Lind Iss pvp?

Iss Enchanter Started Last reply 15 posts
I am a level 89 Delf iss. I have been enjoying pvp at the moment. Last night I was doing some pvp with the clan and we had a 99 iss in group at first and we were not fairing well. Then rolled in my 98 Tyr clanny and he almost single handed killed 3 of the 5 himself before we stepped in to help. How well do high level iss do in pvp at the moment and are things going to get better or worse for high level iss pvp after Lind? My problem is I enjoy pvp but i would be very heart broken if I invested all this time to get to 99 only to be a sub par pvp class. Any input from high level iss's would be appreciated.
Enchanters are a SUPPORT class, do you realize what that even means ?

They will never own in PVP, they exist to ensure your party members will own in PVP.

How did you ever start play an ISS and not knowing this essential aspect of their job description ?

If you want to play a PVP damage dealing class go reroll to either mage or archer.


ps, you didn't mention the gear of the ppl you fought nor their lvls or classes but in serious pvp with equal lvls/gear a Tyr Warrior doesn't kill that easily either..
I came back to the game recently. I was a bladedancer. SO yes I know what a support role is. I know I am expected to heal and debuff in pvp as it is now but what is going to happen after lind patch when they increase mana cost of our heal. Yes I will still be able to debuff with more ease but not if i go oom before my opponent is dead. Unless I am mistaken our healing melody is one or our most used skills in pvp. We outlast our enemy not out dps. After lind will we be able to outlast our opponents like we do now? in your opinion witch of the iss classes is going to be best in pvp?
Enchanters are a SUPPORT class, do you realize what that even means ?

They will never own in PVP, they exist to ensure your party members will own in PVP.

How did you ever start play an ISS and not knowing this essential aspect of their job description ?

If you want to play a PVP damage dealing class go reroll to either mage or archer.


ps, you didn't mention the gear of the ppl you fought nor their lvls or classes but in serious pvp with equal lvls/gear a Tyr Warrior doesn't kill that easily either..

though you're 100% right about us being support classes and that we'd never be those that deal massive damage...we can also be that pesky thing waiting in the dark ready to troll even the most geared of them all >:D

but seriously, if i was to get harassed by someone, i'd have no problem holding my ground, so long as it stays 1v1 / 2v1, we may be a support class, but we're also the ones that are pretty **** hard to kill XD
I think its simple:

IF you want Pure DPS: Go iss spectral dancer/Dual sword with Dual SA, with 300 Element/The best gear that you can get. I think that you can even do a good job in pve supporting some dmg, if you stay on knight.

IF you want Pure Resist: GO iss sword muse, shield+sword, and the better armor 120x3 element. You will be very good on pve aswell. Allways knight on.

If you want Pure support/party assist: Go iss hierophant, with a shield+sword, knigt/wizard, depends on situation.

If you want A mix of DPS/resist (I dont recomend this): Go iss Doomcryer, the equipment depends on your own.

Also, in upcomings updates, the class diversification becomes even more visible, with more distingued skills/stats.
Note that, harmony buff allways depend on situation too.

ALSO, you never, EVER will be as good as any other dps in damage, or any other sigel as resist, iss enchanter are in the middle, comparable to Tyrr warrior (Not oriented to DD/mass DD).
Epics!


Turns any ISS into a decent DD. but it all comes down to skill and play style and gear. I could beat 99 ISS at 94 and I don't even have good gear it's just my play style and gear and all I do is PVP. I hardly PVE. Also a Good ISS is needed in any pvp party. Even when my Clann 99 party go pvp they don't call the 99 ISS's they call me and I'm a long ways from 99. They just know that a Good ISS is better then a High level ISS.

Your not going get Kills like an Archer or Wizard but you can be well respected in PVP if you learn and master your class.

in your opinion witch of the iss classes is going to be best in pvp?

The Person behind the Keyboard all of them are ISS at the core so the best class for you is that one that fits your play-style more. You can pick what everyone claims to be the best ISS class and still suck but turns out your better with the one that fits your play style.
Enchanters are a SUPPORT class

Supporting in PVP is still PVP.

If it's actual killing by your own hands that you want, that spectal one looks good to me, as it gets the most offensive skills of the lot.
I think its simple:

IF you want Pure DPS: Go iss spectral dancer/Dual sword with Dual SA, with 300 Element/The best gear that you can get. I think that you can even do a good job in pve supporting some dmg, if you stay on knight.

IF you want Pure Resist: GO iss sword muse, shield+sword, and the better armor 120x3 element. You will be very good on pve aswell. Allways knight on.

If you want Pure support/party assist: Go iss hierophant, with a shield+sword, knigt/wizard, depends on situation.

If you want A mix of DPS/resist (I dont recomend this): Go iss Doomcryer, the equipment depends on your own.

Also, in upcomings updates, the class diversification becomes even more visible, with more distingued skills/stats.
Note that, harmony buff allways depend on situation too.

ALSO, you never, EVER will be as good as any other dps in damage, or any other sigel as resist, iss enchanter are in the middle, comparable to Tyrr warrior (Not oriented to DD/mass DD).
What game do you play? Comparable to Tyrr Warrior?

Iss Enchanter damage is terrible. A Tyrr Warrior is in another stratosphere...

An 89 Iss is worthless in PvP in the grand scheme of things, unless you're PvPing other low level targets only. Your damage is already bad, but against anything level 92 or above you're getting a damage penalty and it goes from being terrible to borderline ignorable. Against very high level targets your debuff landrate takes a huge hit as well.

You exist to debuff targets, buff your group, and CC targets. Iss Heals generally aren't needed that badly in PvP since PvP groups tend to run with two healers, anyways. However, yes, emergency heals are useful as are emergency rezes when needed.

Quite frankly, the Iss has too much to do in PvP to even do a decent amount of damage, assuming more than half the class is played. That is why more wear defensive setups for PvP. Offensive setups are for PvE, where half of the Iss' skill set is generally not used...

It's also why more PvPers will probably end up going Sword Muse or Heirophant, but a lot of PvErs will end up going BD or Heirophant (so going PP Iss is a good trade-off between the two, especially for the reuse for CC skills and debuffs). there will probably be a few Domis, and probably even less WC though the clueless people who want to level up fast to 85 will likely boost their numbers...
get a brain , if u have gz
and then any iss u play willbe better than others :D
if u dnt have it, dont play iss
they ARE TOO MUCH for many ppl and with lindvior from now even more.
the limits are done from the player.
get a brain , if u have gz
and then any iss u play willbe better than others :D
if u dnt have it, dont play iss
they ARE TOO MUCH for many ppl and with lindvior from now even more.
the limits are done from the player.

So the real question is.. which iss is the most idiot proof?
Probably Doomcryer ISS; it is so bad that you can't play it worse in a party...
What game do you play? Comparable to Tyrr Warrior?

Iss Enchanter damage is terrible. A Tyrr Warrior is in another stratosphere...

An 89 Iss is worthless in PvP in the grand scheme of things, unless you're PvPing other low level targets only. Your damage is already bad, but against anything level 92 or above you're getting a damage penalty and it goes from being terrible to borderline ignorable. Against very high level targets your debuff landrate takes a huge hit as well.

You exist to debuff targets, buff your group, and CC targets. Iss Heals generally aren't needed that badly in PvP since PvP groups tend to run with two healers, anyways. However, yes, emergency heals are useful as are emergency rezes when needed.

Quite frankly, the Iss has too much to do in PvP to even do a decent amount of damage, assuming more than half the class is played. That is why more wear defensive setups for PvP. Offensive setups are for PvE, where half of the Iss' skill set is generally not used...

It's also why more PvPers will probably end up going Sword Muse or Heirophant, but a lot of PvErs will end up going BD or Heirophant (so going PP Iss is a good trade-off between the two, especially for the reuse for CC skills and debuffs). there will probably be a few Domis, and probably even less WC though the clueless people who want to level up fast to 85 will likely boost their numbers...

Its the same, put a tyrr warrior 95- in ANY pvp-pve situation and u will see that they are the worst DD, but the one who can stand up more time. ANY, i repeat ANY debuff work with 3+ lvl target, or his landrate goes down a lot, the thing what u say applies to all clases as well as iss enchanters.

BUT, when I compare both, i reffer to his high suvability (they are the class who take less dmg, appart from sigel oc) and for that reason I add (NOT ORIENTED TO DD/MASS DD) at the end of the post.

And, afaik, nobody takes iss in first place in a group pvp, so why u will take the less think that u need? in this case pdef/mdef from muse, or refresh (wow what a diference in a BR coldown, or mp cost) if u can do some more dmg at the time u do what u are oriented to do (buff, CC), cuz, if u see the desc, our most used debuffs skills are also our best dmg skills :D.

Its just my opinion but, a pvp 7vs7 won the group who kill the other, so more dmg, mean that u can do that a little more quick.

And yes, as iss enchanter i know that in equal condition will NEVER hit so hard like ANY other DD, and i dont pretend that.
Apart from buffing and sometimes healing you have to use

Transform
Root
Petrify
Medusa
Decrease pdef+mdef
Decrease patt+matt

You 'd better be fast at switching targets (after all that is needed for all classes anyway)
Its the same, put a tyrr warrior 95- in ANY pvp-pve situation and u will see that they are the worst DD, but the one who can stand up more time. ANY, i repeat ANY debuff work with 3+ lvl target, or his landrate goes down a lot, the thing what u say applies to all clases as well as iss enchanters.

BUT, when I compare both, i reffer to his high suvability (they are the class who take less dmg, appart from sigel oc) and for that reason I add (NOT ORIENTED TO DD/MASS DD) at the end of the post.

And, afaik, nobody takes iss in first place in a group pvp, so why u will take the less think that u need? in this case pdef/mdef from muse, or refresh (wow what a diference in a BR coldown, or mp cost) if u can do some more dmg at the time u do what u are oriented to do (buff, CC), cuz, if u see the desc, our most used debuffs skills are also our best dmg skills :D.

Its just my opinion but, a pvp 7vs7 won the group who kill the other, so more dmg, mean that u can do that a little more quick.

And yes, as iss enchanter i know that in equal condition will NEVER hit so hard like ANY other DD, and i dont pretend that.
Read the part of your post that my bolded statement is in, that whole last statement. There you get why I responded the way I did.

Additionally, the fact that you're bad at the game on your 8x Tyrr doesn't mean they are the worst DDs. Tyrr Warriors with a clue do well in both PvE and PvP, thank you very much.
So the real question is.. which iss is the most idiot proof?


ISS sword muse