Shilen - No peace zones after today's server crash

General Discussion Started Last reply 12 posts
Hi, at server Shilen don't work peace zones after today's server crash. Please fix it, thx.
Porting through door within both - solo and group Kartia doesn't work as well...
Entrances to Cocracon region and Reptilikon region in Seed of Annihilation doesn't work as well...

Sayunnes doesn't work as well (it never worked in good manner, but now it doesn't work at all).
When you log in There's a popup that says FAIL
Ahahahaha way to go NC.

PLEASE continue updating the NCStore while your servers are falling apart.
Hi, at server Shilen don't work peace zones after today's server crash. Please fix it, thx.

You need to fix this NOW. No mail and losers screwing up shops in town.
99999 nccoin for peace zone...
Please, turn off peace zones and instances on Naia as well, this looks like a very cool feature. :D
Hi, at server Shilen don't work peace zones after today's server crash. Please fix it, thx.

I wish that one day a week there would be no peace zones anywhere...

...and it was triple xp...

...and you got xp for killing both mobs and players...

...and town npcs would become possessed by some dark, primordial god and and attack players with one-shot-kill skills...

...and GMs would be forced to spawn every 3 hours afflicted with heinous debuffs that left them with 0 pdef, and 25 movement speed, but 100,000,000,000,000 hp, and a vicious all-element 9,999 power AOE with a 5 minute reuse timer, and if you found them and killed them, they'd cough up never before heard of weapons and armor and talismans and pendants that you could only use in the lair of a specific epic raid boss, and only by killing said epic raid boss would the world be saved from the possessed town NPCs. Proceed to use the town gatekeeper at your own risk.

Whew!!! Did I forget anything?
I wish that one day a week there would be no peace zones anywhere...

...and it was triple xp...

...and you got xp for killing both mobs and players...

...and town npcs would become possessed by some dark, primordial god and and attack players with one-shot-kill skills...

...and GMs would be forced to spawn every 3 hours afflicted with heinous debuffs that left them with 0 pdef, and 25 movement speed, but 100,000,000,000,000 hp, and a vicious all-element 9,999 power AOE with a 5 minute reuse timer, and if you found them and killed them, they'd cough up never before heard of weapons and armor and talismans and pendants that you could only use in the lair of a specific epic raid boss, and only by killing said epic raid boss would the world be saved from the possessed town NPCs. Proceed to use the town gatekeeper at your own risk.

Whew!!! Did I forget anything?

Bring it on.
Gm re-started the server to sort the problem last night..

With the message 'Please find a safe place to log out' :eek:


Hmmmmmm think he kind of missed the point............

Still can't be to dissapointed only took two days to sort.. :)
Mentioned problems solved. Please lock / remove this thread.