit rate than with swords and I can't imagine a good iss without health sa.
Love my ISS in Heavy with Sword and sheild. I am not sure I have lost exp from dying yet? I ONLY play support, if I am on as main I am in party with clan as support or I use as box. She can take an unbelievable pounding. and still deliver an *** whooping when needed.
Then you will see that no matter how you gear your iss. You are not a DD. Or even close.
Fathips might be an exception to it, maybe Draecke too if he ever did go ISS dual.
But trust me, you will never have the gear either of those have. Nor will 99% of all ISS out there.
lol you beat me to it.. and yeah it's true.. there might be a handful of players per server that have the crazy gameplay & gear to be a DD wannabee but those are the rare exceptions
to save money and don't go to much crazy try to use your main/dual sub gear on both classes, in my case I use my Tank gear on my ISS dual (really no reason not to use a sword on an ISS).
What are peoples thoughts on this with the new expansion ? I recently returned and have decided to level my first ever toon a doomcryer, what should I be thinking of as a gear set for 90 + so i can plan ahead ?
i feel that it will be a nightmare to go sword and shield.. as in..for K90 solo.. and anything solo ^^
you will be amazed when you find out its not. not even close, tbh. Iss can live longer, safely and efficiently with the sword+shield combo. And for kartia solo purposes, why do you need attack there, anyway? for that dirty job you can bring the 10 npcs that instance hands you out - enough to kill the final boss even before raph refresh its cd, and I play as Hierophant Iss, go figure.
I understand all this fuzz about going attack setup and all, mainly 'cause everybody wanna have the feeling they 'killed' something, even if its an elpy - but dont take much to someone figure that a longer live iss > a pseudo-dd iss.
imo, sword+shield > dualswords > dualblunts. Not even will consider the 1hblunt setup. :rolleyes:
Get a Tauti 1h Blunt or Dual Blunt... I know 1h Blunt doesn't let you use skills atm, but next update they're incorporating it. They give you max Crit rate, atck speed, 25% health and damage up... Plus they look cool...