feoh skills

General Discussion Started Last reply 19 posts
when will death breath and double cast be fixed ?!?:mad:
What is the problem with death breath?
I think the problem here is that there's no green cloud filling up the room:(
What is the problem with death breath?


a few updates back they broke it cant use it with daggers in party gms said they were looking into it and thats as far as it got.
when will death breath and double cast be fixed ?!?:mad:
We are still waiting for a fix on Double Cast and we have not heard back yet about the bug with Death Breath being overwritten with Backstab. It may be intended though.
wait wut?
death breath SHOULD overwrite backstab and target with death breat can't get backstab also?
seriously?
how much more you wanna nerf daggers?
chain blow have 20% more power if used on target with bleed, so if that overwrites our bleed than what's the point of being an "active" dagger, just get a target, attack and you can go afk...
wait wut?
death breath SHOULD overwrite backstab and target with death breat can't get backstab also?
seriously?
how much more you wanna nerf daggers?
chain blow have 20% more power if used on target with bleed, so if that overwrites our bleed than what's the point of being an "active" dagger, just get a target, attack and you can go afk...


no they should both land at the same time 2 different skills and 2 different classes. they broke it a few updates ago that they would not stack. so if your raiding a dagger stabs a nuker cant death breath.
wait wut?
death breath SHOULD overwrite backstab and target with death breat can't get backstab also?
seriously?
how much more you wanna nerf daggers?
chain blow have 20% more power if used on target with bleed, so if that overwrites our bleed than what's the point of being an "active" dagger, just get a target, attack and you can go afk...
Ok so that are news for you? How "active" are you then as Othell?

Get in Party with a Feoh, use both the Skills and see what overwrites what. Then come back and talk about the result.
playing a broken game kinda is lame this game has always had many bugs but seems every weeks maintance they breake some thing new. and they want ppl to keep buying Ncoin. at then end of the week it looks like they only care about what they can sell for Ncoin next.
wait wut?
death breath SHOULD overwrite backstab and target with death breat can't get backstab also?
seriously?
how much more you wanna nerf daggers?
chain blow have 20% more power if used on target with bleed, so if that overwrites our bleed than what's the point of being an "active" dagger, just get a target, attack and you can go afk...


Daggers kill people just fine, i have no idea why you would think they are so "nerfed". I kill people a few lvls above me with my 86 othell in immo gear. Maybe you are just bad at the class ?
Daggers kill people just fine, i have no idea why you would think they are so "nerfed". I kill people a few lvls above me with my 86 othell in immo gear. Maybe you are just bad at the class ?

Your level shows your opinion is irrelevant i'm afraid.

Rogues at end game are somewhat lacking in comparison to the other classes... They are far from useless but considering that we're close ranged, miss skills and have quite a weak defense in general we deserve a truly powerful offense, because since we've lost our damage boost from behind from max critical we've got safer and more resistant classes hitting as strongly as we do (or even stronger) and w/ more options (since they have decent AOE, not the mana wasters that we've got)...
Yeah... We're a bit nerfed... Not like "oh i'm so gonna qq because my class is a crap" but we could surely use a little boost to be on the same level as others.
Every class was nerfed except the healers. The only nerf they got was to cripple the party with huge res cast time and reuse. So they became less usefull to the pts, but got quite imba in solo mode. Just can't get the way this game development is following ...
oh really, coz the only imba class i see around is the tank class. you cant nerf healers coz that means nerfing their group abilities and as for attacks, its probably the class with the lowest amount of attack skill and damage in general but it happens to have debuffs too. i'll tell you what, its not the class its the abuse of heavy armor, without that healers would be the worst class to pvp with and the easiest to pvp against as any other class.

back to topic, yes fix my skills please xD
Ok so that are news for you? How "active" are you then as Othell?

Get in Party with a Feoh, use both the Skills and see what overwrites what. Then come back and talk about the result.

nah
i saw in that update in january when they messed up our skills that some feohs are complaining about it and repoted it as bug
and i saw in parties that my backstab overwrites death breath, so what's new is that they are still complainging :D
for me it's working ok since we get bonus dmg if bleed is active, so i don't see a reason why death breath should overwrite bleed since feohs don't get any bonus if target has that debuff on (correct me if i'm wrong :D)
having both debuffs active is ok with me, but if death breath should overwrite bleed, then i just see it as another nerf
for me it's working ok since we get bonus dmg if bleed is active, so i don't see a reason why death breath should overwrite bleed since feohs don't get any bonus if target has that debuff on (correct me if i'm wrong :D)
the bonus is, they do extra damage while nuking away using other skills. with the already low dps on bosses, yea take away death breath too.
Healers are OP. Why do you think I switched over from a Kamael Feoh to a Kamael Angel I mean Healer?
the bonus is, they do extra damage while nuking away using other skills. with the already low dps on bosses, yea take away death breath too.

correct me if i'm wrong again but "Decreases a target’s HP by 480 continuously for 15 seconds." this is the description of death breath?
i don't see any bonus dmg done while it's active
the bonus is, they do extra damage while nuking away using other skills. with the already low dps on bosses, yea take away death breath too.

correct me if i'm wrong again but "Decreases a target’s HP by 480 continuously for 15 seconds." this is the description of death breath?
i don't see any bonus dmg done while it's active


Thats secret, we can't teach you.